Implement vectorial text support for iced_tiny_skia

This commit is contained in:
Héctor Ramón Jiménez 2024-01-17 14:48:33 +01:00
parent dd032d9a7a
commit 4cb53a6e22
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GPG key ID: 7CC46565708259A7
3 changed files with 188 additions and 182 deletions

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@ -1,6 +1,8 @@
use crate::core::alignment;
use crate::core::text::{LineHeight, Shaping};
use crate::core::{Color, Font, Pixels, Point};
use crate::core::{Color, Font, Pixels, Point, Size, Vector};
use crate::geometry::Path;
use crate::text;
/// A bunch of text that can be drawn to a canvas
#[derive(Debug, Clone)]
@ -32,6 +34,137 @@ pub struct Text {
pub shaping: Shaping,
}
impl Text {
/// Computes the [`Path`]s of the [`Text`] and draws them using
/// the given closure.
pub fn draw_with(&self, mut f: impl FnMut(Path, Color)) {
let mut font_system =
text::font_system().write().expect("Write font system");
let mut buffer = cosmic_text::BufferLine::new(
&self.content,
cosmic_text::AttrsList::new(text::to_attributes(self.font)),
text::to_shaping(self.shaping),
);
let layout = buffer.layout(
font_system.raw(),
self.size.0,
f32::MAX,
cosmic_text::Wrap::None,
);
let translation_x = match self.horizontal_alignment {
alignment::Horizontal::Left => self.position.x,
alignment::Horizontal::Center | alignment::Horizontal::Right => {
let mut line_width = 0.0f32;
for line in layout.iter() {
line_width = line_width.max(line.w);
}
if self.horizontal_alignment == alignment::Horizontal::Center {
self.position.x - line_width / 2.0
} else {
self.position.x - line_width
}
}
};
let translation_y = {
let line_height = self.line_height.to_absolute(self.size);
match self.vertical_alignment {
alignment::Vertical::Top => self.position.y,
alignment::Vertical::Center => {
self.position.y - line_height.0 / 2.0
}
alignment::Vertical::Bottom => self.position.y - line_height.0,
}
};
let mut swash_cache = cosmic_text::SwashCache::new();
for run in layout.iter() {
for glyph in run.glyphs.iter() {
let physical_glyph = glyph.physical((0.0, 0.0), 1.0);
let start_x = translation_x + glyph.x + glyph.x_offset;
let start_y = translation_y + glyph.y_offset + self.size.0;
let offset = Vector::new(start_x, start_y);
if let Some(commands) = swash_cache.get_outline_commands(
font_system.raw(),
physical_glyph.cache_key,
) {
let glyph = Path::new(|path| {
use cosmic_text::Command;
for command in commands {
match command {
Command::MoveTo(p) => {
path.move_to(
Point::new(p.x, -p.y) + offset,
);
}
Command::LineTo(p) => {
path.line_to(
Point::new(p.x, -p.y) + offset,
);
}
Command::CurveTo(control_a, control_b, to) => {
path.bezier_curve_to(
Point::new(control_a.x, -control_a.y)
+ offset,
Point::new(control_b.x, -control_b.y)
+ offset,
Point::new(to.x, -to.y) + offset,
);
}
Command::QuadTo(control, to) => {
path.quadratic_curve_to(
Point::new(control.x, -control.y)
+ offset,
Point::new(to.x, -to.y) + offset,
);
}
Command::Close => {
path.close();
}
}
}
});
f(glyph, self.color);
} else {
// TODO: Raster image support for `Canvas`
let [r, g, b, a] = self.color.into_rgba8();
swash_cache.with_pixels(
font_system.raw(),
physical_glyph.cache_key,
cosmic_text::Color::rgba(r, g, b, a),
|x, y, color| {
f(
Path::rectangle(
Point::new(x as f32, y as f32) + offset,
Size::new(1.0, 1.0),
),
Color::from_rgba8(
color.r(),
color.g(),
color.b(),
color.a() as f32 / 255.0,
),
);
},
);
}
}
}
}
}
impl Default for Text {
fn default() -> Text {
Text {