Run cargo fmt
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20a0577034
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b957453404
17 changed files with 95 additions and 107 deletions
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@ -103,7 +103,7 @@ pub struct Builder {
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start: Point,
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end: Point,
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stops: Vec<ColorStop>,
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error: Option<BuilderError>
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error: Option<BuilderError>,
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}
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impl Builder {
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@ -126,7 +126,7 @@ impl Builder {
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start,
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end,
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stops: vec![],
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error: None
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error: None,
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}
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}
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@ -148,7 +148,7 @@ impl Builder {
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}) {
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Ok(_) => {
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self.error = Some(BuilderError::DuplicateOffset(offset))
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},
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}
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Err(index) => {
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self.stops.insert(index, ColorStop { offset, color });
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}
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@ -1,17 +1,17 @@
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//! Organize rendering primitives into a flattened list of layers.
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mod image;
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pub mod mesh;
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mod quad;
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mod text;
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mod image;
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use crate::alignment;
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use crate::{
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Background, Font, Point, Primitive, Rectangle, Size, Vector, Viewport,
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};
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pub use crate::layer::image::Image;
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pub use crate::layer::mesh::Mesh;
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pub use crate::layer::quad::Quad;
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pub use crate::layer::text::Text;
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use crate::{
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Background, Font, Point, Primitive, Rectangle, Size, Vector, Viewport,
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};
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/// A group of primitives that should be clipped together.
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#[derive(Debug)]
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@ -178,14 +178,12 @@ impl<'a> Layer<'a> {
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// Only draw visible content
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if let Some(clip_bounds) = layer.bounds.intersection(&bounds) {
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layer.meshes.push(
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Mesh {
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origin: Point::new(translation.x, translation.y),
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buffers,
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clip_bounds,
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style,
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}
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);
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layer.meshes.push(Mesh {
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origin: Point::new(translation.x, translation.y),
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buffers,
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clip_bounds,
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style,
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});
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}
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}
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Primitive::Clip { bounds, content } => {
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@ -244,4 +242,4 @@ impl<'a> Layer<'a> {
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}
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}
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}
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}
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}
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@ -1,5 +1,5 @@
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use iced_native::{image, svg};
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use crate::Rectangle;
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use iced_native::{image, svg};
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/// A raster or vector image.
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#[derive(Debug, Clone)]
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@ -29,13 +29,13 @@ mod viewport;
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pub mod backend;
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pub mod font;
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pub mod gradient;
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pub mod layer;
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pub mod overlay;
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pub mod renderer;
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pub mod triangle;
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pub mod widget;
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pub mod window;
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pub mod gradient;
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pub use antialiasing::Antialiasing;
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pub use backend::Backend;
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@ -2,8 +2,8 @@ use iced_native::image;
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use iced_native::svg;
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use iced_native::{Background, Color, Font, Rectangle, Size, Vector};
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use crate::{alignment, layer::mesh};
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use crate::triangle;
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use crate::{alignment, layer::mesh};
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use std::sync::Arc;
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@ -9,12 +9,12 @@ pub mod path;
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mod cache;
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mod cursor;
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pub mod fill;
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pub(crate) mod frame;
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mod geometry;
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mod program;
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mod text;
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pub mod fill;
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pub mod stroke;
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pub(crate) mod frame;
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mod text;
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pub use cache::Cache;
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pub use cursor::Cursor;
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@ -27,8 +27,8 @@ pub use program::Program;
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pub use stroke::{LineCap, LineDash, LineJoin, Stroke};
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pub use text::Text;
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use crate::{Backend, Primitive, Renderer};
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pub use crate::gradient::{self, Gradient};
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use crate::{Backend, Primitive, Renderer};
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use iced_native::layout::{self, Layout};
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use iced_native::mouse;
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