Use pixels for presentation in iced_tiny_skia when possible
This commit is contained in:
parent
3ee367355d
commit
16e6efe020
2 changed files with 69 additions and 13 deletions
|
|
@ -4,6 +4,8 @@ version = "0.1.0"
|
||||||
edition = "2021"
|
edition = "2021"
|
||||||
|
|
||||||
[features]
|
[features]
|
||||||
|
default = ["gpu"]
|
||||||
|
gpu = ["pixels"]
|
||||||
image = ["iced_graphics/image"]
|
image = ["iced_graphics/image"]
|
||||||
svg = ["resvg"]
|
svg = ["resvg"]
|
||||||
geometry = ["iced_graphics/geometry"]
|
geometry = ["iced_graphics/geometry"]
|
||||||
|
|
@ -31,6 +33,10 @@ default-features = false
|
||||||
version = "1.6.1"
|
version = "1.6.1"
|
||||||
features = ["std"]
|
features = ["std"]
|
||||||
|
|
||||||
|
[dependencies.pixels]
|
||||||
|
version = "0.12"
|
||||||
|
optional = true
|
||||||
|
|
||||||
[dependencies.resvg]
|
[dependencies.resvg]
|
||||||
version = "0.29"
|
version = "0.29"
|
||||||
optional = true
|
optional = true
|
||||||
|
|
|
||||||
|
|
@ -11,9 +11,13 @@ pub struct Compositor<Theme> {
|
||||||
_theme: PhantomData<Theme>,
|
_theme: PhantomData<Theme>,
|
||||||
}
|
}
|
||||||
|
|
||||||
pub struct Surface {
|
pub enum Surface {
|
||||||
window: softbuffer::GraphicsContext,
|
Cpu {
|
||||||
buffer: Vec<u32>,
|
window: softbuffer::GraphicsContext,
|
||||||
|
buffer: Vec<u32>,
|
||||||
|
},
|
||||||
|
#[cfg(feature = "gpu")]
|
||||||
|
Gpu { pixels: pixels::Pixels },
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
|
impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
|
||||||
|
|
@ -36,11 +40,29 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
|
||||||
width: u32,
|
width: u32,
|
||||||
height: u32,
|
height: u32,
|
||||||
) -> Surface {
|
) -> Surface {
|
||||||
|
#[cfg(feature = "gpu")]
|
||||||
|
{
|
||||||
|
let surface_texture =
|
||||||
|
pixels::SurfaceTexture::new(width, height, window);
|
||||||
|
|
||||||
|
if let Ok(pixels) =
|
||||||
|
pixels::PixelsBuilder::new(width, height, surface_texture)
|
||||||
|
.texture_format(pixels::wgpu::TextureFormat::Bgra8UnormSrgb)
|
||||||
|
.build()
|
||||||
|
{
|
||||||
|
log::info!("GPU surface created");
|
||||||
|
|
||||||
|
return Surface::Gpu { pixels };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
let window =
|
let window =
|
||||||
unsafe { softbuffer::GraphicsContext::new(window, window) }
|
unsafe { softbuffer::GraphicsContext::new(window, window) }
|
||||||
.expect("Create softbuffer for window");
|
.expect("Create softbuffer for window");
|
||||||
|
|
||||||
Surface {
|
log::info!("CPU surface created");
|
||||||
|
|
||||||
|
Surface::Cpu {
|
||||||
window,
|
window,
|
||||||
buffer: vec![0; width as usize * height as usize],
|
buffer: vec![0; width as usize * height as usize],
|
||||||
}
|
}
|
||||||
|
|
@ -52,7 +74,19 @@ impl<Theme> crate::graphics::Compositor for Compositor<Theme> {
|
||||||
width: u32,
|
width: u32,
|
||||||
height: u32,
|
height: u32,
|
||||||
) {
|
) {
|
||||||
surface.buffer.resize((width * height) as usize, 0);
|
match surface {
|
||||||
|
Surface::Cpu { buffer, .. } => {
|
||||||
|
buffer.resize((width * height) as usize, 0);
|
||||||
|
}
|
||||||
|
#[cfg(feature = "gpu")]
|
||||||
|
Surface::Gpu { pixels } => {
|
||||||
|
pixels
|
||||||
|
.resize_surface(width, height)
|
||||||
|
.expect("Resize surface");
|
||||||
|
|
||||||
|
pixels.resize_buffer(width, height).expect("Resize buffer");
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn fetch_information(&self) -> Information {
|
fn fetch_information(&self) -> Information {
|
||||||
|
|
@ -106,9 +140,15 @@ pub fn present<Theme, T: AsRef<str>>(
|
||||||
) -> Result<(), compositor::SurfaceError> {
|
) -> Result<(), compositor::SurfaceError> {
|
||||||
let physical_size = viewport.physical_size();
|
let physical_size = viewport.physical_size();
|
||||||
|
|
||||||
|
let buffer = match surface {
|
||||||
|
Surface::Cpu { buffer, .. } => bytemuck::cast_slice_mut(buffer),
|
||||||
|
#[cfg(feature = "gpu")]
|
||||||
|
Surface::Gpu { pixels } => pixels.frame_mut(),
|
||||||
|
};
|
||||||
|
|
||||||
let drawn = backend.draw(
|
let drawn = backend.draw(
|
||||||
&mut tiny_skia::PixmapMut::from_bytes(
|
&mut tiny_skia::PixmapMut::from_bytes(
|
||||||
bytemuck::cast_slice_mut(&mut surface.buffer),
|
buffer,
|
||||||
physical_size.width,
|
physical_size.width,
|
||||||
physical_size.height,
|
physical_size.height,
|
||||||
)
|
)
|
||||||
|
|
@ -121,12 +161,22 @@ pub fn present<Theme, T: AsRef<str>>(
|
||||||
);
|
);
|
||||||
|
|
||||||
if drawn {
|
if drawn {
|
||||||
surface.window.set_buffer(
|
match surface {
|
||||||
&surface.buffer,
|
Surface::Cpu { window, buffer } => {
|
||||||
physical_size.width as u16,
|
window.set_buffer(
|
||||||
physical_size.height as u16,
|
buffer,
|
||||||
);
|
physical_size.width as u16,
|
||||||
}
|
physical_size.height as u16,
|
||||||
|
);
|
||||||
|
|
||||||
Ok(())
|
Ok(())
|
||||||
|
}
|
||||||
|
#[cfg(feature = "gpu")]
|
||||||
|
Surface::Gpu { pixels } => {
|
||||||
|
pixels.render().map_err(|_| compositor::SurfaceError::Lost)
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue