Merge pull request #670 from twitchyliquid64/text_backend
Refactor textual hit testing into a `renderer::Backend` method
This commit is contained in:
commit
6821114cae
13 changed files with 335 additions and 69 deletions
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@ -1,4 +1,4 @@
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//! Reuse basic keyboard types.
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//! Listen to keyboard events.
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mod event;
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mod hotkey;
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mod key_code;
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@ -17,6 +17,7 @@
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pub mod keyboard;
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pub mod menu;
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pub mod mouse;
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pub mod text;
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mod align;
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mod background;
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@ -1,4 +1,4 @@
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//! Reuse basic mouse types.
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//! Handle mouse events.
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mod button;
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mod event;
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mod interaction;
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29
core/src/text.rs
Normal file
29
core/src/text.rs
Normal file
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@ -0,0 +1,29 @@
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//! Draw and interact with text.
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use crate::Vector;
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/// The result of hit testing on text.
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub enum Hit {
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/// The point was within the bounds of the returned character index.
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CharOffset(usize),
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/// The provided point was not within the bounds of a glyph. The index
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/// of the character with the closest centeroid position is returned,
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/// as well as its delta.
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NearestCharOffset(usize, Vector),
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}
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impl Hit {
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/// Computes the cursor position corresponding to this [`HitTestResult`] .
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pub fn cursor(&self) -> usize {
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match self {
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Self::CharOffset(i) => *i,
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Self::NearestCharOffset(i, delta) => {
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if delta.x > f32::EPSILON {
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i + 1
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} else {
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*i
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}
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}
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}
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}
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}
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@ -2,6 +2,7 @@ use crate::quad;
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use crate::text;
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use crate::triangle;
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use crate::{Settings, Transformation, Viewport};
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use iced_graphics::backend;
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use iced_graphics::font;
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use iced_graphics::Layer;
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@ -211,6 +212,25 @@ impl backend::Text for Backend {
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) -> (f32, f32) {
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self.text_pipeline.measure(contents, size, font, bounds)
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}
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fn hit_test(
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&self,
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contents: &str,
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size: f32,
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font: Font,
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bounds: Size,
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point: iced_native::Point,
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nearest_only: bool,
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) -> text::Hit {
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self.text_pipeline.hit_test(
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contents,
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size,
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font,
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bounds,
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point,
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nearest_only,
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)
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}
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}
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#[cfg(feature = "image")]
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@ -1,8 +1,12 @@
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use crate::Transformation;
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use glow_glyph::ab_glyph;
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use iced_graphics::font;
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use glow_glyph::ab_glyph;
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use std::{cell::RefCell, collections::HashMap};
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pub use iced_native::text::Hit;
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#[derive(Debug)]
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pub struct Pipeline {
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draw_brush: RefCell<glow_glyph::GlyphBrush>,
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@ -109,6 +113,94 @@ impl Pipeline {
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}
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}
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pub fn hit_test(
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&self,
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content: &str,
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size: f32,
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font: iced_native::Font,
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bounds: iced_native::Size,
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point: iced_native::Point,
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nearest_only: bool,
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) -> Hit {
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use glow_glyph::GlyphCruncher;
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let glow_glyph::FontId(font_id) = self.find_font(font);
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let section = glow_glyph::Section {
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bounds: (bounds.width, bounds.height),
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text: vec![glow_glyph::Text {
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text: content,
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scale: size.into(),
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font_id: glow_glyph::FontId(font_id),
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extra: glow_glyph::Extra::default(),
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}],
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..Default::default()
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};
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let mut mb = self.measure_brush.borrow_mut();
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// The underlying type is FontArc, so clones are cheap.
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use ab_glyph::{Font, ScaleFont};
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let font = mb.fonts()[font_id].clone().into_scaled(size);
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// Implements an iterator over the glyph bounding boxes.
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let bounds = mb.glyphs(section).map(
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|glow_glyph::SectionGlyph {
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byte_index, glyph, ..
