commit
669f7cc74b
321 changed files with 8736 additions and 9553 deletions
4
.github/workflows/test.yml
vendored
4
.github/workflows/test.yml
vendored
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@ -37,5 +37,5 @@ jobs:
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run: cargo build --package tour --target wasm32-unknown-unknown
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- name: Check compilation of `todos` example
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run: cargo build --package todos --target wasm32-unknown-unknown
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- name: Check compilation of `integration_wgpu` example
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run: cargo build --package integration_wgpu --target wasm32-unknown-unknown
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- name: Check compilation of `integration` example
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run: cargo build --package integration --target wasm32-unknown-unknown
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49
Cargo.toml
49
Cargo.toml
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@ -13,20 +13,18 @@ categories = ["gui"]
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[features]
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default = ["wgpu"]
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# Enable the `wgpu` GPU-accelerated renderer backend
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wgpu = ["iced_renderer/wgpu"]
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# Enables the `Image` widget
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image = ["iced_wgpu?/image", "iced_glow?/image", "image_rs"]
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image = ["iced_widget/image", "image_rs"]
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# Enables the `Svg` widget
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svg = ["iced_wgpu?/svg", "iced_glow?/svg"]
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svg = ["iced_widget/svg"]
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# Enables the `Canvas` widget
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canvas = ["iced_graphics/canvas"]
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canvas = ["iced_widget/canvas"]
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# Enables the `QRCode` widget
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qr_code = ["iced_graphics/qr_code"]
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# Enables the `iced_wgpu` renderer
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wgpu = ["iced_wgpu"]
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# Enables using system fonts
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default_system_font = ["iced_wgpu?/default_system_font", "iced_glow?/default_system_font"]
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# Enables the `iced_glow` renderer. Overrides `iced_wgpu`
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glow = ["iced_glow", "iced_glutin"]
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qr_code = ["iced_widget/qr_code"]
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# Enables lazy widgets
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lazy = ["iced_widget/lazy"]
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# Enables a debug view in native platforms (press F12)
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debug = ["iced_winit/debug"]
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# Enables `tokio` as the `executor::Default` on native platforms
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@ -39,13 +37,8 @@ smol = ["iced_futures/smol"]
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palette = ["iced_core/palette"]
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# Enables querying system information
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system = ["iced_winit/system"]
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# Enables chrome traces
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chrome-trace = [
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"iced_winit/chrome-trace",
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"iced_glutin?/trace",
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"iced_wgpu?/tracing",
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"iced_glow?/tracing",
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]
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# Enables the advanced module
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advanced = []
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[badges]
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maintenance = { status = "actively-developed" }
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@ -55,12 +48,12 @@ members = [
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"core",
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"futures",
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"graphics",
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"glow",
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"glutin",
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"lazy",
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"native",
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"runtime",
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"renderer",
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"style",
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"tiny_skia",
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"wgpu",
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"widget",
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"winit",
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"examples/*",
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]
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@ -68,24 +61,16 @@ members = [
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[dependencies]
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iced_core = { version = "0.9", path = "core" }
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iced_futures = { version = "0.6", path = "futures" }
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iced_native = { version = "0.10", path = "native" }
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iced_graphics = { version = "0.8", path = "graphics" }
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iced_renderer = { version = "0.1", path = "renderer" }
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iced_widget = { version = "0.1", path = "widget" }
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iced_winit = { version = "0.9", path = "winit", features = ["application"] }
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iced_glutin = { version = "0.8", path = "glutin", optional = true }
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iced_glow = { version = "0.8", path = "glow", optional = true }
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thiserror = "1.0"
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thiserror = "1"
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[dependencies.image_rs]
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version = "0.24"
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package = "image"
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optional = true
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[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
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iced_wgpu = { version = "0.10", path = "wgpu", optional = true }
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[target.'cfg(target_arch = "wasm32")'.dependencies]
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iced_wgpu = { version = "0.10", path = "wgpu", features = ["webgl"], optional = true }
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[package.metadata.docs.rs]
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rustdoc-args = ["--cfg", "docsrs"]
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features = ["image", "svg", "canvas", "qr_code"]
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36
README.md
36
README.md
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@ -35,9 +35,9 @@ Inspired by [Elm].
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* First-class support for async actions (use futures!)
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* [Modular ecosystem] split into reusable parts:
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* A [renderer-agnostic native runtime] enabling integration with existing systems
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* Two [built-in renderers] leveraging [`wgpu`] and [`glow`]
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* Two [built-in renderers] leveraging [`wgpu`] and [`tiny-skia`]
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* [`iced_wgpu`] supporting Vulkan, Metal and DX12
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* [`iced_glow`] supporting OpenGL 2.1+ and OpenGL ES 2.0+
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* [`iced_tiny_skia`] offering a software alternative as a fallback
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* A [windowing shell]
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* A [web runtime] leveraging the DOM
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@ -52,9 +52,9 @@ __Iced is currently experimental software.__ [Take a look at the roadmap],
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[Modular ecosystem]: ECOSYSTEM.md
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[renderer-agnostic native runtime]: native/
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[`wgpu`]: https://github.com/gfx-rs/wgpu
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[`glow`]: https://github.com/grovesNL/glow
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[`tiny-skia`]: https://github.com/RazrFalcon/tiny-skia
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[`iced_wgpu`]: wgpu/
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[`iced_glow`]: glow/
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[`iced_tiny_skia`]: tiny_skia/
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[built-in renderers]: ECOSYSTEM.md#Renderers
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[windowing shell]: winit/
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[`dodrio`]: https://github.com/fitzgen/dodrio
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@ -196,34 +196,6 @@ end-user-oriented GUI library, while keeping [the ecosystem] modular:
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[`ggez`]: https://github.com/ggez/ggez
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[the ecosystem]: ECOSYSTEM.md
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## Troubleshooting
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### `GraphicsAdapterNotFound`
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This occurs when the selected [built-in renderer] is not able to create a context.
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Often this will occur while using [`iced_wgpu`] as the renderer without
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supported hardware (needs Vulkan, Metal or DX12). In this case, you could try using the
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[`iced_glow`] renderer:
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First, check if it works with
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```console
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cargo run --features iced/glow --package game_of_life
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```
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and then use it in your project with
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```toml
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iced = { version = "0.9", default-features = false, features = ["glow"] }
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```
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__NOTE:__ Chances are you have hardware that supports at least OpenGL 2.1 or OpenGL ES 2.0,
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but if you don't, right now there's no software fallback, so it means your hardware
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doesn't support Iced.
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[built-in renderer]: https://github.com/iced-rs/iced/blob/master/ECOSYSTEM.md#Renderers
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## Contributing / Feedback
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Contributions are greatly appreciated! If you want to contribute, please
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@ -9,6 +9,8 @@ repository = "https://github.com/iced-rs/iced"
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[dependencies]
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bitflags = "1.2"
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thiserror = "1"
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twox-hash = { version = "1.5", default-features = false }
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[dependencies.palette]
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version = "0.6"
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23
core/src/clipboard.rs
Normal file
23
core/src/clipboard.rs
Normal file
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@ -0,0 +1,23 @@
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//! Access the clipboard.
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/// A buffer for short-term storage and transfer within and between
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/// applications.
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pub trait Clipboard {
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/// Reads the current content of the [`Clipboard`] as text.
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fn read(&self) -> Option<String>;
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/// Writes the given text contents to the [`Clipboard`].
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fn write(&mut self, contents: String);
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}
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/// A null implementation of the [`Clipboard`] trait.
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#[derive(Debug, Clone, Copy)]
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pub struct Null;
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impl Clipboard for Null {
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fn read(&self) -> Option<String> {
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None
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}
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fn write(&mut self, _contents: String) {}
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}
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@ -90,41 +90,65 @@ impl<'a, Message, Renderer> Element<'a, Message, Renderer> {
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/// We compose the previous __messages__ with the index of the counter
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/// producing them. Let's implement our __view logic__ now:
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///
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/// ```
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/// ```no_run
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/// # mod counter {
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/// # type Text<'a> = iced_native::widget::Text<'a, iced_native::renderer::Null>;
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/// #
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/// # #[derive(Debug, Clone, Copy)]
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/// # pub enum Message {}
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/// # pub struct Counter;
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/// #
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/// # impl Counter {
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/// # pub fn view(&mut self) -> Text {
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/// # Text::new("")
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/// # pub fn view(
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/// # &self,
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/// # ) -> iced_core::Element<Message, iced_core::renderer::Null> {
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/// # unimplemented!()
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/// # }
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/// # }
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/// # }
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/// #
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/// # mod iced_wgpu {
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/// # pub use iced_native::renderer::Null as Renderer;
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/// # mod iced {
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/// # pub use iced_core::renderer::Null as Renderer;
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/// # pub use iced_core::Element;
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/// #
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/// # pub mod widget {
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/// # pub struct Row<Message> {
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/// # _t: std::marker::PhantomData<Message>,
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/// # }
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/// #
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/// # impl<Message> Row<Message> {
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/// # pub fn new() -> Self {
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/// # unimplemented!()
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/// # }
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/// #
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/// # pub fn spacing(mut self, _: u32) -> Self {
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/// # unimplemented!()
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/// # }
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/// #
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/// # pub fn push(
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/// # mut self,
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/// # _: iced_core::Element<Message, iced_core::renderer::Null>,
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/// # ) -> Self {
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/// # unimplemented!()
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/// # }
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/// # }
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/// # }
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/// # }
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/// #
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/// # use counter::Counter;
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/// #
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/// # struct ManyCounters {
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/// # counters: Vec<Counter>,
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/// # }
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/// #
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/// # #[derive(Debug, Clone, Copy)]
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/// # pub enum Message {
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/// # Counter(usize, counter::Message)
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/// # }
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/// use iced_native::Element;
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/// use iced_native::widget::Row;
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/// use iced_wgpu::Renderer;
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/// use counter::Counter;
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///
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/// use iced::widget::Row;
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/// use iced::{Element, Renderer};
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///
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/// struct ManyCounters {
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/// counters: Vec<Counter>,
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/// }
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///
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/// #[derive(Debug, Clone, Copy)]
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/// pub enum Message {
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/// Counter(usize, counter::Message),
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/// }
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///
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/// impl ManyCounters {
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/// pub fn view(&mut self) -> Row<Message, Renderer> {
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/// pub fn view(&mut self) -> Row<Message> {
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/// // We can quickly populate a `Row` by folding over our counters
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/// self.counters.iter_mut().enumerate().fold(
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/// Row::new().spacing(20),
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|
@ -137,9 +161,10 @@ impl<'a, Message, Renderer> Element<'a, Message, Renderer> {
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/// // Here we turn our `Element<counter::Message>` into
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/// // an `Element<Message>` by combining the `index` and the
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/// // message of the `element`.
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/// element.map(move |message| Message::Counter(index, message))
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/// element
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/// .map(move |message| Message::Counter(index, message)),
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/// )
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/// }
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/// },
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/// )
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/// }
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/// }
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|
|
@ -62,7 +62,7 @@ impl Status {
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/// `Captured` takes precedence over `Ignored`:
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///
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/// ```
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/// use iced_native::event::Status;
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/// use iced_core::event::Status;
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///
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/// assert_eq!(Status::Ignored.merge(Status::Ignored), Status::Ignored);
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/// assert_eq!(Status::Ignored.merge(Status::Captured), Status::Captured);
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117
core/src/font.rs
117
core/src/font.rs
|
|
@ -1,19 +1,102 @@
|
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//! Load and use fonts.
|
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use std::hash::Hash;
|
||||
|
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/// A font.
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
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pub enum Font {
|
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/// The default font.
|
||||
///
|
||||
/// This is normally a font configured in a renderer or loaded from the
|
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/// system.
|
||||
#[default]
|
||||
Default,
|
||||
|
||||
/// An external font.
|
||||
External {
|
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/// The name of the external font
|
||||
name: &'static str,
|
||||
|
||||
/// The bytes of the external font
|
||||
bytes: &'static [u8],
|
||||
},
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
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pub struct Font {
|
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/// The [`Family`] of the [`Font`].
|
||||
pub family: Family,
|
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/// The [`Weight`] of the [`Font`].
|
||||
pub weight: Weight,
|
||||
/// The [`Stretch`] of the [`Font`].
|
||||
pub stretch: Stretch,
|
||||
/// Whether if the [`Font`] is monospaced or not.
|
||||
pub monospaced: bool,
|
||||
}
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|
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impl Font {
|
||||
/// A non-monospaced sans-serif font with normal [`Weight`].
|
||||
pub const DEFAULT: Font = Font {
|
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family: Family::SansSerif,
|
||||
weight: Weight::Normal,
|
||||
stretch: Stretch::Normal,
|
||||
monospaced: false,
|
||||
};
|
||||
|
||||
/// A monospaced font with normal [`Weight`].
|
||||
pub const MONOSPACE: Font = Font {
|
||||
family: Family::Monospace,
|
||||
monospaced: true,
|
||||
..Self::DEFAULT
|
||||
};
|
||||
|
||||
/// Creates a non-monospaced [`Font`] with the given [`Family::Name`] and
|
||||
/// normal [`Weight`].
|
||||
pub const fn with_name(name: &'static str) -> Self {
|
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Font {
|
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family: Family::Name(name),
|
||||
..Self::DEFAULT
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A font family.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
|
||||
pub enum Family {
|
||||
/// The name of a font family of choice.
|
||||
Name(&'static str),
|
||||
|
||||
/// Serif fonts represent the formal text style for a script.
|
||||
Serif,
|
||||
|
||||
/// Glyphs in sans-serif fonts, as the term is used in CSS, are generally low
|
||||
/// contrast and have stroke endings that are plain — without any flaring,
|
||||
/// cross stroke, or other ornamentation.
|
||||
#[default]
|
||||
SansSerif,
|
||||
|
||||
/// Glyphs in cursive fonts generally use a more informal script style, and
|
||||
/// the result looks more like handwritten pen or brush writing than printed
|
||||
/// letterwork.
|
||||
Cursive,
|
||||
|
||||
/// Fantasy fonts are primarily decorative or expressive fonts that contain
|
||||
/// decorative or expressive representations of characters.
|
||||
Fantasy,
|
||||
|
||||
/// The sole criterion of a monospace font is that all glyphs have the same
|
||||
/// fixed width.
|
||||
Monospace,
|
||||
}
|
||||
|
||||
/// The weight of some text.
|
||||
#[allow(missing_docs)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
|
||||
pub enum Weight {
|
||||
Thin,
|
||||
ExtraLight,
|
||||
Light,
|
||||
#[default]
|
||||
Normal,
|
||||
Medium,
|
||||
Semibold,
|
||||
Bold,
|
||||
ExtraBold,
|
||||
Black,
|
||||
}
|
||||
|
||||
/// The width of some text.
|
||||
#[allow(missing_docs)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
|
||||
pub enum Stretch {
|
||||
UltraCondensed,
|
||||
ExtraCondensed,
|
||||
Condensed,
|
||||
SemiCondensed,
|
||||
#[default]
|
||||
Normal,
|
||||
SemiExpanded,
|
||||
Expanded,
|
||||
ExtraExpanded,
|
||||
UltraExpanded,
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ use std::path::PathBuf;
|
|||
use std::sync::Arc;
|
||||
|
||||
/// A handle of some image data.
|
||||
#[derive(Debug, Clone)]
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub struct Handle {
|
||||
id: u64,
|
||||
data: Data,
|
||||
|
|
@ -110,6 +110,14 @@ impl std::hash::Hash for Bytes {
|
|||
}
|
||||
}
|
||||
|
||||
impl PartialEq for Bytes {
|
||||
fn eq(&self, other: &Self) -> bool {
|
||||
self.as_ref() == other.as_ref()
|
||||
}
|
||||
}
|
||||
|
||||
impl Eq for Bytes {}
|
||||
|
||||
impl AsRef<[u8]> for Bytes {
|
||||
fn as_ref(&self) -> &[u8] {
|
||||
self.0.as_ref().as_ref()
|
||||
|
|
@ -125,7 +133,7 @@ impl std::ops::Deref for Bytes {
|
|||
}
|
||||
|
||||
/// The data of a raster image.
