Upgrade palette dependency
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6 changed files with 63 additions and 57 deletions
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@ -1,5 +1,5 @@
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#[cfg(feature = "palette")]
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use palette::rgb::{Srgb, Srgba};
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use palette::rgb::{Rgb, Rgba};
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/// A color in the sRGB color space.
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#[derive(Debug, Clone, Copy, PartialEq, Default)]
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@ -183,34 +183,34 @@ macro_rules! color {
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}
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#[cfg(feature = "palette")]
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/// Converts from palette's `Srgba` type to a [`Color`].
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impl From<Srgba> for Color {
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fn from(srgba: Srgba) -> Self {
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Color::new(srgba.red, srgba.green, srgba.blue, srgba.alpha)
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/// Converts from palette's `Rgba` type to a [`Color`].
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impl From<Rgba> for Color {
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fn from(rgba: Rgba) -> Self {
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Color::new(rgba.red, rgba.green, rgba.blue, rgba.alpha)
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}
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}
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#[cfg(feature = "palette")]
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/// Converts from [`Color`] to palette's `Srgba` type.
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impl From<Color> for Srgba {
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/// Converts from [`Color`] to palette's `Rgba` type.
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impl From<Color> for Rgba {
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fn from(c: Color) -> Self {
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Srgba::new(c.r, c.g, c.b, c.a)
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Rgba::new(c.r, c.g, c.b, c.a)
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}
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}
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#[cfg(feature = "palette")]
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/// Converts from palette's `Srgb` type to a [`Color`].
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impl From<Srgb> for Color {
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fn from(srgb: Srgb) -> Self {
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Color::new(srgb.red, srgb.green, srgb.blue, 1.0)
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/// Converts from palette's `Rgb` type to a [`Color`].
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impl From<Rgb> for Color {
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fn from(rgb: Rgb) -> Self {
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Color::new(rgb.red, rgb.green, rgb.blue, 1.0)
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}
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}
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#[cfg(feature = "palette")]
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/// Converts from [`Color`] to palette's `Srgb` type.
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impl From<Color> for Srgb {
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/// Converts from [`Color`] to palette's `Rgb` type.
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impl From<Color> for Rgb {
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fn from(c: Color) -> Self {
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Srgb::new(c.r, c.g, c.b)
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Rgb::new(c.r, c.g, c.b)
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}
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}
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@ -218,13 +218,13 @@ impl From<Color> for Srgb {
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#[cfg(test)]
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mod tests {
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use super::*;
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use palette::Blend;
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use palette::blend::Blend;
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#[test]
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fn srgba_traits() {
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let c = Color::from_rgb(0.5, 0.4, 0.3);
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// Round-trip conversion to the palette:Srgba type
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let s: Srgba = c.into();
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// Round-trip conversion to the palette:Rgba type
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let s: Rgba = c.into();
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let r: Color = s.into();
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assert_eq!(c, r);
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}
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@ -235,14 +235,14 @@ mod tests {
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let c2 = Color::from_rgb(0.2, 0.5, 0.3);
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// Convert to linear color for manipulation
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let l1 = Srgba::from(c1).into_linear();
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let l2 = Srgba::from(c2).into_linear();
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let l1 = Rgba::from(c1).into_linear();
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let l2 = Rgba::from(c2).into_linear();
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// Take the lighter of each of the RGB components
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let lighter = l1.lighten(l2);
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// Convert back to our Color
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let r: Color = Srgba::from_linear(lighter).into();
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let r: Color = Rgba::from_linear(lighter).into();
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assert_eq!(
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r,
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Color {
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