Implement SetMode and FetchMode window actions
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7 changed files with 123 additions and 5 deletions
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@ -20,7 +20,7 @@ pub enum Action<T> {
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Clipboard(clipboard::Action<T>),
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/// Run a window action.
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Window(window::Action),
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Window(window::Action<T>),
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/// Run a system action.
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System(system::Action<T>),
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@ -46,7 +46,7 @@ impl<T> Action<T> {
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match self {
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Self::Future(future) => Action::Future(Box::pin(future.map(f))),
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Self::Clipboard(action) => Action::Clipboard(action.map(f)),
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Self::Window(window) => Action::Window(window),
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Self::Window(window) => Action::Window(window.map(f)),
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Self::System(system) => Action::System(system.map(f)),
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Self::Widget(widget) => Action::Widget(widget.map(f)),
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}
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