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}| {
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(
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*byte_index,
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iced_native::Rectangle::new(
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iced_native::Point::new(
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glyph.position.x - font.h_side_bearing(glyph.id),
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glyph.position.y - font.ascent(),
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),
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iced_native::Size::new(
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font.h_advance(glyph.id),
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font.ascent() - font.descent(),
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),
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),
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)
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},
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);
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// Implements computation of the character index based on the byte index
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// within the input string.
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let char_index = |byte_index| {
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let mut b_count = 0;
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for (i, utf8_len) in
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content.chars().map(|c| c.len_utf8()).enumerate()
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{
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if byte_index < (b_count + utf8_len) {
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return i;
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}
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b_count += utf8_len;
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}
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return byte_index;
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};
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if !nearest_only {
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for (idx, bounds) in bounds.clone() {
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if bounds.contains(point) {
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return Hit::CharOffset(char_index(idx));
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}
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}
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}
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let (idx, nearest) = bounds.fold(
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(0usize, iced_native::Point::ORIGIN),
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|acc: (usize, iced_native::Point), (idx, bounds)| {
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if bounds.center().distance(point) < acc.1.distance(point) {
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(idx, bounds.center())
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} else {
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acc
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}
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},
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);
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Hit::NearestCharOffset(char_index(idx), (point - nearest).into())
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}
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pub fn trim_measurement_cache(&mut self) {
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// TODO: We should probably use a `GlyphCalculator` for this. However,
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// it uses a lifetimed `GlyphCalculatorGuard` with side-effects on drop.
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@ -1,7 +1,8 @@
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//! Write a graphics backend.
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use iced_native::image;
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use iced_native::svg;
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use iced_native::{Font, Size};
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use iced_native::text;
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use iced_native::{Font, Point, Size};
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/// The graphics backend of a [`Renderer`].
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///
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@ -43,6 +44,23 @@ pub trait Text {
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font: Font,
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bounds: Size,
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) -> (f32, f32);
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/// Tests whether the provided point is within the boundaries of [`Text`]
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/// laid out with the given parameters, returning information about
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/// the nearest character.
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///
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/// If nearest_only is true, the hit test does not consider whether the
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/// the point is interior to any glyph bounds, returning only the character
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/// with the nearest centeroid.
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fn hit_test(
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&self,
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contents: &str,
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size: f32,
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font: Font,
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bounds: Size,
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point: Point,
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nearest_only: bool,
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) -> text::Hit;
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}
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/// A graphics backend that supports image rendering.
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@ -4,7 +4,7 @@ use crate::{Primitive, Renderer};
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use iced_native::mouse;
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use iced_native::text;
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use iced_native::{
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Color, Font, HorizontalAlignment, Rectangle, Size, VerticalAlignment,
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Color, Font, HorizontalAlignment, Point, Rectangle, Size, VerticalAlignment,
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};
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/// A paragraph of text.
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@ -35,6 +35,25 @@ where
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.measure(content, f32::from(size), font, bounds)
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}
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fn hit_test(
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&self,
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content: &str,
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size: f32,
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font: Font,
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bounds: Size,
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point: Point,
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nearest_only: bool,
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) -> text::Hit {
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self.backend().hit_test(
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content,
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size,
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font,
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bounds,
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point,
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nearest_only,
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)
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}
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fn draw(
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&mut self,
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defaults: &Self::Defaults,
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@ -2,7 +2,7 @@ use crate::{
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button, checkbox, column, container, pane_grid, progress_bar, radio, row,
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scrollable, slider, text, text_input, toggler, Color, Element, Font,
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HorizontalAlignment, Layout, Padding, Point, Rectangle, Renderer, Size,
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VerticalAlignment,
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Vector, VerticalAlignment,
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};
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/// A renderer that does nothing.
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@ -67,6 +67,18 @@ impl text::Renderer for Null {
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(0.0, 20.0)
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}
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fn hit_test(
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&self,
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_contents: &str,
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_size: f32,
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_font: Self::Font,
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_bounds: Size,
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_point: Point,
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_nearest_only: bool,
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) -> text::Hit {
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text::Hit::NearestCharOffset(0, Vector::new(0., 0.))
