Fixed lint issues & cleaned up some documentation.
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24 changed files with 33 additions and 40 deletions
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@ -26,7 +26,7 @@ pub(crate) struct Pipeline {
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pipelines: TrianglePipelines,
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}
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/// Supported triangle pipelines for different fills. Both use the same vertex shader.
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/// Supported triangle pipelines for different fills.
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pub(crate) struct TrianglePipelines {
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solid: SolidPipeline,
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gradient: GradientPipeline,
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