Merge pull request #1485 from ids1024/glow-image

Glow image rendering support; move image/svg code to iced_graphics
This commit is contained in:
Héctor Ramón 2022-11-05 04:37:59 +01:00 committed by GitHub
commit 370fa14efb
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
29 changed files with 750 additions and 267 deletions

View file

@ -15,9 +15,9 @@ resolver = "2"
[features] [features]
default = ["wgpu"] default = ["wgpu"]
# Enables the `Image` widget # Enables the `Image` widget
image = ["iced_wgpu/image", "image_rs"] image = ["iced_wgpu?/image", "iced_glow?/image", "image_rs"]
# Enables the `Svg` widget # Enables the `Svg` widget
svg = ["iced_wgpu/svg"] svg = ["iced_wgpu?/svg", "iced_glow?/svg"]
# Enables the `Canvas` widget # Enables the `Canvas` widget
canvas = ["iced_graphics/canvas"] canvas = ["iced_graphics/canvas"]
# Enables the `QRCode` widget # Enables the `QRCode` widget
@ -104,7 +104,7 @@ iced_glow = { version = "0.3", path = "glow", optional = true }
thiserror = "1.0" thiserror = "1.0"
[dependencies.image_rs] [dependencies.image_rs]
version = "0.23" version = "0.24"
package = "image" package = "image"
optional = true optional = true

View file

@ -8,12 +8,22 @@ license = "MIT AND OFL-1.1"
repository = "https://github.com/iced-rs/iced" repository = "https://github.com/iced-rs/iced"
[features] [features]
svg = ["iced_graphics/svg"]
image = ["iced_graphics/image"]
png = ["iced_graphics/png"]
jpeg = ["iced_graphics/jpeg"]
jpeg_rayon = ["iced_graphics/jpeg_rayon"]
gif = ["iced_graphics/gif"]
webp = ["iced_graphics/webp"]
pnm = ["iced_graphics/pnm"]
ico = ["iced_graphics/ico"]
bmp = ["iced_graphics/bmp"]
hdr = ["iced_graphics/hdr"]
dds = ["iced_graphics/dds"]
farbfeld = ["iced_graphics/farbfeld"]
canvas = ["iced_graphics/canvas"] canvas = ["iced_graphics/canvas"]
qr_code = ["iced_graphics/qr_code"] qr_code = ["iced_graphics/qr_code"]
default_system_font = ["iced_graphics/font-source"] default_system_font = ["iced_graphics/font-source"]
# Not supported yet!
image = []
svg = []
[dependencies] [dependencies]
glow = "0.11.1" glow = "0.11.1"

View file

@ -1,3 +1,5 @@
#[cfg(any(feature = "image", feature = "svg"))]
use crate::image;
use crate::quad; use crate::quad;
use crate::text; use crate::text;
use crate::{program, triangle}; use crate::{program, triangle};
@ -15,6 +17,8 @@ use iced_native::{Font, Size};
/// [`iced`]: https://github.com/iced-rs/iced /// [`iced`]: https://github.com/iced-rs/iced
#[derive(Debug)] #[derive(Debug)]
pub struct Backend { pub struct Backend {
#[cfg(any(feature = "image", feature = "svg"))]
image_pipeline: image::Pipeline,
quad_pipeline: quad::Pipeline, quad_pipeline: quad::Pipeline,
text_pipeline: text::Pipeline, text_pipeline: text::Pipeline,
triangle_pipeline: triangle::Pipeline, triangle_pipeline: triangle::Pipeline,
@ -32,10 +36,14 @@ impl Backend {
let shader_version = program::Version::new(gl); let shader_version = program::Version::new(gl);
#[cfg(any(feature = "image", feature = "svg"))]
let image_pipeline = image::Pipeline::new(gl, &shader_version);
let quad_pipeline = quad::Pipeline::new(gl, &shader_version); let quad_pipeline = quad::Pipeline::new(gl, &shader_version);
let triangle_pipeline = triangle::Pipeline::new(gl, &shader_version); let triangle_pipeline = triangle::Pipeline::new(gl, &shader_version);
Self { Self {
#[cfg(any(feature = "image", feature = "svg"))]
image_pipeline,
quad_pipeline, quad_pipeline,
text_pipeline, text_pipeline,
triangle_pipeline, triangle_pipeline,
@ -70,6 +78,9 @@ impl Backend {
viewport_size.height, viewport_size.height,
); );
} }
#[cfg(any(feature = "image", feature = "svg"))]
self.image_pipeline.trim_cache(gl);
} }
fn flush( fn flush(
@ -112,6 +123,15 @@ impl Backend {
); );
} }
#[cfg(any(feature = "image", feature = "svg"))]
if !layer.images.is_empty() {
let scaled = transformation
* Transformation::scale(scale_factor, scale_factor);
self.image_pipeline
.draw(gl, scaled, scale_factor, &layer.images);
}
if !layer.text.is_empty() { if !layer.text.is_empty() {
for text in layer.text.iter() { for text in layer.text.iter() {
// Target physical coordinates directly to avoid blurry text // Target physical coordinates directly to avoid blurry text
@ -238,8 +258,8 @@ impl backend::Text for Backend {
#[cfg(feature = "image")] #[cfg(feature = "image")]
impl backend::Image for Backend { impl backend::Image for Backend {
fn dimensions(&self, _handle: &iced_native::image::Handle) -> (u32, u32) { fn dimensions(&self, handle: &iced_native::image::Handle) -> Size<u32> {
(50, 50) self.image_pipeline.dimensions(handle)
} }
} }
@ -247,8 +267,8 @@ impl backend::Image for Backend {
impl backend::Svg for Backend { impl backend::Svg for Backend {
fn viewport_dimensions( fn viewport_dimensions(
&self, &self,
_handle: &iced_native::svg::Handle, handle: &iced_native::svg::Handle,
) -> (u32, u32) { ) -> Size<u32> {
(50, 50) self.image_pipeline.viewport_dimensions(handle)
} }
} }