|
||||
#[derive(Clone, Hash)]
|
||||
#[derive(Clone, PartialEq, Eq, Hash)]
|
||||
pub enum Data {
|
||||
/// File data
|
||||
Path(PathBuf),
|
||||
|
|
@ -1,3 +1,5 @@
|
|||
use crate::Pixels;
|
||||
|
||||
/// The strategy used to fill space in a specific dimension.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum Length {
|
||||
|
|
@ -36,6 +38,12 @@ impl Length {
|
|||
}
|
||||
}
|
||||
|
||||
impl From<Pixels> for Length {
|
||||
fn from(amount: Pixels) -> Self {
|
||||
Length::Fixed(f32::from(amount))
|
||||
}
|
||||
}
|
||||
|
||||
impl From<f32> for Length {
|
||||
fn from(amount: f32) -> Self {
|
||||
Length::Fixed(amount)
|
||||
|
|
|
|||
|
|
@ -25,31 +25,57 @@
|
|||
#![forbid(unsafe_code, rust_2018_idioms)]
|
||||
#![allow(clippy::inherent_to_string, clippy::type_complexity)]
|
||||
pub mod alignment;
|
||||
pub mod clipboard;
|
||||
pub mod event;
|
||||
pub mod font;
|
||||
pub mod gradient;
|
||||
pub mod image;
|
||||
pub mod keyboard;
|
||||
pub mod layout;
|
||||
pub mod mouse;
|
||||
pub mod overlay;
|
||||
pub mod renderer;
|
||||
pub mod svg;
|
||||
pub mod text;
|
||||
pub mod time;
|
||||
pub mod touch;
|
||||
pub mod widget;
|
||||
pub mod window;
|
||||
|
||||
mod background;
|
||||
mod color;
|
||||
mod content_fit;
|
||||
mod font;
|
||||
mod element;
|
||||
mod hasher;
|
||||
mod length;
|
||||
mod padding;
|
||||
mod pixels;
|
||||
mod point;
|
||||
mod rectangle;
|
||||
mod shell;
|
||||
mod size;
|
||||
mod vector;
|
||||
|
||||
pub use alignment::Alignment;
|
||||
pub use background::Background;
|
||||
pub use clipboard::Clipboard;
|
||||
pub use color::Color;
|
||||
pub use content_fit::ContentFit;
|
||||
pub use element::Element;
|
||||
pub use event::Event;
|
||||
pub use font::Font;
|
||||
pub use gradient::Gradient;
|
||||
pub use hasher::Hasher;
|
||||
pub use layout::Layout;
|
||||
pub use length::Length;
|
||||
pub use overlay::Overlay;
|
||||
pub use padding::Padding;
|
||||
pub use pixels::Pixels;
|
||||
pub use point::Point;
|
||||
pub use rectangle::Rectangle;
|
||||
pub use renderer::Renderer;
|
||||
pub use shell::Shell;
|
||||
pub use size::Size;
|
||||
pub use text::Text;
|
||||
pub use vector::Vector;
|
||||
pub use widget::Widget;
|
||||
|
|
|
|||
|
|
@ -1,8 +1,11 @@
|
|||
//! Handle mouse events.
|
||||
pub mod click;
|
||||
|
||||
mod button;
|
||||
mod event;
|
||||
mod interaction;
|
||||
|
||||
pub use button::Button;
|
||||
pub use click::Click;
|
||||
pub use event::{Event, ScrollDelta};
|
||||
pub use interaction::Interaction;
|
||||
|
|
|
|||
|
|
@ -2,11 +2,8 @@
|
|||
mod element;
|
||||
mod group;
|
||||
|
||||
pub mod menu;
|
||||
|
||||
pub use element::Element;
|
||||
pub use group::Group;
|
||||
pub use menu::Menu;
|
||||
|
||||
use crate::event::{self, Event};
|
||||
use crate::layout;
|
||||
|
|
@ -1,12 +1,10 @@
|
|||
use iced_core::{Point, Rectangle, Size};
|
||||
|
||||
use crate::event;
|
||||
use crate::layout;
|
||||
use crate::mouse;
|
||||
use crate::overlay;
|
||||
use crate::renderer;
|
||||
use crate::widget;
|
||||
use crate::{Clipboard, Event, Layout, Overlay, Shell};
|
||||
use crate::{Clipboard, Event, Layout, Overlay, Point, Rectangle, Shell, Size};
|
||||
|
||||
/// An [`Overlay`] container that displays multiple overlay [`overlay::Element`]
|
||||
/// children.
|
||||
|
|
@ -20,3 +20,9 @@ impl From<u16> for Pixels {
|
|||
Self(f32::from(amount))
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Pixels> for f32 {
|
||||
fn from(pixels: Pixels) -> Self {
|
||||
pixels.0
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -66,6 +66,11 @@ impl Rectangle<f32> {
|
|||
Size::new(self.width, self.height)
|
||||
}
|
||||
|
||||
/// Returns the area of the [`Rectangle`].
|
||||
pub fn area(&self) -> f32 {
|
||||
self.width * self.height
|
||||
}
|
||||
|
||||
/// Returns true if the given [`Point`] is contained in the [`Rectangle`].
|
||||
pub fn contains(&self, point: Point) -> bool {
|
||||
self.x <= point.x
|
||||
|
|
@ -74,6 +79,15 @@ impl Rectangle<f32> {
|
|||
&& point.y <= self.y + self.height
|
||||
}
|
||||
|
||||
/// Returns true if the current [`Rectangle`] is completely within the given
|
||||
/// `container`.
|
||||
pub fn is_within(&self, container: &Rectangle) -> bool {
|
||||
container.contains(self.position())
|
||||
&& container.contains(
|
||||
self.position() + Vector::new(self.width, self.height),
|
||||
)
|
||||
}
|
||||
|
||||
/// Computes the intersection with the given [`Rectangle`].
|
||||
pub fn intersection(
|
||||
&self,
|
||||
|
|
@ -100,6 +114,30 @@ impl Rectangle<f32> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Returns whether the [`Rectangle`] intersects with the given one.
|
||||
pub fn intersects(&self, other: &Self) -> bool {
|
||||
self.intersection(other).is_some()
|
||||
}
|
||||
|
||||
/// Computes the union with the given [`Rectangle`].
|
||||
pub fn union(&self, other: &Self) -> Self {
|
||||
let x = self.x.min(other.x);
|
||||
let y = self.y.min(other.y);
|
||||
|
||||
let lower_right_x = (self.x + self.width).max(other.x + other.width);
|
||||
let lower_right_y = (self.y + self.height).max(other.y + other.height);
|
||||
|
||||
let width = lower_right_x - x;
|
||||
let height = lower_right_y - y;
|
||||
|
||||
Rectangle {
|
||||
x,
|
||||
y,
|
||||
width,
|
||||
height,
|
||||
}
|
||||
}
|
||||
|
||||
/// Snaps the [`Rectangle`] to __unsigned__ integer coordinates.
|
||||
pub fn snap(self) -> Rectangle<u32> {
|
||||
Rectangle {
|
||||
|
|
@ -109,6 +147,16 @@ impl Rectangle<f32> {
|
|||
height: self.height as u32,
|
||||
}
|
||||
}
|
||||
|
||||
/// Expands the [`Rectangle`] a given amount.
|
||||
pub fn expand(self, amount: f32) -> Self {
|
||||
Self {
|
||||
x: self.x - amount,
|
||||
y: self.y - amount,
|
||||
width: self.width + amount * 2.0,
|
||||
height: self.height + amount * 2.0,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl std::ops::Mul<f32> for Rectangle<f32> {
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
//! Write your own renderer.
|
||||
#[cfg(debug_assertions)]
|
||||
mod null;
|
||||
|
||||
#[cfg(debug_assertions)]
|
||||
pub use null::Null;
|
||||
|
||||
|
|
@ -1,6 +1,8 @@
|
|||
use crate::renderer::{self, Renderer};
|
||||
use crate::text::{self, Text};
|
||||
use crate::{Background, Font, Point, Rectangle, Size, Theme, Vector};
|
||||
use crate::{Background, Font, Point, Rectangle, Size, Vector};
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
/// A renderer that does nothing.
|
||||
///
|
||||
|
|
@ -16,7 +18,7 @@ impl Null {
|
|||
}
|
||||
|
||||
impl Renderer for Null {
|
||||
type Theme = Theme;
|
||||
type Theme = ();
|
||||
|
||||
fn with_layer(&mut self, _bounds: Rectangle, _f: impl FnOnce(&mut Self)) {}
|
||||
|
||||
|
|
@ -40,20 +42,28 @@ impl Renderer for Null {
|
|||
impl text::Renderer for Null {
|
||||
type Font = Font;
|
||||
|
||||
const ICON_FONT: Font = Font::Default;
|
||||
const ICON_FONT: Font = Font::DEFAULT;
|
||||
const CHECKMARK_ICON: char = '0';
|
||||
const ARROW_DOWN_ICON: char = '0';
|
||||
|
||||
fn default_size(&self) -> f32 {
|
||||
20.0
|
||||
fn default_font(&self) -> Self::Font {
|
||||
Font::default()
|
||||
}
|
||||
|
||||
fn default_size(&self) -> f32 {
|
||||
16.0
|
||||
}
|
||||
|
||||
fn load_font(&mut self, _font: Cow<'static, [u8]>) {}
|
||||
|
||||
fn measure(
|
||||
&self,
|
||||
_content: &str,
|
||||
_size: f32,
|
||||
_line_height: text::LineHeight,
|
||||
_font: Font,
|
||||
_bounds: Size,
|
||||
_shaping: text::Shaping,
|
||||
) -> (f32, f32) {
|
||||
(0.0, 20.0)
|
||||
}
|
||||
|
|
@ -62,8 +72,10 @@ impl text::Renderer for Null {
|
|||
&self,
|
||||
_contents: &str,
|
||||
_size: f32,
|
||||
_line_height: text::LineHeight,
|
||||
_font: Self::Font,
|
||||
_bounds: Size,
|
||||
_shaping: text::Shaping,
|
||||
_point: Point,
|
||||
_nearest_only: bool,
|
||||
) -> Option<text::Hit> {
|
||||
|
|
@ -1,7 +1,7 @@
|
|||
use crate::{Padding, Vector};
|
||||
|
||||
/// An amount of space in 2 dimensions.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)]
|
||||
pub struct Size<T = f32> {
|
||||
/// The width.
|
||||
pub width: T,
|
||||
|
|
|
|||
|
|
@ -7,7 +7,7 @@ use std::path::PathBuf;
|
|||
use std::sync::Arc;
|
||||
|
||||
/// A handle of Svg data.
|
||||
#[derive(Debug, Clone)]
|
||||
#[derive(Debug, Clone, PartialEq, Eq)]
|
||||
pub struct Handle {
|
||||
id: u64,
|
||||
data: Arc<Data>,
|
||||
|
|
@ -57,7 +57,7 @@ impl Hash for Handle {
|
|||
}
|
||||
|
||||
/// The data of a vectorial image.
|
||||
#[derive(Clone, Hash)]
|
||||
#[derive(Clone, Hash, PartialEq, Eq)]
|
||||
pub enum Data {
|
||||
/// File data
|
||||
Path(PathBuf),
|
||||
212
core/src/text.rs
Normal file
212
core/src/text.rs
Normal file
|
|
@ -0,0 +1,212 @@
|
|||
//! Draw and interact with text.
|
||||
use crate::alignment;
|
||||
use crate::{Color, Pixels, Point, Rectangle, Size};
|
||||
|
||||
use std::borrow::Cow;
|
||||
use std::hash::{Hash, Hasher};
|
||||
|
||||
/// A paragraph.
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct Text<'a, Font> {
|
||||
/// The content of the paragraph.
|
||||
pub content: &'a str,
|
||||
|
||||
/// The bounds of the paragraph.
|
||||
pub bounds: Rectangle,
|
||||
|
||||
/// The size of the [`Text`] in logical pixels.
|
||||
pub size: f32,
|
||||
|
||||
/// The line height of the [`Text`].
|
||||
pub line_height: LineHeight,
|
||||
|
||||
/// The color of the [`Text`].
|
||||
pub color: Color,
|
||||
|
||||
/// The font of the [`Text`].
|
||||
pub font: Font,
|
||||
|
||||
/// The horizontal alignment of the [`Text`].
|
||||
pub horizontal_alignment: alignment::Horizontal,
|
||||
|
||||
/// The vertical alignment of the [`Text`].
|
||||
pub vertical_alignment: alignment::Vertical,
|
||||
|
||||
/// The [`Shaping`] strategy of the [`Text`].
|
||||
pub shaping: Shaping,
|
||||
}
|
||||
|
||||
/// The shaping strategy of some text.
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Default)]
|
||||
pub enum Shaping {
|
||||
/// No shaping and no font fallback.
|
||||
///
|
||||
/// This shaping strategy is very cheap, but it will not display complex
|
||||
/// scripts properly nor try to find missing glyphs in your system fonts.
|
||||
///
|
||||
/// You should use this strategy when you have complete control of the text
|
||||
/// and the font you are displaying in your application.
|
||||
///
|
||||
/// This is the default.
|
||||
#[default]
|
||||
Basic,
|
||||
/// Advanced text shaping and font fallback.
|
||||
///
|
||||
/// You will need to enable this flag if the text contains a complex
|
||||
/// script, the font used needs it, and/or multiple fonts in your system
|
||||
/// may be needed to display all of the glyphs.
|
||||
///
|
||||
/// Advanced shaping is expensive! You should only enable it when necessary.
|
||||
Advanced,
|
||||
}
|
||||
|
||||
/// The height of a line of text in a paragraph.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum LineHeight {
|
||||
/// A factor of the size of the text.
|
||||
Relative(f32),
|
||||
|
||||
/// An absolute height in logical pixels.
|
||||
Absolute(Pixels),
|
||||
}
|
||||
|
||||
impl LineHeight {
|
||||
/// Returns the [`LineHeight`] in absolute logical pixels.
|
||||
pub fn to_absolute(self, text_size: Pixels) -> Pixels {
|
||||
match self {
|
||||
Self::Relative(factor) => Pixels(factor * text_size.0),
|
||||
Self::Absolute(pixels) => pixels,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for LineHeight {
|
||||
fn default() -> Self {
|
||||
Self::Relative(1.3)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<f32> for LineHeight {
|
||||
fn from(factor: f32) -> Self {
|
||||
Self::Relative(factor)
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Pixels> for LineHeight {
|
||||
fn from(pixels: Pixels) -> Self {
|
||||
Self::Absolute(pixels)
|
||||
}
|
||||
}
|
||||
|
||||
impl Hash for LineHeight {
|
||||
fn hash<H: Hasher>(&self, state: &mut H) {
|
||||
match self {
|
||||
Self::Relative(factor) => {
|
||||
state.write_u8(0);
|
||||
factor.to_bits().hash(state);
|
||||
}
|
||||
Self::Absolute(pixels) => {
|
||||
state.write_u8(1);
|
||||
f32::from(*pixels).to_bits().hash(state);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// The result of hit testing on text.
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum Hit {
|
||||
/// The point was within the bounds of the returned character index.
|
||||
CharOffset(usize),
|
||||
}
|
||||
|
||||
impl Hit {
|
||||
/// Computes the cursor position of the [`Hit`] .
|
||||
pub fn cursor(self) -> usize {
|
||||
match self {
|
||||
Self::CharOffset(i) => i,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// A renderer capable of measuring and drawing [`Text`].
|
||||
pub trait Renderer: crate::Renderer {
|
||||
/// The font type used.
|
||||
type Font: Copy;
|
||||
|
||||
/// The icon font of the backend.
|
||||
const ICON_FONT: Self::Font;
|
||||
|
||||
/// The `char` representing a ✔ icon in the [`ICON_FONT`].
|
||||
///
|
||||
/// [`ICON_FONT`]: Self::ICON_FONT
|
||||
const CHECKMARK_ICON: char;
|
||||
|
||||
/// The `char` representing a ▼ icon in the built-in [`ICON_FONT`].
|
||||
///
|
||||
/// [`ICON_FONT`]: Self::ICON_FONT
|
||||
const ARROW_DOWN_ICON: char;
|
||||
|
||||
/// Returns the default [`Self::Font`].
|
||||
fn default_font(&self) -> Self::Font;
|
||||
|
||||
/// Returns the default size of [`Text`].
|
||||
fn default_size(&self) -> f32;
|
||||
|
||||
/// Measures the text in the given bounds and returns the minimum boundaries
|
||||
/// that can fit the contents.
|
||||
fn measure(
|
||||
&self,
|
||||
content: &str,
|
||||
size: f32,
|
||||
line_height: LineHeight,
|
||||
font: Self::Font,
|
||||
bounds: Size,
|
||||
shaping: Shaping,
|
||||
) -> (f32, f32);
|
||||
|
||||
/// Measures the width of the text as if it were laid out in a single line.
|
||||
fn measure_width(
|
||||
&self,
|
||||
content: &str,
|
||||
size: f32,
|
||||
font: Self::Font,
|
||||
shaping: Shaping,
|
||||
) -> f32 {
|
||||
let (width, _) = self.measure(
|
||||
content,
|
||||
size,
|
||||
LineHeight::Absolute(Pixels(size)),
|
||||
font,
|
||||
Size::INFINITY,
|
||||
shaping,
|
||||
);
|
||||
|
||||
width
|
||||
}
|
||||
|
||||
/// Tests whether the provided point is within the boundaries of text
|
||||
/// laid out with the given parameters, returning information about
|
||||
/// the nearest character.
|
||||
///
|
||||
/// If `nearest_only` is true, the hit test does not consider whether the
|
||||
/// the point is interior to any glyph bounds, returning only the character
|
||||
/// with the nearest centeroid.
|
||||
fn hit_test(
|
||||
&self,
|
||||
contents: &str,
|
||||
size: f32,
|
||||
line_height: LineHeight,
|
||||
font: Self::Font,
|
||||
bounds: Size,
|
||||
shaping: Shaping,
|
||||
point: Point,
|
||||
nearest_only: bool,
|
||||
) -> Option<Hit>;
|
||||
|
||||
/// Loads a [`Self::Font`] from its bytes.
|
||||
fn load_font(&mut self, font: Cow<'static, [u8]>);
|
||||
|
||||
/// Draws the given [`Text`].
|
||||
fn fill_text(&mut self, text: Text<'_, Self::Font>);
|
||||
}
|
||||
|
|
@ -1,101 +1,21 @@
|
|||
//! Use the built-in widgets or create your own.
|
||||
//!
|
||||
//! # Built-in widgets
|
||||
//! Every built-in drawable widget has its own module with a `Renderer` trait
|
||||
//! that must be implemented by a [renderer] before being able to use it as
|
||||
//! a [`Widget`].
|
||||
//!
|
||||
//! # Custom widgets
|
||||
//! If you want to implement a custom widget, you simply need to implement the
|
||||
//! [`Widget`] trait. You can use the API of the built-in widgets as a guide or
|
||||
//! source of inspiration.
|
||||
//!
|
||||
//! [renderer]: crate::renderer
|
||||
pub mod button;
|
||||
pub mod checkbox;
|
||||
pub mod column;
|
||||
pub mod container;
|
||||
pub mod helpers;
|
||||
pub mod image;
|
||||
pub mod mouse_area;
|
||||
//! Create custom widgets and operate on them.
|
||||
pub mod operation;
|
||||
pub mod pane_grid;
|
||||
pub mod pick_list;
|
||||
pub mod progress_bar;
|
||||
pub mod radio;
|
||||
pub mod row;
|
||||
pub mod rule;
|
||||
pub mod scrollable;
|
||||
pub mod slider;
|
||||
pub mod space;
|
||||
pub mod svg;
|
||||
pub mod text;
|
||||
pub mod text_input;
|
||||
pub mod toggler;
|
||||
pub mod tooltip;
|
||||
pub mod tree;
|
||||
pub mod vertical_slider;
|
||||
|
||||
mod action;
|
||||
mod id;
|
||||
|
||||
#[doc(no_inline)]
|
||||
pub use button::Button;
|
||||
#[doc(no_inline)]
|
||||
pub use checkbox::Checkbox;
|
||||
#[doc(no_inline)]
|
||||
pub use column::Column;
|
||||
#[doc(no_inline)]
|
||||
pub use container::Container;
|
||||
#[doc(no_inline)]
|
||||
pub use helpers::*;
|
||||
#[doc(no_inline)]
|
||||
pub use image::Image;
|
||||
#[doc(no_inline)]
|
||||
pub use mouse_area::MouseArea;
|
||||
#[doc(no_inline)]
|
||||
pub use pane_grid::PaneGrid;
|
||||
#[doc(no_inline)]
|
||||
pub use pick_list::PickList;
|
||||
#[doc(no_inline)]
|
||||
pub use progress_bar::ProgressBar;
|
||||
#[doc(no_inline)]
|
||||
pub use radio::Radio;
|
||||
#[doc(no_inline)]
|
||||
pub use row::Row;
|
||||
#[doc(no_inline)]
|
||||
pub use rule::Rule;
|
||||
#[doc(no_inline)]
|
||||
pub use scrollable::Scrollable;
|
||||
#[doc(no_inline)]
|
||||
pub use slider::Slider;
|
||||
#[doc(no_inline)]
|
||||
pub use space::Space;
|
||||
#[doc(no_inline)]
|
||||
pub use svg::Svg;
|
||||
#[doc(no_inline)]
|
||||
pub use text::Text;
|
||||
#[doc(no_inline)]
|
||||
pub use text_input::TextInput;
|
||||
#[doc(no_inline)]
|
||||
pub use toggler::Toggler;
|
||||
#[doc(no_inline)]
|
||||
pub use tooltip::Tooltip;
|
||||
#[doc(no_inline)]
|
||||
pub use tree::Tree;
|
||||
#[doc(no_inline)]
|
||||
pub use vertical_slider::VerticalSlider;
|
||||
|
||||
pub use action::Action;
|
||||
pub use id::Id;
|
||||
pub use operation::Operation;
|
||||
pub use text::Text;
|
||||
pub use tree::Tree;
|
||||
|
||||
use crate::event::{self, Event};
|
||||
use crate::layout;
|
||||
use crate::layout::{self, Layout};
|
||||
use crate::mouse;
|
||||
use crate::overlay;
|
||||
use crate::renderer;
|
||||
use crate::{Clipboard, Layout, Length, Point, Rectangle, Shell};
|
||||
use crate::{Clipboard, Length, Point, Rectangle, Shell};
|
||||
|
||||
/// A component that displays information and allows interaction.
|
||||
///
|
||||
|
|
@ -24,7 +24,7 @@ impl Id {
|
|||
}
|
||||
|
||||
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
|
||||
pub enum Internal {
|
||||
enum Internal {
|
||||
Unique(usize),
|
||||
Custom(borrow::Cow<'static, str>),
|
||||
}
|
||||
226
core/src/widget/operation.rs
Normal file
226
core/src/widget/operation.rs
Normal file
|
|
@ -0,0 +1,226 @@
|
|||
//! Query or update internal widget state.
|
||||
pub mod focusable;
|
||||
pub mod scrollable;
|
||||
pub mod text_input;
|
||||
|
||||
pub use focusable::Focusable;
|
||||
pub use scrollable::Scrollable;
|
||||
pub use text_input::TextInput;
|
||||
|
||||
use crate::widget::Id;
|
||||
|
||||
use std::any::Any;
|
||||
use std::fmt;
|
||||
use std::rc::Rc;
|
||||
|
||||
/// A piece of logic that can traverse the widget tree of an application in
|
||||
/// order to query or update some widget state.
|
||||
pub trait Operation<T> {
|
||||
/// Operates on a widget that contains other widgets.
|
||||
///
|
||||
/// The `operate_on_children` function can be called to return control to
|
||||
/// the widget tree and keep traversing it.
|
||||
fn container(
|
||||
&mut self,
|
||||
id: Option<&Id>,
|
||||
operate_on_children: &mut dyn FnMut(&mut dyn Operation<T>),
|
||||
);
|
||||
|
||||
/// Operates on a widget that can be focused.
|
||||
fn focusable(&mut self, _state: &mut dyn Focusable, _id: Option<&Id>) {}
|
||||
|
||||
/// Operates on a widget that can be scrolled.
|
||||
fn scrollable(&mut self, _state: &mut dyn Scrollable, _id: Option<&Id>) {}
|
||||
|
||||
/// Operates on a widget that has text input.
|
||||
fn text_input(&mut self, _state: &mut dyn TextInput, _id: Option<&Id>) {}
|
||||
|
||||
/// Operates on a custom widget with some state.
|
||||
fn custom(&mut self, _state: &mut dyn Any, _id: Option<&Id>) {}
|
||||
|
||||
/// Finishes the [`Operation`] and returns its [`Outcome`].
|
||||
fn finish(&self) -> Outcome<T> {
|
||||
Outcome::None
|
||||
}
|
||||
}
|
||||
|
||||
/// The result of an [`Operation`].
|
||||
pub enum Outcome<T> {
|
||||
/// The [`Operation`] produced no result.
|
||||
None,
|
||||
|
||||
/// The [`Operation`] produced some result.
|
||||
Some(T),
|
||||
|
||||
/// The [`Operation`] needs to be followed by another [`Operation`].
|
||||
Chain(Box<dyn Operation<T>>),
|
||||
}
|
||||
|
||||
impl<T> fmt::Debug for Outcome<T>
|
||||
where
|
||||
T: fmt::Debug,
|
||||
{
|
||||
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
|
||||
match self {
|
||||
Self::None => write!(f, "Outcome::None"),
|
||||
Self::Some(output) => write!(f, "Outcome::Some({output:?})"),
|
||||
Self::Chain(_) => write!(f, "Outcome::Chain(...)"),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Maps the output of an [`Operation`] using the given function.
|
||||
pub fn map<A, B>(
|
||||
operation: Box<dyn Operation<A>>,
|
||||
f: impl Fn(A) -> B + 'static,
|
||||
) -> impl Operation<B>
|
||||
where
|
||||
A: 'static,
|
||||
B: 'static,
|
||||
{
|
||||
#[allow(missing_debug_implementations)]
|
||||
struct Map<A, B> {
|
||||
operation: Box<dyn Operation<A>>,
|
||||
f: Rc<dyn Fn(A) -> B>,
|
||||
}
|
||||
|
||||
impl<A, B> Operation<B> for Map<A, B>
|
||||
where
|
||||
A: 'static,
|
||||
B: 'static,
|
||||
{
|
||||
fn container(
|
||||
&mut self,
|
||||
id: Option<&Id>,
|
||||
operate_on_children: &mut dyn FnMut(&mut dyn Operation<B>),
|
||||
) {
|
||||
struct MapRef<'a, A> {
|
||||
operation: &'a mut dyn Operation<A>,
|
||||
}
|
||||
|
||||
impl<'a, A, B> Operation<B> for MapRef<'a, A> {
|
||||
fn container(
|
||||
&mut self,
|
||||
id: Option<&Id>,
|
||||
operate_on_children: &mut dyn FnMut(&mut dyn Operation<B>),
|
||||
) {
|
||||
let Self { operation, .. } = self;
|
||||
|
||||
operation.container(id, &mut |operation| {
|
||||
operate_on_children(&mut MapRef { operation });
|
||||
});
|
||||
}
|
||||
|
||||
fn scrollable(
|
||||
&mut self,
|
||||
state: &mut dyn Scrollable,
|
||||
id: Option<&Id>,
|
||||
) {
|
||||
self.operation.scrollable(state, id);
|
||||
}
|
||||
|
||||
fn focusable(
|
||||
&mut self,
|
||||
state: &mut dyn Focusable,
|
||||
id: Option<&Id>,
|
||||
) {
|
||||
self.operation.focusable(state, id);
|
||||
}
|
||||
|
||||
fn text_input(
|
||||
&mut self,
|
||||
state: &mut dyn TextInput,
|
||||
id: Option<&Id>,
|
||||
) {
|
||||
self.operation.text_input(state, id);
|
||||
}
|
||||
|
||||
fn custom(&mut self, state: &mut dyn Any, id: Option<&Id>) {
|
||||
self.operation.custom(state, id);
|
||||
}
|
||||
}
|
||||
|
||||
let Self { operation, .. } = self;
|
||||
|
||||
MapRef {
|
||||
operation: operation.as_mut(),
|
||||
}
|
||||
.container(id, operate_on_children);
|
||||
}
|
||||
|
||||
fn focusable(&mut self, state: &mut dyn Focusable, id: Option<&Id>) {
|
||||
self.operation.focusable(state, id);
|
||||
}
|
||||
|
||||
fn scrollable(&mut self, state: &mut dyn Scrollable, id: Option<&Id>) {
|
||||
self.operation.scrollable(state, id);
|
||||
}
|
||||
|
||||
fn text_input(&mut self, state: &mut dyn TextInput, id: Option<&Id>) {
|
||||
self.operation.text_input(state, id);
|
||||
}
|
||||
|
||||
fn custom(&mut self, state: &mut dyn Any, id: Option<&Id>) {
|
||||
self.operation.custom(state, id);
|
||||
}
|
||||
|
||||
fn finish(&self) -> Outcome<B> {
|
||||
match self.operation.finish() {
|
||||
Outcome::None => Outcome::None,
|
||||
Outcome::Some(output) => Outcome::Some((self.f)(output)),
|
||||
Outcome::Chain(next) => Outcome::Chain(Box::new(Map {
|
||||
operation: next,
|
||||
f: self.f.clone(),
|
||||
})),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Map {
|
||||
operation,
|
||||
f: Rc::new(f),
|
||||
}
|
||||
}
|
||||
|
||||
/// Produces an [`Operation`] that applies the given [`Operation`] to the
|
||||
/// children of a container with the given [`Id`].
|
||||
pub fn scope<T: 'static>(
|
||||
target: Id,
|
||||
operation: impl Operation<T> + 'static,
|
||||
) -> impl Operation<T> {
|
||||
struct ScopedOperation<Message> {
|
||||
target: Id,
|
||||
operation: Box<dyn Operation<Message>>,
|
||||
}
|
||||
|
||||
impl<Message: 'static> Operation<Message> for ScopedOperation<Message> {
|
||||
fn container(
|
||||
&mut self,
|
||||
id: Option<&Id>,
|
||||
operate_on_children: &mut dyn FnMut(&mut dyn Operation<Message>),
|
||||
) {
|
||||
if id == Some(&self.target) {
|
||||
operate_on_children(self.operation.as_mut());
|
||||
} else {
|
||||
operate_on_children(self);
|
||||
}
|
||||
}
|
||||
|
||||
fn finish(&self) -> Outcome<Message> {
|
||||
match self.operation.finish() {
|
||||
Outcome::Chain(next) => {
|
||||
Outcome::Chain(Box::new(ScopedOperation {
|
||||
target: self.target.clone(),
|
||||
operation: next,
|
||||
}))
|
||||
}
|
||||
outcome => outcome,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ScopedOperation {
|
||||
target,
|
||||
operation: Box::new(operation),
|
||||
}
|
||||
}
|
||||
|
|
@ -4,27 +4,15 @@ use crate::layout;
|
|||
use crate::renderer;
|
||||
use crate::text;
|
||||
use crate::widget::Tree;
|
||||
use crate::{Element, Layout, Length, Pixels, Point, Rectangle, Size, Widget};
|
||||
use crate::{
|
||||
Color, Element, Layout, Length, Pixels, Point, Rectangle, Size, Widget,
|
||||
};
|
||||
|
||||
use std::borrow::Cow;
|
||||
|
||||
pub use iced_style::text::{Appearance, StyleSheet};
|
||||
pub use text::{LineHeight, Shaping};
|
||||
|
||||
/// A paragraph of text.
|
||||
///
|
||||
/// # Example
|
||||
///
|
||||
/// ```
|
||||
/// # use iced_native::Color;
|
||||
/// #
|
||||
/// # type Text<'a> = iced_native::widget::Text<'a, iced_native::renderer::Null>;
|
||||
/// #
|
||||
/// Text::new("I <3 iced!")
