Fixed lint issues & cleaned up some documentation.
This commit is contained in:
parent
1eb8d972ba
commit
cb7c467654
24 changed files with 33 additions and 40 deletions
|
|
@ -9,7 +9,7 @@ use std::mem;
|
|||
const DEFAULT_STATIC_BUFFER_COUNT: wgpu::BufferAddress = 128;
|
||||
|
||||
/// A generic buffer struct useful for items which have no alignment requirements
|
||||
/// (e.g. Vertex, Index buffers) and are set once and never changed until destroyed.
|
||||
/// (e.g. Vertex, Index buffers) & no dynamic offsets.
|
||||
#[derive(Debug)]
|
||||
pub(crate) struct StaticBuffer<T> {
|
||||
//stored sequentially per mesh iteration; refers to the offset index in the GPU buffer
|
||||
|
|
@ -17,7 +17,6 @@ pub(crate) struct StaticBuffer<T> {
|
|||
label: &'static str,
|
||||
usages: wgpu::BufferUsages,
|
||||
gpu: wgpu::Buffer,
|
||||
//the static size of the buffer
|
||||
size: wgpu::BufferAddress,
|
||||
_data: PhantomData<T>,
|
||||
}
|
||||
|
|
@ -75,11 +74,9 @@ impl<T: Pod + Zeroable> StaticBuffer<T> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Writes the current vertex data to the gpu buffer if it is currently writable with a memcpy &
|
||||
/// stores its offset.
|
||||
/// Writes the current vertex data to the gpu buffer with a memcpy & stores its offset.
|
||||
///
|
||||
/// This will return either the offset of the written bytes, or `None` if the GPU buffer is not
|
||||
/// currently writable.
|
||||
/// Returns the size of the written bytes.
|
||||
pub fn write(
|
||||
&mut self,
|
||||
device: &wgpu::Device,
|
||||
|
|
@ -125,4 +122,4 @@ impl<T: Pod + Zeroable> StaticBuffer<T> {
|
|||
pub fn clear(&mut self) {
|
||||
self.offsets.clear()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue