Draft iced_test crate and test todos example
This commit is contained in:
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d6182299b9
commit
d09d5d45ae
18 changed files with 640 additions and 63 deletions
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@ -32,6 +32,12 @@ impl Key {
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}
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}
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impl From<Named> for Key {
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fn from(named: Named) -> Self {
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Self::Named(named)
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}
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}
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/// A named key.
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///
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/// This is mostly the `NamedKey` type found in [`winit`].
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@ -30,24 +30,45 @@ pub trait Operation<T = ()>: Send {
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);
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/// Operates on a widget that can be focused.
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fn focusable(&mut self, _state: &mut dyn Focusable, _id: Option<&Id>) {}
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fn focusable(
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&mut self,
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_id: Option<&Id>,
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_bounds: Rectangle,
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_state: &mut dyn Focusable,
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) {
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}
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/// Operates on a widget that can be scrolled.
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fn scrollable(
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&mut self,
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_state: &mut dyn Scrollable,
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_id: Option<&Id>,
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_bounds: Rectangle,
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_content_bounds: Rectangle,
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_translation: Vector,
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_state: &mut dyn Scrollable,
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) {
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}
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/// Operates on a widget that has text input.
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fn text_input(&mut self, _state: &mut dyn TextInput, _id: Option<&Id>) {}
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fn text_input(
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&mut self,
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_id: Option<&Id>,
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_bounds: Rectangle,
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_state: &mut dyn TextInput,
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) {
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}
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/// Operates on a widget that contains some text.
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fn text(&mut self, _id: Option<&Id>, _bounds: Rectangle, _text: &str) {}
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/// Operates on a custom widget with some state.
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fn custom(&mut self, _state: &mut dyn Any, _id: Option<&Id>) {}
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fn custom(
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&mut self,
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_id: Option<&Id>,
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_bounds: Rectangle,
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_state: &mut dyn Any,
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) {
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}
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/// Finishes the [`Operation`] and returns its [`Outcome`].
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fn finish(&self) -> Outcome<T> {
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@ -68,33 +89,52 @@ where
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self.as_mut().container(id, bounds, operate_on_children);
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}
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fn focusable(&mut self, state: &mut dyn Focusable, id: Option<&Id>) {
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self.as_mut().focusable(state, id);
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fn focusable(
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&mut self,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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self.as_mut().focusable(id, bounds, state);
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}
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fn scrollable(
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&mut self,
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state: &mut dyn Scrollable,
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id: Option<&Id>,
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bounds: Rectangle,
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content_bounds: Rectangle,
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translation: Vector,
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state: &mut dyn Scrollable,
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) {
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self.as_mut().scrollable(
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state,
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id,
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bounds,
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content_bounds,
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translation,
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state,
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);
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}
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fn text_input(&mut self, state: &mut dyn TextInput, id: Option<&Id>) {
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self.as_mut().text_input(state, id);
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fn text_input(
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&mut self,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn TextInput,
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) {
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self.as_mut().text_input(id, bounds, state);
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}
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fn custom(&mut self, state: &mut dyn Any, id: Option<&Id>) {
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self.as_mut().custom(state, id);
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fn text(&mut self, id: Option<&Id>, bounds: Rectangle, text: &str) {
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self.as_mut().text(id, bounds, text);
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}
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fn custom(
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&mut self,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn Any,
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) {
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self.as_mut().custom(id, bounds, state);
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}
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fn finish(&self) -> Outcome<O> {
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@ -150,33 +190,52 @@ where
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});
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}
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fn focusable(&mut self, state: &mut dyn Focusable, id: Option<&Id>) {
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self.operation.focusable(state, id);
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fn focusable(
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&mut self,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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self.operation.focusable(id, bounds, state);
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}
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fn scrollable(
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&mut self,
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state: &mut dyn Scrollable,
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id: Option<&Id>,
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bounds: Rectangle,
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content_bounds: Rectangle,
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translation: Vector,
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state: &mut dyn Scrollable,
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) {
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self.operation.scrollable(
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state,
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id,
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bounds,
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content_bounds,
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translation,
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state,
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);
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}
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fn text_input(&mut self, state: &mut dyn TextInput, id: Option<&Id>) {
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self.operation.text_input(state, id);
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fn text_input(
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&mut self,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn TextInput,
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) {
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self.operation.text_input(id, bounds, state);
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}
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fn custom(&mut self, state: &mut dyn Any, id: Option<&Id>) {
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self.operation.custom(state, id);
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fn text(&mut self, id: Option<&Id>, bounds: Rectangle, text: &str) {
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self.operation.text(id, bounds, text);
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}
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fn custom(
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&mut self,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn Any,
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) {
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self.operation.custom(id, bounds, state);
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}
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fn finish(&self) -> Outcome<O> {
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@ -234,39 +293,55 @@ where
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fn scrollable(
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&mut self,
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state: &mut dyn Scrollable,
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id: Option<&Id>,
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bounds: Rectangle,
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content_bounds: Rectangle,
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translation: Vector,
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state: &mut dyn Scrollable,
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) {
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self.operation.scrollable(
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state,
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id,
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bounds,
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content_bounds,
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translation,
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state,
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);
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}
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fn focusable(
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&mut self,
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state: &mut dyn Focusable,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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self.operation.focusable(state, id);
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self.operation.focusable(id, bounds, state);
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}
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fn text_input(
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&mut self,
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state: &mut dyn TextInput,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn TextInput,
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) {
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self.operation.text_input(state, id);
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self.operation.text_input(id, bounds, state);
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}
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fn custom(&mut self, state: &mut dyn Any, id: Option<&Id>) {
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self.operation.custom(state, id);
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fn text(
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&mut self,
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id: Option<&Id>,
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bounds: Rectangle,
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text: &str,
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) {
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self.operation.text(id, bounds, text);
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}
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fn custom(
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&mut self,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn Any,
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) {
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self.operation.custom(id, bounds, state);
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}
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}
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@ -275,33 +350,52 @@ where
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MapRef { operation }.container(id, bounds, operate_on_children);
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}
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fn focusable(&mut self, state: &mut dyn Focusable, id: Option<&Id>) {
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self.operation.focusable(state, id);
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fn focusable(
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&mut self,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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self.operation.focusable(id, bounds, state);
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}
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fn scrollable(
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&mut self,
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state: &mut dyn Scrollable,
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id: Option<&Id>,
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bounds: Rectangle,
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content_bounds: Rectangle,
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translation: Vector,
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state: &mut dyn Scrollable,
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) {
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self.operation.scrollable(
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state,
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id,
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bounds,
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content_bounds,
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translation,
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state,
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);
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}
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fn text_input(&mut self, state: &mut dyn TextInput, id: Option<&Id>) {
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self.operation.text_input(state, id);
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fn text_input(
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&mut self,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn TextInput,
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) {
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self.operation.text_input(id, bounds, state);
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}
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fn custom(&mut self, state: &mut dyn Any, id: Option<&Id>) {
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self.operation.custom(state, id);
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fn text(&mut self, id: Option<&Id>, bounds: Rectangle, text: &str) {
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self.operation.text(id, bounds, text);
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}
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fn custom(
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&mut self,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn Any,
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) {
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self.operation.custom(id, bounds, state);
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}
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fn finish(&self) -> Outcome<B> {
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@ -361,33 +455,52 @@ where
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});
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}
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fn focusable(&mut self, state: &mut dyn Focusable, id: Option<&Id>) {
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self.operation.focusable(state, id);
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fn focusable(
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&mut self,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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self.operation.focusable(id, bounds, state);
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}
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fn scrollable(
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&mut self,
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state: &mut dyn Scrollable,
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id: Option<&Id>,
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bounds: Rectangle,
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content_bounds: Rectangle,
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translation: crate::Vector,
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state: &mut dyn Scrollable,
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) {
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self.operation.scrollable(
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state,
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id,
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bounds,
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content_bounds,
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translation,
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state,
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);
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}
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fn text_input(&mut self, state: &mut dyn TextInput, id: Option<&Id>) {
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self.operation.text_input(state, id);
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fn text_input(
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&mut self,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn TextInput,
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) {
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self.operation.text_input(id, bounds, state);
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}
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fn custom(&mut self, state: &mut dyn std::any::Any, id: Option<&Id>) {
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self.operation.custom(state, id);
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fn text(&mut self, id: Option<&Id>, bounds: Rectangle, text: &str) {
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self.operation.text(id, bounds, text);
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}
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fn custom(
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&mut self,
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id: Option<&Id>,
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bounds: Rectangle,
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state: &mut dyn Any,
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) {
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self.operation.custom(id, bounds, state);
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}
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fn finish(&self) -> Outcome<B> {
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@ -32,7 +32,12 @@ pub fn focus<T>(target: Id) -> impl Operation<T> {
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}
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impl<T> Operation<T> for Focus {
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fn focusable(&mut self, state: &mut dyn Focusable, id: Option<&Id>) {
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fn focusable(
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&mut self,
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id: Option<&Id>,
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_bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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match id {
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Some(id) if id == &self.target => {
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state.focus();
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@ -64,7 +69,12 @@ pub fn count() -> impl Operation<Count> {
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}
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impl Operation<Count> for CountFocusable {
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fn focusable(&mut self, state: &mut dyn Focusable, _id: Option<&Id>) {
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fn focusable(
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&mut self,
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_id: Option<&Id>,
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_bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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if state.is_focused() {
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self.count.focused = Some(self.count.total);
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}
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@ -104,7 +114,12 @@ where
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}
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impl<T> Operation<T> for FocusPrevious {
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fn focusable(&mut self, state: &mut dyn Focusable, _id: Option<&Id>) {
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fn focusable(
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&mut self,
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_id: Option<&Id>,
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_bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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if self.count.total == 0 {
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return;
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}
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@ -147,7 +162,12 @@ where
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}
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impl<T> Operation<T> for FocusNext {
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fn focusable(&mut self, state: &mut dyn Focusable, _id: Option<&Id>) {
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fn focusable(
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&mut self,
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_id: Option<&Id>,
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_bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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match self.count.focused {
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None if self.current == 0 => state.focus(),
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Some(focused) if focused == self.current => state.unfocus(),
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@ -179,7 +199,12 @@ pub fn find_focused() -> impl Operation<Id> {
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}
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impl Operation<Id> for FindFocused {
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fn focusable(&mut self, state: &mut dyn Focusable, id: Option<&Id>) {
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fn focusable(
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&mut self,
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id: Option<&Id>,
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_bounds: Rectangle,
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state: &mut dyn Focusable,
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) {
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if state.is_focused() && id.is_some() {
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self.focused = id.cloned();
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}
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|
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@ -39,11 +39,11 @@ pub fn snap_to<T>(target: Id, offset: RelativeOffset) -> impl Operation<T> {
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fn scrollable(
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&mut self,
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state: &mut dyn Scrollable,
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id: Option<&Id>,
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_bounds: Rectangle,
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_content_bounds: Rectangle,
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_translation: Vector,
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state: &mut dyn Scrollable,
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) {
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if Some(&self.target) == id {
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state.snap_to(self.offset);
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@ -74,11 +74,11 @@ pub fn scroll_to<T>(target: Id, offset: AbsoluteOffset) -> impl Operation<T> {
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fn scrollable(
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&mut self,
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state: &mut dyn Scrollable,
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id: Option<&Id>,
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_bounds: Rectangle,
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_content_bounds: Rectangle,
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_translation: Vector,
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state: &mut dyn Scrollable,
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) {
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if Some(&self.target) == id {
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state.scroll_to(self.offset);
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@ -109,11 +109,11 @@ pub fn scroll_by<T>(target: Id, offset: AbsoluteOffset) -> impl Operation<T> {
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fn scrollable(
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&mut self,
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state: &mut dyn Scrollable,
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id: Option<&Id>,
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bounds: Rectangle,
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content_bounds: Rectangle,
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_translation: Vector,
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state: &mut dyn Scrollable,
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) {
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if Some(&self.target) == id {
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state.scroll_by(self.offset, bounds, content_bounds);
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|
|
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@ -23,7 +23,12 @@ pub fn move_cursor_to_front<T>(target: Id) -> impl Operation<T> {
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}
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impl<T> Operation<T> for MoveCursor {
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fn text_input(&mut self, state: &mut dyn TextInput, id: Option<&Id>) {
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fn text_input(
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&mut self,
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id: Option<&Id>,
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_bounds: Rectangle,
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state: &mut dyn TextInput,
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) {
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match id {
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Some(id) if id == &self.target => {
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state.move_cursor_to_front();
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@ -53,7 +58,12 @@ pub fn move_cursor_to_end<T>(target: Id) -> impl Operation<T> {
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}
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impl<T> Operation<T> for MoveCursor {
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fn text_input(&mut self, state: &mut dyn TextInput, id: Option<&Id>) {
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fn text_input(
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&mut self,
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id: Option<&Id>,
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_bounds: Rectangle,
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state: &mut dyn TextInput,
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) {
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match id {
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Some(id) if id == &self.target => {
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state.move_cursor_to_end();
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@ -84,7 +94,12 @@ pub fn move_cursor_to<T>(target: Id, position: usize) -> impl Operation<T> {
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}
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impl<T> Operation<T> for MoveCursor {
|
||||
fn text_input(&mut self, state: &mut dyn TextInput, id: Option<&Id>) {
|
||||
fn text_input(
|
||||
&mut self,
|
||||
id: Option<&Id>,
|
||||
_bounds: Rectangle,
|
||||
state: &mut dyn TextInput,
|
||||
) {
|
||||
match id {
|
||||
Some(id) if id == &self.target => {
|
||||
state.move_cursor_to(self.position);
|
||||
|
|
@ -113,7 +128,12 @@ pub fn select_all<T>(target: Id) -> impl Operation<T> {
|
|||
}
|
||||
|
||||
impl<T> Operation<T> for MoveCursor {
|
||||
fn text_input(&mut self, state: &mut dyn TextInput, id: Option<&Id>) {
|
||||
fn text_input(
|
||||
&mut self,
|
||||
id: Option<&Id>,
|
||||
_bounds: Rectangle,
|
||||
state: &mut dyn TextInput,
|
||||
) {
|
||||
match id {
|
||||
Some(id) if id == &self.target => {
|
||||
state.select_all();
|
||||
|
|
|
|||
|
|
@ -267,6 +267,18 @@ where
|
|||
|
||||
draw(renderer, defaults, layout, state.0.raw(), style, viewport);
|
||||
}
|
||||
|
||||
fn operate(
|
||||
&self,
|
||||
_state: &mut Tree,
|
||||
layout: Layout<'_>,
|
||||
_renderer: &Renderer,
|
||||
operation: &mut dyn super::Operation,
|
||||
) {
|
||||
dbg!(&self.fragment);
|
||||
|
||||
operation.text(None, layout.bounds(), &self.fragment);
|
||||
}
|
||||
}
|
||||
|
||||
/// Produces the [`layout::Node`] of a [`Text`] widget.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue