Merge pull request #1485 from ids1024/glow-image
Glow image rendering support; move image/svg code to iced_graphics
This commit is contained in:
commit
370fa14efb
29 changed files with 750 additions and 267 deletions
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@ -15,9 +15,9 @@ resolver = "2"
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[features]
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default = ["wgpu"]
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# Enables the `Image` widget
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image = ["iced_wgpu/image", "image_rs"]
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image = ["iced_wgpu?/image", "iced_glow?/image", "image_rs"]
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# Enables the `Svg` widget
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svg = ["iced_wgpu/svg"]
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svg = ["iced_wgpu?/svg", "iced_glow?/svg"]
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# Enables the `Canvas` widget
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canvas = ["iced_graphics/canvas"]
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# Enables the `QRCode` widget
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@ -104,7 +104,7 @@ iced_glow = { version = "0.3", path = "glow", optional = true }
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thiserror = "1.0"
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[dependencies.image_rs]
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version = "0.23"
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version = "0.24"
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package = "image"
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optional = true
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@ -8,12 +8,22 @@ license = "MIT AND OFL-1.1"
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repository = "https://github.com/iced-rs/iced"
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[features]
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svg = ["iced_graphics/svg"]
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image = ["iced_graphics/image"]
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png = ["iced_graphics/png"]
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jpeg = ["iced_graphics/jpeg"]
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jpeg_rayon = ["iced_graphics/jpeg_rayon"]
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gif = ["iced_graphics/gif"]
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webp = ["iced_graphics/webp"]
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pnm = ["iced_graphics/pnm"]
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ico = ["iced_graphics/ico"]
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bmp = ["iced_graphics/bmp"]
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hdr = ["iced_graphics/hdr"]
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dds = ["iced_graphics/dds"]
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farbfeld = ["iced_graphics/farbfeld"]
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canvas = ["iced_graphics/canvas"]
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qr_code = ["iced_graphics/qr_code"]
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default_system_font = ["iced_graphics/font-source"]
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# Not supported yet!
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image = []
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svg = []
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[dependencies]
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glow = "0.11.1"
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@ -1,3 +1,5 @@
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#[cfg(any(feature = "image", feature = "svg"))]
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use crate::image;
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use crate::quad;
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use crate::text;
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use crate::{program, triangle};
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@ -15,6 +17,8 @@ use iced_native::{Font, Size};
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/// [`iced`]: https://github.com/iced-rs/iced
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#[derive(Debug)]
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pub struct Backend {
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#[cfg(any(feature = "image", feature = "svg"))]
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image_pipeline: image::Pipeline,
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quad_pipeline: quad::Pipeline,
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text_pipeline: text::Pipeline,
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triangle_pipeline: triangle::Pipeline,
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@ -32,10 +36,14 @@ impl Backend {
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let shader_version = program::Version::new(gl);
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#[cfg(any(feature = "image", feature = "svg"))]
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let image_pipeline = image::Pipeline::new(gl, &shader_version);
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let quad_pipeline = quad::Pipeline::new(gl, &shader_version);
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let triangle_pipeline = triangle::Pipeline::new(gl, &shader_version);
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Self {
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#[cfg(any(feature = "image", feature = "svg"))]
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image_pipeline,
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quad_pipeline,
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text_pipeline,
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triangle_pipeline,
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@ -70,6 +78,9 @@ impl Backend {
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viewport_size.height,
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);
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}
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#[cfg(any(feature = "image", feature = "svg"))]
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self.image_pipeline.trim_cache(gl);
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}
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fn flush(
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@ -112,6 +123,15 @@ impl Backend {
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);
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}
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#[cfg(any(feature = "image", feature = "svg"))]
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if !layer.images.is_empty() {
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let scaled = transformation
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* Transformation::scale(scale_factor, scale_factor);
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self.image_pipeline
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.draw(gl, scaled, scale_factor, &layer.images);
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}
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if !layer.text.is_empty() {
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for text in layer.text.iter() {
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// Target physical coordinates directly to avoid blurry text
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@ -238,8 +258,8 @@ impl backend::Text for Backend {
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#[cfg(feature = "image")]
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impl backend::Image for Backend {
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fn dimensions(&self, _handle: &iced_native::image::Handle) -> (u32, u32) {
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(50, 50)
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fn dimensions(&self, handle: &iced_native::image::Handle) -> Size<u32> {
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self.image_pipeline.dimensions(handle)
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}
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}
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@ -247,8 +267,8 @@ impl backend::Image for Backend {
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impl backend::Svg for Backend {
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fn viewport_dimensions(
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&self,
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_handle: &iced_native::svg::Handle,
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) -> (u32, u32) {
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(50, 50)
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handle: &iced_native::svg::Handle,
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) -> Size<u32> {
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self.image_pipeline.viewport_dimensions(handle)
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}
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}
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230
glow/src/image.rs
Normal file
230
glow/src/image.rs
Normal file
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@ -0,0 +1,230 @@
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mod storage;
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use storage::Storage;
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pub use iced_graphics::triangle::{Mesh2D, Vertex2D};
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use crate::program::{self, Shader};
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use crate::Transformation;
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#[cfg(feature = "image")]
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use iced_graphics::image::raster;
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#[cfg(feature = "svg")]
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use iced_graphics::image::vector;
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use iced_graphics::layer;
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use iced_graphics::Size;
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use glow::HasContext;
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use std::cell::RefCell;
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#[derive(Debug)]
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pub(crate) struct Pipeline {
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program: <glow::Context as HasContext>::Program,
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vertex_array: <glow::Context as HasContext>::VertexArray,
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vertex_buffer: <glow::Context as HasContext>::Buffer,
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transform_location: <glow::Context as HasContext>::UniformLocation,
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storage: Storage,
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#[cfg(feature = "image")]
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raster_cache: RefCell<raster::Cache<Storage>>,
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#[cfg(feature = "svg")]
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vector_cache: RefCell<vector::Cache<Storage>>,
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}
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impl Pipeline {
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pub fn new(
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gl: &glow::Context,
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shader_version: &program::Version,
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) -> Pipeline {
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let program = unsafe {
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let vertex_shader = Shader::vertex(
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gl,
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shader_version,
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include_str!("shader/common/image.vert"),
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);
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let fragment_shader = Shader::fragment(
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gl,
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shader_version,
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include_str!("shader/common/image.frag"),
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);
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program::create(
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gl,
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&[vertex_shader, fragment_shader],
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&[(0, "i_Position")],
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)
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};
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let transform_location =
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unsafe { gl.get_uniform_location(program, "u_Transform") }
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.expect("Get transform location");
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unsafe {
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gl.use_program(Some(program));
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let transform: [f32; 16] = Transformation::identity().into();
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gl.uniform_matrix_4_f32_slice(
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Some(&transform_location),
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false,
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&transform,
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);
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gl.use_program(None);
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}
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let vertex_buffer =
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unsafe { gl.create_buffer().expect("Create vertex buffer") };
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let vertex_array =
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unsafe { gl.create_vertex_array().expect("Create vertex array") };
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unsafe {
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gl.bind_vertex_array(Some(vertex_array));
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gl.bind_buffer(glow::ARRAY_BUFFER, Some(vertex_buffer));
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let vertices = &[0u8, 0, 1, 0, 0, 1, 1, 1];
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gl.buffer_data_size(
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glow::ARRAY_BUFFER,
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vertices.len() as i32,
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glow::STATIC_DRAW,
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);
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gl.buffer_sub_data_u8_slice(
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glow::ARRAY_BUFFER,
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0,
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bytemuck::cast_slice(vertices),
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);
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gl.enable_vertex_attrib_array(0);
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gl.vertex_attrib_pointer_f32(
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0,
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2,
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glow::UNSIGNED_BYTE,
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false,
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0,
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0,
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);
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gl.bind_buffer(glow::ARRAY_BUFFER, None);
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gl.bind_vertex_array(None);
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}
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Pipeline {
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program,
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vertex_array,
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vertex_buffer,
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transform_location,
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storage: Storage::default(),
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#[cfg(feature = "image")]
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raster_cache: RefCell::new(raster::Cache::default()),
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#[cfg(feature = "svg")]
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vector_cache: RefCell::new(vector::Cache::default()),
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}
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}
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#[cfg(feature = "image")]
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pub fn dimensions(&self, handle: &iced_native::image::Handle) -> Size<u32> {
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self.raster_cache.borrow_mut().load(handle).dimensions()
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}
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#[cfg(feature = "svg")]
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pub fn viewport_dimensions(
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&self,
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handle: &iced_native::svg::Handle,
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) -> Size<u32> {
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let mut cache = self.vector_cache.borrow_mut();
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let svg = cache.load(handle);
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svg.viewport_dimensions()
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}
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pub fn draw(
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&mut self,
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mut gl: &glow::Context,
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transformation: Transformation,
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_scale_factor: f32,
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images: &[layer::Image],
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) {
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unsafe {
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gl.use_program(Some(self.program));
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gl.bind_vertex_array(Some(self.vertex_array));
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gl.bind_buffer(glow::ARRAY_BUFFER, Some(self.vertex_buffer));
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}
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#[cfg(feature = "image")]
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let mut raster_cache = self.raster_cache.borrow_mut();
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#[cfg(feature = "svg")]
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let mut vector_cache = self.vector_cache.borrow_mut();
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for image in images {
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let (entry, bounds) = match &image {
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#[cfg(feature = "image")]
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layer::Image::Raster { handle, bounds } => (
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raster_cache.upload(handle, &mut gl, &mut self.storage),
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bounds,
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),
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#[cfg(not(feature = "image"))]
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layer::Image::Raster { handle: _, bounds } => (None, bounds),
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#[cfg(feature = "svg")]
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layer::Image::Vector { handle, bounds } => {
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let size = [bounds.width, bounds.height];
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(
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vector_cache.upload(
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handle,
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size,
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_scale_factor,
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&mut gl,
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&mut self.storage,
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),
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bounds,
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)
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}
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#[cfg(not(feature = "svg"))]
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layer::Image::Vector { handle: _, bounds } => (None, bounds),
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};
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unsafe {
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if let Some(storage::Entry { texture, .. }) = entry {
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gl.bind_texture(glow::TEXTURE_2D, Some(*texture))
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} else {
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continue;
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}
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let translate = Transformation::translate(bounds.x, bounds.y);
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let scale = Transformation::scale(bounds.width, bounds.height);
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let transformation = transformation * translate * scale;
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let matrix: [f32; 16] = transformation.into();
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gl.uniform_matrix_4_f32_slice(
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Some(&self.transform_location),
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false,
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&matrix,
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);
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gl.draw_arrays(glow::TRIANGLE_STRIP, 0, 4);
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gl.bind_texture(glow::TEXTURE_2D, None);
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}
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}
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unsafe {
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gl.bind_buffer(glow::ARRAY_BUFFER, None);
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gl.bind_vertex_array(None);
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gl.use_program(None);
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}
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}
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pub fn trim_cache(&mut self, mut gl: &glow::Context) {
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#[cfg(feature = "image")]
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self.raster_cache
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.borrow_mut()
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.trim(&mut self.storage, &mut gl);
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#[cfg(feature = "svg")]
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self.vector_cache
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.borrow_mut()
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.trim(&mut self.storage, &mut gl);
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}
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}
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78
glow/src/image/storage.rs
Normal file
78
glow/src/image/storage.rs
Normal file
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@ -0,0 +1,78 @@
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use iced_graphics::image;
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use iced_graphics::Size;
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use glow::HasContext;
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#[derive(Debug, Default)]
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pub struct Storage;
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impl image::Storage for Storage {
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type Entry = Entry;
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type State<'a> = &'a glow::Context;
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fn upload(
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&mut self,
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width: u32,
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height: u32,
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data: &[u8],
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gl: &mut &glow::Context,
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) -> Option<Self::Entry> {
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unsafe {
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let texture = gl.create_texture().expect("create texture");
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gl.bind_texture(glow::TEXTURE_2D, Some(texture));
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gl.tex_image_2d(
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glow::TEXTURE_2D,
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0,
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glow::SRGB8_ALPHA8 as i32,
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width as i32,
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height as i32,
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0,
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glow::RGBA,
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glow::UNSIGNED_BYTE,
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Some(data),
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);
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gl.tex_parameter_i32(
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glow::TEXTURE_2D,
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glow::TEXTURE_WRAP_S,
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glow::CLAMP_TO_EDGE as _,
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);
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gl.tex_parameter_i32(
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glow::TEXTURE_2D,
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glow::TEXTURE_WRAP_T,
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glow::CLAMP_TO_EDGE as _,
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);
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gl.tex_parameter_i32(
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glow::TEXTURE_2D,
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glow::TEXTURE_MIN_FILTER,
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glow::LINEAR as _,
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);
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gl.tex_parameter_i32(
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glow::TEXTURE_2D,
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glow::TEXTURE_MAG_FILTER,
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glow::LINEAR as _,
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);
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gl.bind_texture(glow::TEXTURE_2D, None);
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Some(Entry {
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size: Size::new(width, height),
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texture,
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})
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}
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}
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fn remove(&mut self, entry: &Entry, gl: &mut &glow::Context) {
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unsafe { gl.delete_texture(entry.texture) }
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}
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}
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#[derive(Debug)]
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pub struct Entry {
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size: Size<u32>,
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pub(super) texture: glow::NativeTexture,
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}
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impl image::storage::Entry for Entry {
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fn size(&self) -> Size<u32> {
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self.size
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}
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}
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|
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@ -24,6 +24,8 @@
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pub use glow;
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mod backend;
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#[cfg(any(feature = "image", feature = "svg"))]
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mod image;
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mod program;
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mod quad;
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mod text;
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|
|
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22
glow/src/shader/common/image.frag
Normal file
22
glow/src/shader/common/image.frag
Normal file
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@ -0,0 +1,22 @@
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#ifdef GL_ES
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#ifdef GL_FRAGMENT_PRECISION_HIGH
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precision highp float;
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#else
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precision mediump float;
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#endif
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#endif
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uniform sampler2D tex;
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in vec2 tex_pos;
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#ifdef HIGHER_THAN_300
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out vec4 fragColor;
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#define gl_FragColor fragColor
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#endif
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#ifdef GL_ES
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#define texture texture2D
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#endif
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void main() {
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gl_FragColor = texture(tex, tex_pos);
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}
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9
glow/src/shader/common/image.vert
Normal file
9
glow/src/shader/common/image.vert
Normal file
|
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@ -0,0 +1,9 @@
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uniform mat4 u_Transform;
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in vec2 i_Position;
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out vec2 tex_pos;
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void main() {
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gl_Position = u_Transform * vec4(i_Position, 0.0, 1.0);
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tex_pos = i_Position;
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}
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|
|
@ -11,17 +11,33 @@ keywords = ["gui", "ui", "graphics", "interface", "widgets"]
|
|||
categories = ["gui"]
|
||||
|
||||
[features]
|
||||
svg = ["resvg", "usvg", "tiny-skia"]
|
||||
image = ["png", "jpeg", "jpeg_rayon", "gif", "webp", "bmp"]
|
||||
png = ["image_rs/png"]
|
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jpeg = ["image_rs/jpeg"]
|
||||
jpeg_rayon = ["image_rs/jpeg_rayon"]
|
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gif = ["image_rs/gif"]
|
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webp = ["image_rs/webp"]
|
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pnm = ["image_rs/pnm"]
|
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ico = ["image_rs/ico"]
|
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bmp = ["image_rs/bmp"]
|
||||
hdr = ["image_rs/hdr"]
|
||||
dds = ["image_rs/dds"]
|
||||
farbfeld = ["image_rs/farbfeld"]
|
||||
canvas = ["lyon"]
|
||||
qr_code = ["qrcode", "canvas"]
|
||||
font-source = ["font-kit"]
|
||||
font-fallback = []
|
||||
font-icons = []
|
||||
opengl = []
|
||||
image_rs = ["kamadak-exif"]
|
||||
|
||||
[dependencies]
|
||||
glam = "0.21.3"
|
||||
log = "0.4"
|
||||
raw-window-handle = "0.5"
|
||||
thiserror = "1.0"
|
||||
bitflags = "1.2"
|
||||
|
||||
[dependencies.bytemuck]
|
||||
version = "1.4"
|
||||
|
|
@ -48,6 +64,28 @@ default-features = false
|
|||
version = "0.10"
|
||||
optional = true
|
||||
|
||||
[dependencies.image_rs]
|
||||
version = "0.24"
|
||||
package = "image"
|
||||
default-features = false
|
||||
optional = true
|
||||
|
||||
[dependencies.resvg]
|
||||
version = "0.18"
|
||||
optional = true
|
||||
|
||||
[dependencies.usvg]
|
||||
version = "0.18"
|
||||
optional = true
|
||||
|
||||
[dependencies.tiny-skia]
|
||||
version = "0.6"
|
||||
optional = true
|
||||
|
||||
[dependencies.kamadak-exif]
|
||||
version = "0.5"
|
||||
optional = true
|
||||
|
||||
[package.metadata.docs.rs]
|
||||
rustdoc-args = ["--cfg", "docsrs"]
|
||||
all-features = true
|
||||
|
|
|
|||
|
|
@ -66,11 +66,11 @@ pub trait Text {
|
|||
/// A graphics backend that supports image rendering.
|
||||
pub trait Image {
|
||||
/// Returns the dimensions of the provided image.
|
||||
fn dimensions(&self, handle: &image::Handle) -> (u32, u32);
|
||||
fn dimensions(&self, handle: &image::Handle) -> Size<u32>;
|
||||
}
|
||||
|
||||
/// A graphics backend that supports SVG rendering.
|
||||
pub trait Svg {
|
||||
/// Returns the viewport dimensions of the provided SVG.
|
||||
fn viewport_dimensions(&self, handle: &svg::Handle) -> (u32, u32);
|
||||
fn viewport_dimensions(&self, handle: &svg::Handle) -> Size<u32>;
|
||||
}
|
||||
|
|
|
|||
10
graphics/src/image.rs
Normal file
10
graphics/src/image.rs
Normal file
|
|
@ -0,0 +1,10 @@
|
|||
//! Render images.
|
||||
#[cfg(feature = "image_rs")]
|
||||
pub mod raster;
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
pub mod vector;
|
||||
|
||||
pub mod storage;
|
||||
|
||||
pub use storage::Storage;
|
||||
|
|
@ -1,43 +1,53 @@
|
|||
use crate::image::atlas::{self, Atlas};
|
||||
//! Raster image loading and caching.
|
||||
use crate::image::Storage;
|
||||
use crate::Size;
|
||||
|
||||
use iced_native::image;
|
||||
use std::collections::{HashMap, HashSet};
|
||||
|
||||
use bitflags::bitflags;
|
||||
use std::collections::{HashMap, HashSet};
|
||||
|
||||
/// Entry in cache corresponding to an image handle
|
||||
#[derive(Debug)]
|
||||
pub enum Memory {
|
||||
Host(::image_rs::ImageBuffer<::image_rs::Bgra<u8>, Vec<u8>>),
|
||||
Device(atlas::Entry),
|
||||
pub enum Memory<T: Storage> {
|
||||
/// Image data on host
|
||||
Host(::image_rs::ImageBuffer<::image_rs::Rgba<u8>, Vec<u8>>),
|
||||
/// Storage entry
|
||||
Device(T::Entry),
|
||||
/// Image not found
|
||||
NotFound,
|
||||
/// Invalid image data
|
||||
Invalid,
|
||||
}
|
||||
|
||||
impl Memory {
|
||||
pub fn dimensions(&self) -> (u32, u32) {
|
||||
impl<T: Storage> Memory<T> {
|
||||
/// Width and height of image
|
||||
pub fn dimensions(&self) -> Size<u32> {
|
||||
use crate::image::storage::Entry;
|
||||
|
||||
match self {
|
||||
Memory::Host(image) => image.dimensions(),
|
||||
Memory::Host(image) => {
|
||||
let (width, height) = image.dimensions();
|
||||
|
||||
Size::new(width, height)
|
||||
}
|
||||
Memory::Device(entry) => entry.size(),
|
||||
Memory::NotFound => (1, 1),
|
||||
Memory::Invalid => (1, 1),
|
||||
Memory::NotFound => Size::new(1, 1),
|
||||
Memory::Invalid => Size::new(1, 1),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Caches image raster data
|
||||
#[derive(Debug)]
|
||||
pub struct Cache {
|
||||
map: HashMap<u64, Memory>,
|
||||
pub struct Cache<T: Storage> {
|
||||
map: HashMap<u64, Memory<T>>,
|
||||
hits: HashSet<u64>,
|
||||
}
|
||||
|
||||
impl Cache {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
map: HashMap::new(),
|
||||
hits: HashSet::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn load(&mut self, handle: &image::Handle) -> &mut Memory {
|
||||
impl<T: Storage> Cache<T> {
|
||||
/// Load image
|
||||
pub fn load(&mut self, handle: &image::Handle) -> &mut Memory<T> {
|
||||
if self.contains(handle) {
|
||||
return self.get(handle).unwrap();
|
||||
}
|
||||
|
|
@ -53,7 +63,7 @@ impl Cache {
|
|||
})
|
||||
.unwrap_or_else(Operation::empty);
|
||||
|
||||
Memory::Host(operation.perform(image.to_bgra8()))
|
||||
Memory::Host(operation.perform(image.to_rgba8()))
|
||||
} else {
|
||||
Memory::NotFound
|
||||
}
|
||||
|
|
@ -65,12 +75,12 @@ impl Cache {
|
|||
.ok()
|
||||
.unwrap_or_else(Operation::empty);
|
||||
|
||||
Memory::Host(operation.perform(image.to_bgra8()))
|
||||
Memory::Host(operation.perform(image.to_rgba8()))
|
||||
} else {
|
||||
Memory::Invalid
|
||||
}
|
||||
}
|
||||
image::Data::Pixels {
|
||||
image::Data::Rgba {
|
||||
width,
|
||||
height,
|
||||
pixels,
|
||||
|
|
@ -91,19 +101,19 @@ impl Cache {
|
|||
self.get(handle).unwrap()
|
||||
}
|
||||
|
||||
/// Load image and upload raster data
|
||||
pub fn upload(
|
||||
&mut self,
|
||||
handle: &image::Handle,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
atlas: &mut Atlas,
|
||||
) -> Option<&atlas::Entry> {
|
||||
state: &mut T::State<'_>,
|
||||
storage: &mut T,
|
||||
) -> Option<&T::Entry> {
|
||||
let memory = self.load(handle);
|
||||
|
||||
if let Memory::Host(image) = memory {
|
||||
let (width, height) = image.dimensions();
|
||||
|
||||
let entry = atlas.upload(width, height, image, device, encoder)?;
|
||||
let entry = storage.upload(width, height, image, state)?;
|
||||
|
||||
*memory = Memory::Device(entry);
|
||||
}
|
||||
|
|
@ -115,7 +125,8 @@ impl Cache {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn trim(&mut self, atlas: &mut Atlas) {
|
||||
/// Trim cache misses from cache
|
||||
pub fn trim(&mut self, storage: &mut T, state: &mut T::State<'_>) {
|
||||
let hits = &self.hits;
|
||||
|
||||
self.map.retain(|k, memory| {
|
||||
|
|
@ -123,7 +134,7 @@ impl Cache {
|
|||
|
||||
if !retain {
|
||||
if let Memory::Device(entry) = memory {
|
||||
atlas.remove(entry);
|
||||
storage.remove(entry, state);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -133,13 +144,13 @@ impl Cache {
|
|||
self.hits.clear();
|
||||
}
|
||||
|
||||
fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory> {
|
||||
fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory<T>> {
|
||||
let _ = self.hits.insert(handle.id());
|
||||
|
||||
self.map.get_mut(&handle.id())
|
||||
}
|
||||
|
||||
fn insert(&mut self, handle: &image::Handle, memory: Memory) {
|
||||
fn insert(&mut self, handle: &image::Handle, memory: Memory<T>) {
|
||||
let _ = self.map.insert(handle.id(), memory);
|
||||
}
|
||||
|
||||
|
|
@ -148,6 +159,15 @@ impl Cache {
|
|||
}
|
||||
}
|
||||
|
||||
impl<T: Storage> Default for Cache<T> {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
map: HashMap::new(),
|
||||
hits: HashSet::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bitflags! {
|
||||
struct Operation: u8 {
|
||||
const FLIP_HORIZONTALLY = 0b001;
|
||||
31
graphics/src/image/storage.rs
Normal file
31
graphics/src/image/storage.rs
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
//! Store images.