230
glow/src/image.rs Normal file
View file

@ -0,0 +1,230 @@
mod storage;
use storage::Storage;
pub use iced_graphics::triangle::{Mesh2D, Vertex2D};
use crate::program::{self, Shader};
use crate::Transformation;
#[cfg(feature = "image")]
use iced_graphics::image::raster;
#[cfg(feature = "svg")]
use iced_graphics::image::vector;
use iced_graphics::layer;
use iced_graphics::Size;
use glow::HasContext;
use std::cell::RefCell;
#[derive(Debug)]
pub(crate) struct Pipeline {
program: <glow::Context as HasContext>::Program,
vertex_array: <glow::Context as HasContext>::VertexArray,
vertex_buffer: <glow::Context as HasContext>::Buffer,
transform_location: <glow::Context as HasContext>::UniformLocation,
storage: Storage,
#[cfg(feature = "image")]
raster_cache: RefCell<raster::Cache<Storage>>,
#[cfg(feature = "svg")]
vector_cache: RefCell<vector::Cache<Storage>>,
}
impl Pipeline {
pub fn new(
gl: &glow::Context,
shader_version: &program::Version,
) -> Pipeline {
let program = unsafe {
let vertex_shader = Shader::vertex(
gl,
shader_version,
include_str!("shader/common/image.vert"),
);
let fragment_shader = Shader::fragment(
gl,
shader_version,
include_str!("shader/common/image.frag"),
);
program::create(
gl,
&[vertex_shader, fragment_shader],
&[(0, "i_Position")],
)
};
let transform_location =
unsafe { gl.get_uniform_location(program, "u_Transform") }
.expect("Get transform location");
unsafe {
gl.use_program(Some(program));
let transform: [f32; 16] = Transformation::identity().into();
gl.uniform_matrix_4_f32_slice(
Some(&transform_location),
false,
&transform,
);
gl.use_program(None);
}
let vertex_buffer =
unsafe { gl.create_buffer().expect("Create vertex buffer") };
let vertex_array =
unsafe { gl.create_vertex_array().expect("Create vertex array") };
unsafe {
gl.bind_vertex_array(Some(vertex_array));
gl.bind_buffer(glow::ARRAY_BUFFER, Some(vertex_buffer));
let vertices = &[0u8, 0, 1, 0, 0, 1, 1, 1];
gl.buffer_data_size(
glow::ARRAY_BUFFER,
vertices.len() as i32,
glow::STATIC_DRAW,
);
gl.buffer_sub_data_u8_slice(
glow::ARRAY_BUFFER,
0,
bytemuck::cast_slice(vertices),
);
gl.enable_vertex_attrib_array(0);
gl.vertex_attrib_pointer_f32(
0,
2,
glow::UNSIGNED_BYTE,
false,
0,
0,
);
gl.bind_buffer(glow::ARRAY_BUFFER, None);
gl.bind_vertex_array(None);
}
Pipeline {
program,
vertex_array,
vertex_buffer,
transform_location,
storage: Storage::default(),
#[cfg(feature = "image")]
raster_cache: RefCell::new(raster::Cache::default()),
#[cfg(feature = "svg")]
vector_cache: RefCell::new(vector::Cache::default()),
}
}
#[cfg(feature = "image")]
pub fn dimensions(&self, handle: &iced_native::image::Handle) -> Size<u32> {
self.raster_cache.borrow_mut().load(handle).dimensions()
}
#[cfg(feature = "svg")]
pub fn viewport_dimensions(
&self,
handle: &iced_native::svg::Handle,
) -> Size<u32> {
let mut cache = self.vector_cache.borrow_mut();
let svg = cache.load(handle);
svg.viewport_dimensions()
}
pub fn draw(
&mut self,
mut gl: &glow::Context,
transformation: Transformation,
_scale_factor: f32,
images: &[layer::Image],
) {
unsafe {
gl.use_program(Some(self.program));
gl.bind_vertex_array(Some(self.vertex_array));
gl.bind_buffer(glow::ARRAY_BUFFER, Some(self.vertex_buffer));
}
#[cfg(feature = "image")]
let mut raster_cache = self.raster_cache.borrow_mut();
#[cfg(feature = "svg")]
let mut vector_cache = self.vector_cache.borrow_mut();
for image in images {
let (entry, bounds) = match &image {
#[cfg(feature = "image")]
layer::Image::Raster { handle, bounds } => (
raster_cache.upload(handle, &mut gl, &mut self.storage),
bounds,
),
#[cfg(not(feature = "image"))]
layer::Image::Raster { handle: _, bounds } => (None, bounds),
#[cfg(feature = "svg")]
layer::Image::Vector { handle, bounds } => {
let size = [bounds.width, bounds.height];
(
vector_cache.upload(
handle,
size,
_scale_factor,
&mut gl,
&mut self.storage,
),
bounds,
)
}
#[cfg(not(feature = "svg"))]
layer::Image::Vector { handle: _, bounds } => (None, bounds),
};
unsafe {
if let Some(storage::Entry { texture, .. }) = entry {
gl.bind_texture(glow::TEXTURE_2D, Some(*texture))
} else {
continue;
}
let translate = Transformation::translate(bounds.x, bounds.y);
let scale = Transformation::scale(bounds.width, bounds.height);
let transformation = transformation * translate * scale;
let matrix: [f32; 16] = transformation.into();
gl.uniform_matrix_4_f32_slice(
Some(&self.transform_location),
false,
&matrix,
);
gl.draw_arrays(glow::TRIANGLE_STRIP, 0, 4);
gl.bind_texture(glow::TEXTURE_2D, None);
}
}
unsafe {
gl.bind_buffer(glow::ARRAY_BUFFER, None);
gl.bind_vertex_array(None);
gl.use_program(None);
}
}
pub fn trim_cache(&mut self, mut gl: &glow::Context) {
#[cfg(feature = "image")]
self.raster_cache
.borrow_mut()
.trim(&mut self.storage, &mut gl);
#[cfg(feature = "svg")]
self.vector_cache
.borrow_mut()
.trim(&mut self.storage, &mut gl);
}
}

78
glow/src/image/storage.rs Normal file
View file

@ -0,0 +1,78 @@
use iced_graphics::image;
use iced_graphics::Size;
use glow::HasContext;
#[derive(Debug, Default)]
pub struct Storage;
impl image::Storage for Storage {
type Entry = Entry;
type State<'a> = &'a glow::Context;
fn upload(
&mut self,
width: u32,
height: u32,
data: &[u8],
gl: &mut &glow::Context,
) -> Option<Self::Entry> {
unsafe {
let texture = gl.create_texture().expect("create texture");
gl.bind_texture(glow::TEXTURE_2D, Some(texture));
gl.tex_image_2d(
glow::TEXTURE_2D,
0,
glow::SRGB8_ALPHA8 as i32,
width as i32,
height as i32,
0,
glow::RGBA,
glow::UNSIGNED_BYTE,
Some(data),
);
gl.tex_parameter_i32(
glow::TEXTURE_2D,
glow::TEXTURE_WRAP_S,
glow::CLAMP_TO_EDGE as _,
);
gl.tex_parameter_i32(
glow::TEXTURE_2D,
glow::TEXTURE_WRAP_T,
glow::CLAMP_TO_EDGE as _,
);
gl.tex_parameter_i32(
glow::TEXTURE_2D,
glow::TEXTURE_MIN_FILTER,
glow::LINEAR as _,
);
gl.tex_parameter_i32(
glow::TEXTURE_2D,
glow::TEXTURE_MAG_FILTER,
glow::LINEAR as _,
);
gl.bind_texture(glow::TEXTURE_2D, None);
Some(Entry {
size: Size::new(width, height),
texture,
})
}
}
fn remove(&mut self, entry: &Entry, gl: &mut &glow::Context) {
unsafe { gl.delete_texture(entry.texture) }
}
}
#[derive(Debug)]
pub struct Entry {
size: Size<u32>,
pub(super) texture: glow::NativeTexture,
}
impl image::storage::Entry for Entry {
fn size(&self) -> Size<u32> {
self.size
}
}

View file

@ -24,6 +24,8 @@
pub use glow; pub use glow;
mod backend; mod backend;
#[cfg(any(feature = "image", feature = "svg"))]
mod image;
mod program; mod program;
mod quad; mod quad;
mod text; mod text;

View file

@ -0,0 +1,22 @@
#ifdef GL_ES
#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
#else
precision mediump float;
#endif
#endif
uniform sampler2D tex;
in vec2 tex_pos;
#ifdef HIGHER_THAN_300
out vec4 fragColor;
#define gl_FragColor fragColor
#endif
#ifdef GL_ES
#define texture texture2D
#endif
void main() {
gl_FragColor = texture(tex, tex_pos);
}

View file

@ -0,0 +1,9 @@
uniform mat4 u_Transform;
in vec2 i_Position;
out vec2 tex_pos;
void main() {
gl_Position = u_Transform * vec4(i_Position, 0.0, 1.0);
tex_pos = i_Position;
}