|
||||
/// .size(40)
|
||||
/// .style(Color::from([0.0, 0.0, 1.0]));
|
||||
/// ```
|
||||
///
|
||||
/// 
|
||||
#[allow(missing_debug_implementations)]
|
||||
pub struct Text<'a, Renderer>
|
||||
where
|
||||
|
|
@ -33,11 +21,13 @@ where
|
|||
{
|
||||
content: Cow<'a, str>,
|
||||
size: Option<f32>,
|
||||
line_height: LineHeight,
|
||||
width: Length,
|
||||
height: Length,
|
||||
horizontal_alignment: alignment::Horizontal,
|
||||
vertical_alignment: alignment::Vertical,
|
||||
font: Renderer::Font,
|
||||
font: Option<Renderer::Font>,
|
||||
shaping: Shaping,
|
||||
style: <Renderer::Theme as StyleSheet>::Style,
|
||||
}
|
||||
|
||||
|
|
@ -51,11 +41,13 @@ where
|
|||
Text {
|
||||
content: content.into(),
|
||||
size: None,
|
||||
font: Default::default(),
|
||||
line_height: LineHeight::default(),
|
||||
font: None,
|
||||
width: Length::Shrink,
|
||||
height: Length::Shrink,
|
||||
horizontal_alignment: alignment::Horizontal::Left,
|
||||
vertical_alignment: alignment::Vertical::Top,
|
||||
shaping: Shaping::Basic,
|
||||
style: Default::default(),
|
||||
}
|
||||
}
|
||||
|
|
@ -66,11 +58,17 @@ where
|
|||
self
|
||||
}
|
||||
|
||||
/// Sets the [`LineHeight`] of the [`Text`].
|
||||
pub fn line_height(mut self, line_height: impl Into<LineHeight>) -> Self {
|
||||
self.line_height = line_height.into();
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`Font`] of the [`Text`].
|
||||
///
|
||||
/// [`Font`]: crate::text::Renderer::Font
|
||||
pub fn font(mut self, font: impl Into<Renderer::Font>) -> Self {
|
||||
self.font = font.into();
|
||||
self.font = Some(font.into());
|
||||
self
|
||||
}
|
||||
|
||||
|
|
@ -112,6 +110,12 @@ where
|
|||
self.vertical_alignment = alignment;
|
||||
self
|
||||
}
|
||||
|
||||
/// Sets the [`Shaping`] strategy of the [`Text`].
|
||||
pub fn shaping(mut self, shaping: Shaping) -> Self {
|
||||
self.shaping = shaping;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> Widget<Message, Renderer> for Text<'a, Renderer>
|
||||
|
|
@ -138,8 +142,14 @@ where
|
|||
|
||||
let bounds = limits.max();
|
||||
|
||||
let (width, height) =
|
||||
renderer.measure(&self.content, size, self.font.clone(), bounds);
|
||||
let (width, height) = renderer.measure(
|
||||
&self.content,
|
||||
size,
|
||||
self.line_height,
|
||||
self.font.unwrap_or_else(|| renderer.default_font()),
|
||||
bounds,
|
||||
self.shaping,
|
||||
);
|
||||
|
||||
let size = limits.resolve(Size::new(width, height));
|
||||
|
||||
|
|
@ -162,10 +172,12 @@ where
|
|||
layout,
|
||||
&self.content,
|
||||
self.size,
|
||||
self.font.clone(),
|
||||
theme.appearance(self.style),
|
||||
self.line_height,
|
||||
self.font,
|
||||
theme.appearance(self.style.clone()),
|
||||
self.horizontal_alignment,
|
||||
self.vertical_alignment,
|
||||
self.shaping,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
@ -186,10 +198,12 @@ pub fn draw<Renderer>(
|
|||
layout: Layout<'_>,
|
||||
content: &str,
|
||||
size: Option<f32>,
|
||||
font: Renderer::Font,
|
||||
line_height: LineHeight,
|
||||
font: Option<Renderer::Font>,
|
||||
appearance: Appearance,
|
||||
horizontal_alignment: alignment::Horizontal,
|
||||
vertical_alignment: alignment::Vertical,
|
||||
shaping: Shaping,
|
||||
) where
|
||||
Renderer: text::Renderer,
|
||||
{
|
||||
|
|
@ -207,14 +221,18 @@ pub fn draw<Renderer>(
|
|||
alignment::Vertical::Bottom => bounds.y + bounds.height,
|
||||
};
|
||||
|
||||
renderer.fill_text(crate::text::Text {
|
||||
let size = size.unwrap_or_else(|| renderer.default_size());
|
||||
|
||||
renderer.fill_text(crate::Text {
|
||||
content,
|
||||
size: size.unwrap_or_else(|| renderer.default_size()),
|
||||
size,
|
||||
line_height,
|
||||
bounds: Rectangle { x, y, ..bounds },
|
||||
color: appearance.color.unwrap_or(style.text_color),
|
||||
font,
|
||||
font: font.unwrap_or_else(|| renderer.default_font()),
|
||||
horizontal_alignment,
|
||||
vertical_alignment,
|
||||
shaping,
|
||||
});
|
||||
}
|
||||
|
||||
|
|
@ -238,22 +256,52 @@ where
|
|||
Self {
|
||||
content: self.content.clone(),
|
||||
size: self.size,
|
||||
line_height: self.line_height,
|
||||
width: self.width,
|
||||
height: self.height,
|
||||
horizontal_alignment: self.horizontal_alignment,
|
||||
vertical_alignment: self.vertical_alignment,
|
||||
font: self.font.clone(),
|
||||
style: self.style,
|
||||
font: self.font,
|
||||
style: self.style.clone(),
|
||||
shaping: self.shaping,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Renderer> From<&'a str> for Text<'a, Renderer>
|
||||
where
|
||||
Renderer: text::Renderer,
|
||||
Renderer::Theme: StyleSheet,
|
||||
{
|
||||
fn from(content: &'a str) -> Self {
|
||||
Self::new(content)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> From<&'a str> for Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: text::Renderer + 'a,
|
||||
Renderer::Theme: StyleSheet,
|
||||
{
|
||||
fn from(contents: &'a str) -> Self {
|
||||
Text::new(contents).into()
|
||||
fn from(content: &'a str) -> Self {
|
||||
Text::from(content).into()
|
||||
}
|
||||
}
|
||||
|
||||
/// The style sheet of some text.
|
||||
pub trait StyleSheet {
|
||||
/// The supported style of the [`StyleSheet`].
|
||||
type Style: Default + Clone;
|
||||
|
||||
/// Produces the [`Appearance`] of some text.
|
||||
fn appearance(&self, style: Self::Style) -> Appearance;
|
||||
}
|
||||
|
||||
/// The apperance of some text.
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
pub struct Appearance {
|
||||
/// The [`Color`] of the text.
|
||||
///
|
||||
/// The default, `None`, means using the inherited color.
|
||||
pub color: Option<Color>,
|
||||
}
|
||||
13
core/src/window.rs
Normal file
13
core/src/window.rs
Normal file
|
|
@ -0,0 +1,13 @@
|
|||
//! Build window-based GUI applications.
|
||||
pub mod icon;
|
||||
|
||||
mod event;
|
||||
mod mode;
|
||||
mod redraw_request;
|
||||
mod user_attention;
|
||||
|
||||
pub use event::Event;
|
||||
pub use icon::Icon;
|
||||
pub use mode::Mode;
|
||||
pub use redraw_request::RedrawRequest;
|
||||
pub use user_attention::UserAttention;
|
||||
|
|
@ -93,8 +93,7 @@ A bunch of simpler examples exist:
|
|||
- [`download_progress`](download_progress), a basic application that asynchronously downloads a dummy file of 100 MB and tracks the download progress.
|
||||
- [`events`](events), a log of native events displayed using a conditional `Subscription`.
|
||||
- [`geometry`](geometry), a custom widget showcasing how to draw geometry with the `Mesh2D` primitive in [`iced_wgpu`](../wgpu).
|
||||
- [`integration_opengl`](integration_opengl), a demonstration of how to integrate Iced in an existing OpenGL application.
|
||||
- [`integration_wgpu`](integration_wgpu), a demonstration of how to integrate Iced in an existing [`wgpu`] application.
|
||||
- [`integration`](integration), a demonstration of how to integrate Iced in an existing [`wgpu`] application.
|
||||
- [`pane_grid`](pane_grid), a grid of panes that can be split, resized, and reorganized.
|
||||
- [`pick_list`](pick_list), a dropdown list of selectable options.
|
||||
- [`pokedex`](pokedex), an application that displays a random Pokédex entry (sprite included!) by using the [PokéAPI].
|
||||
|
|
|
|||
|
|
@ -5,8 +5,8 @@ use iced::widget::canvas::{
|
|||
self, stroke, Cache, Canvas, Cursor, Geometry, Path, Stroke,
|
||||
};
|
||||
use iced::{
|
||||
Application, Command, Element, Length, Point, Rectangle, Settings,
|
||||
Subscription, Theme,
|
||||
Application, Command, Element, Length, Point, Rectangle, Renderer,
|
||||
Settings, Subscription, Theme,
|
||||
};
|
||||
|
||||
pub fn main() -> iced::Result {
|
||||
|
|
@ -75,11 +75,12 @@ impl<Message> canvas::Program<Message> for Arc {
|
|||
fn draw(
|
||||
&self,
|
||||
_state: &Self::State,
|
||||
renderer: &Renderer,
|
||||
theme: &Theme,
|
||||
bounds: Rectangle,
|
||||
_cursor: Cursor,
|
||||
) -> Vec<Geometry> {
|
||||
let geometry = self.cache.draw(bounds.size(), |frame| {
|
||||
let geometry = self.cache.draw(renderer, bounds.size(), |frame| {
|
||||
let palette = theme.palette();
|
||||
|
||||
let center = frame.center();
|
||||
|
|
|
|||
|
|
@ -64,7 +64,7 @@ mod bezier {
|
|||
use iced::widget::canvas::{
|
||||
self, Canvas, Cursor, Frame, Geometry, Path, Stroke,
|
||||
};
|
||||
use iced::{Element, Length, Point, Rectangle, Theme};
|
||||
use iced::{Element, Length, Point, Rectangle, Renderer, Theme};
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct State {
|
||||
|
|
@ -152,22 +152,26 @@ mod bezier {
|
|||
fn draw(
|
||||
&self,
|
||||
state: &Self::State,
|
||||
renderer: &Renderer,
|
||||
_theme: &Theme,
|
||||
bounds: Rectangle,
|
||||
cursor: Cursor,
|
||||
) -> Vec<Geometry> {
|
||||
let content =
|
||||
self.state.cache.draw(bounds.size(), |frame: &mut Frame| {
|
||||
let content = self.state.cache.draw(
|
||||
renderer,
|
||||
bounds.size(),
|
||||
|frame: &mut Frame| {
|
||||
Curve::draw_all(self.curves, frame);
|
||||
|
||||
frame.stroke(
|
||||
&Path::rectangle(Point::ORIGIN, frame.size()),
|
||||
Stroke::default().with_width(2.0),
|
||||
);
|
||||
});
|
||||
},
|
||||
);
|
||||
|
||||
if let Some(pending) = state {
|
||||
let pending_curve = pending.draw(bounds, cursor);
|
||||
let pending_curve = pending.draw(renderer, bounds, cursor);
|
||||
|
||||
vec![content, pending_curve]
|
||||
} else {
|
||||
|
|
@ -216,8 +220,13 @@ mod bezier {
|
|||
}
|
||||
|
||||
impl Pending {
|
||||
fn draw(&self, bounds: Rectangle, cursor: Cursor) -> Geometry {
|
||||
let mut frame = Frame::new(bounds.size());
|
||||
fn draw(
|
||||
&self,
|
||||
renderer: &Renderer,
|
||||
bounds: Rectangle,
|
||||
cursor: Cursor,
|
||||
) -> Geometry {
|
||||
let mut frame = Frame::new(renderer, bounds.size());
|
||||
|
||||
if let Some(cursor_position) = cursor.position_in(&bounds) {
|
||||
match *self {
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -1,10 +1,9 @@
|
|||
use iced::widget::{checkbox, column, container};
|
||||
use iced::{Element, Font, Length, Sandbox, Settings};
|
||||
use iced::executor;
|
||||
use iced::font::{self, Font};
|
||||
use iced::widget::{checkbox, column, container, text};
|
||||
use iced::{Application, Command, Element, Length, Settings, Theme};
|
||||
|
||||
const ICON_FONT: Font = Font::External {
|
||||
name: "Icons",
|
||||
bytes: include_bytes!("../fonts/icons.ttf"),
|
||||
};
|
||||
const ICON_FONT: Font = Font::with_name("icons");
|
||||
|
||||
pub fn main() -> iced::Result {
|
||||
Example::run(Settings::default())
|
||||
|
|
@ -20,24 +19,35 @@ struct Example {
|
|||
enum Message {
|
||||
DefaultChecked(bool),
|
||||
CustomChecked(bool),
|
||||
FontLoaded(Result<(), font::Error>),
|
||||
}
|
||||
|
||||
impl Sandbox for Example {
|
||||
impl Application for Example {
|
||||
type Message = Message;
|
||||
type Flags = ();
|
||||
type Executor = executor::Default;
|
||||
type Theme = Theme;
|
||||
|
||||
fn new() -> Self {
|
||||
Default::default()
|
||||
fn new(_flags: Self::Flags) -> (Self, Command<Message>) {
|
||||
(
|
||||
Self::default(),
|
||||
font::load(include_bytes!("../fonts/icons.ttf").as_ref())
|
||||
.map(Message::FontLoaded),
|
||||
)
|
||||
}
|
||||
|
||||
fn title(&self) -> String {
|
||||
String::from("Checkbox - Iced")
|
||||
}
|
||||
|
||||
fn update(&mut self, message: Message) {
|
||||
fn update(&mut self, message: Message) -> Command<Message> {
|
||||
match message {
|
||||
Message::DefaultChecked(value) => self.default_checkbox = value,
|
||||
Message::CustomChecked(value) => self.custom_checkbox = value,
|
||||
Message::FontLoaded(_) => (),
|
||||
}
|
||||
|
||||
Command::none()
|
||||
}
|
||||
|
||||
fn view(&self) -> Element<Message> {
|
||||
|
|
@ -49,6 +59,8 @@ impl Sandbox for Example {
|
|||
font: ICON_FONT,
|
||||
code_point: '\u{e901}',
|
||||
size: None,
|
||||
line_height: text::LineHeight::Relative(1.0),
|
||||
shaping: text::Shaping::Basic,
|
||||
});
|
||||
|
||||
let content = column![default_checkbox, custom_checkbox].spacing(22);
|
||||
|
|
|
|||
|
|
@ -4,8 +4,8 @@ use iced::widget::canvas::{
|
|||
};
|
||||
use iced::widget::{canvas, container};
|
||||
use iced::{
|
||||
Application, Color, Command, Element, Length, Point, Rectangle, Settings,
|
||||
Subscription, Theme, Vector,
|
||||
Application, Color, Command, Element, Length, Point, Rectangle, Renderer,
|
||||
Settings, Subscription, Theme, Vector,
|
||||
};
|
||||
|
||||
pub fn main() -> iced::Result {
|
||||
|
|
@ -83,17 +83,18 @@ impl Application for Clock {
|
|||
}
|
||||
}
|
||||
|
||||
impl<Message> canvas::Program<Message> for Clock {
|
||||
impl<Message> canvas::Program<Message, Renderer> for Clock {
|
||||
type State = ();
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
_state: &Self::State,
|
||||
renderer: &Renderer,
|
||||
_theme: &Theme,
|
||||
bounds: Rectangle,
|
||||
_cursor: Cursor,
|
||||
) -> Vec<Geometry> {
|
||||
let clock = self.clock.draw(bounds.size(), |frame| {
|
||||
let clock = self.clock.draw(renderer, bounds.size(), |frame| {
|
||||
let center = frame.center();
|
||||
let radius = frame.width().min(frame.height()) / 2.0;
|
||||
|
||||
|
|
|
|||
|
|
@ -1,8 +1,8 @@
|
|||
use iced::widget::canvas::{self, Canvas, Cursor, Frame, Geometry, Path};
|
||||
use iced::widget::{column, row, text, Slider};
|
||||
use iced::{
|
||||
alignment, Alignment, Color, Element, Length, Point, Rectangle, Sandbox,
|
||||
Settings, Size, Vector,
|
||||
alignment, Alignment, Color, Element, Length, Point, Rectangle, Renderer,
|
||||
Sandbox, Settings, Size, Vector,
|
||||
};
|
||||
use palette::{self, convert::FromColor, Hsl, Srgb};
|
||||
use std::marker::PhantomData;
|
||||
|
|
@ -243,11 +243,12 @@ impl<Message> canvas::Program<Message> for Theme {
|
|||
fn draw(
|
||||
&self,
|
||||
_state: &Self::State,
|
||||
renderer: &Renderer,
|
||||
_theme: &iced::Theme,
|
||||
bounds: Rectangle,
|
||||
_cursor: Cursor,
|
||||
) -> Vec<Geometry> {
|
||||
let theme = self.canvas_cache.draw(bounds.size(), |frame| {
|
||||
let theme = self.canvas_cache.draw(renderer, bounds.size(), |frame| {
|
||||
self.draw(frame);
|
||||
});
|
||||
|
||||
|
|
|
|||
|
|
@ -6,6 +6,4 @@ edition = "2021"
|
|||
publish = false
|
||||
|
||||
[dependencies]
|
||||
iced = { path = "../..", features = ["debug"] }
|
||||
iced_native = { path = "../../native" }
|
||||
iced_lazy = { path = "../../lazy" }
|
||||
iced = { path = "../..", features = ["debug", "lazy"] }
|
||||
|
|
|
|||
|
|
@ -47,9 +47,8 @@ impl Sandbox for Component {
|
|||
|
||||
mod numeric_input {
|
||||
use iced::alignment::{self, Alignment};
|
||||
use iced::widget::{self, button, row, text, text_input};
|
||||
use iced::{Element, Length};
|
||||
use iced_lazy::{self, Component};
|
||||
use iced::widget::{button, component, row, text, text_input, Component};
|
||||
use iced::{Element, Length, Renderer};
|
||||
|
||||
pub struct NumericInput<Message> {
|
||||
value: Option<u32>,
|
||||
|
|
@ -82,13 +81,7 @@ mod numeric_input {
|
|||
}
|
||||
}
|
||||
|
||||
impl<Message, Renderer> Component<Message, Renderer> for NumericInput<Message>
|
||||
where
|
||||
Renderer: iced_native::text::Renderer + 'static,
|
||||
Renderer::Theme: widget::button::StyleSheet
|
||||
+ widget::text_input::StyleSheet
|
||||
+ widget::text::StyleSheet,
|
||||
{
|
||||
impl<Message> Component<Message, Renderer> for NumericInput<Message> {
|
||||
type State = ();
|
||||
type Event = Event;
|
||||
|
||||
|
|
@ -152,17 +145,12 @@ mod numeric_input {
|
|||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, Renderer> From<NumericInput<Message>>
|
||||
for Element<'a, Message, Renderer>
|
||||
impl<'a, Message> From<NumericInput<Message>> for Element<'a, Message, Renderer>
|
||||
where
|
||||
Message: 'a,
|
||||
Renderer: 'static + iced_native::text::Renderer,
|
||||
Renderer::Theme: widget::button::StyleSheet
|
||||
+ widget::text_input::StyleSheet
|
||||
+ widget::text::StyleSheet,
|
||||
{
|
||||
fn from(numeric_input: NumericInput<Message>) -> Self {
|
||||
iced_lazy::component(numeric_input)
|
||||
component(numeric_input)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,5 +6,4 @@ edition = "2021"
|
|||
publish = false
|
||||
|
||||
[dependencies]
|
||||
iced = { path = "../.." }
|
||||
iced_native = { path = "../../native" }
|
||||
iced = { path = "../..", features = ["advanced"] }
|
||||
|
|
|
|||
|
|
@ -1,9 +1,9 @@
|
|||
//! This example showcases a drawing a quad.
|
||||
mod quad {
|
||||
use iced_native::layout::{self, Layout};
|
||||
use iced_native::renderer;
|
||||
use iced_native::widget::{self, Widget};
|
||||
use iced_native::{Color, Element, Length, Point, Rectangle, Size};
|
||||
use iced::advanced::layout::{self, Layout};
|
||||
use iced::advanced::renderer;
|
||||
use iced::advanced::widget::{self, Widget};
|
||||
use iced::{Color, Element, Length, Point, Rectangle, Size};
|
||||
|
||||
pub struct CustomQuad {
|
||||
size: f32,
|
||||
|
|
|
|||
|
|
@ -6,5 +6,4 @@ edition = "2021"
|
|||
publish = false
|
||||
|
||||
[dependencies]
|
||||
iced = { path = "../.." }
|
||||
iced_native = { path = "../../native" }
|
||||
iced = { path = "../..", features = ["advanced"] }
|
||||
|
|
|
|||
|
|
@ -9,10 +9,10 @@ mod circle {
|
|||
// Of course, you can choose to make the implementation renderer-agnostic,
|
||||
// if you wish to, by creating your own `Renderer` trait, which could be
|
||||
// implemented by `iced_wgpu` and other renderers.
|
||||
use iced_native::layout::{self, Layout};
|
||||
use iced_native::renderer;
|
||||
use iced_native::widget::{self, Widget};
|
||||
use iced_native::{Color, Element, Length, Point, Rectangle, Size};
|
||||
use iced::advanced::layout::{self, Layout};
|
||||
use iced::advanced::renderer;
|
||||
use iced::advanced::widget::{self, Widget};
|
||||
use iced::{Color, Element, Length, Point, Rectangle, Size};
|
||||
|
||||
pub struct Circle {
|
||||
radius: f32,
|
||||
|
|
|
|||
|
|
@ -7,8 +7,6 @@ publish = false
|
|||
|
||||
[dependencies]
|
||||
iced = { path = "../..", features = ["tokio"] }
|
||||
iced_native = { path = "../../native" }
|
||||
iced_futures = { path = "../../futures" }
|
||||
|
||||
[dependencies.reqwest]
|
||||
version = "0.11"
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
use iced_native::subscription;
|
||||
use iced::subscription;
|
||||
|
||||
use std::hash::Hash;
|
||||
|
||||
|
|
|
|||
|
|
@ -7,4 +7,3 @@ publish = false
|
|||
|
||||
[dependencies]
|
||||
iced = { path = "../..", features = ["debug"] }
|
||||
iced_native = { path = "../../native" }
|
||||
|
|
|
|||
|
|
@ -1,12 +1,13 @@
|
|||
use iced::alignment;
|
||||
use iced::executor;
|
||||
use iced::subscription;
|
||||
use iced::widget::{button, checkbox, container, text, Column};
|
||||
use iced::window;
|
||||
use iced::Event;
|
||||
use iced::{
|
||||
Alignment, Application, Command, Element, Length, Settings, Subscription,
|
||||
Theme,
|
||||
};
|
||||
use iced_native::Event;
|
||||
|
||||
pub fn main() -> iced::Result {
|
||||
Events::run(Settings {
|
||||
|
|
@ -17,13 +18,13 @@ pub fn main() -> iced::Result {
|
|||
|
||||
#[derive(Debug, Default)]
|
||||
struct Events {
|
||||
last: Vec<iced_native::Event>,
|
||||
last: Vec<Event>,
|
||||
enabled: bool,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
enum Message {
|
||||
EventOccurred(iced_native::Event),
|
||||
EventOccurred(Event),
|
||||
Toggled(bool),
|
||||
Exit,
|
||||
}
|
||||
|
|
@ -70,7 +71,7 @@ impl Application for Events {
|
|||
}
|
||||
|
||||
fn subscription(&self) -> Subscription<Message> {
|
||||
iced_native::subscription::events().map(Message::EventOccurred)
|
||||
subscription::events().map(Message::EventOccurred)
|
||||
}
|
||||
|
||||
fn view(&self) -> Element<Message> {
|
||||
|
|
|
|||
|
|
@ -145,7 +145,7 @@ impl Application for GameOfLife {
|
|||
self.grid
|
||||
.view()
|
||||
.map(move |message| Message::Grid(message, version)),
|
||||
controls
|
||||
controls,
|
||||
];
|
||||
|
||||
container(content)
|
||||
|
|
@ -211,8 +211,8 @@ mod grid {
|
|||
Cache, Canvas, Cursor, Frame, Geometry, Path, Text,
|
||||
};
|
||||
use iced::{
|
||||
alignment, mouse, Color, Element, Length, Point, Rectangle, Size,
|
||||
Theme, Vector,
|
||||
alignment, mouse, Color, Element, Length, Point, Rectangle, Renderer,
|
||||
Size, Theme, Vector,
|
||||
};
|
||||
use rustc_hash::{FxHashMap, FxHashSet};
|
||||
use std::future::Future;
|
||||
|
|
@ -536,13 +536,14 @@ mod grid {
|
|||
fn draw(
|
||||
&self,
|
||||
_interaction: &Interaction,
|
||||
renderer: &Renderer,
|
||||
_theme: &Theme,
|
||||
bounds: Rectangle,
|
||||
cursor: Cursor,
|
||||
) -> Vec<Geometry> {
|
||||
let center = Vector::new(bounds.width / 2.0, bounds.height / 2.0);
|
||||
|
||||
let life = self.life_cache.draw(bounds.size(), |frame| {
|
||||
let life = self.life_cache.draw(renderer, bounds.size(), |frame| {
|
||||
let background = Path::rectangle(Point::ORIGIN, frame.size());
|
||||
frame.fill(&background, Color::from_rgb8(0x40, 0x44, 0x4B));
|
||||
|
||||
|
|
@ -565,7 +566,7 @@ mod grid {
|
|||
});
|
||||
|
||||
let overlay = {
|
||||
let mut frame = Frame::new(bounds.size());
|
||||
let mut frame = Frame::new(renderer, bounds.size());
|
||||
|
||||
let hovered_cell =
|
||||
cursor.position_in(&bounds).map(|position| {
|
||||
|
|
@ -626,38 +627,40 @@ mod grid {
|
|||
if self.scaling < 0.2 || !self.show_lines {
|
||||
vec![life, overlay]
|
||||
} else {
|
||||
let grid = self.grid_cache.draw(bounds.size(), |frame| {
|
||||
frame.translate(center);
|
||||
frame.scale(self.scaling);
|
||||
frame.translate(self.translation);
|
||||
frame.scale(Cell::SIZE as f32);
|
||||
let grid =
|
||||
self.grid_cache.draw(renderer, bounds.size(), |frame| {
|
||||
frame.translate(center);
|
||||
frame.scale(self.scaling);
|
||||
frame.translate(self.translation);
|
||||
frame.scale(Cell::SIZE as f32);
|
||||
|
||||
let region = self.visible_region(frame.size());
|
||||
let rows = region.rows();
|
||||
let columns = region.columns();
|
||||
let (total_rows, total_columns) =
|
||||
(rows.clone().count(), columns.clone().count());
|
||||
let width = 2.0 / Cell::SIZE as f32;
|
||||
let color = Color::from_rgb8(70, 74, 83);
|
||||
let region = self.visible_region(frame.size());
|
||||
let rows = region.rows();
|
||||
let columns = region.columns();
|
||||
let (total_rows, total_columns) =
|
||||
(rows.clone().count(), columns.clone().count());
|
||||
let width = 2.0 / Cell::SIZE as f32;
|
||||
let color = Color::from_rgb8(70, 74, 83);
|
||||
|
||||
frame.translate(Vector::new(-width / 2.0, -width / 2.0));
|
||||
frame
|
||||
.translate(Vector::new(-width / 2.0, -width / 2.0));
|
||||
|
||||
for row in region.rows() {
|
||||
frame.fill_rectangle(
|
||||
Point::new(*columns.start() as f32, row as f32),
|
||||
Size::new(total_columns as f32, width),
|
||||
color,
|
||||
);
|
||||
}
|
||||
for row in region.rows() {
|
||||
frame.fill_rectangle(
|
||||
Point::new(*columns.start() as f32, row as f32),
|
||||
Size::new(total_columns as f32, width),
|
||||
color,
|
||||
);
|
||||
}
|
||||
|
||||
for column in region.columns() {
|
||||
frame.fill_rectangle(
|
||||
Point::new(column as f32, *rows.start() as f32),
|
||||
Size::new(width, total_rows as f32),
|
||||
color,
|
||||
);
|
||||
}
|
||||
});
|
||||
for column in region.columns() {
|
||||
frame.fill_rectangle(
|
||||
Point::new(column as f32, *rows.start() as f32),
|
||||
Size::new(width, total_rows as f32),
|
||||
color,
|
||||
);
|
||||
}
|
||||
});
|
||||
|
||||
vec![life, grid, overlay]
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,6 +6,5 @@ edition = "2021"
|
|||
publish = false
|
||||
|
||||
[dependencies]
|
||||
iced = { path = "../.." }
|
||||
iced_native = { path = "../../native" }
|
||||
iced = { path = "../..", features = ["advanced"] }
|
||||
iced_graphics = { path = "../../graphics" }
|
||||
|
|
|
|||
|
|
@ -1,23 +1,13 @@
|
|||
//! This example showcases a simple native custom widget that renders using
|
||||
//! arbitrary low-level geometry.
|
||||
mod rainbow {
|
||||
// For now, to implement a custom native widget you will need to add
|
||||
// `iced_native` and `iced_wgpu` to your dependencies.
|
||||
//
|
||||
// Then, you simply need to define your widget type and implement the
|
||||
// `iced_native::Widget` trait with the `iced_wgpu::Renderer`.
|
||||
//
|
||||
// Of course, you can choose to make the implementation renderer-agnostic,
|
||||
// if you wish to, by creating your own `Renderer` trait, which could be
|
||||
// implemented by `iced_wgpu` and other renderers.