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}
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fn draw(
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&mut self,
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_defaults: &Self::Defaults,
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@ -4,6 +4,8 @@ use crate::{
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Rectangle, Size, VerticalAlignment, Widget,
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};
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pub use iced_core::text::Hit;
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use std::hash::Hash;
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/// A paragraph of text.
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@ -179,6 +181,23 @@ pub trait Renderer: crate::Renderer {
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bounds: Size,
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) -> (f32, f32);
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/// Tests whether the provided point is within the boundaries of [`Text`]
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/// laid out with the given parameters, returning information about
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/// the nearest character.
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///
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/// If `nearest_only` is true, the hit test does not consider whether the
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/// the point is interior to any glyph bounds, returning only the character
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/// with the nearest centeroid.
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fn hit_test(
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&self,
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contents: &str,
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size: f32,
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font: Self::Font,
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bounds: Size,
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point: Point,
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nearest_only: bool,
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) -> Hit;
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/// Draws a [`Text`] fragment.
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///
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/// It receives:
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|
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@ -707,15 +707,15 @@ pub trait Renderer: text::Renderer + Sized {
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let offset = self.offset(text_bounds, font, size, &value, &state);
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find_cursor_position(
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self,
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&value,
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self.hit_test(
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&value.to_string(),
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size.into(),
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font,
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size,
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x + offset,
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0,
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value.len(),
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Size::INFINITY,
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Point::new(x + offset, text_bounds.height / 2.0),
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true,
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)
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.cursor()
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}
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}
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@ -803,62 +803,6 @@ impl State {
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}
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}
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// TODO: Reduce allocations
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fn find_cursor_position<Renderer: self::Renderer>(
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renderer: &Renderer,
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value: &Value,
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font: Renderer::Font,
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size: u16,
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target: f32,
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start: usize,
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end: usize,
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) -> usize {
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if start >= end {
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if start == 0 {
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return 0;
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}
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let prev = value.until(start - 1);
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let next = value.until(start);
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let prev_width = renderer.measure_value(&prev.to_string(), size, font);
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let next_width = renderer.measure_value(&next.to_string(), size, font);
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if next_width - target > target - prev_width {
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return start - 1;
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} else {
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return start;
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}
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}
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let index = (end - start) / 2;
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let subvalue = value.until(start + index);
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let width = renderer.measure_value(&subvalue.to_string(), size, font);
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if width > target {
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find_cursor_position(
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renderer,
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value,
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font,
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size,
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target,
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start,
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start + index,
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)
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} else {
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find_cursor_position(
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renderer,
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value,
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font,
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size,
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target,
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start + index + 1,
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end,
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)
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}
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}
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mod platform {
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use crate::keyboard;
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|
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|
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@ -2,6 +2,7 @@ use crate::quad;
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use crate::text;
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use crate::triangle;
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use crate::{Settings, Transformation};
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|
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use iced_graphics::backend;
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use iced_graphics::font;
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use iced_graphics::layer::Layer;
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|
|
@ -274,6 +275,25 @@ impl backend::Text for Backend {
|
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) -> (f32, f32) {
|
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self.text_pipeline.measure(contents, size, font, bounds)
|
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}
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|
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fn hit_test(
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&self,
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contents: &str,
|
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size: f32,
|
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font: Font,
|
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bounds: Size,
|
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point: iced_native::Point,
|
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nearest_only: bool,
|
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) -> text::Hit {
|
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self.text_pipeline.hit_test(
|
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contents,
|
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size,
|
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font,
|
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bounds,
|
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point,
|
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nearest_only,
|
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)
|
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}
|
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}
|
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|
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#[cfg(feature = "image_rs")]
|
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|
|
|
|||
|
|
@ -1,8 +1,12 @@
|
|||
use crate::Transformation;
|
||||
|
||||
use iced_graphics::font;
|
||||
|
||||
use std::{cell::RefCell, collections::HashMap};
|
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use wgpu_glyph::ab_glyph;
|
||||
|
||||
pub use iced_native::text::Hit;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Pipeline {
|
||||
draw_brush: RefCell<wgpu_glyph::GlyphBrush<()>>,
|
||||
|
|
@ -117,6 +121,94 @@ impl Pipeline {
|
|||
}
|
||||
}
|
||||
|
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pub fn hit_test(
|
||||
&self,
|
||||
content: &str,
|
||||
size: f32,
|
||||
font: iced_native::Font,
|
||||
bounds: iced_native::Size,
|
||||
point: iced_native::Point,
|
||||
nearest_only: bool,
|
||||
) -> Hit {
|
||||
use wgpu_glyph::GlyphCruncher;
|
||||
|
||||
let wgpu_glyph::FontId(font_id) = self.find_font(font);
|
||||
|
||||
let section = wgpu_glyph::Section {
|
||||
bounds: (bounds.width, bounds.height),
|
||||
text: vec![wgpu_glyph::Text {
|
||||
text: content,
|
||||
scale: size.into(),
|
||||
font_id: wgpu_glyph::FontId(font_id),
|
||||
extra: wgpu_glyph::Extra::default(),
|
||||
}],
|
||||
..Default::default()
|
||||
};
|
||||
|
||||
let mut mb = self.measure_brush.borrow_mut();
|
||||
|
||||
// The underlying type is FontArc, so clones are cheap.
|
||||
use wgpu_glyph::ab_glyph::{Font, ScaleFont};
|
||||
let font = mb.fonts()[font_id].clone().into_scaled(size);
|
||||
|
||||
// Implements an iterator over the glyph bounding boxes.
|
||||
let bounds = mb.glyphs(section).map(
|
||||
|wgpu_glyph::SectionGlyph {
|
||||
byte_index, glyph, ..
|
||||
}| {
|
||||
(
|
||||
*byte_index,
|
||||
iced_native::Rectangle::new(
|
||||
iced_native::Point::new(
|
||||
glyph.position.x - font.h_side_bearing(glyph.id),
|
||||
glyph.position.y - font.ascent(),
|
||||
),
|
||||
iced_native::Size::new(
|
||||
font.h_advance(glyph.id),
|
||||
font.ascent() - font.descent(),
|
||||
),
|
||||
),
|
||||
)
|
||||
},
|
||||
);
|
||||
|
||||
// Implements computation of the character index based on the byte index
|
||||
// within the input string.
|
||||
let char_index = |byte_index| {
|
||||
let mut b_count = 0;
|
||||
for (i, utf8_len) in
|
||||
content.chars().map(|c| c.len_utf8()).enumerate()
|
||||
{
|
||||
if byte_index < (b_count + utf8_len) {
|
||||
return i;
|
||||
}
|
||||
b_count += utf8_len;
|
||||
}
|
||||
return byte_index;
|
||||
};
|
||||
|
||||
if !nearest_only {
|
||||
for (idx, bounds) in bounds.clone() {
|
||||
if bounds.contains(point) {
|
||||
return Hit::CharOffset(char_index(idx));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
let (idx, nearest) = bounds.fold(
|
||||
(0usize, iced_native::Point::ORIGIN),
|
||||
|acc: (usize, iced_native::Point), (idx, bounds)| {
|
||||
if bounds.center().distance(point) < acc.1.distance(point) {
|
||||
(idx, bounds.center())
|
||||
} else {
|
||||
acc
|
||||
}
|
||||
},
|
||||
);
|
||||
|
||||
Hit::NearestCharOffset(char_index(idx), (point - nearest).into())
|
||||
}
|
||||
|
||||
pub fn trim_measurement_cache(&mut self) {
|
||||
// TODO: We should probably use a `GlyphCalculator` for this. However,
|
||||
// it uses a lifetimed `GlyphCalculatorGuard` with side-effects on drop.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue