Fixed issue where quads of different types were not ordered.
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75110b9c0e
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3f141459a6
4 changed files with 87 additions and 13 deletions
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@ -265,8 +265,12 @@ impl Backend {
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}
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if !layer.quads.is_empty() {
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self.quad_pipeline
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.render(quad_layer, bounds, &mut render_pass);
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self.quad_pipeline.render(
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quad_layer,
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bounds,
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&layer.quads.order,
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&mut render_pass,
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);
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quad_layer += 1;
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}
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