Create iced_widget subcrate and re-organize the whole codebase
This commit is contained in:
parent
c54409d171
commit
3a0d34c024
209 changed files with 1959 additions and 2183 deletions
270
core/src/overlay/element.rs
Normal file
270
core/src/overlay/element.rs
Normal file
|
|
@ -0,0 +1,270 @@
|
|||
pub use crate::Overlay;
|
||||
|
||||
use crate::event::{self, Event};
|
||||
use crate::layout;
|
||||
use crate::mouse;
|
||||
use crate::renderer;
|
||||
use crate::widget;
|
||||
use crate::{Clipboard, Layout, Point, Rectangle, Shell, Size, Vector};
|
||||
|
||||
use std::any::Any;
|
||||
|
||||
/// A generic [`Overlay`].
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Element<'a, Message, Renderer> {
|
||||
position: Point,
|
||||
overlay: Box<dyn Overlay<Message, Renderer> + 'a>,
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: crate::Renderer,
|
||||
{
|
||||
/// Creates a new [`Element`] containing the given [`Overlay`].
|
||||
pub fn new(
|
||||
position: Point,
|
||||
overlay: Box<dyn Overlay<Message, Renderer> + 'a>,
|
||||
) -> Self {
|
||||
Self { position, overlay }
|
||||
}
|
||||
|
||||
/// Returns the position of the [`Element`].
|
||||
pub fn position(&self) -> Point {
|
||||
self.position
|
||||
}
|
||||
|
||||
/// Translates the [`Element`].
|
||||
pub fn translate(mut self, translation: Vector) -> Self {
|
||||
self.position = self.position + translation;
|
||||
self
|
||||
}
|
||||
|
||||
/// Applies a transformation to the produced message of the [`Element`].
|
||||
pub fn map<B>(self, f: &'a dyn Fn(Message) -> B) -> Element<'a, B, Renderer>
|
||||
where
|
||||
Message: 'a,
|
||||
Renderer: 'a,
|
||||
B: 'a,
|
||||
{
|
||||
Element {
|
||||
position: self.position,
|
||||
overlay: Box::new(Map::new(self.overlay, f)),
|
||||
}
|
||||
}
|
||||
|
||||
/// Computes the layout of the [`Element`] in the given bounds.
|
||||
pub fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
bounds: Size,
|
||||
translation: Vector,
|
||||
) -> layout::Node {
|
||||
self.overlay
|
||||
.layout(renderer, bounds, self.position + translation)
|
||||
}
|
||||
|
||||
/// Processes a runtime [`Event`].
|
||||
pub fn on_event(
|
||||
&mut self,
|
||||
event: Event,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
renderer: &Renderer,
|
||||
clipboard: &mut dyn Clipboard,
|
||||
shell: &mut Shell<'_, Message>,
|
||||
) -> event::Status {
|
||||
self.overlay.on_event(
|
||||
event,
|
||||
layout,
|
||||
cursor_position,
|
||||
renderer,
|
||||
clipboard,
|
||||
shell,
|
||||
)
|
||||
}
|
||||
|
||||
/// Returns the current [`mouse::Interaction`] of the [`Element`].
|
||||
pub fn mouse_interaction(
|
||||
&self,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
viewport: &Rectangle,
|
||||
renderer: &Renderer,
|
||||
) -> mouse::Interaction {
|
||||
self.overlay.mouse_interaction(
|
||||
layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
renderer,
|
||||
)
|
||||
}
|
||||
|
||||
/// Draws the [`Element`] and its children using the given [`Layout`].
|
||||
pub fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
theme: &Renderer::Theme,
|
||||
style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) {
|
||||
self.overlay
|
||||
.draw(renderer, theme, style, layout, cursor_position)
|
||||
}
|
||||
|
||||
/// Applies a [`widget::Operation`] to the [`Element`].
|
||||
pub fn operate(
|
||||
&mut self,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn widget::Operation<Message>,
|
||||
) {
|
||||
self.overlay.operate(layout, renderer, operation);
|
||||
}
|
||||
|
||||
/// Returns true if the cursor is over the [`Element`].
|
||||
pub fn is_over(&self, layout: Layout<'_>, cursor_position: Point) -> bool {
|
||||
self.overlay.is_over(layout, cursor_position)
|
||||
}
|
||||
}
|
||||
|
||||
struct Map<'a, A, B, Renderer> {
|
||||
content: Box<dyn Overlay<A, Renderer> + 'a>,
|
||||
mapper: &'a dyn Fn(A) -> B,
|
||||
}
|
||||
|
||||
impl<'a, A, B, Renderer> Map<'a, A, B, Renderer> {
|
||||
pub fn new(
|
||||
content: Box<dyn Overlay<A, Renderer> + 'a>,
|
||||
mapper: &'a dyn Fn(A) -> B,
|
||||
) -> Map<'a, A, B, Renderer> {
|
||||
Map { content, mapper }
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, A, B, Renderer> Overlay<B, Renderer> for Map<'a, A, B, Renderer>
|
||||
where
|
||||
Renderer: crate::Renderer,
|
||||
{
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
bounds: Size,
|
||||
position: Point,
|
||||
) -> layout::Node {
|
||||
self.content.layout(renderer, bounds, position)
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&mut self,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn widget::Operation<B>,
|
||||
) {
|
||||
struct MapOperation<'a, B> {
|
||||
operation: &'a mut dyn widget::Operation<B>,
|
||||
}
|
||||
|
||||
impl<'a, T, B> widget::Operation<T> for MapOperation<'a, B> {
|
||||
fn container(
|
||||
&mut self,
|
||||
id: Option<&widget::Id>,
|
||||
operate_on_children: &mut dyn FnMut(
|
||||
&mut dyn widget::Operation<T>,
|
||||
),
|
||||
) {
|
||||
self.operation.container(id, &mut |operation| {
|
||||
operate_on_children(&mut MapOperation { operation });
|
||||
});
|
||||
}
|
||||
|
||||
fn focusable(
|
||||
&mut self,
|
||||
state: &mut dyn widget::operation::Focusable,
|
||||
id: Option<&widget::Id>,
|
||||
) {
|
||||
self.operation.focusable(state, id);
|
||||
}
|
||||
|
||||
fn scrollable(
|
||||
&mut self,
|
||||
state: &mut dyn widget::operation::Scrollable,
|
||||
id: Option<&widget::Id>,
|
||||
) {
|
||||
self.operation.scrollable(state, id);
|
||||
}
|
||||
|
||||
fn text_input(
|
||||
&mut self,
|
||||
state: &mut dyn widget::operation::TextInput,
|
||||
id: Option<&widget::Id>,
|
||||
) {
|
||||
self.operation.text_input(state, id)
|
||||
}
|
||||
|
||||
fn custom(&mut self, state: &mut dyn Any, id: Option<&widget::Id>) {
|
||||
self.operation.custom(state, id);
|
||||
}
|
||||
}
|
||||
|
||||
self.content
|
||||
.operate(layout, renderer, &mut MapOperation { operation });
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
event: Event,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
renderer: &Renderer,
|
||||
clipboard: &mut dyn Clipboard,
|
||||
shell: &mut Shell<'_, B>,
|
||||
) -> event::Status {
|
||||
let mut local_messages = Vec::new();
|
||||
let mut local_shell = Shell::new(&mut local_messages);
|
||||
|
||||
let event_status = self.content.on_event(
|
||||
event,
|
||||
layout,
|
||||
cursor_position,
|
||||
renderer,
|
||||
clipboard,
|
||||
&mut local_shell,
|
||||
);
|
||||
|
||||
shell.merge(local_shell, self.mapper);
|
||||
|
||||
event_status
|
||||
}
|
||||
|
||||
fn mouse_interaction(
|
||||
&self,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
viewport: &Rectangle,
|
||||
renderer: &Renderer,
|
||||
) -> mouse::Interaction {
|
||||
self.content.mouse_interaction(
|
||||
layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
renderer,
|
||||
)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
theme: &Renderer::Theme,
|
||||
style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) {
|
||||
self.content
|
||||
.draw(renderer, theme, style, layout, cursor_position)
|
||||
}
|
||||
|
||||
fn is_over(&self, layout: Layout<'_>, cursor_position: Point) -> bool {
|
||||
self.content.is_over(layout, cursor_position)
|
||||
}
|
||||
}
|
||||
172
core/src/overlay/group.rs
Normal file
172
core/src/overlay/group.rs
Normal file
|
|
@ -0,0 +1,172 @@
|
|||
use crate::event;
|
||||
use crate::layout;
|
||||
use crate::mouse;
|
||||
use crate::overlay;
|
||||
use crate::renderer;
|
||||
use crate::widget;
|
||||
use crate::{Clipboard, Event, Layout, Overlay, Point, Rectangle, Shell, Size};
|
||||
|
||||
/// An [`Overlay`] container that displays multiple overlay [`overlay::Element`]
|
||||
/// children.
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Group<'a, Message, Renderer> {
|
||||
children: Vec<overlay::Element<'a, Message, Renderer>>,
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Group<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: 'a + crate::Renderer,
|
||||
Message: 'a,
|
||||
{
|
||||
/// Creates an empty [`Group`].
|
||||
pub fn new() -> Self {
|
||||
Self::default()
|
||||
}
|
||||
|
||||
/// Creates a [`Group`] with the given elements.
|
||||
pub fn with_children(
|
||||
children: Vec<overlay::Element<'a, Message, Renderer>>,
|
||||
) -> Self {
|
||||
Group { children }
|
||||
}
|
||||
|
||||
/// Adds an [`overlay::Element`] to the [`Group`].
|
||||
pub fn push(
|
||||
mut self,
|
||||
child: impl Into<overlay::Element<'a, Message, Renderer>>,
|
||||
) -> Self {
|
||||
self.children.push(child.into());
|
||||
self
|
||||
}
|
||||
|
||||
/// Turns the [`Group`] into an overlay [`overlay::Element`].
|
||||
pub fn overlay(self) -> overlay::Element<'a, Message, Renderer> {
|
||||
overlay::Element::new(Point::ORIGIN, Box::new(self))
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Default for Group<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: 'a + crate::Renderer,
|
||||
Message: 'a,
|
||||
{
|
||||
fn default() -> Self {
|
||||
Self::with_children(Vec::new())
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Overlay<Message, Renderer>
|
||||
for Group<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: crate::Renderer,
|
||||
{
|
||||
fn layout(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
bounds: Size,
|
||||
position: Point,
|
||||
) -> layout::Node {
|
||||
let translation = position - Point::ORIGIN;
|
||||
|
||||
layout::Node::with_children(
|
||||
bounds,
|
||||
self.children
|
||||
.iter()
|
||||
.map(|child| child.layout(renderer, bounds, translation))
|
||||
.collect(),
|
||||
)
|
||||
}
|
||||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
event: Event,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
renderer: &Renderer,
|
||||
clipboard: &mut dyn Clipboard,
|
||||
shell: &mut Shell<'_, Message>,
|
||||
) -> event::Status {
|
||||
self.children
|
||||
.iter_mut()
|
||||
.zip(layout.children())
|
||||
.map(|(child, layout)| {
|
||||
child.on_event(
|
||||
event.clone(),
|
||||
layout,
|
||||
cursor_position,
|
||||
renderer,
|
||||
clipboard,
|
||||
shell,
|
||||
)
|
||||
})
|
||||
.fold(event::Status::Ignored, event::Status::merge)
|
||||
}
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
theme: &<Renderer as crate::Renderer>::Theme,
|
||||
style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
) {
|
||||
for (child, layout) in self.children.iter().zip(layout.children()) {
|
||||
child.draw(renderer, theme, style, layout, cursor_position);
|
||||
}
|
||||
}
|
||||
|
||||
fn mouse_interaction(
|
||||
&self,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
viewport: &Rectangle,
|
||||
renderer: &Renderer,
|
||||
) -> mouse::Interaction {
|
||||
self.children
|
||||
.iter()
|
||||
.zip(layout.children())
|
||||
.map(|(child, layout)| {
|
||||
child.mouse_interaction(
|
||||
layout,
|
||||
cursor_position,
|
||||
viewport,
|
||||
renderer,
|
||||
)
|
||||
})
|
||||
.max()
|
||||
.unwrap_or_default()
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&mut self,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn widget::Operation<Message>,
|
||||
) {
|
||||
operation.container(None, &mut |operation| {
|
||||
self.children.iter_mut().zip(layout.children()).for_each(
|
||||
|(child, layout)| {
|
||||
child.operate(layout, renderer, operation);
|
||||
},
|
||||
)
|
||||
});
|
||||
}
|
||||
|
||||
fn is_over(&self, layout: Layout<'_>, cursor_position: Point) -> bool {
|
||||
self.children
|
||||
.iter()
|
||||
.zip(layout.children())
|
||||
.any(|(child, layout)| child.is_over(layout, cursor_position))
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> From<Group<'a, Message, Renderer>>
|
||||
for overlay::Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: 'a + crate::Renderer,
|
||||
Message: 'a,
|
||||
{
|
||||
fn from(group: Group<'a, Message, Renderer>) -> Self {
|
||||
group.overlay()
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue