Move Viewport to iced_graphics
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5 changed files with 7 additions and 37 deletions
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@ -8,14 +8,12 @@ mod backend;
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mod quad;
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mod text;
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mod triangle;
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mod viewport;
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pub mod settings;
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pub mod widget;
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pub mod window;
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pub use settings::Settings;
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pub use viewport::Viewport;
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pub(crate) use backend::Backend;
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pub(crate) use iced_graphics::Transformation;
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@ -26,9 +24,10 @@ pub type Renderer = iced_graphics::Renderer<Backend>;
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#[doc(no_inline)]
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pub use widget::*;
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pub type Element<'a, Message> = iced_native::Element<'a, Message, Renderer>;
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pub use iced_graphics::Viewport;
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pub use iced_native::{
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Background, Color, Command, HorizontalAlignment, Length, Vector,
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VerticalAlignment,
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};
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pub type Element<'a, Message> = iced_native::Element<'a, Message, Renderer>;
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@ -1,33 +0,0 @@
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use crate::Transformation;
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/// A viewing region for displaying computer graphics.
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#[derive(Debug)]
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pub struct Viewport {
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width: u32,
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height: u32,
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transformation: Transformation,
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}
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impl Viewport {
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/// Creates a new [`Viewport`] with the given dimensions.
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pub fn new(width: u32, height: u32) -> Viewport {
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Viewport {
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width,
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height,
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transformation: Transformation::orthographic(width, height),
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}
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}
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pub fn height(&self) -> u32 {
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self.height
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}
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/// Returns the dimensions of the [`Viewport`].
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pub fn dimensions(&self) -> (u32, u32) {
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(self.width, self.height)
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}
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pub(crate) fn transformation(&self) -> Transformation {
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self.transformation
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}
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}
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