|
||||
use iced_graphics::renderer::{self, Renderer};
|
||||
use iced_graphics::triangle::ColoredVertex2D;
|
||||
use iced_graphics::{Backend, Primitive};
|
||||
use iced_graphics::primitive::{ColoredVertex2D, Primitive};
|
||||
|
||||
use iced_native::layout;
|
||||
use iced_native::widget::{self, Widget};
|
||||
use iced_native::{
|
||||
Element, Layout, Length, Point, Rectangle, Size, Vector,
|
||||
use iced::advanced::layout::{self, Layout};
|
||||
use iced::advanced::renderer;
|
||||
use iced::advanced::widget::{self, Widget};
|
||||
use iced::{
|
||||
Element, Length, Point, Rectangle, Renderer, Size, Theme, Vector,
|
||||
};
|
||||
|
||||
#[derive(Debug, Clone, Copy, Default)]
|
||||
|
|
@ -27,10 +17,7 @@ mod rainbow {
|
|||
Rainbow
|
||||
}
|
||||
|
||||
impl<Message, B, T> Widget<Message, Renderer<B, T>> for Rainbow
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
impl<Message> Widget<Message, Renderer> for Rainbow {
|
||||
fn width(&self) -> Length {
|
||||
Length::Fill
|
||||
}
|
||||
|
|
@ -41,7 +28,7 @@ mod rainbow {
|
|||
|
||||
fn layout(
|
||||
&self,
|
||||
_renderer: &Renderer<B, T>,
|
||||
_renderer: &Renderer,
|
||||
limits: &layout::Limits,
|
||||
) -> layout::Node {
|
||||
let size = limits.width(Length::Fill).resolve(Size::ZERO);
|
||||
|
|
@ -52,15 +39,15 @@ mod rainbow {
|
|||
fn draw(
|
||||
&self,
|
||||
_tree: &widget::Tree,
|
||||
renderer: &mut Renderer<B, T>,
|
||||
_theme: &T,
|
||||
renderer: &mut Renderer,
|
||||
_theme: &Theme,
|
||||
_style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
_viewport: &Rectangle,
|
||||
) {
|
||||
use iced_graphics::triangle::Mesh2D;
|
||||
use iced_native::Renderer as _;
|
||||
use iced::advanced::Renderer as _;
|
||||
use iced_graphics::primitive::Mesh2D;
|
||||
|
||||
let b = layout.bounds();
|
||||
|
||||
|
|
@ -151,10 +138,7 @@ mod rainbow {
|
|||
}
|
||||
}
|
||||
|
||||
impl<'a, Message, B, T> From<Rainbow> for Element<'a, Message, Renderer<B, T>>
|
||||
where
|
||||
B: Backend,
|
||||
{
|
||||
impl<'a, Message> From<Rainbow> for Element<'a, Message, Renderer> {
|
||||
fn from(rainbow: Rainbow) -> Self {
|
||||
Self::new(rainbow)
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,5 +1,5 @@
|
|||
[package]
|
||||
name = "integration_wgpu"
|
||||
name = "integration"
|
||||
version = "0.1.0"
|
||||
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
|
||||
edition = "2021"
|
||||
|
|
@ -7,7 +7,9 @@ publish = false
|
|||
|
||||
[dependencies]
|
||||
iced_winit = { path = "../../winit" }
|
||||
iced_wgpu = { path = "../../wgpu", features = ["webgl"] }
|
||||
iced_wgpu = { path = "../../wgpu" }
|
||||
iced_widget = { path = "../../widget" }
|
||||
iced_renderer = { path = "../../renderer", features = ["wgpu"] }
|
||||
env_logger = "0.10"
|
||||
|
||||
[target.'cfg(target_arch = "wasm32")'.dependencies]
|
||||
|
|
@ -8,8 +8,8 @@
|
|||
<h1>integration_wgpu</h1>
|
||||
<canvas id="iced_canvas"></canvas>
|
||||
<script type="module">
|
||||
import init from "./integration_wgpu.js";
|
||||
init('./integration_wgpu_bg.wasm');
|
||||
import init from "./integration.js";
|
||||
init('./integration_bg.wasm');
|
||||
</script>
|
||||
<style>
|
||||
body {
|
||||
|
|
@ -1,6 +1,8 @@
|
|||
use iced_wgpu::Renderer;
|
||||
use iced_winit::widget::{slider, text_input, Column, Row, Text};
|
||||
use iced_winit::{Alignment, Color, Command, Element, Length, Program};
|
||||
use iced_widget::{slider, text_input, Column, Row, Text};
|
||||
use iced_winit::core::{Alignment, Color, Element, Length};
|
||||
use iced_winit::runtime::{Command, Program};
|
||||
use iced_winit::style::Theme;
|
||||
|
||||
pub struct Controls {
|
||||
background_color: Color,
|
||||
|
|
@ -27,7 +29,7 @@ impl Controls {
|
|||
}
|
||||
|
||||
impl Program for Controls {
|
||||
type Renderer = Renderer;
|
||||
type Renderer = Renderer<Theme>;
|
||||
type Message = Message;
|
||||
|
||||
fn update(&mut self, message: Message) -> Command<Message> {
|
||||
|
|
@ -43,7 +45,7 @@ impl Program for Controls {
|
|||
Command::none()
|
||||
}
|
||||
|
||||
fn view(&self) -> Element<Message, Renderer> {
|
||||
fn view(&self) -> Element<Message, Renderer<Theme>> {
|
||||
let background_color = self.background_color;
|
||||
let text = &self.text;
|
||||
|
||||
|
|
@ -4,11 +4,14 @@ mod scene;
|
|||
use controls::Controls;
|
||||
use scene::Scene;
|
||||
|
||||
use iced_wgpu::{wgpu, Backend, Renderer, Settings, Viewport};
|
||||
use iced_winit::{
|
||||
conversion, futures, program, renderer, winit, Clipboard, Color, Debug,
|
||||
Size,
|
||||
};
|
||||
use iced_wgpu::graphics::Viewport;
|
||||
use iced_wgpu::{wgpu, Backend, Renderer, Settings};
|
||||
use iced_winit::core::renderer;
|
||||
use iced_winit::core::{Color, Size};
|
||||
use iced_winit::runtime::program;
|
||||
use iced_winit::runtime::Debug;
|
||||
use iced_winit::style::Theme;
|
||||
use iced_winit::{conversion, futures, winit, Clipboard};
|
||||
|
||||
use winit::{
|
||||
dpi::PhysicalPosition,
|
||||
|
|
@ -34,7 +37,7 @@ pub fn main() -> Result<(), Box<dyn std::error::Error>> {
|
|||
.and_then(|win| win.document())
|
||||
.and_then(|doc| doc.get_element_by_id("iced_canvas"))
|
||||
.and_then(|element| element.dyn_into::<HtmlCanvasElement>().ok())
|
||||
.expect("Canvas with id `iced_canvas` is missing")
|
||||
.expect("Get canvas element")
|
||||
};
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
env_logger::init();
|
||||
|
|
@ -74,47 +77,49 @@ pub fn main() -> Result<(), Box<dyn std::error::Error>> {
|
|||
});
|
||||
let surface = unsafe { instance.create_surface(&window) }?;
|
||||
|
||||
let (format, (device, queue)) = futures::executor::block_on(async {
|
||||
let adapter = wgpu::util::initialize_adapter_from_env_or_default(
|
||||
&instance,
|
||||
backend,
|
||||
Some(&surface),
|
||||
)
|
||||
.await
|
||||
.expect("No suitable GPU adapters found on the system!");
|
||||
let (format, (device, queue)) =
|
||||
futures::futures::executor::block_on(async {
|
||||
let adapter = wgpu::util::initialize_adapter_from_env_or_default(
|
||||
&instance,
|
||||
backend,
|
||||
Some(&surface),
|
||||
)
|
||||
.await
|
||||
.expect("Create adapter");
|
||||
|
||||
let adapter_features = adapter.features();
|
||||
let adapter_features = adapter.features();
|
||||
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
let needed_limits = wgpu::Limits::downlevel_webgl2_defaults()
|
||||
.using_resolution(adapter.limits());
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
let needed_limits = wgpu::Limits::downlevel_webgl2_defaults()
|
||||
.using_resolution(adapter.limits());
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let needed_limits = wgpu::Limits::default();
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let needed_limits = wgpu::Limits::default();
|
||||
|
||||
let capabilities = surface.get_capabilities(&adapter);
|
||||
let capabilities = surface.get_capabilities(&adapter);
|
||||
|
||||
(
|
||||
capabilities
|
||||
.formats
|
||||
.iter()
|
||||
.copied()
|
||||
.find(wgpu::TextureFormat::is_srgb)
|
||||
.or_else(|| capabilities.formats.first().copied())
|
||||
.expect("Get preferred format"),
|
||||
adapter
|
||||
.request_device(
|
||||
&wgpu::DeviceDescriptor {
|
||||
label: None,
|
||||
features: adapter_features & wgpu::Features::default(),
|
||||
limits: needed_limits,
|
||||
},
|
||||
None,
|
||||
)
|
||||
.await
|
||||
.expect("Request device"),
|
||||
)
|
||||
});
|
||||
(
|
||||
capabilities
|
||||
.formats
|
||||
.iter()
|
||||
.copied()
|
||||
.find(wgpu::TextureFormat::is_srgb)
|
||||
.or_else(|| capabilities.formats.first().copied())
|
||||
.expect("Get preferred format"),
|
||||
adapter
|
||||
.request_device(
|
||||
&wgpu::DeviceDescriptor {
|
||||
label: None,
|
||||
features: adapter_features
|
||||
& wgpu::Features::default(),
|
||||
limits: needed_limits,
|
||||
},
|
||||
None,
|
||||
)
|
||||
.await
|
||||
.expect("Request device"),
|
||||
)
|
||||
});
|
||||
|
||||
surface.configure(
|
||||
&device,
|
||||
|
|
@ -131,17 +136,18 @@ pub fn main() -> Result<(), Box<dyn std::error::Error>> {
|
|||
|
||||
let mut resized = false;
|
||||
|
||||
// Initialize staging belt
|
||||
let mut staging_belt = wgpu::util::StagingBelt::new(5 * 1024);
|
||||
|
||||
// Initialize scene and GUI controls
|
||||
let scene = Scene::new(&device, format);
|
||||
let controls = Controls::new();
|
||||
|
||||
// Initialize iced
|
||||
let mut debug = Debug::new();
|
||||
let mut renderer =
|
||||
Renderer::new(Backend::new(&device, Settings::default(), format));
|
||||
let mut renderer = Renderer::new(Backend::new(
|
||||
&device,
|
||||
&queue,
|
||||
Settings::default(),
|
||||
format,
|
||||
));
|
||||
|
||||
let mut state = program::State::new(
|
||||
controls,
|
||||
|
|
@ -193,7 +199,7 @@ pub fn main() -> Result<(), Box<dyn std::error::Error>> {
|
|||
viewport.scale_factor(),
|
||||
),
|
||||
&mut renderer,
|
||||
&iced_wgpu::Theme::Dark,
|
||||
&Theme::Dark,
|
||||
&renderer::Style { text_color: Color::WHITE },
|
||||
&mut clipboard,
|
||||
&mut debug,
|
||||
|
|
@ -221,7 +227,7 @@ pub fn main() -> Result<(), Box<dyn std::error::Error>> {
|
|||
height: size.height,
|
||||
present_mode: wgpu::PresentMode::AutoVsync,
|
||||
alpha_mode: wgpu::CompositeAlphaMode::Auto,
|
||||
view_formats: vec![]
|
||||
view_formats: vec![],
|
||||
},
|
||||
);
|
||||
|
||||
|
|
@ -254,8 +260,9 @@ pub fn main() -> Result<(), Box<dyn std::error::Error>> {
|
|||
renderer.with_primitives(|backend, primitive| {
|
||||
backend.present(
|
||||
&device,
|
||||
&mut staging_belt,
|
||||
&queue,
|
||||
&mut encoder,
|
||||
None,
|
||||
&view,
|
||||
primitive,
|
||||
&viewport,
|
||||
|
|
@ -264,7 +271,6 @@ pub fn main() -> Result<(), Box<dyn std::error::Error>> {
|
|||
});
|
||||
|
||||
// Then we submit the work
|
||||
staging_belt.finish();
|
||||
queue.submit(Some(encoder.finish()));
|
||||
frame.present();
|
||||
|
||||
|
|
@ -274,10 +280,6 @@ pub fn main() -> Result<(), Box<dyn std::error::Error>> {
|
|||
state.mouse_interaction(),
|
||||
),
|
||||
);
|
||||
|
||||
// And recall staging buffers
|
||||
staging_belt.recall();
|
||||
|
||||
}
|
||||
Err(error) => match error {
|
||||
wgpu::SurfaceError::OutOfMemory => {
|
||||
|
|
@ -1,5 +1,5 @@
|
|||
use iced_wgpu::wgpu;
|
||||
use iced_winit::Color;
|
||||
use iced_winit::core::Color;
|
||||
|
||||
pub struct Scene {
|
||||
pipeline: wgpu::RenderPipeline,
|
||||
|
|
@ -1,12 +0,0 @@
|
|||
[package]
|
||||
name = "integration_opengl"
|
||||
version = "0.1.0"
|
||||
authors = ["Héctor Ramón Jiménez <hector0193@gmail.com>"]
|
||||
edition = "2021"
|
||||
publish = false
|
||||
|
||||
[dependencies]
|
||||
iced_glutin = { path = "../../glutin" }
|
||||
iced_glow = { path = "../../glow" }
|
||||
iced_winit = { path = "../../winit" }
|
||||
env_logger = "0.8"
|
||||
|
|
@ -1,16 +0,0 @@
|
|||
## OpenGL integration
|
||||
|
||||
A demonstration of how to integrate Iced in an existing graphical OpenGL application.
|
||||
|
||||
The __[`main`]__ file contains all the code of the example.
|
||||
|
||||
<div align="center">
|
||||
<a href="https://imgbox.com/9P9ETcod" target="_blank"><img src="https://images2.imgbox.com/2a/51/9P9ETcod_o.gif" alt="image host"/></a>
|
||||
</div>
|
||||
|
||||
You can run it with `cargo run`:
|
||||
```
|
||||
cargo run --package integration_opengl
|
||||
```
|
||||
|
||||
[`main`]: src/main.rs
|
||||
|
|
@ -1,101 +0,0 @@
|
|||
use iced_glow::Renderer;
|
||||
use iced_glutin::widget::Slider;
|
||||
use iced_glutin::widget::{Column, Row, Text};
|
||||
use iced_glutin::{Alignment, Color, Command, Element, Length, Program};
|
||||
|
||||
pub struct Controls {
|
||||
background_color: Color,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum Message {
|
||||
BackgroundColorChanged(Color),
|
||||
}
|
||||
|
||||
impl Controls {
|
||||
pub fn new() -> Controls {
|
||||
Controls {
|
||||
background_color: Color::BLACK,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn background_color(&self) -> Color {
|
||||
self.background_color
|
||||
}
|
||||
}
|
||||
|
||||
impl Program for Controls {
|
||||
type Renderer = Renderer;
|
||||
type Message = Message;
|
||||
|
||||
fn update(&mut self, message: Message) -> Command<Message> {
|
||||
match message {
|
||||
Message::BackgroundColorChanged(color) => {
|
||||
self.background_color = color;
|
||||
}
|
||||
}
|
||||
|
||||
Command::none()
|
||||
}
|
||||
|
||||
fn view(&self) -> Element<Message, Renderer> {
|
||||
let background_color = self.background_color;
|
||||
|
||||
let sliders = Row::new()
|
||||
.width(500)
|
||||
.spacing(20)
|
||||
.push(
|
||||
Slider::new(0.0..=1.0, background_color.r, move |r| {
|
||||
Message::BackgroundColorChanged(Color {
|
||||
r,
|
||||
..background_color
|
||||
})
|
||||
})
|
||||
.step(0.01),
|
||||
)
|
||||
.push(
|
||||
Slider::new(0.0..=1.0, background_color.g, move |g| {
|
||||
Message::BackgroundColorChanged(Color {
|
||||
g,
|
||||
..background_color
|
||||
})
|
||||
})
|
||||
.step(0.01),
|
||||
)
|
||||
.push(
|
||||
Slider::new(0.0..=1.0, background_color.b, move |b| {
|
||||
Message::BackgroundColorChanged(Color {
|
||||
b,
|
||||
..background_color
|
||||
})
|
||||
})
|
||||
.step(0.01),
|
||||
);
|
||||
|
||||
Row::new()
|
||||
.width(Length::Fill)
|
||||
.height(Length::Fill)
|
||||
.align_items(Alignment::End)
|
||||
.push(
|
||||
Column::new()
|
||||
.width(Length::Fill)
|
||||
.align_items(Alignment::End)
|
||||
.push(
|
||||
Column::new()
|
||||
.padding(10)
|
||||
.spacing(10)
|
||||
.push(
|
||||
Text::new("Background color")
|
||||
.style(Color::WHITE),
|
||||
)
|
||||
.push(sliders)
|
||||
.push(
|
||||
Text::new(format!("{background_color:?}"))
|
||||
.size(14)
|
||||
.style(Color::WHITE),
|
||||
),
|
||||
),
|
||||
)
|
||||
.into()
|
||||
}
|
||||
}
|
||||
|
|
@ -1,187 +0,0 @@
|
|||
mod controls;
|
||||
mod scene;
|
||||
|
||||
use controls::Controls;
|
||||
use scene::Scene;
|
||||
|
||||
use glow::*;
|
||||
use glutin::dpi::PhysicalPosition;
|
||||
use glutin::event::{Event, ModifiersState, WindowEvent};
|
||||
use glutin::event_loop::ControlFlow;
|
||||
use iced_glow::glow;
|
||||
use iced_glow::{Backend, Renderer, Settings, Viewport};
|
||||
use iced_glutin::conversion;
|
||||
use iced_glutin::glutin;
|
||||
use iced_glutin::renderer;
|
||||
use iced_glutin::{program, Clipboard, Color, Debug, Size};
|
||||
|
||||
pub fn main() {
|
||||
env_logger::init();
|
||||
let (gl, event_loop, windowed_context, shader_version) = {
|
||||
let el = glutin::event_loop::EventLoop::new();
|
||||
|
||||
let wb = glutin::window::WindowBuilder::new()
|
||||
.with_title("OpenGL integration example")
|
||||
.with_inner_size(glutin::dpi::LogicalSize::new(1024.0, 768.0));
|
||||
|
||||
let windowed_context = glutin::ContextBuilder::new()
|
||||
.with_vsync(true)
|
||||
.build_windowed(wb, &el)
|
||||
.unwrap();
|
||||
|
||||
unsafe {
|
||||
let windowed_context = windowed_context.make_current().unwrap();
|
||||
|
||||
let gl = glow::Context::from_loader_function(|s| {
|
||||
windowed_context.get_proc_address(s) as *const _
|
||||
});
|
||||
|
||||
// Enable auto-conversion from/to sRGB
|
||||
gl.enable(glow::FRAMEBUFFER_SRGB);
|
||||
|
||||
// Enable alpha blending
|
||||
gl.enable(glow::BLEND);
|
||||
gl.blend_func(glow::SRC_ALPHA, glow::ONE_MINUS_SRC_ALPHA);
|
||||
|
||||
// Disable multisampling by default
|
||||
gl.disable(glow::MULTISAMPLE);
|
||||
|
||||
(gl, el, windowed_context, "#version 410")
|
||||
}
|
||||
};
|
||||
|
||||
let physical_size = windowed_context.window().inner_size();
|
||||
let mut viewport = Viewport::with_physical_size(
|
||||
Size::new(physical_size.width, physical_size.height),
|
||||
windowed_context.window().scale_factor(),
|
||||
);
|
||||
|
||||
let mut cursor_position = PhysicalPosition::new(-1.0, -1.0);
|
||||
let mut modifiers = ModifiersState::default();
|
||||
let mut clipboard = Clipboard::connect(windowed_context.window());
|
||||
|
||||
let mut renderer = Renderer::new(Backend::new(&gl, Settings::default()));
|
||||
|
||||
let mut debug = Debug::new();
|
||||
|
||||
let controls = Controls::new();
|
||||
let mut state = program::State::new(
|
||||
controls,
|
||||
viewport.logical_size(),
|
||||
&mut renderer,
|
||||
&mut debug,
|
||||
);
|
||||
let mut resized = false;
|
||||
|
||||
let scene = Scene::new(&gl, shader_version);
|
||||
|
||||
event_loop.run(move |event, _, control_flow| {
|
||||
*control_flow = ControlFlow::Wait;
|
||||
|
||||
match event {
|
||||
Event::WindowEvent { event, .. } => {
|
||||
match event {
|
||||
WindowEvent::CursorMoved { position, .. } => {
|
||||
cursor_position = position;
|
||||
}
|
||||
WindowEvent::ModifiersChanged(new_modifiers) => {
|
||||
modifiers = new_modifiers;
|
||||
}
|
||||
WindowEvent::Resized(physical_size) => {
|
||||
viewport = Viewport::with_physical_size(
|
||||
Size::new(
|
||||
physical_size.width,
|
||||
physical_size.height,
|
||||
),
|
||||
windowed_context.window().scale_factor(),
|
||||
);
|
||||
|
||||
resized = true;
|
||||
}
|
||||
WindowEvent::CloseRequested => {
|
||||
scene.cleanup(&gl);
|
||||
*control_flow = ControlFlow::Exit
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
|
||||
// Map window event to iced event
|
||||
if let Some(event) = iced_winit::conversion::window_event(
|
||||
&event,
|
||||
windowed_context.window().scale_factor(),
|
||||
modifiers,
|
||||
) {
|
||||
state.queue_event(event);
|
||||
}
|
||||
}
|
||||
Event::MainEventsCleared => {
|
||||
// If there are events pending
|
||||
if !state.is_queue_empty() {
|
||||
// We update iced
|
||||
let _ = state.update(
|
||||
viewport.logical_size(),
|
||||
conversion::cursor_position(
|
||||
cursor_position,
|
||||
viewport.scale_factor(),
|
||||
),
|
||||
&mut renderer,
|
||||
&iced_glow::Theme::Dark,
|
||||
&renderer::Style {
|
||||
text_color: Color::WHITE,
|
||||
},
|
||||
&mut clipboard,
|
||||
&mut debug,
|
||||
);
|
||||
|
||||
// and request a redraw
|
||||
windowed_context.window().request_redraw();
|
||||
}
|
||||
}
|
||||
Event::RedrawRequested(_) => {
|
||||
if resized {
|
||||
let size = windowed_context.window().inner_size();
|
||||
|
||||
unsafe {
|
||||
gl.viewport(
|
||||
0,
|
||||
0,
|
||||
size.width as i32,
|
||||
size.height as i32,
|
||||
);
|
||||
}
|
||||
|
||||
resized = false;
|
||||
}
|
||||
|
||||
let program = state.program();
|
||||
{
|
||||
// We clear the frame
|
||||
scene.clear(&gl, program.background_color());
|
||||
|
||||
// Draw the scene
|
||||
scene.draw(&gl);
|
||||
}
|
||||
|
||||
// And then iced on top
|
||||
renderer.with_primitives(|backend, primitive| {
|
||||
backend.present(
|
||||
&gl,
|
||||
primitive,
|
||||
&viewport,
|
||||
&debug.overlay(),
|
||||
);
|
||||
});
|
||||
|
||||
// Update the mouse cursor
|
||||
windowed_context.window().set_cursor_icon(
|
||||
iced_winit::conversion::mouse_interaction(
|
||||
state.mouse_interaction(),
|
||||
),
|
||||
);
|
||||
|
||||
windowed_context.swap_buffers().unwrap();
|
||||
}
|
||||
_ => (),
|
||||
}
|
||||
});
|
||||
}
|
||||
|
|
@ -1,102 +0,0 @@
|
|||
use glow::*;
|
||||
use iced_glow::glow;
|
||||
use iced_glow::Color;
|
||||
|
||||
pub struct Scene {
|
||||
program: glow::Program,
|
||||
vertex_array: glow::VertexArray,
|
||||
}
|
||||
|
||||
impl Scene {
|
||||
pub fn new(gl: &glow::Context, shader_version: &str) -> Self {
|
||||
unsafe {
|
||||
let vertex_array = gl
|
||||
.create_vertex_array()
|
||||
.expect("Cannot create vertex array");
|
||||
gl.bind_vertex_array(Some(vertex_array));
|
||||
|
||||
let program = gl.create_program().expect("Cannot create program");
|
||||
|
||||
let (vertex_shader_source, fragment_shader_source) = (
|
||||
r#"const vec2 verts[3] = vec2[3](
|
||||
vec2(0.5f, 1.0f),
|
||||
vec2(0.0f, 0.0f),
|
||||
vec2(1.0f, 0.0f)
|
||||
);
|
||||
out vec2 vert;
|
||||
void main() {
|
||||
vert = verts[gl_VertexID];
|
||||
gl_Position = vec4(vert - 0.5, 0.0, 1.0);
|
||||
}"#,
|
||||
r#"precision highp float;
|
||||
in vec2 vert;
|
||||
out vec4 color;
|
||||
void main() {
|
||||
color = vec4(vert, 0.5, 1.0);
|
||||
}"#,
|
||||
);
|
||||
|
||||
let shader_sources = [
|
||||
(glow::VERTEX_SHADER, vertex_shader_source),
|
||||
(glow::FRAGMENT_SHADER, fragment_shader_source),
|
||||
];
|
||||
|
||||
let mut shaders = Vec::with_capacity(shader_sources.len());
|
||||
|
||||
for (shader_type, shader_source) in shader_sources.iter() {
|
||||
let shader = gl
|
||||
.create_shader(*shader_type)
|
||||
.expect("Cannot create shader");
|
||||
gl.shader_source(
|
||||
shader,
|
||||
&format!("{shader_version}\n{shader_source}"),
|
||||
);
|
||||
gl.compile_shader(shader);
|
||||
if !gl.get_shader_compile_status(shader) {
|
||||
panic!("{}", gl.get_shader_info_log(shader));
|
||||
}
|
||||
gl.attach_shader(program, shader);
|
||||
shaders.push(shader);
|
||||
}
|
||||
|
||||
gl.link_program(program);
|
||||
if !gl.get_program_link_status(program) {
|
||||
panic!("{}", gl.get_program_info_log(program));
|
||||
}
|
||||
|
||||
for shader in shaders {
|
||||
gl.detach_shader(program, shader);
|
||||
gl.delete_shader(shader);
|
||||
}
|
||||
|
||||
gl.use_program(Some(program));
|
||||
Self {
|
||||
program,
|
||||
vertex_array,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn clear(&self, gl: &glow::Context, background_color: Color) {
|
||||
let [r, g, b, a] = background_color.into_linear();
|
||||
unsafe {
|
||||
gl.clear_color(r, g, b, a);
|
||||
gl.clear(glow::COLOR_BUFFER_BIT);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn draw(&self, gl: &glow::Context) {
|
||||
unsafe {
|
||||
gl.bind_vertex_array(Some(self.vertex_array));
|
||||
gl.use_program(Some(self.program));
|
||||
gl.draw_arrays(glow::TRIANGLES, 0, 3);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn cleanup(&self, gl: &glow::Context) {
|
||||
unsafe {
|
||||
gl.delete_program(self.program);
|
||||
gl.delete_vertex_array(self.vertex_array);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -6,5 +6,4 @@ edition = "2021"
|
|||
publish = false
|
||||
|
||||
[dependencies]
|
||||
iced = { path = "../..", features = ["debug"] }
|
||||
iced_lazy = { path = "../../lazy" }
|
||||
iced = { path = "../..", features = ["debug", "lazy"] }
|
||||
|
|
|
|||
|
|
@ -1,10 +1,9 @@
|
|||
use iced::theme;
|
||||
use iced::widget::{
|
||||
button, column, horizontal_space, pick_list, row, scrollable, text,
|
||||
button, column, horizontal_space, lazy, pick_list, row, scrollable, text,
|
||||
text_input,
|
||||
};
|
||||
use iced::{Element, Length, Sandbox, Settings};
|
||||
use iced_lazy::lazy;
|
||||
|
||||
use std::collections::HashSet;
|
||||
use std::hash::Hash;
|
||||
|
|
|
|||
|
|
@ -6,5 +6,4 @@ edition = "2021"
|
|||
publish = false
|
||||
|
||||
[dependencies]
|
||||
iced = { path = "../..", features = [] }
|
||||
iced_native = { path = "../../native" }
|
||||
iced = { path = "../..", features = ["advanced"] }
|
||||
|
|
|
|||
|
|
@ -176,12 +176,15 @@ impl App {
|
|||
}
|
||||
|
||||
mod modal {
|
||||
use iced_native::alignment::Alignment;
|
||||
use iced_native::widget::{self, Tree};
|
||||
use iced_native::{
|
||||
event, layout, mouse, overlay, renderer, Clipboard, Color, Element,
|
||||
Event, Layout, Length, Point, Rectangle, Shell, Size, Widget,
|
||||
};
|
||||
use iced::advanced::layout::{self, Layout};
|
||||
use iced::advanced::overlay;
|
||||
use iced::advanced::renderer;
|
||||
use iced::advanced::widget::{self, Widget};
|
||||
use iced::advanced::{self, Clipboard, Shell};
|
||||
use iced::alignment::Alignment;
|
||||
use iced::event;
|
||||
use iced::mouse;
|
||||
use iced::{Color, Element, Event, Length, Point, Rectangle, Size};
|
||||
|
||||
/// A widget that centers a modal element over some base element
|
||||
pub struct Modal<'a, Message, Renderer> {
|
||||
|
|
@ -216,14 +219,17 @@ mod modal {
|
|||
impl<'a, Message, Renderer> Widget<Message, Renderer>
|
||||
for Modal<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: iced_native::Renderer,
|
||||
Renderer: advanced::Renderer,
|
||||
Message: Clone,
|
||||
{
|
||||
fn children(&self) -> Vec<Tree> {
|
||||
vec![Tree::new(&self.base), Tree::new(&self.modal)]
|
||||
fn children(&self) -> Vec<widget::Tree> {
|
||||
vec![
|
||||
widget::Tree::new(&self.base),
|
||||
widget::Tree::new(&self.modal),
|
||||
]
|
||||
}
|
||||
|
||||
fn diff(&self, tree: &mut Tree) {
|
||||
fn diff(&self, tree: &mut widget::Tree) {
|
||||
tree.diff_children(&[&self.base, &self.modal]);
|
||||
}
|
||||
|
||||
|
|
@ -245,7 +251,7 @@ mod modal {
|
|||
|
||||
fn on_event(
|
||||
&mut self,
|
||||
state: &mut Tree,
|
||||
state: &mut widget::Tree,
|
||||
event: Event,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
|
|
@ -266,9 +272,9 @@ mod modal {
|
|||
|
||||
fn draw(
|
||||
&self,
|
||||
state: &Tree,
|
||||
state: &widget::Tree,
|
||||
renderer: &mut Renderer,
|
||||
theme: &<Renderer as iced_native::Renderer>::Theme,
|
||||
theme: &<Renderer as advanced::Renderer>::Theme,
|
||||
style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
|
|
@ -287,7 +293,7 @@ mod modal {
|
|||
|
||||
fn overlay<'b>(
|
||||
&'b mut self,
|
||||
state: &'b mut Tree,
|
||||
state: &'b mut widget::Tree,
|
||||
layout: Layout<'_>,
|
||||
_renderer: &Renderer,
|
||||
) -> Option<overlay::Element<'b, Message, Renderer>> {
|
||||
|
|
@ -304,7 +310,7 @@ mod modal {
|
|||
|
||||
fn mouse_interaction(
|
||||
&self,
|
||||
state: &Tree,
|
||||
state: &widget::Tree,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
viewport: &Rectangle,
|
||||
|
|
@ -321,7 +327,7 @@ mod modal {
|
|||
|
||||
fn operate(
|
||||
&self,
|
||||
state: &mut Tree,
|
||||
state: &mut widget::Tree,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn widget::Operation<Message>,
|
||||
|
|
@ -337,7 +343,7 @@ mod modal {
|
|||
|
||||
struct Overlay<'a, 'b, Message, Renderer> {
|
||||
content: &'b mut Element<'a, Message, Renderer>,
|
||||
tree: &'b mut Tree,
|
||||
tree: &'b mut widget::Tree,
|
||||
size: Size,
|
||||
on_blur: Option<Message>,
|
||||
}
|
||||
|
|
@ -345,7 +351,7 @@ mod modal {
|
|||
impl<'a, 'b, Message, Renderer> overlay::Overlay<Message, Renderer>
|
||||
for Overlay<'a, 'b, Message, Renderer>
|
||||
where
|
||||
Renderer: iced_native::Renderer,
|
||||
Renderer: advanced::Renderer,
|
||||
Message: Clone,
|
||||
{
|
||||
fn layout(
|
||||
|
|
@ -467,7 +473,7 @@ mod modal {
|
|||
impl<'a, Message, Renderer> From<Modal<'a, Message, Renderer>>
|
||||
for Element<'a, Message, Renderer>
|
||||
where
|
||||
Renderer: 'a + iced_native::Renderer,
|
||||
Renderer: 'a + advanced::Renderer,
|
||||
Message: 'a + Clone,
|
||||
{
|
||||
fn from(modal: Modal<'a, Message, Renderer>) -> Self {
|
||||
|
|
|
|||
|
|
@ -55,17 +55,18 @@ impl Application for ModernArt {
|
|||
}
|
||||
}
|
||||
|
||||
impl<Message> canvas::Program<Message> for ModernArt {
|
||||
impl<Message> canvas::Program<Message, Renderer> for ModernArt {
|
||||
type State = ();
|
||||
|
||||
fn draw(
|
||||
&self,
|
||||
_state: &Self::State,
|
||||
renderer: &Renderer,
|
||||
_theme: &Theme,
|
||||
bounds: Rectangle,
|
||||
_cursor: Cursor,
|
||||
) -> Vec<Geometry> {
|
||||
let geometry = self.cache.draw(bounds.size(), |frame| {
|
||||
let geometry = self.cache.draw(renderer, bounds.size(), |frame| {
|
||||
let num_squares = thread_rng().gen_range(0..1200);
|
||||
|
||||
let mut i = 0;
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@ use iced::widget::canvas::stroke::{self, Stroke};
|
|||
use iced::widget::canvas::{self, Canvas, Cursor, Geometry};
|
||||
use iced::{
|
||||
executor, touch, window, Application, Color, Command, Element, Length,
|
||||
Point, Rectangle, Settings, Subscription, Theme,
|
||||
Point, Rectangle, Renderer, Settings, Subscription, Theme,
|
||||
};
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
|
@ -95,7 +95,7 @@ impl Application for Multitouch {
|
|||
}
|
||||
}
|
||||
|
||||
impl canvas::Program<Message> for State {
|
||||
impl canvas::Program<Message, Renderer> for State {
|
||||
type State = ();
|
||||
|
||||
fn update(
|
||||
|
|
@ -125,11 +125,12 @@ impl canvas::Program<Message> for State {
|
|||
fn draw(
|
||||
&self,
|
||||
_state: &Self::State,
|
||||
renderer: &Renderer,
|
||||
_theme: &Theme,
|
||||
bounds: Rectangle,
|
||||
_cursor: Cursor,
|
||||
) -> Vec<Geometry> {
|
||||
let fingerweb = self.cache.draw(bounds.size(), |frame| {
|
||||
let fingerweb = self.cache.draw(renderer, bounds.size(), |frame| {
|
||||
if self.fingers.len() < 2 {
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -6,6 +6,4 @@ edition = "2021"
|
|||
publish = false
|
||||
|
||||
[dependencies]
|
||||
iced = { path = "../..", features = ["debug"] }
|
||||
iced_native = { path = "../../native" }
|
||||
iced_lazy = { path = "../../lazy" }
|
||||
iced = { path = "../..", features = ["debug", "lazy"] }
|
||||
|
|
|
|||
|
|
@ -1,14 +1,16 @@
|
|||
use iced::alignment::{self, Alignment};
|
||||
use iced::event::{self, Event};
|
||||
use iced::executor;
|
||||
use iced::keyboard;
|
||||
use iced::subscription;
|
||||
use iced::theme::{self, Theme};
|
||||
use iced::widget::pane_grid::{self, PaneGrid};
|
||||
use iced::widget::{button, column, container, row, scrollable, text};
|
||||
use iced::widget::{
|
||||
button, column, container, responsive, row, scrollable, text,
|
||||
};
|
||||
use iced::{
|
||||
Application, Color, Command, Element, Length, Settings, Size, Subscription,
|
||||
};
|
||||
use iced_lazy::responsive;
|
||||
use iced_native::{event, subscription, Event};
|
||||
|
||||
pub fn main() -> iced::Result {
|
||||
Example::run(Settings::default())
|
||||
|
|
|
|||
|
|
@ -5,8 +5,8 @@ use iced::widget::canvas::event::{self, Event};
|
|||
use iced::widget::canvas::{self, Canvas};
|
||||
use iced::widget::{column, row, slider, text};
|
||||
use iced::{
|
||||
Application, Color, Command, Length, Point, Rectangle, Settings, Size,
|
||||
Theme,
|
||||
Application, Color, Command, Length, Point, Rectangle, Renderer, Settings,
|
||||
Size, Theme,
|
||||
};
|
||||
|
||||
use rand::Rng;
|
||||
|
|
@ -134,11 +134,12 @@ impl canvas::Program<Message> for SierpinskiGraph {
|
|||
fn draw(
|
||||
&self,
|
||||
_state: &Self::State,
|
||||
renderer: &Renderer,
|
||||
_theme: &Theme,
|
||||
bounds: Rectangle,
|
||||
_cursor: canvas::Cursor,
|
||||
) -> Vec<canvas::Geometry> {
|
||||
let geom = self.cache.draw(bounds.size(), |frame| {
|
||||
let geom = self.cache.draw(renderer, bounds.size(), |frame| {
|
||||
frame.stroke(
|
||||
&canvas::Path::rectangle(Point::ORIGIN, frame.size()),
|
||||
canvas::Stroke::default(),
|
||||
|
|
|
|||
|
|
@ -15,8 +15,8 @@ use iced::widget::canvas::stroke::{self, Stroke};
|
|||
use iced::widget::canvas::{Cursor, Path};
|
||||
use iced::window;
|
||||
use iced::{
|
||||
Application, Color, Command, Element, Length, Point, Rectangle, Settings,
|
||||
Size, Subscription, Vector,
|
||||
Application, Color, Command, Element, Length, Point, Rectangle, Renderer,
|
||||
Settings, Size, Subscription, Vector,
|
||||
};
|
||||
|
||||
use std::time::Instant;
|
||||
|
|
@ -156,24 +156,26 @@ impl<Message> canvas::Program<Message> for State {
|
|||
fn draw(
|
||||
&self,
|
||||
_state: &Self::State,
|
||||
renderer: &Renderer,
|
||||
_theme: &Theme,
|
||||
bounds: Rectangle,
|
||||
_cursor: Cursor,
|
||||
) -> Vec<canvas::Geometry> {
|
||||
use std::f32::consts::PI;
|
||||
|
||||
let background = self.space_cache.draw(bounds.size(), |frame| {
|
||||
let stars = Path::new(|path| {
|
||||
for (p, size) in &self.stars {
|
||||
path.rectangle(*p, Size::new(*size, *size));
|
||||
}
|
||||
let background =
|
||||
self.space_cache.draw(renderer, bounds.size(), |frame| {
|
||||
let stars = Path::new(|path| {
|
||||
for (p, size) in &self.stars {
|
||||
path.rectangle(*p, Size::new(*size, *size));
|
||||
}
|
||||
});
|
||||
|
||||
frame.translate(frame.center() - Point::ORIGIN);
|
||||
frame.fill(&stars, Color::WHITE);
|
||||
});
|
||||
|
||||
frame.translate(frame.center() - Point::ORIGIN);
|
||||
frame.fill(&stars, Color::WHITE);
|
||||
});
|
||||
|
||||
let system = self.system_cache.draw(bounds.size(), |frame| {
|
||||
let system = self.system_cache.draw(renderer, bounds.size(), |frame| {
|
||||
let center = frame.center();
|
||||
|
||||
let sun = Path::circle(center, Self::SUN_RADIUS);
|
||||
|
|
|
|||
|
|
@ -6,5 +6,4 @@ edition = "2021"
|
|||
publish = false
|
||||
|
||||
[dependencies]
|
||||
iced = { path = "../..", features = [] }
|
||||
iced_native = { path = "../../native" }
|
||||
iced = { path = "../..", features = ["advanced"] }
|
||||
|
|
|
|||
|
|
@ -178,17 +178,23 @@ mod toast {
|
|||
use std::fmt;
|
||||
use std::time::{Duration, Instant};
|
||||
|
||||
use iced::advanced;
|
||||
use iced::advanced::layout::{self, Layout};
|
||||
use iced::advanced::overlay;
|
||||
use iced::advanced::renderer;
|
||||
use iced::advanced::widget::{self, Operation, Tree};
|
||||
use iced::advanced::{Clipboard, Shell, Widget};
|
||||
use iced::event::{self, Event};
|
||||
use iced::mouse;
|
||||
use iced::theme;
|
||||
use iced::widget::{
|
||||
button, column, container, horizontal_rule, horizontal_space, row, text,
|
||||
};
|
||||
use iced::window;
|
||||
use iced::{
|
||||
Alignment, Element, Length, Point, Rectangle, Renderer, Size, Theme,
|
||||
Vector,
|
||||
};
|
||||
use iced_native::widget::{tree, Operation, Tree};
|
||||
use iced_native::{event, layout, mouse, overlay, renderer, window};
|
||||
use iced_native::{Clipboard, Event, Layout, Shell, Widget};
|
||||
|
||||
pub const DEFAULT_TIMEOUT: u64 = 5;
|
||||
|
||||
|
|
@ -326,13 +332,13 @@ mod toast {
|
|||
self.content.as_widget().layout(renderer, limits)
|
||||
}
|
||||
|
||||
fn tag(&self) -> tree::Tag {
|
||||
fn tag(&self) -> widget::tree::Tag {
|
||||
struct Marker(Vec<Instant>);
|
||||
iced_native::widget::tree::Tag::of::<Marker>()
|
||||
widget::tree::Tag::of::<Marker>()
|
||||
}
|
||||
|
||||
fn state(&self) -> tree::State {
|
||||
iced_native::widget::tree::State::new(Vec::<Option<Instant>>::new())
|
||||
fn state(&self) -> widget::tree::State {
|
||||
widget::tree::State::new(Vec::<Option<Instant>>::new())
|
||||
}
|
||||
|
||||
fn children(&self) -> Vec<Tree> {
|
||||
|
|
@ -586,7 +592,7 @@ mod toast {
|
|||
fn draw(
|
||||
&self,
|
||||
renderer: &mut Renderer,
|
||||
theme: &<Renderer as iced_native::Renderer>::Theme,
|
||||
theme: &<Renderer as advanced::Renderer>::Theme,
|
||||
style: &renderer::Style,
|
||||
layout: Layout<'_>,
|
||||
cursor_position: Point,
|
||||
|
|
@ -615,7 +621,7 @@ mod toast {
|
|||
&mut self,
|
||||
layout: Layout<'_>,
|
||||
renderer: &Renderer,
|
||||
operation: &mut dyn iced_native::widget::Operation<Message>,
|
||||
operation: &mut dyn widget::Operation<Message>,
|
||||
) {
|
||||
operation.container(None, &mut |operation| {
|
||||
self.toasts
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -1,5 +1,6 @@
|
|||
use iced::alignment::{self, Alignment};
|
||||
use iced::event::{self, Event};
|
||||
use iced::font::{self, Font};
|
||||
use iced::keyboard::{self, KeyCode, Modifiers};
|
||||
use iced::subscription;
|
||||
use iced::theme::{self, Theme};
|
||||
|
|
@ -9,7 +10,7 @@ use iced::widget::{
|
|||
};
|
||||
use iced::window;
|
||||
use iced::{Application, Element};
|
||||
use iced::{Color, Command, Font, Length, Settings, Subscription};
|
||||
use iced::{Color, Command, Length, Settings, Subscription};
|
||||
|
||||
use once_cell::sync::Lazy;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
|
@ -44,6 +45,7 @@ struct State {
|
|||
#[derive(Debug, Clone)]
|
||||
enum Message {
|
||||
Loaded(Result<SavedState, LoadError>),
|
||||
FontLoaded(Result<(), font::Error>),
|
||||
Saved(Result<(), SaveError>),
|
||||
InputChanged(String),
|
||||
CreateTask,
|
||||
|
|
@ -62,7 +64,11 @@ impl Application for Todos {
|
|||
fn new(_flags: ()) -> (Todos, Command<Message>) {
|
||||
(
|
||||
Todos::Loading,
|
||||
Command::perform(SavedState::load(), Message::Loaded),
|
||||
Command::batch(vec![
|
||||
font::load(include_bytes!("../fonts/icons.ttf").as_slice())
|
||||
.map(Message::FontLoaded),
|
||||
Command::perform(SavedState::load(), Message::Loaded),
|
||||
]),
|
||||
)
|
||||
}
|
||||
|
||||
|
|
@ -358,7 +364,8 @@ impl Task {
|
|||
self.completed,
|
||||
TaskMessage::Completed,
|
||||
)
|
||||
.width(Length::Fill);
|
||||
.width(Length::Fill)
|
||||
.text_shaping(text::Shaping::Advanced);
|
||||
|
||||
row![
|
||||
checkbox,
|
||||
|
|
@ -381,10 +388,14 @@ impl Task {
|
|||
|
||||
row![
|
||||
text_input,
|
||||
button(row![delete_icon(), "Delete"].spacing(10))
|
||||
.on_press(TaskMessage::Delete)
|
||||
.padding(10)
|
||||
.style(theme::Button::Destructive)
|
||||
button(
|
||||
row![delete_icon(), "Delete"]
|
||||
.spacing(10)
|
||||
.align_items(Alignment::Center)
|
||||
)
|
||||
.on_press(TaskMessage::Delete)
|
||||
.padding(10)
|
||||
.style(theme::Button::Destructive)
|
||||
]
|
||||
.spacing(20)
|
||||
.align_items(Alignment::Center)
|
||||
|
|
@ -398,7 +409,7 @@ fn view_controls(tasks: &[Task], current_filter: Filter) -> Element<Message> {
|
|||
let tasks_left = tasks.iter().filter(|task| !task.completed).count();
|
||||
|
||||
let filter_button = |label, filter, current_filter| {
|
||||
let label = text(label).size(16);
|
||||
let label = text(label);
|
||||
|
||||
let button = button(label).style(if filter == current_filter {
|
||||
theme::Button::Primary
|
||||
|
|
@ -415,8 +426,7 @@ fn view_controls(tasks: &[Task], current_filter: Filter) -> Element<Message> {
|
|||
tasks_left,
|
||||
if tasks_left == 1 { "task" } else { "tasks" }
|
||||
))
|
||||
.width(Length::Fill)
|
||||
.size(16),
|
||||
.width(Length::Fill),
|
||||
row![
|
||||
filter_button("All", Filter::All, current_filter),
|
||||
filter_button("Active", Filter::Active, current_filter),
|
||||
|
|
@ -477,17 +487,13 @@ fn empty_message(message: &str) -> Element<'_, Message> {
|
|||
}
|
||||
|
||||
// Fonts
|
||||
const ICONS: Font = Font::External {
|
||||
name: "Icons",
|
||||
bytes: include_bytes!("../../todos/fonts/icons.ttf"),
|
||||
};
|
||||
const ICONS: Font = Font::with_name("Iced-Todos-Icons");
|
||||
|
||||
fn icon(unicode: char) -> Text<'static> {
|
||||
text(unicode.to_string())
|
||||
.font(ICONS)
|
||||
.width(20)
|
||||
.horizontal_alignment(alignment::Horizontal::Center)
|
||||
.size(20)
|
||||
}
|
||||
|
||||
fn edit_icon() -> Text<'static> {
|
||||
|
|
|
|||
Binary file not shown.
|
|
@ -565,11 +565,6 @@ impl<'a> Step {
|
|||
is_secure: bool,
|
||||
is_showing_icon: bool,
|
||||
) -> Column<'a, StepMessage> {
|
||||
const ICON_FONT: Font = Font::External {
|
||||
name: "Icons",
|
||||
bytes: include_bytes!("../fonts/icons.ttf"),
|
||||
};
|
||||
|
||||
let mut text_input = text_input("Type something to continue...", value)
|
||||
.on_input(StepMessage::InputChanged)
|
||||
.padding(10)
|
||||
|
|
@ -577,9 +572,9 @@ impl<'a> Step {
|
|||
|
||||
if is_showing_icon {
|
||||
text_input = text_input.icon(text_input::Icon {
|
||||
font: ICON_FONT,
|
||||
code_point: '\u{E900}',
|
||||
size: Some(35.0),
|
||||
font: Font::default(),
|
||||
code_point: '🚀',
|
||||
size: Some(28.0),
|
||||
spacing: 10.0,
|
||||
side: text_input::Side::Right,
|
||||
});
|
||||
|
|
|
|||
|
|
@ -7,4 +7,3 @@ publish = false
|
|||
|
||||
[dependencies]
|
||||
iced = { path = "../.." }
|
||||
iced_native = { path = "../../native" }
|
||||
|
|
|
|||
|
|
@ -1,12 +1,10 @@
|
|||
use iced::event::{Event, MacOS, PlatformSpecific};
|
||||
use iced::executor;
|
||||
use iced::subscription;
|
||||
use iced::widget::{container, text};
|
||||
use iced::{
|
||||
Application, Command, Element, Length, Settings, Subscription, Theme,
|
||||
};
|
||||
use iced_native::{
|
||||
event::{MacOS, PlatformSpecific},
|
||||
Event,
|
||||
};
|
||||
|
||||
pub fn main() -> iced::Result {
|
||||
App::run(Settings::default())
|
||||
|
|
@ -19,7 +17,7 @@ struct App {
|
|||
|
||||
#[derive(Debug, Clone)]
|
||||
enum Message {
|
||||
EventOccurred(iced_native::Event),
|
||||
EventOccurred(Event),
|
||||
}
|
||||
|
||||
impl Application for App {
|
||||
|
|
@ -52,7 +50,7 @@ impl Application for App {
|
|||
}
|
||||
|
||||
fn subscription(&self) -> Subscription<Message> {
|
||||
iced_native::subscription::events().map(Message::EventOccurred)
|
||||
subscription::events().map(Message::EventOccurred)
|
||||
}
|
||||
|
||||
fn view(&self) -> Element<Message> {
|
||||
|
|
|
|||
|
|
@ -7,8 +7,6 @@ publish = false
|
|||
|
||||
[dependencies]
|
||||
iced = { path = "../..", features = ["tokio", "debug"] }
|
||||
iced_native = { path = "../../native" }
|
||||
iced_futures = { path = "../../futures" }
|
||||
once_cell = "1.15"
|
||||
|
||||
[dependencies.async-tungstenite]
|
||||
|
|
|
|||
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue