Avoid redundant buffer::Buffer import

This commit is contained in:
Héctor Ramón Jiménez 2023-05-19 04:02:18 +02:00
parent f557b810f5
commit e267e075cc
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GPG key ID: 140CC052C94F138E
4 changed files with 8 additions and 7 deletions

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@ -1,10 +1,10 @@
//! Draw meshes of triangles.
mod msaa;
use crate::buffer::Buffer;
use crate::core::Size;
use crate::graphics::{Antialiasing, Transformation};
use crate::layer::mesh::{self, Mesh};
use crate::Buffer;
const INITIAL_INDEX_COUNT: usize = 1_000;
const INITIAL_VERTEX_COUNT: usize = 1_000;
@ -389,10 +389,10 @@ impl Uniforms {
}
mod solid {
use crate::buffer::Buffer;
use crate::graphics::primitive;
use crate::graphics::Antialiasing;
use crate::triangle;
use crate::Buffer;
#[derive(Debug)]
pub struct Pipeline {
@ -533,8 +533,7 @@ mod solid {
mod gradient {
use crate::graphics::{primitive, Antialiasing};
use crate::triangle;
use crate::buffer::Buffer;
use crate::Buffer;
#[derive(Debug)]
pub struct Pipeline {