View file

@ -11,17 +11,33 @@ keywords = ["gui", "ui", "graphics", "interface", "widgets"]
categories = ["gui"] categories = ["gui"]
[features] [features]
svg = ["resvg", "usvg", "tiny-skia"]
image = ["png", "jpeg", "jpeg_rayon", "gif", "webp", "bmp"]
png = ["image_rs/png"]
jpeg = ["image_rs/jpeg"]
jpeg_rayon = ["image_rs/jpeg_rayon"]
gif = ["image_rs/gif"]
webp = ["image_rs/webp"]
pnm = ["image_rs/pnm"]
ico = ["image_rs/ico"]
bmp = ["image_rs/bmp"]
hdr = ["image_rs/hdr"]
dds = ["image_rs/dds"]
farbfeld = ["image_rs/farbfeld"]
canvas = ["lyon"] canvas = ["lyon"]
qr_code = ["qrcode", "canvas"] qr_code = ["qrcode", "canvas"]
font-source = ["font-kit"] font-source = ["font-kit"]
font-fallback = [] font-fallback = []
font-icons = [] font-icons = []
opengl = [] opengl = []
image_rs = ["kamadak-exif"]
[dependencies] [dependencies]
glam = "0.21.3" glam = "0.21.3"
log = "0.4"
raw-window-handle = "0.5" raw-window-handle = "0.5"
thiserror = "1.0" thiserror = "1.0"
bitflags = "1.2"
[dependencies.bytemuck] [dependencies.bytemuck]
version = "1.4" version = "1.4"
@ -48,6 +64,28 @@ default-features = false
version = "0.10" version = "0.10"
optional = true optional = true
[dependencies.image_rs]
version = "0.24"
package = "image"
default-features = false
optional = true
[dependencies.resvg]
version = "0.18"
optional = true
[dependencies.usvg]
version = "0.18"
optional = true
[dependencies.tiny-skia]
version = "0.6"
optional = true
[dependencies.kamadak-exif]
version = "0.5"
optional = true
[package.metadata.docs.rs] [package.metadata.docs.rs]
rustdoc-args = ["--cfg", "docsrs"] rustdoc-args = ["--cfg", "docsrs"]
all-features = true all-features = true

View file

@ -66,11 +66,11 @@ pub trait Text {
/// A graphics backend that supports image rendering. /// A graphics backend that supports image rendering.
pub trait Image { pub trait Image {
/// Returns the dimensions of the provided image. /// Returns the dimensions of the provided image.
fn dimensions(&self, handle: &image::Handle) -> (u32, u32); fn dimensions(&self, handle: &image::Handle) -> Size<u32>;
} }
/// A graphics backend that supports SVG rendering. /// A graphics backend that supports SVG rendering.
pub trait Svg { pub trait Svg {
/// Returns the viewport dimensions of the provided SVG. /// Returns the viewport dimensions of the provided SVG.
fn viewport_dimensions(&self, handle: &svg::Handle) -> (u32, u32); fn viewport_dimensions(&self, handle: &svg::Handle) -> Size<u32>;
} }

10
graphics/src/image.rs Normal file
View file

@ -0,0 +1,10 @@
//! Render images.
#[cfg(feature = "image_rs")]
pub mod raster;
#[cfg(feature = "svg")]
pub mod vector;
pub mod storage;
pub use storage::Storage;

View file

@ -1,43 +1,53 @@
use crate::image::atlas::{self, Atlas}; //! Raster image loading and caching.
use crate::image::Storage;
use crate::Size;
use iced_native::image; use iced_native::image;
use std::collections::{HashMap, HashSet};
use bitflags::bitflags; use bitflags::bitflags;
use std::collections::{HashMap, HashSet};
/// Entry in cache corresponding to an image handle
#[derive(Debug)] #[derive(Debug)]
pub enum Memory { pub enum Memory<T: Storage> {
Host(::image_rs::ImageBuffer<::image_rs::Bgra<u8>, Vec<u8>>), /// Image data on host
Device(atlas::Entry), Host(::image_rs::ImageBuffer<::image_rs::Rgba<u8>, Vec<u8>>),
/// Storage entry
Device(T::Entry),
/// Image not found
NotFound, NotFound,
/// Invalid image data
Invalid, Invalid,
} }
impl Memory { impl<T: Storage> Memory<T> {
pub fn dimensions(&self) -> (u32, u32) { /// Width and height of image
pub fn dimensions(&self) -> Size<u32> {
use crate::image::storage::Entry;
match self { match self {
Memory::Host(image) => image.dimensions(), Memory::Host(image) => {
let (width, height) = image.dimensions();
Size::new(width, height)
}
Memory::Device(entry) => entry.size(), Memory::Device(entry) => entry.size(),
Memory::NotFound => (1, 1), Memory::NotFound => Size::new(1, 1),
Memory::Invalid => (1, 1), Memory::Invalid => Size::new(1, 1),
} }
} }
} }
/// Caches image raster data
#[derive(Debug)] #[derive(Debug)]
pub struct Cache { pub struct Cache<T: Storage> {
map: HashMap<u64, Memory>, map: HashMap<u64, Memory<T>>,
hits: HashSet<u64>, hits: HashSet<u64>,
} }
impl Cache { impl<T: Storage> Cache<T> {
pub fn new() -> Self { /// Load image
Self { pub fn load(&mut self, handle: &image::Handle) -> &mut Memory<T> {
map: HashMap::new(),
hits: HashSet::new(),
}
}
pub fn load(&mut self, handle: &image::Handle) -> &mut Memory {
if self.contains(handle) { if self.contains(handle) {
return self.get(handle).unwrap(); return self.get(handle).unwrap();
} }
@ -53,7 +63,7 @@ impl Cache {
}) })
.unwrap_or_else(Operation::empty); .unwrap_or_else(Operation::empty);
Memory::Host(operation.perform(image.to_bgra8())) Memory::Host(operation.perform(image.to_rgba8()))
} else { } else {
Memory::NotFound Memory::NotFound
} }
@ -65,12 +75,12 @@ impl Cache {
.ok() .ok()
.unwrap_or_else(Operation::empty); .unwrap_or_else(Operation::empty);
Memory::Host(operation.perform(image.to_bgra8())) Memory::Host(operation.perform(image.to_rgba8()))
} else { } else {
Memory::Invalid Memory::Invalid
} }
} }
image::Data::Pixels { image::Data::Rgba {
width, width,
height, height,
pixels, pixels,
@ -91,19 +101,19 @@ impl Cache {
self.get(handle).unwrap() self.get(handle).unwrap()
} }
/// Load image and upload raster data
pub fn upload( pub fn upload(
&mut self, &mut self,
handle: &image::Handle, handle: &image::Handle,
device: &wgpu::Device, state: &mut T::State<'_>,
encoder: &mut wgpu::CommandEncoder, storage: &mut T,
atlas: &mut Atlas, ) -> Option<&T::Entry> {
) -> Option<&atlas::Entry> {
let memory = self.load(handle); let memory = self.load(handle);
if let Memory::Host(image) = memory { if let Memory::Host(image) = memory {
let (width, height) = image.dimensions(); let (width, height) = image.dimensions();
let entry = atlas.upload(width, height, image, device, encoder)?; let entry = storage.upload(width, height, image, state)?;
*memory = Memory::Device(entry); *memory = Memory::Device(entry);
} }
@ -115,7 +125,8 @@ impl Cache {
} }
} }
pub fn trim(&mut self, atlas: &mut Atlas) { /// Trim cache misses from cache
pub fn trim(&mut self, storage: &mut T, state: &mut T::State<'_>) {
let hits = &self.hits; let hits = &self.hits;
self.map.retain(|k, memory| { self.map.retain(|k, memory| {
@ -123,7 +134,7 @@ impl Cache {
if !retain { if !retain {
if let Memory::Device(entry) = memory { if let Memory::Device(entry) = memory {
atlas.remove(entry); storage.remove(entry, state);
} }
} }
@ -133,13 +144,13 @@ impl Cache {
self.hits.clear(); self.hits.clear();
} }
fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory> { fn get(&mut self, handle: &image::Handle) -> Option<&mut Memory<T>> {
let _ = self.hits.insert(handle.id()); let _ = self.hits.insert(handle.id());
self.map.get_mut(&handle.id()) self.map.get_mut(&handle.id())
} }
fn insert(&mut self, handle: &image::Handle, memory: Memory) { fn insert(&mut self, handle: &image::Handle, memory: Memory<T>) {
let _ = self.map.insert(handle.id(), memory); let _ = self.map.insert(handle.id(), memory);
} }
@ -148,6 +159,15 @@ impl Cache {
} }
} }
impl<T: Storage> Default for Cache<T> {
fn default() -> Self {
Self {
map: HashMap::new(),
hits: HashSet::new(),
}
}
}
bitflags! { bitflags! {
struct Operation: u8 { struct Operation: u8 {
const FLIP_HORIZONTALLY = 0b001; const FLIP_HORIZONTALLY = 0b001;

