Move Transformation to iced_graphics

This commit is contained in:
Héctor Ramón Jiménez 2020-05-19 19:55:05 +02:00
parent 05af8d00d4
commit 750a441a8c
6 changed files with 5 additions and 58 deletions

View file

@ -7,7 +7,6 @@
mod backend;
mod quad;
mod text;
mod transformation;
mod triangle;
mod viewport;
@ -19,8 +18,8 @@ pub use settings::Settings;
pub use viewport::Viewport;
pub(crate) use backend::Backend;
pub(crate) use iced_graphics::Transformation;
pub(crate) use quad::Quad;
pub(crate) use transformation::Transformation;
pub type Renderer = iced_graphics::Renderer<Backend>;

View file

@ -9,6 +9,7 @@ canvas = ["lyon"]
[dependencies]
bytemuck = "1.2"
glam = "0.8"
[dependencies.iced_native]
version = "0.2"

View file

@ -1,6 +1,7 @@
mod defaults;
mod primitive;
mod renderer;
mod transformation;
mod widget;
pub mod backend;
@ -13,3 +14,4 @@ pub use backend::Backend;
pub use defaults::Defaults;
pub use primitive::Primitive;
pub use renderer::Renderer;
pub use transformation::Transformation;

View file

@ -36,7 +36,6 @@ mod backend;
mod quad;
mod target;
mod text;
mod transformation;
mod viewport;
pub use iced_graphics::{Defaults, Primitive};
@ -50,8 +49,8 @@ pub use viewport::Viewport;
#[doc(no_inline)]
pub use widget::*;
pub(crate) use iced_graphics::Transformation;
pub(crate) use quad::Quad;
pub(crate) use transformation::Transformation;
pub type Renderer = iced_graphics::Renderer<Backend>;

View file

@ -1,54 +0,0 @@
use glam::{Mat4, Vec3, Vec4};
use std::ops::Mul;
/// A 2D transformation matrix.
#[derive(Debug, Clone, Copy, PartialEq)]
pub struct Transformation(Mat4);
impl Transformation {
/// Get the identity transformation.
pub fn identity() -> Transformation {
Transformation(Mat4::identity())
}
/// Creates an orthographic projection.
#[rustfmt::skip]
pub fn orthographic(width: u32, height: u32) -> Transformation {
Transformation(Mat4::from_cols(
Vec4::new(2.0 / width as f32, 0.0, 0.0, 0.0),
Vec4::new(0.0, -2.0 / height as f32, 0.0, 0.0),
Vec4::new(0.0, 0.0, -1.0, 0.0),
Vec4::new(-1.0, 1.0, 0.0, 1.0)
))
}
/// Creates a translate transformation.
pub fn translate(x: f32, y: f32) -> Transformation {
Transformation(Mat4::from_translation(Vec3::new(x, y, 0.0)))
}
/// Creates a scale transformation.
pub fn scale(x: f32, y: f32) -> Transformation {
Transformation(Mat4::from_scale(Vec3::new(x, y, 1.0)))
}
}
impl Mul for Transformation {
type Output = Self;
fn mul(self, rhs: Self) -> Self {
Transformation(self.0 * rhs.0)
}
}
impl AsRef<[f32; 16]> for Transformation {
fn as_ref(&self) -> &[f32; 16] {
self.0.as_ref()
}
}
impl From<Transformation> for [f32; 16] {
fn from(t: Transformation) -> [f32; 16] {
*t.as_ref()
}
}