Refactor exports in graphics::layer

This commit is contained in:
Héctor Ramón Jiménez 2022-11-03 05:22:58 +01:00
parent e07344428d
commit 610dae4877
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@ -1,14 +1,16 @@
//! Organize rendering primitives into a flattened list of layers.
mod image;
pub mod mesh;
mod quad;
mod text;
pub mod mesh;
pub use image::Image;
pub use mesh::Mesh;
pub use quad::Quad;
pub use text::Text;
use crate::alignment;
pub use crate::layer::image::Image;
pub use crate::layer::mesh::Mesh;
pub use crate::layer::quad::Quad;
pub use crate::layer::text::Text;
use crate::{
Background, Font, Point, Primitive, Rectangle, Size, Vector, Viewport,
};