View file

@ -0,0 +1,31 @@
//! Store images.
use crate::Size;
use std::fmt::Debug;
/// Stores cached image data for use in rendering
pub trait Storage {
/// The type of an [`Entry`] in the [`Storage`].
type Entry: Entry;
/// State provided to upload or remove a [`Self::Entry`].
type State<'a>;
/// Upload the image data of a [`Self::Entry`].
fn upload(
&mut self,
width: u32,
height: u32,
data: &[u8],
state: &mut Self::State<'_>,
) -> Option<Self::Entry>;
/// Romve a [`Self::Entry`] from the [`Storage`].
fn remove(&mut self, entry: &Self::Entry, state: &mut Self::State<'_>);
}
/// An entry in some [`Storage`],
pub trait Entry: Debug {
/// The [`Size`] of the [`Entry`].
fn size(&self) -> Size<u32>;
}

View file

@ -1,46 +1,45 @@
use crate::image::atlas::{self, Atlas}; //! Vector image loading and caching
use crate::image::Storage;
use iced_native::svg; use iced_native::svg;
use iced_native::Size;
use std::collections::{HashMap, HashSet}; use std::collections::{HashMap, HashSet};
use std::fs; use std::fs;
/// Entry in cache corresponding to an svg handle
pub enum Svg { pub enum Svg {
/// Parsed svg
Loaded(usvg::Tree), Loaded(usvg::Tree),
/// Svg not found or failed to parse
NotFound, NotFound,
} }
impl Svg { impl Svg {
pub fn viewport_dimensions(&self) -> (u32, u32) { /// Viewport width and height
pub fn viewport_dimensions(&self) -> Size<u32> {
match self { match self {
Svg::Loaded(tree) => { Svg::Loaded(tree) => {
let size = tree.svg_node().size; let size = tree.svg_node().size;
(size.width() as u32, size.height() as u32) Size::new(size.width() as u32, size.height() as u32)
} }
Svg::NotFound => (1, 1), Svg::NotFound => Size::new(1, 1),
} }
} }
} }
/// Caches svg vector and raster data
#[derive(Debug)] #[derive(Debug)]
pub struct Cache { pub struct Cache<T: Storage> {
svgs: HashMap<u64, Svg>, svgs: HashMap<u64, Svg>,
rasterized: HashMap<(u64, u32, u32), atlas::Entry>, rasterized: HashMap<(u64, u32, u32), T::Entry>,
svg_hits: HashSet<u64>, svg_hits: HashSet<u64>,
rasterized_hits: HashSet<(u64, u32, u32)>, rasterized_hits: HashSet<(u64, u32, u32)>,
} }
impl Cache { impl<T: Storage> Cache<T> {
pub fn new() -> Self { /// Load svg
Self {
svgs: HashMap::new(),
rasterized: HashMap::new(),
svg_hits: HashSet::new(),
rasterized_hits: HashSet::new(),
}
}
pub fn load(&mut self, handle: &svg::Handle) -> &Svg { pub fn load(&mut self, handle: &svg::Handle) -> &Svg {
if self.svgs.contains_key(&handle.id()) { if self.svgs.contains_key(&handle.id()) {
return self.svgs.get(&handle.id()).unwrap(); return self.svgs.get(&handle.id()).unwrap();
@ -73,15 +72,15 @@ impl Cache {
self.svgs.get(&handle.id()).unwrap() self.svgs.get(&handle.id()).unwrap()
} }
/// Load svg and upload raster data
pub fn upload( pub fn upload(
&mut self, &mut self,
handle: &svg::Handle, handle: &svg::Handle,
[width, height]: [f32; 2], [width, height]: [f32; 2],
scale: f32, scale: f32,
device: &wgpu::Device, state: &mut T::State<'_>,
encoder: &mut wgpu::CommandEncoder, storage: &mut T,
texture_atlas: &mut Atlas, ) -> Option<&T::Entry> {
) -> Option<&atlas::Entry> {
let id = handle.id(); let id = handle.id();
let (width, height) = ( let (width, height) = (
@ -125,12 +124,11 @@ impl Cache {
let mut rgba = img.take(); let mut rgba = img.take();
rgba.chunks_exact_mut(4).for_each(|rgba| rgba.swap(0, 2)); rgba.chunks_exact_mut(4).for_each(|rgba| rgba.swap(0, 2));
let allocation = texture_atlas.upload( let allocation = storage.upload(
width, width,
height, height,
bytemuck::cast_slice(rgba.as_slice()), bytemuck::cast_slice(rgba.as_slice()),
device, state,
encoder,
)?; )?;
log::debug!("allocating {} {}x{}", id, width, height); log::debug!("allocating {} {}x{}", id, width, height);
@ -144,7 +142,8 @@ impl Cache {
} }
} }
pub fn trim(&mut self, atlas: &mut Atlas) { /// Load svg and upload raster data
pub fn trim(&mut self, storage: &mut T, state: &mut T::State<'_>) {
let svg_hits = &self.svg_hits; let svg_hits = &self.svg_hits;
let rasterized_hits = &self.rasterized_hits; let rasterized_hits = &self.rasterized_hits;
@ -153,7 +152,7 @@ impl Cache {
let retain = rasterized_hits.contains(k); let retain = rasterized_hits.contains(k);
if !retain { if !retain {
atlas.remove(entry); storage.remove(entry, state);
} }
retain retain
@ -163,6 +162,17 @@ impl Cache {
} }
} }
impl<T: Storage> Default for Cache<T> {
fn default() -> Self {
Self {
svgs: HashMap::new(),
rasterized: HashMap::new(),
svg_hits: HashSet::new(),
rasterized_hits: HashSet::new(),
}
}
}
impl std::fmt::Debug for Svg { impl std::fmt::Debug for Svg {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result { fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self { match self {

View file

@ -30,6 +30,7 @@ mod viewport;
pub mod backend; pub mod backend;
pub mod font; pub mod font;
pub mod gradient; pub mod gradient;
pub mod image;
pub mod layer; pub mod layer;
pub mod overlay; pub mod overlay;
pub mod renderer; pub mod renderer;

View file

@ -183,7 +183,7 @@ where
{ {
type Handle = image::Handle; type Handle = image::Handle;
fn dimensions(&self, handle: &image::Handle) -> (u32, u32) { fn dimensions(&self, handle: &image::Handle) -> Size<u32> {
self.backend().dimensions(handle) self.backend().dimensions(handle)
} }
@ -196,7 +196,7 @@ impl<B, T> svg::Renderer for Renderer<B, T>
where where
B: Backend + backend::Svg, B: Backend + backend::Svg,
{ {
fn dimensions(&self, handle: &svg::Handle) -> (u32, u32) { fn dimensions(&self, handle: &svg::Handle) -> Size<u32> {
self.backend().viewport_dimensions(handle) self.backend().viewport_dimensions(handle)
} }

View file

@ -1,5 +1,5 @@
//! Load and draw raster graphics. //! Load and draw raster graphics.
use crate::{Hasher, Rectangle}; use crate::{Hasher, Rectangle, Size};
use std::borrow::Cow; use std::borrow::Cow;
use std::hash::{Hash, Hasher as _}; use std::hash::{Hash, Hasher as _};
@ -22,7 +22,7 @@ impl Handle {
} }
/// Creates an image [`Handle`] containing the image pixels directly. This /// Creates an image [`Handle`] containing the image pixels directly. This
/// function expects the input data to be provided as a `Vec<u8>` of BGRA /// function expects the input data to be provided as a `Vec<u8>` of RGBA
/// pixels. /// pixels.
/// ///
/// This is useful if you have already decoded your image. /// This is useful if you have already decoded your image.
@ -31,7 +31,7 @@ impl Handle {
height: u32, height: u32,
pixels: impl Into<Cow<'static, [u8]>>, pixels: impl Into<Cow<'static, [u8]>>,
) -> Handle { ) -> Handle {
Self::from_data(Data::Pixels { Self::from_data(Data::Rgba {
width, width,
height, height,
pixels: pixels.into(), pixels: pixels.into(),
@ -93,8 +93,8 @@ pub enum Data {
/// In-memory data /// In-memory data
Bytes(Cow<'static, [u8]>), Bytes(Cow<'static, [u8]>),
/// Decoded image pixels in BGRA format. /// Decoded image pixels in RGBA format.
Pixels { Rgba {
/// The width of the image. /// The width of the image.
width: u32, width: u32,
/// The height of the image. /// The height of the image.
@ -109,7 +109,7 @@ impl std::fmt::Debug for Data {
match self { match self {
Data::Path(path) => write!(f, "Path({:?})", path), Data::Path(path) => write!(f, "Path({:?})", path),
Data::Bytes(_) => write!(f, "Bytes(...)"), Data::Bytes(_) => write!(f, "Bytes(...)"),
Data::Pixels { width, height, .. } => { Data::Rgba { width, height, .. } => {
write!(f, "Pixels({} * {})", width, height) write!(f, "Pixels({} * {})", width, height)
} }
} }
@ -126,7 +126,7 @@ pub trait Renderer: crate::Renderer {
type Handle: Clone + Hash; type Handle: Clone + Hash;
/// Returns the dimensions of an image for the given [`Handle`]. /// Returns the dimensions of an image for the given [`Handle`].
fn dimensions(&self, handle: &Self::Handle) -> (u32, u32); fn dimensions(&self, handle: &Self::Handle) -> Size<u32>;
/// Draws an image with the given [`Handle`] and inside the provided /// Draws an image with the given [`Handle`] and inside the provided
/// `bounds`. /// `bounds`.

View file

@ -1,5 +1,5 @@
//! Load and draw vector graphics. //! Load and draw vector graphics.
use crate::{Hasher, Rectangle}; use crate::{Hasher, Rectangle, Size};
use std::borrow::Cow; use std::borrow::Cow;
use std::hash::{Hash, Hasher as _}; use std::hash::{Hash, Hasher as _};
@ -82,7 +82,7 @@ impl std::fmt::Debug for Data {
/// [renderer]: crate::renderer /// [renderer]: crate::renderer
pub trait Renderer: crate::Renderer { pub trait Renderer: crate::Renderer {
/// Returns the default dimensions of an SVG for the given [`Handle`]. /// Returns the default dimensions of an SVG for the given [`Handle`].
fn dimensions(&self, handle: &Handle) -> (u32, u32); fn dimensions(&self, handle: &Handle) -> Size<u32>;
/// Draws an SVG with the given [`Handle`] and inside the provided `bounds`. /// Draws an SVG with the given [`Handle`] and inside the provided `bounds`.
fn draw(&mut self, handle: Handle, bounds: Rectangle); fn draw(&mut self, handle: Handle, bounds: Rectangle);

View file

@ -85,7 +85,7 @@ where
{ {
// The raw w/h of the underlying image // The raw w/h of the underlying image
let image_size = { let image_size = {
let (width, height) = renderer.dimensions(handle); let Size { width, height } = renderer.dimensions(handle);
Size::new(width as f32, height as f32) Size::new(width as f32, height as f32)
}; };
@ -149,7 +149,7 @@ where
_cursor_position: Point, _cursor_position: Point,
_viewport: &Rectangle, _viewport: &Rectangle,
) { ) {
let (width, height) = renderer.dimensions(&self.handle); let Size { width, height } = renderer.dimensions(&self.handle);
let image_size = Size::new(width as f32, height as f32); let image_size = Size::new(width as f32, height as f32);
let bounds = layout.bounds(); let bounds = layout.bounds();

View file

@ -108,7 +108,7 @@ where
renderer: &Renderer, renderer: &Renderer,
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
let (width, height) = renderer.dimensions(&self.handle); let Size { width, height } = renderer.dimensions(&self.handle);
let mut size = limits let mut size = limits
.width(self.width) .width(self.width)
@ -409,7 +409,7 @@ pub fn image_size<Renderer>(
where where
Renderer: image::Renderer, Renderer: image::Renderer,
{ {
let (width, height) = renderer.dimensions(handle); let Size { width, height } = renderer.dimensions(handle);
let (width, height) = { let (width, height) = {
let dimensions = (width as f32, height as f32); let dimensions = (width as f32, height as f32);

View file

@ -83,7 +83,7 @@ where
limits: &layout::Limits, limits: &layout::Limits,
) -> layout::Node { ) -> layout::Node {
// The raw w/h of the underlying image // The raw w/h of the underlying image
let (width, height) = renderer.dimensions(&self.handle); let Size { width, height } = renderer.dimensions(&self.handle);
let image_size = Size::new(width as f32, height as f32); let image_size = Size::new(width as f32, height as f32);
// The size to be available to the widget prior to `Shrink`ing // The size to be available to the widget prior to `Shrink`ing
@ -120,7 +120,7 @@ where
_cursor_position: Point, _cursor_position: Point,
_viewport: &Rectangle, _viewport: &Rectangle,
) { ) {
let (width, height) = renderer.dimensions(&self.handle); let Size { width, height } = renderer.dimensions(&self.handle);
let image_size = Size::new(width as f32, height as f32); let image_size = Size::new(width as f32, height as f32);
let bounds = layout.bounds(); let bounds = layout.bounds();

View file

@ -8,19 +8,19 @@ license = "MIT AND OFL-1.1"
repository = "https://github.com/iced-rs/iced" repository = "https://github.com/iced-rs/iced"
[features] [features]
svg = ["resvg", "usvg", "tiny-skia"] svg = ["iced_graphics/svg"]
image = ["png", "jpeg", "jpeg_rayon", "gif", "webp", "bmp"] image = ["iced_graphics/image"]
png = ["image_rs/png"] png = ["iced_graphics/png"]
jpeg = ["image_rs/jpeg"] jpeg = ["iced_graphics/jpeg"]
jpeg_rayon = ["image_rs/jpeg_rayon"] jpeg_rayon = ["iced_graphics/jpeg_rayon"]
gif = ["image_rs/gif"] gif = ["iced_graphics/gif"]
webp = ["image_rs/webp"] webp = ["iced_graphics/webp"]
pnm = ["image_rs/pnm"] pnm = ["iced_graphics/pnm"]
ico = ["image_rs/ico"] ico = ["iced_graphics/ico"]
bmp = ["image_rs/bmp"] bmp = ["iced_graphics/bmp"]
hdr = ["image_rs/hdr"] hdr = ["iced_graphics/hdr"]
dds = ["image_rs/dds"] dds = ["iced_graphics/dds"]
farbfeld = ["image_rs/farbfeld"] farbfeld = ["iced_graphics/farbfeld"]
canvas = ["iced_graphics/canvas"] canvas = ["iced_graphics/canvas"]
qr_code = ["iced_graphics/qr_code"] qr_code = ["iced_graphics/qr_code"]
default_system_font = ["iced_graphics/font-source"] default_system_font = ["iced_graphics/font-source"]
@ -35,7 +35,6 @@ raw-window-handle = "0.5"
log = "0.4" log = "0.4"
guillotiere = "0.6" guillotiere = "0.6"
futures = "0.3" futures = "0.3"
kamadak-exif = "0.5"
bitflags = "1.2" bitflags = "1.2"
[dependencies.bytemuck] [dependencies.bytemuck]
@ -51,24 +50,6 @@ version = "0.3"
path = "../graphics" path = "../graphics"
features = ["font-fallback", "font-icons"] features = ["font-fallback", "font-icons"]
[dependencies.image_rs]
version = "0.23"
package = "image"
default-features = false
optional = true
[dependencies.resvg]
version = "0.18"
optional = true
[dependencies.usvg]
version = "0.18"
optional = true
[dependencies.tiny-skia]
version = "0.6"
optional = true
[dependencies.encase] [dependencies.encase]
version = "0.3.0" version = "0.3.0"
features = ["glam"] features = ["glam"]

View file

@ -10,7 +10,7 @@ use iced_graphics::{Primitive, Viewport};
use iced_native::alignment; use iced_native::alignment;
use iced_native::{Font, Size}; use iced_native::{Font, Size};
#[cfg(any(feature = "image_rs", feature = "svg"))] #[cfg(any(feature = "image", feature = "svg"))]
use crate::image; use crate::image;
/// A [`wgpu`] graphics backend for [`iced`]. /// A [`wgpu`] graphics backend for [`iced`].
@ -23,7 +23,7 @@ pub struct Backend {
text_pipeline: text::Pipeline, text_pipeline: text::Pipeline,
triangle_pipeline: triangle::Pipeline, triangle_pipeline: triangle::Pipeline,
#[cfg(any(feature = "image_rs", feature = "svg"))] #[cfg(any(feature = "image", feature = "svg"))]
image_pipeline: image::Pipeline, image_pipeline: image::Pipeline,
default_text_size: u16, default_text_size: u16,
@ -47,7 +47,7 @@ impl Backend {
let triangle_pipeline = let triangle_pipeline =
triangle::Pipeline::new(device, format, settings.antialiasing); triangle::Pipeline::new(device, format, settings.antialiasing);
#[cfg(any(feature = "image_rs", feature = "svg"))] #[cfg(any(feature = "image", feature = "svg"))]
let image_pipeline = image::Pipeline::new(device, format); let image_pipeline = image::Pipeline::new(device, format);
Self { Self {
@ -55,7 +55,7 @@ impl Backend {
text_pipeline, text_pipeline,
triangle_pipeline, triangle_pipeline,
#[cfg(any(feature = "image_rs", feature = "svg"))] #[cfg(any(feature = "image", feature = "svg"))]
image_pipeline, image_pipeline,
default_text_size: settings.default_text_size, default_text_size: settings.default_text_size,
@ -98,8 +98,8 @@ impl Backend {
); );
} }
#[cfg(any(feature = "image_rs", feature = "svg"))] #[cfg(any(feature = "image", feature = "svg"))]
self.image_pipeline.trim_cache(); self.image_pipeline.trim_cache(device, encoder);
} }
fn flush( fn flush(
@ -148,7 +148,7 @@ impl Backend {
); );
} }
#[cfg(any(feature = "image_rs", feature = "svg"))] #[cfg(any(feature = "image", feature = "svg"))]
{ {
if !layer.images.is_empty() { if !layer.images.is_empty() {
let scaled = transformation let scaled = transformation
@ -294,9 +294,9 @@ impl backend::Text for Backend {
} }
} }
#[cfg(feature = "image_rs")] #[cfg(feature = "image")]
impl backend::Image for Backend { impl backend::Image for Backend {
fn dimensions(&self, handle: &iced_native::image::Handle) -> (u32, u32) { fn dimensions(&self, handle: &iced_native::image::Handle) -> Size<u32> {
self.image_pipeline.dimensions(handle) self.image_pipeline.dimensions(handle)
} }
} }
@ -306,7 +306,7 @@ impl backend::Svg for Backend {
fn viewport_dimensions( fn viewport_dimensions(
&self, &self,
handle: &iced_native::svg::Handle, handle: &iced_native::svg::Handle,
) -> (u32, u32) { ) -> Size<u32> {
self.image_pipeline.viewport_dimensions(handle) self.image_pipeline.viewport_dimensions(handle)
} }
} }

View file

@ -1,22 +1,23 @@
mod atlas; mod atlas;
#[cfg(feature = "image_rs")] #[cfg(feature = "image")]
mod raster; use iced_graphics::image::raster;
#[cfg(feature = "svg")] #[cfg(feature = "svg")]
mod vector; use iced_graphics::image::vector;
use crate::Transformation; use crate::Transformation;
use atlas::Atlas; use atlas::Atlas;
use iced_graphics::layer; use iced_graphics::layer;
use iced_native::Rectangle; use iced_native::{Rectangle, Size};
use std::cell::RefCell; use std::cell::RefCell;
use std::mem; use std::mem;
use bytemuck::{Pod, Zeroable}; use bytemuck::{Pod, Zeroable};
#[cfg(feature = "image_rs")] #[cfg(feature = "image")]
use iced_native::image; use iced_native::image;
#[cfg(feature = "svg")] #[cfg(feature = "svg")]
@ -24,10 +25,10 @@ use iced_native::svg;
#[derive(Debug)] #[derive(Debug)]
pub struct Pipeline { pub struct Pipeline {
#[cfg(feature = "image_rs")] #[cfg(feature = "image")]
raster_cache: RefCell<raster::Cache>, raster_cache: RefCell<raster::Cache<Atlas>>,
#[cfg(feature = "svg")] #[cfg(feature = "svg")]
vector_cache: RefCell<vector::Cache>, vector_cache: RefCell<vector::Cache<Atlas>>,
pipeline: wgpu::RenderPipeline, pipeline: wgpu::RenderPipeline,
uniforms: wgpu::Buffer, uniforms: wgpu::Buffer,
@ -242,11 +243,11 @@ impl Pipeline {
}); });
Pipeline { Pipeline {
#[cfg(feature = "image_rs")] #[cfg(feature = "image")]
raster_cache: RefCell::new(raster::Cache::new()), raster_cache: RefCell::new(raster::Cache::default()),
#[cfg(feature = "svg")] #[cfg(feature = "svg")]
vector_cache: RefCell::new(vector::Cache::new()), vector_cache: RefCell::new(vector::Cache::default()),
pipeline, pipeline,
uniforms: uniforms_buffer, uniforms: uniforms_buffer,
@ -261,8 +262,8 @@ impl Pipeline {
} }
} }
#[cfg(feature = "image_rs")] #[cfg(feature = "image")]
pub fn dimensions(&self, handle: &image::Handle) -> (u32, u32) { pub fn dimensions(&self, handle: &image::Handle) -> Size<u32> {
let mut cache = self.raster_cache.borrow_mut(); let mut cache = self.raster_cache.borrow_mut();
let memory = cache.load(handle); let memory = cache.load(handle);
@ -270,7 +271,7 @@ impl Pipeline {
} }
#[cfg(feature = "svg")] #[cfg(feature = "svg")]
pub fn viewport_dimensions(&self, handle: &svg::Handle) -> (u32, u32) { pub fn viewport_dimensions(&self, handle: &svg::Handle) -> Size<u32> {
let mut cache = self.vector_cache.borrow_mut(); let mut cache = self.vector_cache.borrow_mut();
let svg = cache.load(handle); let svg = cache.load(handle);
@ -290,7 +291,7 @@ impl Pipeline {
) { ) {
let instances: &mut Vec<Instance> = &mut Vec::new(); let instances: &mut Vec<Instance> = &mut Vec::new();
#[cfg(feature = "image_rs")] #[cfg(feature = "image")]
let mut raster_cache = self.raster_cache.borrow_mut(); let mut raster_cache = self.raster_cache.borrow_mut();
#[cfg(feature = "svg")] #[cfg(feature = "svg")]
@ -298,12 +299,11 @@ impl Pipeline {
for image in images { for image in images {
match &image { match &image {
#[cfg(feature = "image_rs")] #[cfg(feature = "image")]
layer::Image::Raster { handle, bounds } => { layer::Image::Raster { handle, bounds } => {
if let Some(atlas_entry) = raster_cache.upload( if let Some(atlas_entry) = raster_cache.upload(
handle, handle,
device, &mut (device, encoder),
encoder,
&mut self.texture_atlas, &mut self.texture_atlas,
) { ) {
add_instances( add_instances(
@ -314,7 +314,7 @@ impl Pipeline {
); );
} }
} }
#[cfg(not(feature = "image_rs"))] #[cfg(not(feature = "image"))]
layer::Image::Raster { .. } => {} layer::Image::Raster { .. } => {}
#[cfg(feature = "svg")] #[cfg(feature = "svg")]
@ -325,8 +325,7 @@ impl Pipeline {
handle, handle,
size, size,
_scale, _scale,
device, &mut (device, encoder),
encoder,
&mut self.texture_atlas, &mut self.texture_atlas,
) { ) {
add_instances( add_instances(
@ -446,12 +445,20 @@ impl Pipeline {
} }
} }
pub fn trim_cache(&mut self) { pub fn trim_cache(
#[cfg(feature = "image_rs")] &mut self,
self.raster_cache.borrow_mut().trim(&mut self.texture_atlas); device: &wgpu::Device,
encoder: &mut wgpu::CommandEncoder,
) {
#[cfg(feature = "image")]
self.raster_cache
.borrow_mut()
.trim(&mut self.texture_atlas, &mut (device, encoder));
#[cfg(feature = "svg")] #[cfg(feature = "svg")]
self.vector_cache.borrow_mut().trim(&mut self.texture_atlas); self.vector_cache
.borrow_mut()
.trim(&mut self.texture_atlas, &mut (device, encoder));
} }
} }
@ -509,15 +516,18 @@ fn add_instances(
add_instance(image_position, image_size, allocation, instances); add_instance(image_position, image_size, allocation, instances);
} }
atlas::Entry::Fragmented { fragments, size } => { atlas::Entry::Fragmented { fragments, size } => {
let scaling_x = image_size[0] / size.0 as f32; let scaling_x = image_size[0] / size.width as f32;
let scaling_y = image_size[1] / size.1 as f32; let scaling_y = image_size[1] / size.height as f32;
for fragment in fragments { for fragment in fragments {
let allocation = &fragment.allocation; let allocation = &fragment.allocation;
let [x, y] = image_position; let [x, y] = image_position;
let (fragment_x, fragment_y) = fragment.position; let (fragment_x, fragment_y) = fragment.position;
let (fragment_width, fragment_height) = allocation.size(); let Size {
width: fragment_width,
height: fragment_height,
} = allocation.size();
let position = [ let position = [
x + fragment_x as f32 * scaling_x, x + fragment_x as f32 * scaling_x,
@ -543,7 +553,7 @@ fn add_instance(
instances: &mut Vec<Instance>, instances: &mut Vec<Instance>,
) { ) {
let (x, y) = allocation.position(); let (x, y) = allocation.position();
let (width, height) = allocation.size(); let Size { width, height } = allocation.size();
let layer = allocation.layer(); let layer = allocation.layer();
let instance = Instance { let instance = Instance {

View file

@ -4,8 +4,6 @@ mod allocation;
mod allocator; mod allocator;
mod layer; mod layer;
use std::num::NonZeroU32;
pub use allocation::Allocation; pub use allocation::Allocation;
pub use entry::Entry; pub use entry::Entry;
pub use layer::Layer; pub use layer::Layer;
@ -14,6 +12,11 @@ use allocator::Allocator;
pub const SIZE: u32 = 2048; pub const SIZE: u32 = 2048;
use iced_graphics::image;
use iced_graphics::Size;
use std::num::NonZeroU32;
#[derive(Debug)] #[derive(Debug)]
pub struct Atlas { pub struct Atlas {
texture: wgpu::Texture, texture: wgpu::Texture,
@ -35,7 +38,7 @@ impl Atlas {
mip_level_count: 1, mip_level_count: 1,
sample_count: 1, sample_count: 1,
dimension: wgpu::TextureDimension::D2, dimension: wgpu::TextureDimension::D2,
format: wgpu::TextureFormat::Bgra8UnormSrgb, format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsages::COPY_DST usage: wgpu::TextureUsages::COPY_DST
| wgpu::TextureUsages::COPY_SRC | wgpu::TextureUsages::COPY_SRC
| wgpu::TextureUsages::TEXTURE_BINDING, | wgpu::TextureUsages::TEXTURE_BINDING,
@ -61,99 +64,6 @@ impl Atlas {
self.layers.len() self.layers.len()
} }
pub fn upload(
&mut self,
width: u32,
height: u32,
data: &[u8],
device: &wgpu::Device,
encoder: &mut wgpu::CommandEncoder,
) -> Option<Entry> {
use wgpu::util::DeviceExt;
let entry = {
let current_size = self.layers.len();
let entry = self.allocate(width, height)?;
// We grow the internal texture after allocating if necessary
let new_layers = self.layers.len() - current_size;
self.grow(new_layers, device, encoder);
entry
};
log::info!("Allocated atlas entry: {:?}", entry);
// It is a webgpu requirement that:
// BufferCopyView.layout.bytes_per_row % wgpu::COPY_BYTES_PER_ROW_ALIGNMENT == 0
// So we calculate padded_width by rounding width up to the next
// multiple of wgpu::COPY_BYTES_PER_ROW_ALIGNMENT.
let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT;
let padding = (align - (4 * width) % align) % align;
let padded_width = (4 * width + padding) as usize;
let padded_data_size = padded_width * height as usize;
let mut padded_data = vec![0; padded_data_size];
for row in 0..height as usize {
let offset = row * padded_width;
padded_data[offset..offset + 4 * width as usize].copy_from_slice(
&data[row * 4 * width as usize..(row + 1) * 4 * width as usize],
)
}
let buffer =
device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("iced_wgpu::image staging buffer"),
contents: &padded_data,
usage: wgpu::BufferUsages::COPY_SRC,
});
match &entry {
Entry::Contiguous(allocation) => {
self.upload_allocation(
&buffer, width, height, padding, 0, allocation, encoder,
);
}
Entry::Fragmented { fragments, .. } => {
for fragment in fragments {
let (x, y) = fragment.position;
let offset = (y * padded_width as u32 + 4 * x) as usize;
self.upload_allocation(
&buffer,
width,
height,
padding,
offset,
&fragment.allocation,
encoder,
);
}
}
}
log::info!("Current atlas: {:?}", self);
Some(entry)
}
pub fn remove(&mut self, entry: &Entry) {
log::info!("Removing atlas entry: {:?}", entry);
match entry {
Entry::Contiguous(allocation) => {
self.deallocate(allocation);
}
Entry::Fragmented { fragments, .. } => {
for fragment in fragments {
self.deallocate(&fragment.allocation);
}
}
}
}
fn allocate(&mut self, width: u32, height: u32) -> Option<Entry> { fn allocate(&mut self, width: u32, height: u32) -> Option<Entry> {
// Allocate one layer if texture fits perfectly // Allocate one layer if texture fits perfectly
if width == SIZE && height == SIZE { if width == SIZE && height == SIZE {
@ -204,7 +114,7 @@ impl Atlas {
} }
return Some(Entry::Fragmented { return Some(Entry::Fragmented {
size: (width, height), size: Size::new(width, height),
fragments, fragments,
}); });
} }
@ -284,7 +194,7 @@ impl Atlas {
encoder: &mut wgpu::CommandEncoder, encoder: &mut wgpu::CommandEncoder,
) { ) {
let (x, y) = allocation.position(); let (x, y) = allocation.position();
let (width, height) = allocation.size(); let Size { width, height } = allocation.size();
let layer = allocation.layer(); let layer = allocation.layer();
let extent = wgpu::Extent3d { let extent = wgpu::Extent3d {
@ -336,7 +246,7 @@ impl Atlas {
mip_level_count: 1, mip_level_count: 1,
sample_count: 1, sample_count: 1,
dimension: wgpu::TextureDimension::D2, dimension: wgpu::TextureDimension::D2,
format: wgpu::TextureFormat::Bgra8UnormSrgb, format: wgpu::TextureFormat::Rgba8UnormSrgb,
usage: wgpu::TextureUsages::COPY_DST usage: wgpu::TextureUsages::COPY_DST
| wgpu::TextureUsages::COPY_SRC | wgpu::TextureUsages::COPY_SRC
| wgpu::TextureUsages::TEXTURE_BINDING, | wgpu::TextureUsages::TEXTURE_BINDING,
@ -388,3 +298,100 @@ impl Atlas {
}); });
} }
} }
impl image::Storage for Atlas {
type Entry = Entry;
type State<'a> = (&'a wgpu::Device, &'a mut wgpu::CommandEncoder);
fn upload(
&mut self,
width: u32,
height: u32,
data: &[u8],
(device, encoder): &mut Self::State<'_>,
) -> Option<Self::Entry> {
use wgpu::util::DeviceExt;
let entry = {
let current_size = self.layers.len();
let entry = self.allocate(width, height)?;
// We grow the internal texture after allocating if necessary
let new_layers = self.layers.len() - current_size;
self.grow(new_layers, device, encoder);
entry
};
log::info!("Allocated atlas entry: {:?}", entry);
// It is a webgpu requirement that:
// BufferCopyView.layout.bytes_per_row % wgpu::COPY_BYTES_PER_ROW_ALIGNMENT == 0
// So we calculate padded_width by rounding width up to the next
// multiple of wgpu::COPY_BYTES_PER_ROW_ALIGNMENT.
let align = wgpu::COPY_BYTES_PER_ROW_ALIGNMENT;
let padding = (align - (4 * width) % align) % align;
let padded_width = (4 * width + padding) as usize;
let padded_data_size = padded_width * height as usize;
let mut padded_data = vec![0; padded_data_size];
for row in 0..height as usize {
let offset = row * padded_width;
padded_data[offset..offset + 4 * width as usize].copy_from_slice(
&data[row * 4 * width as usize..(row + 1) * 4 * width as usize],
)
}
let buffer =
device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("iced_wgpu::image staging buffer"),
contents: &padded_data,
usage: wgpu::BufferUsages::COPY_SRC,
});
match &entry {
Entry::Contiguous(allocation) => {
self.upload_allocation(
&buffer, width, height, padding, 0, allocation, encoder,
);
}
Entry::Fragmented { fragments, .. } => {
for fragment in fragments {
let (x, y) = fragment.position;
let offset = (y * padded_width as u32 + 4 * x) as usize;
self.upload_allocation(
&buffer,
width,
height,
padding,
offset,
&fragment.allocation,
encoder,
);
}
}
}
log::info!("Current atlas: {:?}", self);
Some(entry)
}
fn remove(&mut self, entry: &Entry, _: &mut Self::State<'_>) {
log::info!("Removing atlas entry: {:?}", entry);
match entry {
Entry::Contiguous(allocation) => {
self.deallocate(allocation);
}
Entry::Fragmented { fragments, .. } => {
for fragment in fragments {
self.deallocate(&fragment.allocation);
}
}
}
}
}

View file

@ -1,5 +1,7 @@
use crate::image::atlas::{self, allocator}; use crate::image::atlas::{self, allocator};
use iced_graphics::Size;
#[derive(Debug)] #[derive(Debug)]
pub enum Allocation { pub enum Allocation {
Partial { Partial {
@ -19,10 +21,10 @@ impl Allocation {
} }
} }
pub fn size(&self) -> (u32, u32) { pub fn size(&self) -> Size<u32> {
match self { match self {
Allocation::Partial { region, .. } => region.size(), Allocation::Partial { region, .. } => region.size(),
Allocation::Full { .. } => (atlas::SIZE, atlas::SIZE), Allocation::Full { .. } => Size::new(atlas::SIZE, atlas::SIZE),
} }
} }

View file

@ -46,10 +46,10 @@ impl Region {
(rectangle.min.x as u32, rectangle.min.y as u32) (rectangle.min.x as u32, rectangle.min.y as u32)
} }
pub fn size(&self) -> (u32, u32) { pub fn size(&self) -> iced_graphics::Size<u32> {
let size = self.allocation.rectangle.size(); let size = self.allocation.rectangle.size();
(size.width as u32, size.height as u32) iced_graphics::Size::new(size.width as u32, size.height as u32)
} }
} }

View file

@ -1,17 +1,19 @@
use crate::image::atlas; use crate::image::atlas;
use iced_graphics::image;
use iced_graphics::Size;
#[derive(Debug)] #[derive(Debug)]
pub enum Entry { pub enum Entry {
Contiguous(atlas::Allocation), Contiguous(atlas::Allocation),
Fragmented { Fragmented {
size: (u32, u32), size: Size<u32>,
fragments: Vec<Fragment>, fragments: Vec<Fragment>,
}, },
} }
impl Entry { impl image::storage::Entry for Entry {
#[cfg(feature = "image_rs")] fn size(&self) -> Size<u32> {
pub fn size(&self) -> (u32, u32) {
match self { match self {
Entry::Contiguous(allocation) => allocation.size(), Entry::Contiguous(allocation) => allocation.size(),
Entry::Fragmented { size, .. } => *size, Entry::Fragmented { size, .. } => *size,

View file

@ -56,7 +56,7 @@ pub use settings::Settings;
pub(crate) use iced_graphics::Transformation; pub(crate) use iced_graphics::Transformation;
#[cfg(any(feature = "image_rs", feature = "svg"))] #[cfg(any(feature = "image", feature = "svg"))]
mod image; mod image;
/// A [`wgpu`] graphics renderer for [`iced`]. /// A [`wgpu`] graphics renderer for [`iced`].