Implement SetMode and FetchMode window actions
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parent
277b848ad8
commit
11f5527d76
7 changed files with 123 additions and 5 deletions
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@ -640,6 +640,20 @@ pub fn run_command<A, E>(
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y,
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});
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}
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window::Action::SetMode(mode) => {
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window.set_visible(conversion::visible(mode));
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window.set_fullscreen(conversion::fullscreen(
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window.primary_monitor(),
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mode,
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));
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}
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window::Action::FetchMode(tag) => {
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let mode = conversion::mode(window.fullscreen());
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proxy
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.send_event(tag(mode))
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.expect("Send message to event loop");
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}
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},
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command::Action::System(action) => match action {
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system::Action::QueryInformation(_tag) => {
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@ -182,6 +182,39 @@ pub fn position(
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}
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}
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/// Converts a [`window::Mode`] to a [`winit`] fullscreen mode.
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///
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/// [`winit`]: https://github.com/rust-windowing/winit
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pub fn fullscreen(
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monitor: Option<winit::monitor::MonitorHandle>,
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mode: window::Mode,
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) -> Option<winit::window::Fullscreen> {
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match mode {
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window::Mode::Windowed | window::Mode::Hidden => None,
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window::Mode::Fullscreen => {
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Some(winit::window::Fullscreen::Borderless(monitor))
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}
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}
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}
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/// Converts a [`window::Mode`] to a visibility flag.
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pub fn visible(mode: window::Mode) -> bool {
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match mode {
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window::Mode::Windowed | window::Mode::Fullscreen => true,
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window::Mode::Hidden => false,
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}
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}
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/// Converts a [`winit`] fullscreen mode to a [`window::Mode`].
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///
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/// [`winit`]: https://github.com/rust-windowing/winit
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pub fn mode(mode: Option<winit::window::Fullscreen>) -> window::Mode {
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match mode {
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None => window::Mode::Windowed,
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Some(_) => window::Mode::Fullscreen,
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}
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}
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/// Converts a `MouseCursor` from [`iced_native`] to a [`winit`] cursor icon.
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///
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/// [`winit`]: https://github.com/rust-windowing/winit
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@ -2,7 +2,7 @@
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use crate::command::{self, Command};
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use iced_native::window;
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pub use window::Event;
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pub use window::{Event, Mode};
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/// Resizes the window to the given logical dimensions.
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pub fn resize<Message>(width: u32, height: u32) -> Command<Message> {
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@ -16,3 +16,17 @@ pub fn resize<Message>(width: u32, height: u32) -> Command<Message> {
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pub fn move_to<Message>(x: i32, y: i32) -> Command<Message> {
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Command::single(command::Action::Window(window::Action::Move { x, y }))
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}
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/// Sets the [`Mode`] of the window.
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pub fn set_mode<Message>(mode: Mode) -> Command<Message> {
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Command::single(command::Action::Window(window::Action::SetMode(mode)))
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}
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/// Fetches the current [`Mode`] of the window.
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pub fn fetch_mode<Message>(
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f: impl FnOnce(Mode) -> Message + 'static,
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) -> Command<Message> {
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Command::single(command::Action::Window(window::Action::FetchMode(
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Box::new(f),
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)))
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}
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