|
||||
use crate::Size;
|
||||
|
||||
use std::fmt::Debug;
|
||||
|
||||
/// Stores cached image data for use in rendering
|
||||
pub trait Storage {
|
||||
/// The type of an [`Entry`] in the [`Storage`].
|
||||
type Entry: Entry;
|
||||
|
||||
/// State provided to upload or remove a [`Self::Entry`].
|
||||
type State<'a>;
|
||||
|
||||
/// Upload the image data of a [`Self::Entry`].
|
||||
fn upload(
|
||||
&mut self,
|
||||
width: u32,
|
||||
height: u32,
|
||||
data: &[u8],
|
||||
state: &mut Self::State<'_>,
|
||||
) -> Option<Self::Entry>;
|
||||
|
||||
/// Romve a [`Self::Entry`] from the [`Storage`].
|
||||
fn remove(&mut self, entry: &Self::Entry, state: &mut Self::State<'_>);
|
||||
}
|
||||
|
||||
/// An entry in some [`Storage`],
|
||||
pub trait Entry: Debug {
|
||||
/// The [`Size`] of the [`Entry`].
|
||||
fn size(&self) -> Size<u32>;
|
||||
}
|
||||
|
|
@ -1,46 +1,45 @@
|
|||
use crate::image::atlas::{self, Atlas};
|
||||
//! Vector image loading and caching
|
||||
use crate::image::Storage;
|
||||
|
||||
use iced_native::svg;
|
||||
use iced_native::Size;
|
||||
|
||||
use std::collections::{HashMap, HashSet};
|
||||
use std::fs;
|
||||
|
||||
/// Entry in cache corresponding to an svg handle
|
||||
pub enum Svg {
|
||||
/// Parsed svg
|
||||
Loaded(usvg::Tree),
|
||||
/// Svg not found or failed to parse
|
||||
NotFound,
|
||||
}
|
||||
|
||||
impl Svg {
|
||||
pub fn viewport_dimensions(&self) -> (u32, u32) {
|
||||
/// Viewport width and height
|
||||
pub fn viewport_dimensions(&self) -> Size<u32> {
|
||||
match self {
|
||||
Svg::Loaded(tree) => {
|
||||
let size = tree.svg_node().size;
|
||||
|
||||
(size.width() as u32, size.height() as u32)
|
||||
Size::new(size.width() as u32, size.height() as u32)
|
||||
}
|
||||
Svg::NotFound => (1, 1),
|
||||
Svg::NotFound => Size::new(1, 1),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Caches svg vector and raster data
|
||||
#[derive(Debug)]
|
||||
pub struct Cache {
|
||||
pub struct Cache<T: Storage> {
|
||||
svgs: HashMap<u64, Svg>,
|
||||
rasterized: HashMap<(u64, u32, u32), atlas::Entry>,
|
||||
rasterized: HashMap<(u64, u32, u32), T::Entry>,
|
||||
svg_hits: HashSet<u64>,
|
||||
rasterized_hits: HashSet<(u64, u32, u32)>,
|
||||
}
|
||||
|
||||
impl Cache {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
svgs: HashMap::new(),
|
||||
rasterized: HashMap::new(),
|
||||
svg_hits: HashSet::new(),
|
||||
rasterized_hits: HashSet::new(),
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: Storage> Cache<T> {
|
||||
/// Load svg
|
||||
pub fn load(&mut self, handle: &svg::Handle) -> &Svg {
|
||||
if self.svgs.contains_key(&handle.id()) {
|
||||
return self.svgs.get(&handle.id()).unwrap();
|
||||
|
|
@ -73,15 +72,15 @@ impl Cache {
|
|||
self.svgs.get(&handle.id()).unwrap()
|
||||
}
|
||||
|
||||
/// Load svg and upload raster data
|
||||
pub fn upload(
|
||||
&mut self,
|
||||
handle: &svg::Handle,
|
||||
[width, height]: [f32; 2],
|
||||
scale: f32,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
texture_atlas: &mut Atlas,
|
||||
) -> Option<&atlas::Entry> {
|
||||
state: &mut T::State<'_>,
|
||||
storage: &mut T,
|
||||
) -> Option<&T::Entry> {
|
||||
let id = handle.id();
|
||||
|
||||
let (width, height) = (
|
||||
|
|
@ -125,12 +124,11 @@ impl Cache {
|
|||
let mut rgba = img.take();
|
||||
rgba.chunks_exact_mut(4).for_each(|rgba| rgba.swap(0, 2));
|
||||
|
||||
let allocation = texture_atlas.upload(
|
||||
let allocation = storage.upload(
|
||||
width,
|
||||
height,
|
||||
bytemuck::cast_slice(rgba.as_slice()),
|
||||
device,
|
||||
encoder,
|
||||
state,
|
||||
)?;
|
||||
log::debug!("allocating {} {}x{}", id, width, height);
|
||||
|
||||
|
|
@ -144,7 +142,8 @@ impl Cache {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn trim(&mut self, atlas: &mut Atlas) {
|
||||
/// Load svg and upload raster data
|
||||
pub fn trim(&mut self, storage: &mut T, state: &mut T::State<'_>) {
|
||||
let svg_hits = &self.svg_hits;
|
||||
let rasterized_hits = &self.rasterized_hits;
|
||||
|
||||
|
|
@ -153,7 +152,7 @@ impl Cache {
|
|||
let retain = rasterized_hits.contains(k);
|
||||
|
||||
if !retain {
|
||||
atlas.remove(entry);
|
||||
storage.remove(entry, state);
|
||||
}
|
||||
|
||||
retain
|
||||
|
|
@ -163,6 +162,17 @@ impl Cache {
|
|||
}
|
||||
}
|
||||
|
||||
impl<T: Storage> Default for Cache<T> {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
svgs: HashMap::new(),
|
||||
rasterized: HashMap::new(),
|
||||
svg_hits: HashSet::new(),
|
||||
rasterized_hits: HashSet::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::fmt::Debug for Svg {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
match self {
|
||||
|
|
@ -30,6 +30,7 @@ mod viewport;
|
|||
pub mod backend;
|
||||
pub mod font;
|
||||
pub mod gradient;
|
||||
pub mod image;
|
||||
pub mod layer;
|
||||
pub mod overlay;
|
||||
pub mod renderer;
|
||||
|
|
|
|||
|
|
@ -183,7 +183,7 @@ where
|
|||
{
|
||||
type Handle = image::Handle;
|
||||
|
||||
fn dimensions(&self, handle: &image::Handle) -> (u32, u32) {
|
||||
fn dimensions(&self, handle: &image::Handle) -> Size<u32> {
|
||||
self.backend().dimensions(handle)
|
||||
}
|
||||
|
||||
|
|
@ -196,7 +196,7 @@ impl<B, T> svg::Renderer for Renderer<B, T>
|
|||
where
|
||||
B: Backend + backend::Svg,
|
||||
{
|
||||
fn dimensions(&self, handle: &svg::Handle) -> (u32, u32) {
|
||||
fn dimensions(&self, handle: &svg::Handle) -> Size<u32> {
|
||||
self.backend().viewport_dimensions(handle)
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
//! Load and draw raster graphics.
|
||||
use crate::{Hasher, Rectangle};
|
||||
use crate::{Hasher, Rectangle, Size};
|
||||
|
||||
use std::borrow::Cow;
|
||||
use std::hash::{Hash, Hasher as _};
|
||||
|
|
@ -22,7 +22,7 @@ impl Handle {
|
|||
}
|
||||
|
||||
/// Creates an image [`Handle`] containing the image pixels directly. This
|
||||
/// function expects the input data to be provided as a `Vec<u8>` of BGRA
|
||||
/// function expects the input data to be provided as a `Vec<u8>` of RGBA
|
||||
/// pixels.
|
||||
///
|
||||
/// This is useful if you have already decoded your image.
|
||||
|
|
@ -31,7 +31,7 @@ impl Handle {
|
|||
height: u32,
|
||||
pixels: impl Into<Cow<'static, [u8]>>,
|
||||
) -> Handle {
|
||||
Self::from_data(Data::Pixels {
|
||||
Self::from_data(Data::Rgba {
|
||||
width,
|
||||
height,
|
||||
pixels: pixels.into(),
|
||||
|
|
@ -93,8 +93,8 @@ pub enum Data {
|
|||
/// In-memory data
|
||||
Bytes(Cow<'static, [u8]>),
|
||||
|
||||
/// Decoded image pixels in BGRA format.
|
||||
Pixels {
|
||||
/// Decoded image pixels in RGBA format.
|
||||
Rgba {
|
||||
/// The width of the image.
|
||||
width: u32,
|
||||
/// The height of the image.
|
||||
|
|
@ -109,7 +109,7 @@ impl std::fmt::Debug for Data {
|
|||
match self {
|
||||
Data::Path(path) => write!(f, "Path({:?})", path),
|
||||
Data::Bytes(_) => write!(f, "Bytes(...)"),
|
||||
Data::Pixels { width, height, .. } => {
|
||||
Data::Rgba { width, height, .. } => {
|
||||
write!(f, "Pixels({} * {})", width, height)
|
||||
}
|
||||
}
|
||||
|
|
@ -126,7 +126,7 @@ pub trait Renderer: crate::Renderer {
|
|||
type Handle: Clone + Hash;
|
||||
|
||||
/// Returns the dimensions of an image for the given [`Handle`].
|
||||
fn dimensions(&self, handle: &Self::Handle) -> (u32, u32);
|
||||
fn dimensions(&self, handle: &Self::Handle) -> Size<u32>;
|
||||
|
||||
/// Draws an image with the given [`Handle`] and inside the provided
|
||||
/// `bounds`.
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
//! Load and draw vector graphics.
|
||||
use crate::{Hasher, Rectangle};
|
||||
use crate::{Hasher, Rectangle, Size};
|
||||
|
||||
use std::borrow::Cow;
|
||||
use std::hash::{Hash, Hasher as _};
|
||||
|
|
@ -82,7 +82,7 @@ impl std::fmt::Debug for Data {
|
|||
/// [renderer]: crate::renderer
|
||||
pub trait Renderer: crate::Renderer {
|
||||
/// Returns the default dimensions of an SVG for the given [`Handle`].
|
||||
fn dimensions(&self, handle: &Handle) -> (u32, u32);
|
||||
fn dimensions(&self, handle: &Handle) -> Size<u32>;
|
||||
|
||||
/// Draws an SVG with the given [`Handle`] and inside the provided `bounds`.
|
||||
fn draw(&mut self, handle: Handle, bounds: Rectangle);
|
||||
|
|
|
|||
|
|
@ -85,7 +85,7 @@ where
|
|||
{
|
||||
// The raw w/h of the underlying image
|
||||
let image_size = {
|
||||
let (width, height) = renderer.dimensions(handle);
|
||||
let Size { width, height } = renderer.dimensions(handle);
|
||||
|
||||
Size::new(width as f32, height as f32)
|
||||
};
|
||||
|
|
@ -149,7 +149,7 @@ where
|
|||
_cursor_position: Point,
|
||||
_viewport: &Rectangle,
|
||||
) {
|
||||
let (width, height) = renderer.dimensions(&self.handle);
|
||||
let Size { width, height } = renderer.dimensions(&self.handle);
|
||||
let image_size = Size::new(width as f32, height as f32);
|
||||
|
||||
let bounds = layout.bounds();
|
||||
|
|
|
|||
|
|
@ -108,7 +108,7 @@ where
|
|||
renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let (width, height) = renderer.dimensions(&self.handle);
|
||||
let Size { width, height } = renderer.dimensions(&self.handle);
|
||||
|
||||
let mut size = limits
|
||||
.width(self.width)
|
||||
|
|
@ -409,7 +409,7 @@ pub fn image_size<Renderer>(
|
|||
where
|
||||
Renderer: image::Renderer,
|
||||
{
|
||||
let (width, height) = renderer.dimensions(handle);
|
||||
let Size { width, height } = renderer.dimensions(handle);
|
||||
|
||||
let (width, height) = {
|
||||
let dimensions = (width as f32, height as f32);
|
||||
|
|
|
|||
|
|
@ -83,7 +83,7 @@ where
|
|||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
// The raw w/h of the underlying image
|
||||
let (width, height) = renderer.dimensions(&self.handle);
|
||||
let Size { width, height } = renderer.dimensions(&self.handle);
|
||||
let image_size = Size::new(width as f32, height as f32);
|
||||
|
||||
// The size to be available to the widget prior to `Shrink`ing
|
||||
|
|
@ -120,7 +120,7 @@ where
|
|||
_cursor_position: Point,
|
||||
_viewport: &Rectangle,
|
||||
) {
|
||||
let (width, height) = renderer.dimensions(&self.handle);
|
||||
let Size { width, height } = renderer.dimensions(&self.handle);
|
||||
let image_size = Size::new(width as f32, height as f32);
|
||||
|
||||
let bounds = layout.bounds();
|
||||
|
|
|
|||
|
|
@ -8,19 +8,19 @@ license = "MIT AND OFL-1.1"
|
|||
repository = "https://github.com/iced-rs/iced"
|
||||
|
||||
[features]
|
||||
svg = ["resvg", "usvg", "tiny-skia"]
|
||||
image = ["png", "jpeg", "jpeg_rayon", "gif", "webp", "bmp"]
|
||||
png = ["image_rs/png"]
|
||||
jpeg = ["image_rs/jpeg"]
|
||||
jpeg_rayon = ["image_rs/jpeg_rayon"]
|
||||
gif = ["image_rs/gif"]
|
||||
webp = ["image_rs/webp"]
|
||||
pnm = ["image_rs/pnm"]
|
||||
ico = ["image_rs/ico"]
|
||||
bmp = ["image_rs/bmp"]
|
||||
hdr = ["image_rs/hdr"]
|
||||
dds = ["image_rs/dds"]
|
||||
farbfeld = ["image_rs/farbfeld"]
|
||||
svg = ["iced_graphics/svg"]
|
||||
image = ["iced_graphics/image"]
|
||||
png = ["iced_graphics/png"]
|
||||
jpeg = ["iced_graphics/jpeg"]
|
||||
jpeg_rayon = ["iced_graphics/jpeg_rayon"]
|
||||
gif = ["iced_graphics/gif"]
|
||||
webp = ["iced_graphics/webp"]
|
||||
pnm = ["iced_graphics/pnm"]
|
||||
ico = ["iced_graphics/ico"]
|
||||
bmp = ["iced_graphics/bmp"]
|
||||
hdr = ["iced_graphics/hdr"]
|
||||
dds = ["iced_graphics/dds"]
|
||||
farbfeld = ["iced_graphics/farbfeld"]
|
||||
canvas = ["iced_graphics/canvas"]
|
||||
qr_code = ["iced_graphics/qr_code"]
|
||||
default_system_font = ["iced_graphics/font-source"]
|
||||
|
|
@ -35,7 +35,6 @@ raw-window-handle = "0.5"
|
|||
log = "0.4"
|
||||
guillotiere = "0.6"
|
||||
futures = "0.3"
|
||||
kamadak-exif = "0.5"
|
||||
bitflags = "1.2"
|
||||
|
||||
[dependencies.bytemuck]
|
||||
|
|
@ -51,24 +50,6 @@ version = "0.3"
|
|||
path = "../graphics"
|
||||
features = ["font-fallback", "font-icons"]
|
||||
|
||||
[dependencies.image_rs]
|
||||
version = "0.23"
|
||||
package = "image"
|
||||
default-features = false
|
||||
optional = true
|
||||
|
||||
[dependencies.resvg]
|
||||
version = "0.18"
|
||||
optional = true
|
||||
|
||||
[dependencies.usvg]
|
||||
version = "0.18"
|
||||
optional = true
|
||||
|
||||
[dependencies.tiny-skia]
|
||||
version = "0.6"
|
||||
optional = true
|
||||
|
||||
[dependencies.encase]
|
||||
version = "0.3.0"
|
||||
features = ["glam"]
|
||||
|
|
|
|||
|
|
@ -10,7 +10,7 @@ use iced_graphics::{Primitive, Viewport};
|
|||
use iced_native::alignment;
|
||||
use iced_native::{Font, Size};
|
||||
|
||||
#[cfg(any(feature = "image_rs", feature = "svg"))]
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
use crate::image;
|
||||
|
||||
/// A [`wgpu`] graphics backend for [`iced`].
|
||||
|
|
@ -23,7 +23,7 @@ pub struct Backend {
|
|||
text_pipeline: text::Pipeline,
|
||||
triangle_pipeline: triangle::Pipeline,
|
||||
|
||||
#[cfg(any(feature = "image_rs", feature = "svg"))]
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
image_pipeline: image::Pipeline,
|
||||
|
||||
default_text_size: u16,
|
||||
|
|
@ -47,7 +47,7 @@ impl Backend {
|
|||
let triangle_pipeline =
|
||||
triangle::Pipeline::new(device, format, settings.antialiasing);
|
||||
|
||||
#[cfg(any(feature = "image_rs", feature = "svg"))]
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
let image_pipeline = image::Pipeline::new(device, format);
|
||||
|
||||
Self {
|
||||
|
|
@ -55,7 +55,7 @@ impl Backend {
|
|||
text_pipeline,
|
||||
triangle_pipeline,
|
||||
|
||||
#[cfg(any(feature = "image_rs", feature = "svg"))]
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
image_pipeline,
|
||||
|
||||
default_text_size: settings.default_text_size,
|
||||
|
|
@ -98,8 +98,8 @@ impl Backend {
|
|||
);
|
||||
}
|
||||
|
||||
#[cfg(any(feature = "image_rs", feature = "svg"))]
|
||||
self.image_pipeline.trim_cache();
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
self.image_pipeline.trim_cache(device, encoder);
|
||||
}
|
||||
|
||||
fn flush(
|
||||
|
|
@ -148,7 +148,7 @@ impl Backend {
|
|||
);
|
||||
}
|
||||
|
||||
#[cfg(any(feature = "image_rs", feature = "svg"))]
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
{
|
||||
if !layer.images.is_empty() {
|
||||
let scaled = transformation
|
||||
|
|
@ -294,9 +294,9 @@ impl backend::Text for Backend {
|
|||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "image_rs")]
|
||||
#[cfg(feature = "image")]
|
||||
impl backend::Image for Backend {
|
||||
fn dimensions(&self, handle: &iced_native::image::Handle) -> (u32, u32) {
|
||||
fn dimensions(&self, handle: &iced_native::image::Handle) -> Size<u32> {
|
||||
self.image_pipeline.dimensions(handle)
|
||||
}
|
||||
}
|
||||
|
|
@ -306,7 +306,7 @@ impl backend::Svg for Backend {
|
|||
fn viewport_dimensions(
|
||||
&self,
|
||||
handle: &iced_native::svg::Handle,
|
||||
) -> (u32, u32) {
|
||||
) -> Size<u32> {
|
||||
self.image_pipeline.viewport_dimensions(handle)
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,22 +1,23 @@
|
|||
mod atlas;
|
||||
|
||||
#[cfg(feature = "image_rs")]
|
||||
mod raster;
|
||||
#[cfg(feature = "image")]
|
||||
use iced_graphics::image::raster;
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
mod vector;
|
||||
use iced_graphics::image::vector;
|
||||
|
||||
use crate::Transformation;
|
||||
use atlas::Atlas;
|
||||
|
||||
use iced_graphics::layer;
|
||||
use iced_native::Rectangle;
|
||||
use iced_native::{Rectangle, Size};
|
||||
|
||||
use std::cell::RefCell;
|
||||
use std::mem;
|
||||
|
||||
use bytemuck::{Pod, Zeroable};
|
||||
|
||||
#[cfg(feature = "image_rs")]
|
||||
#[cfg(feature = "image")]
|
||||
use iced_native::image;
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
|
|
@ -24,10 +25,10 @@ use iced_native::svg;
|
|||
|
||||
#[derive(Debug)]
|
||||
pub struct Pipeline {
|
||||
#[cfg(feature = "image_rs")]
|
||||
raster_cache: RefCell<raster::Cache>,
|
||||
#[cfg(feature = "image")]
|
||||
raster_cache: RefCell<raster::Cache<Atlas>>,
|
||||
#[cfg(feature = "svg")]
|
||||
vector_cache: RefCell<vector::Cache>,
|
||||
vector_cache: RefCell<vector::Cache<Atlas>>,
|
||||
|
||||
pipeline: wgpu::RenderPipeline,
|
||||
uniforms: wgpu::Buffer,
|
||||
|
|
@ -242,11 +243,11 @@ impl Pipeline {
|
|||
});
|
||||
|
||||
Pipeline {
|
||||
#[cfg(feature = "image_rs")]
|
||||
raster_cache: RefCell::new(raster::Cache::new()),
|
||||
#[cfg(feature = "image")]
|
||||
raster_cache: RefCell::new(raster::Cache::default()),
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
vector_cache: RefCell::new(vector::Cache::new()),
|
||||
vector_cache: RefCell::new(vector::Cache::default()),
|
||||
|
||||
pipeline,
|
||||
uniforms: uniforms_buffer,
|
||||
|
|
@ -261,8 +262,8 @@ impl Pipeline {
|
|||
}
|
||||
}
|
||||
|
||||
#[cfg(feature = "image_rs")]
|
||||
pub fn dimensions(&self, handle: &image::Handle) -> (u32, u32) {
|
||||
#[cfg(feature = "image")]
|
||||
pub fn dimensions(&self, handle: &image::Handle) -> Size<u32> {
|
||||
let mut cache = self.raster_cache.borrow_mut();
|
||||
let memory = cache.load(handle);
|
||||
|
||||
|
|
@ -270,7 +271,7 @@ impl Pipeline {
|
|||
}
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
pub fn viewport_dimensions(&self, handle: &svg::Handle) -> (u32, u32) {
|
||||
pub fn viewport_dimensions(&self, handle: &svg::Handle) -> Size<u32> {
|
||||
let mut cache = self.vector_cache.borrow_mut();
|
||||
let svg = cache.load(handle);
|
||||
|
||||
|
|
@ -290,7 +291,7 @@ impl Pipeline {
|
|||
) {
|
||||
let instances: &mut Vec<Instance> = &mut Vec::new();
|
||||
|
||||
#[cfg(feature = "image_rs")]
|
||||
#[cfg(feature = "image")]
|
||||
let mut raster_cache = self.raster_cache.borrow_mut();
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
|
|
@ -298,12 +299,11 @@ impl Pipeline {
|
|||
|
||||
for image in images {
|
||||
match &image {
|
||||
#[cfg(feature = "image_rs")]
|
||||
#[cfg(feature = "image")]
|
||||
layer::Image::Raster { handle, bounds } => {
|
||||
if let Some(atlas_entry) = raster_cache.upload(
|
||||
handle,
|
||||
device,
|
||||
encoder,
|
||||
&mut (device, encoder),
|
||||
&mut self.texture_atlas,
|
||||
) {
|
||||
add_instances(
|
||||
|
|
@ -314,7 +314,7 @@ impl Pipeline {
|
|||
);
|
||||
}
|
||||
}
|
||||
#[cfg(not(feature = "image_rs"))]
|
||||
#[cfg(not(feature = "image"))]
|
||||
layer::Image::Raster { .. } => {}
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
|
|
@ -325,8 +325,7 @@ impl Pipeline {
|
|||
handle,
|
||||
size,
|
||||
_scale,
|
||||
device,
|
||||
encoder,
|
||||
&mut (device, encoder),
|
||||
&mut self.texture_atlas,
|
||||
) {
|
||||
add_instances(
|
||||
|
|
@ -446,12 +445,20 @@ impl Pipeline {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn trim_cache(&mut self) {
|
||||
#[cfg(feature = "image_rs")]
|
||||
self.raster_cache.borrow_mut().trim(&mut self.texture_atlas);
|
||||
pub fn trim_cache(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
) {
|
||||
#[cfg(feature = "image")]
|
||||
self.raster_cache
|
||||
.borrow_mut()
|
||||
.trim(&mut self.texture_atlas, &mut (device, encoder));
|
||||
|
||||
#[cfg(feature = "svg")]
|
||||
self.vector_cache.borrow_mut().trim(&mut self.texture_atlas);
|
||||
self.vector_cache
|
||||
.borrow_mut()
|
||||
.trim(&mut self.texture_atlas, &mut (device, encoder));
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -509,15 +516,18 @@ fn add_instances(
|
|||
add_instance(image_position, image_size, allocation, instances);
|
||||
}
|
||||
atlas::Entry::Fragmented { fragments, size } => {
|
||||
let scaling_x = image_size[0] / size.0 as f32;
|
||||
let scaling_y = image_size[1] / size.1 as f32;
|
||||
let scaling_x = image_size[0] / size.width as f32;
|
||||
let scaling_y = image_size[1] / size.height as f32;
|
||||
|
||||
for fragment in fragments {
|
||||
let allocation = &fragment.allocation;
|
||||
|
||||
let [x, y] = image_position;
|
||||
let (fragment_x, fragment_y) = fragment.position;
|
||||
let (fragment_width, fragment_height) = allocation.size();
|
||||
let Size {
|
||||
width: fragment_width,
|
||||
height: fragment_height,
|
||||
} = allocation.size();
|
||||
|
||||
let position = [
|
||||
x + fragment_x as f32 * scaling_x,
|
||||
|
|
@ -543,7 +553,7 @@ fn add_instance(
|
|||
instances: &mut Vec<Instance>,
|
||||
) {
|
||||
let (x, y) = allocation.position();
|
||||
let (width, height) = allocation.size();
|
||||
let Size { width, height } = allocation.size();
|
||||
let layer = allocation.layer();
|
||||
|
||||
let instance = Instance {
|
||||
|
|
|
|||
|
|
@ -4,8 +4,6 @@ mod allocation;
|
|||
mod allocator;
|
||||
mod layer;
|
||||
|
||||
use std::num::NonZeroU32;
|
||||
|
||||
pub use allocation::Allocation;
|
||||
pub use entry::Entry;
|
||||
pub use layer::Layer;
|
||||
|
|
@ -14,6 +12,11 @@ use allocator::Allocator;
|
|||
|
||||
pub const SIZE: u32 = 2048;
|
||||
|
||||
use iced_graphics::image;
|
||||
use iced_graphics::Size;
|
||||
|
||||
use std::num::NonZeroU32;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Atlas {
|
||||
texture: wgpu::Texture,
|
||||
|
|
@ -35,7 +38,7 @@ impl Atlas {
|
|||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: wgpu::TextureFormat::Bgra8UnormSrgb,
|
||||
format: wgpu::TextureFormat::Rgba8UnormSrgb,
|
||||
usage: wgpu::TextureUsages::COPY_DST
|
||||
| wgpu::TextureUsages::COPY_SRC
|
||||
| wgpu::TextureUsages::TEXTURE_BINDING,
|
||||
|
|
@ -61,99 +64,6 @@ impl Atlas {
|
|||
self.layers.len()
|
||||
}
|
||||
|
||||
pub fn upload(
|
||||
&mut self,
|
||||
width: u32,
|
||||
height: u32,
|
||||
data: &[u8],
|
||||
device: &wgpu::Device,
|
||||
encoder: &mut wgpu::CommandEncoder,
|
||||
) -> Option<Entry> {
|
||||
use wgpu::util::DeviceExt;
|
||||
|
||||
let entry = {
|
||||
let current_size = self.layers.len();
|
||||
let entry = self.allocate(width, height)?;
|
||||
|
||||
// We grow the internal texture after allocating if necessary
|
||||
let new_layers = self.layers.len() - current_size;
|
||||
self.grow(new_layers, device, encoder);
|
||||
|
||||
entry
|
||||
};
|
||||
|
||||
log::info!("Allocated atlas entry: {:?}", entry);
|
||||
|
||||
// It is a webgpu requirement that:
|
||||
// BufferCopyView.layout.bytes_per_row % wgpu::COPY_BYTES_PER_ROW_ALIGNMENT == 0
|
||||
// So we calculate padded_width by rounding width up to the next
|
||||
// multiple of wgpu::COPY_BYTES_PER_ROW_ALIGNMENT.
|
||||
let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT;
|
||||
let padding = (align - (4 * width) % align) % align;
|
||||
let padded_width = (4 * width + padding) as usize;
|
||||
let padded_data_size = padded_width * height as usize;
|
||||
|
||||
let mut padded_data = vec![0; padded_data_size];
|
||||
|
||||
for row in 0..height as usize {
|
||||
let offset = row * padded_width;
|
||||
|
||||
padded_data[offset..offset + 4 * width as usize].copy_from_slice(
|
||||
&data[row * 4 * width as usize..(row + 1) * 4 * width as usize],
|
||||
)
|
||||
}
|
||||
|
||||
let buffer =
|
||||
device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||
label: Some("iced_wgpu::image staging buffer"),
|
||||
contents: &padded_data,
|
||||
usage: wgpu::BufferUsages::COPY_SRC,
|
||||
});
|
||||
|
||||
match &entry {
|
||||
Entry::Contiguous(allocation) => {
|
||||
self.upload_allocation(
|
||||
&buffer, width, height, padding, 0, allocation, encoder,
|
||||
);
|
||||
}
|
||||
Entry::Fragmented { fragments, .. } => {
|
||||
for fragment in fragments {
|
||||
let (x, y) = fragment.position;
|
||||
let offset = (y * padded_width as u32 + 4 * x) as usize;
|
||||
|
||||
self.upload_allocation(
|
||||
&buffer,
|
||||
width,
|
||||
height,
|
||||
padding,
|
||||
offset,
|
||||
&fragment.allocation,
|
||||
encoder,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
log::info!("Current atlas: {:?}", self);
|
||||
|
||||
Some(entry)
|
||||
}
|
||||
|
||||
pub fn remove(&mut self, entry: &Entry) {
|
||||
log::info!("Removing atlas entry: {:?}", entry);
|
||||
|
||||
match entry {
|
||||
Entry::Contiguous(allocation) => {
|
||||
self.deallocate(allocation);
|
||||
}
|
||||
Entry::Fragmented { fragments, .. } => {
|
||||
for fragment in fragments {
|
||||
self.deallocate(&fragment.allocation);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn allocate(&mut self, width: u32, height: u32) -> Option<Entry> {
|
||||
// Allocate one layer if texture fits perfectly
|
||||
if width == SIZE && height == SIZE {
|
||||
|
|
@ -204,7 +114,7 @@ impl Atlas {
|
|||
}
|
||||
|
||||
return Some(Entry::Fragmented {
|
||||
size: (width, height),
|
||||
size: Size::new(width, height),
|
||||
fragments,
|
||||
});
|
||||
}
|
||||
|
|
@ -284,7 +194,7 @@ impl Atlas {
|
|||
encoder: &mut wgpu::CommandEncoder,
|
||||
) {
|
||||
let (x, y) = allocation.position();
|
||||
let (width, height) = allocation.size();
|
||||
let Size { width, height } = allocation.size();
|
||||
let layer = allocation.layer();
|
||||
|
||||
let extent = wgpu::Extent3d {
|
||||
|
|
@ -336,7 +246,7 @@ impl Atlas {
|
|||
mip_level_count: 1,
|
||||
sample_count: 1,
|
||||
dimension: wgpu::TextureDimension::D2,
|
||||
format: wgpu::TextureFormat::Bgra8UnormSrgb,
|
||||
format: wgpu::TextureFormat::Rgba8UnormSrgb,
|
||||
usage: wgpu::TextureUsages::COPY_DST
|
||||
| wgpu::TextureUsages::COPY_SRC
|
||||
| wgpu::TextureUsages::TEXTURE_BINDING,
|
||||
|
|
@ -388,3 +298,100 @@ impl Atlas {
|
|||
});
|
||||
}
|
||||
}
|
||||
|
||||
impl image::Storage for Atlas {
|
||||
type Entry = Entry;
|
||||
type State<'a> = (&'a wgpu::Device, &'a mut wgpu::CommandEncoder);
|
||||
|
||||
fn upload(
|
||||
&mut self,
|
||||
width: u32,
|
||||
height: u32,
|
||||
data: &[u8],
|
||||
(device, encoder): &mut Self::State<'_>,
|
||||
) -> Option<Self::Entry> {
|
||||
use wgpu::util::DeviceExt;
|
||||
|
||||
let entry = {
|
||||
let current_size = self.layers.len();
|
||||
let entry = self.allocate(width, height)?;
|
||||
|
||||
// We grow the internal texture after allocating if necessary
|
||||
let new_layers = self.layers.len() - current_size;
|
||||
self.grow(new_layers, device, encoder);
|
||||
|
||||
entry
|
||||
};
|
||||
|
||||
log::info!("Allocated atlas entry: {:?}", entry);
|
||||
|
||||
// It is a webgpu requirement that:
|
||||
// BufferCopyView.layout.bytes_per_row % wgpu::COPY_BYTES_PER_ROW_ALIGNMENT == 0
|
||||
// So we calculate padded_width by rounding width up to the next
|
||||
// multiple of wgpu::COPY_BYTES_PER_ROW_ALIGNMENT.
|
||||
let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT;
|
||||
let padding = (align - (4 * width) % align) % align;
|
||||
let padded_width = (4 * width + padding) as usize;
|
||||
let padded_data_size = padded_width * height as usize;
|
||||
|
||||
let mut padded_data = vec![0; padded_data_size];
|
||||
|
||||
for row in 0..height as usize {
|
||||
let offset = row * padded_width;
|
||||
|
||||
padded_data[offset..offset + 4 * width as usize].copy_from_slice(
|
||||
&data[row * 4 * width as usize..(row + 1) * 4 * width as usize],
|
||||
)
|
||||
}
|
||||
|
||||
let buffer =
|
||||
device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||
label: Some("iced_wgpu::image staging buffer"),
|
||||
contents: &padded_data,
|
||||
usage: wgpu::BufferUsages::COPY_SRC,
|
||||
});
|
||||
|
||||
match &entry {
|
||||
Entry::Contiguous(allocation) => {
|
||||
self.upload_allocation(
|
||||
&buffer, width, height, padding, 0, allocation, encoder,
|
||||
);
|
||||
}
|
||||
Entry::Fragmented { fragments, .. } => {
|
||||
for fragment in fragments {
|
||||
let (x, y) = fragment.position;
|
||||
let offset = (y * padded_width as u32 + 4 * x) as usize;
|
||||
|
||||
self.upload_allocation(
|
||||
&buffer,
|
||||
width,
|
||||
height,
|
||||
padding,
|
||||
offset,
|
||||
&fragment.allocation,
|
||||
encoder,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
log::info!("Current atlas: {:?}", self);
|
||||
|
||||
Some(entry)
|
||||
}
|
||||
|
||||
fn remove(&mut self, entry: &Entry, _: &mut Self::State<'_>) {
|
||||
log::info!("Removing atlas entry: {:?}", entry);
|
||||
|
||||
match entry {
|
||||
Entry::Contiguous(allocation) => {
|
||||
self.deallocate(allocation);
|
||||
}
|
||||
Entry::Fragmented { fragments, .. } => {
|
||||
for fragment in fragments {
|
||||
self.deallocate(&fragment.allocation);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,7 @@
|
|||
use crate::image::atlas::{self, allocator};
|
||||
|
||||
use iced_graphics::Size;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Allocation {
|
||||
Partial {
|
||||
|
|
@ -19,10 +21,10 @@ impl Allocation {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn size(&self) -> (u32, u32) {
|
||||
pub fn size(&self) -> Size<u32> {
|
||||
match self {
|
||||
Allocation::Partial { region, .. } => region.size(),
|
||||
Allocation::Full { .. } => (atlas::SIZE, atlas::SIZE),
|
||||
Allocation::Full { .. } => Size::new(atlas::SIZE, atlas::SIZE),
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -46,10 +46,10 @@ impl Region {
|
|||
(rectangle.min.x as u32, rectangle.min.y as u32)
|
||||
}
|
||||
|
||||
pub fn size(&self) -> (u32, u32) {
|
||||
pub fn size(&self) -> iced_graphics::Size<u32> {
|
||||
let size = self.allocation.rectangle.size();
|
||||
|
||||
(size.width as u32, size.height as u32)
|
||||
iced_graphics::Size::new(size.width as u32, size.height as u32)
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -1,17 +1,19 @@
|
|||
use crate::image::atlas;
|
||||
|
||||
use iced_graphics::image;
|
||||
use iced_graphics::Size;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Entry {
|
||||
Contiguous(atlas::Allocation),
|
||||
Fragmented {
|
||||
size: (u32, u32),
|
||||
size: Size<u32>,
|
||||
fragments: Vec<Fragment>,
|
||||
},
|
||||
}
|
||||
|
||||
impl Entry {
|
||||
#[cfg(feature = "image_rs")]
|
||||
pub fn size(&self) -> (u32, u32) {
|
||||
impl image::storage::Entry for Entry {
|
||||
fn size(&self) -> Size<u32> {
|
||||
match self {
|
||||
Entry::Contiguous(allocation) => allocation.size(),
|
||||
Entry::Fragmented { size, .. } => *size,
|
||||
|
|
|
|||
|
|
@ -56,7 +56,7 @@ pub use settings::Settings;
|
|||
|
||||
pub(crate) use iced_graphics::Transformation;
|
||||
|
||||
#[cfg(any(feature = "image_rs", feature = "svg"))]
|
||||
#[cfg(any(feature = "image", feature = "svg"))]
|
||||
mod image;
|
||||
|
||||
/// A [`wgpu`] graphics renderer for [`iced`].
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue