Fixed lint issues & cleaned up some documentation.

This commit is contained in:
shan 2022-10-06 07:28:05 -07:00
parent 1eb8d972ba
commit cb7c467654
24 changed files with 33 additions and 40 deletions

View file

@ -6,4 +6,4 @@ out vec2 raw_position;
void main() {
gl_Position = u_Transform * vec4(i_Position, 0.0, 1.0);
raw_position = i_Position;
}
}