Introduce dynamic opacity support for Image and Svg
This commit is contained in:
parent
38cf87cb45
commit
fa9e1d96ea
18 changed files with 142 additions and 33 deletions
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@ -174,5 +174,6 @@ pub trait Renderer: crate::Renderer {
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filter_method: FilterMethod,
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filter_method: FilterMethod,
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bounds: Rectangle,
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bounds: Rectangle,
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rotation: Radians,
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rotation: Radians,
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opacity: f32,
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);
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);
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}
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}
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@ -173,6 +173,7 @@ impl image::Renderer for () {
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_filter_method: image::FilterMethod,
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_filter_method: image::FilterMethod,
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_bounds: Rectangle,
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_bounds: Rectangle,
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_rotation: Radians,
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_rotation: Radians,
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_opacity: f32,
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) {
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) {
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}
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}
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}
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}
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@ -188,6 +189,7 @@ impl svg::Renderer for () {
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_color: Option<Color>,
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_color: Option<Color>,
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_bounds: Rectangle,
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_bounds: Rectangle,
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_rotation: Radians,
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_rotation: Radians,
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_opacity: f32,
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) {
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) {
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}
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}
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}
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}
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@ -101,5 +101,6 @@ pub trait Renderer: crate::Renderer {
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color: Option<Color>,
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color: Option<Color>,
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bounds: Rectangle,
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bounds: Rectangle,
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rotation: Radians,
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rotation: Radians,
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opacity: f32,
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);
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);
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}
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}
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@ -17,6 +17,7 @@ pub fn main() -> iced::Result {
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struct Image {
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struct Image {
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width: f32,
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width: f32,
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opacity: f32,
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rotation: Rotation,
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rotation: Rotation,
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content_fit: ContentFit,
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content_fit: ContentFit,
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spin: bool,
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spin: bool,
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@ -26,6 +27,7 @@ struct Image {
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#[derive(Debug, Clone, Copy)]
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#[derive(Debug, Clone, Copy)]
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enum Message {
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enum Message {
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WidthChanged(f32),
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WidthChanged(f32),
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OpacityChanged(f32),
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RotationStrategyChanged(RotationStrategy),
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RotationStrategyChanged(RotationStrategy),
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RotationChanged(Degrees),
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RotationChanged(Degrees),
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ContentFitChanged(ContentFit),
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ContentFitChanged(ContentFit),
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@ -39,6 +41,9 @@ impl Image {
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Message::WidthChanged(width) => {
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Message::WidthChanged(width) => {
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self.width = width;
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self.width = width;
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}
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}
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Message::OpacityChanged(opacity) => {
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self.opacity = opacity;
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}
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Message::RotationStrategyChanged(strategy) => {
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Message::RotationStrategyChanged(strategy) => {
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self.rotation = match strategy {
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self.rotation = match strategy {
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RotationStrategy::Floating => {
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RotationStrategy::Floating => {
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@ -97,6 +102,7 @@ impl Image {
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.width(self.width)
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.width(self.width)
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.content_fit(self.content_fit)
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.content_fit(self.content_fit)
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.rotation(self.rotation)
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.rotation(self.rotation)
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.opacity(self.opacity)
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)
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)
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.explain(Color::WHITE),
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.explain(Color::WHITE),
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"I am Ferris!"
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"I am Ferris!"
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@ -117,14 +123,15 @@ impl Image {
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Message::ContentFitChanged
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Message::ContentFitChanged
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)
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)
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.width(Length::Fill),
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.width(Length::Fill),
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column![
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with_value(
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slider(100.0..=500.0, self.width, Message::WidthChanged),
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slider(100.0..=500.0, self.width, Message::WidthChanged),
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text(format!("Width: {}px", self.width))
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format!("Width: {}px", self.width)
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.size(12)
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),
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.line_height(1.0)
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with_value(
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]
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slider(0.0..=1.0, self.opacity, Message::OpacityChanged)
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.spacing(2)
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.step(0.01),
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.align_items(Alignment::Center)
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format!("Opacity: {:.2}", self.opacity)
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)
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]
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]
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.spacing(10)
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.spacing(10)
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.align_items(Alignment::End);
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.align_items(Alignment::End);
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@ -139,7 +146,7 @@ impl Image {
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Message::RotationStrategyChanged,
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Message::RotationStrategyChanged,
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)
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)
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.width(Length::Fill),
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.width(Length::Fill),
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column![
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with_value(
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row![
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row![
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slider(
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slider(
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Degrees::RANGE,
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Degrees::RANGE,
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@ -153,15 +160,8 @@ impl Image {
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]
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]
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.spacing(10)
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.spacing(10)
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.align_items(Alignment::Center),
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.align_items(Alignment::Center),
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text(format!(
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format!("Rotation: {:.0}°", f32::from(self.rotation.degrees()))
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"Rotation: {:.0}°",
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)
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f32::from(self.rotation.degrees())
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))
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.size(12)
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.line_height(1.0)
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]
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.spacing(2)
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.align_items(Alignment::Center)
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]
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]
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.spacing(10)
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.spacing(10)
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.align_items(Alignment::End);
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.align_items(Alignment::End);
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@ -176,6 +176,7 @@ impl Default for Image {
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fn default() -> Self {
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fn default() -> Self {
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Self {
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Self {
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width: 300.0,
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width: 300.0,
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opacity: 1.0,
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rotation: Rotation::default(),
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rotation: Rotation::default(),
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content_fit: ContentFit::default(),
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content_fit: ContentFit::default(),
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spin: false,
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spin: false,
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@ -198,3 +199,13 @@ impl std::fmt::Display for RotationStrategy {
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})
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})
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}
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}
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}
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}
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fn with_value<'a>(
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control: impl Into<Element<'a, Message>>,
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value: String,
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) -> Element<'a, Message> {
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column![control.into(), text(value).size(12).line_height(1.0)]
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.spacing(2)
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.align_items(Alignment::Center)
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.into()
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}
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@ -18,8 +18,11 @@ pub enum Image {
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/// The bounds of the image.
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/// The bounds of the image.
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bounds: Rectangle,
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bounds: Rectangle,
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/// The rotation of the image in radians
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/// The rotation of the image.
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rotation: Radians,
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rotation: Radians,
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/// The opacity of the image.
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opacity: f32,
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},
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},
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/// A vector image.
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/// A vector image.
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Vector {
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Vector {
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@ -32,8 +35,11 @@ pub enum Image {
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/// The bounds of the image.
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/// The bounds of the image.
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bounds: Rectangle,
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bounds: Rectangle,
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/// The rotation of the image in radians
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/// The rotation of the image.
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rotation: Radians,
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rotation: Radians,
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/// The opacity of the image.
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opacity: f32,
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},
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},
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}
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}
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@ -155,11 +155,18 @@ where
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filter_method: image::FilterMethod,
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filter_method: image::FilterMethod,
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bounds: Rectangle,
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bounds: Rectangle,
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rotation: Radians,
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rotation: Radians,
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opacity: f32,
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) {
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) {
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delegate!(
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delegate!(
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self,
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self,
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renderer,
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renderer,
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renderer.draw_image(handle, filter_method, bounds, rotation)
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renderer.draw_image(
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handle,
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filter_method,
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bounds,
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rotation,
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opacity
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)
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);
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);
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}
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}
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}
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}
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@ -179,11 +186,12 @@ where
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color: Option<Color>,
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color: Option<Color>,
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bounds: Rectangle,
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bounds: Rectangle,
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rotation: Radians,
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rotation: Radians,
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opacity: f32,
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) {
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) {
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delegate!(
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delegate!(
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self,
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self,
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renderer,
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renderer,
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renderer.draw_svg(handle, color, bounds, rotation)
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renderer.draw_svg(handle, color, bounds, rotation, opacity)
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);
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);
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}
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}
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}
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}
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@ -551,6 +551,7 @@ impl Engine {
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filter_method,
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filter_method,
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bounds,
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bounds,
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rotation,
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rotation,
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opacity,
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} => {
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} => {
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let physical_bounds = *bounds * _transformation;
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let physical_bounds = *bounds * _transformation;
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@ -574,6 +575,7 @@ impl Engine {
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handle,
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handle,
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*filter_method,
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*filter_method,
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*bounds,
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*bounds,
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*opacity,
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_pixels,
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_pixels,
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transform,
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transform,
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clip_mask,
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clip_mask,
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@ -585,6 +587,7 @@ impl Engine {
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color,
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color,
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bounds,
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bounds,
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rotation,
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rotation,
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opacity,
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} => {
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} => {
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let physical_bounds = *bounds * _transformation;
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let physical_bounds = *bounds * _transformation;
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@ -608,6 +611,7 @@ impl Engine {
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handle,
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handle,
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*color,
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*color,
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physical_bounds,
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physical_bounds,
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*opacity,
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_pixels,
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_pixels,
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transform,
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transform,
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clip_mask,
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clip_mask,
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@ -122,12 +122,14 @@ impl Layer {
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bounds: Rectangle,
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bounds: Rectangle,
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transformation: Transformation,
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transformation: Transformation,
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rotation: Radians,
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rotation: Radians,
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opacity: f32,
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) {
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) {
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let image = Image::Raster {
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let image = Image::Raster {
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handle,
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handle,
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filter_method,
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filter_method,
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bounds: bounds * transformation,
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bounds: bounds * transformation,
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rotation,
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rotation,
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opacity,
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};
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};
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self.images.push(image);
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self.images.push(image);
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@ -140,12 +142,14 @@ impl Layer {
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bounds: Rectangle,
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bounds: Rectangle,
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transformation: Transformation,
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transformation: Transformation,
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rotation: Radians,
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rotation: Radians,
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opacity: f32,
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) {
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) {
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let svg = Image::Vector {
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let svg = Image::Vector {
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handle,
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handle,
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color,
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color,
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bounds: bounds * transformation,
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bounds: bounds * transformation,
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rotation,
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rotation,
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opacity,
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};
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};
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self.images.push(svg);
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self.images.push(svg);
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@ -378,6 +378,7 @@ impl core::image::Renderer for Renderer {
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filter_method: core::image::FilterMethod,
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filter_method: core::image::FilterMethod,
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bounds: Rectangle,
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bounds: Rectangle,
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rotation: core::Radians,
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rotation: core::Radians,
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opacity: f32,
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) {
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) {
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let (layer, transformation) = self.layers.current_mut();
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let (layer, transformation) = self.layers.current_mut();
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layer.draw_image(
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layer.draw_image(
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@ -386,6 +387,7 @@ impl core::image::Renderer for Renderer {
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bounds,
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bounds,
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transformation,
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transformation,
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rotation,
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rotation,
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opacity,
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);
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);
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}
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}
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}
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}
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@ -405,9 +407,17 @@ impl core::svg::Renderer for Renderer {
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color: Option<Color>,
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color: Option<Color>,
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bounds: Rectangle,
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bounds: Rectangle,
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rotation: core::Radians,
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rotation: core::Radians,
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opacity: f32,
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) {
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) {
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let (layer, transformation) = self.layers.current_mut();
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let (layer, transformation) = self.layers.current_mut();
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layer.draw_svg(handle, color, bounds, transformation, rotation);
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layer.draw_svg(
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handle,
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color,
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bounds,
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transformation,
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rotation,
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opacity,
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);
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}
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}
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}
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}
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@ -31,6 +31,7 @@ impl Pipeline {
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handle: &raster::Handle,
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handle: &raster::Handle,
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filter_method: raster::FilterMethod,
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filter_method: raster::FilterMethod,
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bounds: Rectangle,
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bounds: Rectangle,
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opacity: f32,
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pixels: &mut tiny_skia::PixmapMut<'_>,
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pixels: &mut tiny_skia::PixmapMut<'_>,
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transform: tiny_skia::Transform,
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transform: tiny_skia::Transform,
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clip_mask: Option<&tiny_skia::Mask>,
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clip_mask: Option<&tiny_skia::Mask>,
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@ -56,6 +57,7 @@ impl Pipeline {
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image,
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image,
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&tiny_skia::PixmapPaint {
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&tiny_skia::PixmapPaint {
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quality,
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quality,
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opacity,
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..Default::default()
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..Default::default()
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},
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},
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transform,
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transform,
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@ -34,6 +34,7 @@ impl Pipeline {
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handle: &Handle,
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handle: &Handle,
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color: Option<Color>,
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color: Option<Color>,
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bounds: Rectangle,
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bounds: Rectangle,
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opacity: f32,
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pixels: &mut tiny_skia::PixmapMut<'_>,
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pixels: &mut tiny_skia::PixmapMut<'_>,
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transform: Transform,
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transform: Transform,
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clip_mask: Option<&tiny_skia::Mask>,
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clip_mask: Option<&tiny_skia::Mask>,
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@ -47,7 +48,10 @@ impl Pipeline {
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bounds.x as i32,
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bounds.x as i32,
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bounds.y as i32,
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bounds.y as i32,
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image,
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image,
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&tiny_skia::PixmapPaint::default(),
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&tiny_skia::PixmapPaint {
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opacity,
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..tiny_skia::PixmapPaint::default()
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},
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transform,
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transform,
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clip_mask,
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clip_mask,
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);
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);
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@ -137,16 +137,18 @@ impl Pipeline {
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0 => Float32x2,
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0 => Float32x2,
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// Center
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// Center
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1 => Float32x2,
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1 => Float32x2,
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// Image size
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// Scale
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2 => Float32x2,
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2 => Float32x2,
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// Rotation
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// Rotation
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3 => Float32,
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3 => Float32,
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// Opacity
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4 => Float32,
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// Atlas position
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// Atlas position
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4 => Float32x2,
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// Atlas scale
|
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5 => Float32x2,
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5 => Float32x2,
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// Atlas scale
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6 => Float32x2,
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// Layer
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// Layer
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6 => Sint32,
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7 => Sint32,
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),
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),
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}],
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}],
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},
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},
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|
|
@ -229,6 +231,7 @@ impl Pipeline {
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filter_method,
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filter_method,
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bounds,
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bounds,
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rotation,
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rotation,
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opacity,
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} => {
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} => {
|
||||||
if let Some(atlas_entry) =
|
if let Some(atlas_entry) =
|
||||||
cache.upload_raster(device, encoder, handle)
|
cache.upload_raster(device, encoder, handle)
|
||||||
|
|
@ -237,6 +240,7 @@ impl Pipeline {
|
||||||
[bounds.x, bounds.y],
|
[bounds.x, bounds.y],
|
||||||
[bounds.width, bounds.height],
|
[bounds.width, bounds.height],
|
||||||
f32::from(*rotation),
|
f32::from(*rotation),
|
||||||
|
*opacity,
|
||||||
atlas_entry,
|
atlas_entry,
|
||||||
match filter_method {
|
match filter_method {
|
||||||
crate::core::image::FilterMethod::Nearest => {
|
crate::core::image::FilterMethod::Nearest => {
|
||||||
|
|
@ -258,6 +262,7 @@ impl Pipeline {
|
||||||
color,
|
color,
|
||||||
bounds,
|
bounds,
|
||||||
rotation,
|
rotation,
|
||||||
|
opacity,
|
||||||
} => {
|
} => {
|
||||||
let size = [bounds.width, bounds.height];
|
let size = [bounds.width, bounds.height];
|
||||||
|
|
||||||
|
|
@ -268,6 +273,7 @@ impl Pipeline {
|
||||||
[bounds.x, bounds.y],
|
[bounds.x, bounds.y],
|
||||||
size,
|
size,
|
||||||
f32::from(*rotation),
|
f32::from(*rotation),
|
||||||
|
*opacity,
|
||||||
atlas_entry,
|
atlas_entry,
|
||||||
nearest_instances,
|
nearest_instances,
|
||||||
);
|
);
|
||||||
|
|
@ -498,6 +504,7 @@ struct Instance {
|
||||||
_center: [f32; 2],
|
_center: [f32; 2],
|
||||||
_size: [f32; 2],
|
_size: [f32; 2],
|
||||||
_rotation: f32,
|
_rotation: f32,
|
||||||
|
_opacity: f32,
|
||||||
_position_in_atlas: [f32; 2],
|
_position_in_atlas: [f32; 2],
|
||||||
_size_in_atlas: [f32; 2],
|
_size_in_atlas: [f32; 2],
|
||||||
_layer: u32,
|
_layer: u32,
|
||||||
|
|
@ -517,6 +524,7 @@ fn add_instances(
|
||||||
image_position: [f32; 2],
|
image_position: [f32; 2],
|
||||||
image_size: [f32; 2],
|
image_size: [f32; 2],
|
||||||
rotation: f32,
|
rotation: f32,
|
||||||
|
opacity: f32,
|
||||||
entry: &atlas::Entry,
|
entry: &atlas::Entry,
|
||||||
instances: &mut Vec<Instance>,
|
instances: &mut Vec<Instance>,
|
||||||
) {
|
) {
|
||||||
|
|
@ -532,6 +540,7 @@ fn add_instances(
|
||||||
center,
|
center,
|
||||||
image_size,
|
image_size,
|
||||||
rotation,
|
rotation,
|
||||||
|
opacity,
|
||||||
allocation,
|
allocation,
|
||||||
instances,
|
instances,
|
||||||
);
|
);
|
||||||
|
|
@ -561,7 +570,8 @@ fn add_instances(
|
||||||
];
|
];
|
||||||
|
|
||||||
add_instance(
|
add_instance(
|
||||||
position, center, size, rotation, allocation, instances,
|
position, center, size, rotation, opacity, allocation,
|
||||||
|
instances,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -574,6 +584,7 @@ fn add_instance(
|
||||||
center: [f32; 2],
|
center: [f32; 2],
|
||||||
size: [f32; 2],
|
size: [f32; 2],
|
||||||
rotation: f32,
|
rotation: f32,
|
||||||
|
opacity: f32,
|
||||||
allocation: &atlas::Allocation,
|
allocation: &atlas::Allocation,
|
||||||
instances: &mut Vec<Instance>,
|
instances: &mut Vec<Instance>,
|
||||||
) {
|
) {
|
||||||
|
|
@ -586,6 +597,7 @@ fn add_instance(
|
||||||
_center: center,
|
_center: center,
|
||||||
_size: size,
|
_size: size,
|
||||||
_rotation: rotation,
|
_rotation: rotation,
|
||||||
|
_opacity: opacity,
|
||||||
_position_in_atlas: [
|
_position_in_atlas: [
|
||||||
(x as f32 + 0.5) / atlas::SIZE as f32,
|
(x as f32 + 0.5) / atlas::SIZE as f32,
|
||||||
(y as f32 + 0.5) / atlas::SIZE as f32,
|
(y as f32 + 0.5) / atlas::SIZE as f32,
|
||||||
|
|
|
||||||
|
|
@ -119,12 +119,14 @@ impl Layer {
|
||||||
bounds: Rectangle,
|
bounds: Rectangle,
|
||||||
transformation: Transformation,
|
transformation: Transformation,
|
||||||
rotation: Radians,
|
rotation: Radians,
|
||||||
|
opacity: f32,
|
||||||
) {
|
) {
|
||||||
let image = Image::Raster {
|
let image = Image::Raster {
|
||||||
handle,
|
handle,
|
||||||
filter_method,
|
filter_method,
|
||||||
bounds: bounds * transformation,
|
bounds: bounds * transformation,
|
||||||
rotation,
|
rotation,
|
||||||
|
opacity,
|
||||||
};
|
};
|
||||||
|
|
||||||
self.images.push(image);
|
self.images.push(image);
|
||||||
|
|
@ -137,12 +139,14 @@ impl Layer {
|
||||||
bounds: Rectangle,
|
bounds: Rectangle,
|
||||||
transformation: Transformation,
|
transformation: Transformation,
|
||||||
rotation: Radians,
|
rotation: Radians,
|
||||||
|
opacity: f32,
|
||||||
) {
|
) {
|
||||||
let svg = Image::Vector {
|
let svg = Image::Vector {
|
||||||
handle,
|
handle,
|
||||||
color,
|
color,
|
||||||
bounds: bounds * transformation,
|
bounds: bounds * transformation,
|
||||||
rotation,
|
rotation,
|
||||||
|
opacity,
|
||||||
};
|
};
|
||||||
|
|
||||||
self.images.push(svg);
|
self.images.push(svg);
|
||||||
|
|
|
||||||
|
|
@ -518,6 +518,7 @@ impl core::image::Renderer for Renderer {
|
||||||
filter_method: core::image::FilterMethod,
|
filter_method: core::image::FilterMethod,
|
||||||
bounds: Rectangle,
|
bounds: Rectangle,
|
||||||
rotation: core::Radians,
|
rotation: core::Radians,
|
||||||
|
opacity: f32,
|
||||||
) {
|
) {
|
||||||
let (layer, transformation) = self.layers.current_mut();
|
let (layer, transformation) = self.layers.current_mut();
|
||||||
layer.draw_image(
|
layer.draw_image(
|
||||||
|
|
@ -526,6 +527,7 @@ impl core::image::Renderer for Renderer {
|
||||||
bounds,
|
bounds,
|
||||||
transformation,
|
transformation,
|
||||||
rotation,
|
rotation,
|
||||||
|
opacity,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
@ -542,9 +544,17 @@ impl core::svg::Renderer for Renderer {
|
||||||
color_filter: Option<Color>,
|
color_filter: Option<Color>,
|
||||||
bounds: Rectangle,
|
bounds: Rectangle,
|
||||||
rotation: core::Radians,
|
rotation: core::Radians,
|
||||||
|
opacity: f32,
|
||||||
) {
|
) {
|
||||||
let (layer, transformation) = self.layers.current_mut();
|
let (layer, transformation) = self.layers.current_mut();
|
||||||
layer.draw_svg(handle, color_filter, bounds, transformation, rotation);
|
layer.draw_svg(
|
||||||
|
handle,
|
||||||
|
color_filter,
|
||||||
|
bounds,
|
||||||
|
transformation,
|
||||||
|
rotation,
|
||||||
|
opacity,
|
||||||
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -12,15 +12,17 @@ struct VertexInput {
|
||||||
@location(1) center: vec2<f32>,
|
@location(1) center: vec2<f32>,
|
||||||
@location(2) scale: vec2<f32>,
|
@location(2) scale: vec2<f32>,
|
||||||
@location(3) rotation: f32,
|
@location(3) rotation: f32,
|
||||||
@location(4) atlas_pos: vec2<f32>,
|
@location(4) opacity: f32,
|
||||||
@location(5) atlas_scale: vec2<f32>,
|
@location(5) atlas_pos: vec2<f32>,
|
||||||
@location(6) layer: i32,
|
@location(6) atlas_scale: vec2<f32>,
|
||||||
|
@location(7) layer: i32,
|
||||||
}
|
}
|
||||||
|
|
||||||
struct VertexOutput {
|
struct VertexOutput {
|
||||||
@builtin(position) position: vec4<f32>,
|
@builtin(position) position: vec4<f32>,
|
||||||
@location(0) uv: vec2<f32>,
|
@location(0) uv: vec2<f32>,
|
||||||
@location(1) layer: f32, // this should be an i32, but naga currently reads that as requiring interpolation.
|
@location(1) layer: f32, // this should be an i32, but naga currently reads that as requiring interpolation.
|
||||||
|
@location(2) opacity: f32,
|
||||||
}
|
}
|
||||||
|
|
||||||
@vertex
|
@vertex
|
||||||
|
|
@ -33,6 +35,7 @@ fn vs_main(input: VertexInput) -> VertexOutput {
|
||||||
// Map the vertex position to the atlas texture.
|
// Map the vertex position to the atlas texture.
|
||||||
out.uv = vec2<f32>(v_pos * input.atlas_scale + input.atlas_pos);
|
out.uv = vec2<f32>(v_pos * input.atlas_scale + input.atlas_pos);
|
||||||
out.layer = f32(input.layer);
|
out.layer = f32(input.layer);
|
||||||
|
out.opacity = input.opacity;
|
||||||
|
|
||||||
// Calculate the vertex position and move the center to the origin
|
// Calculate the vertex position and move the center to the origin
|
||||||
v_pos = input.pos + v_pos * input.scale - input.center;
|
v_pos = input.pos + v_pos * input.scale - input.center;
|
||||||
|
|
@ -56,5 +59,5 @@ fn vs_main(input: VertexInput) -> VertexOutput {
|
||||||
@fragment
|
@fragment
|
||||||
fn fs_main(input: VertexOutput) -> @location(0) vec4<f32> {
|
fn fs_main(input: VertexOutput) -> @location(0) vec4<f32> {
|
||||||
// Sample the texture at the given UV coordinate and layer.
|
// Sample the texture at the given UV coordinate and layer.
|
||||||
return textureSample(u_texture, u_sampler, input.uv, i32(input.layer));
|
return textureSample(u_texture, u_sampler, input.uv, i32(input.layer)) * vec4<f32>(1.0, 1.0, 1.0, input.opacity);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -38,6 +38,7 @@ pub struct Image<Handle> {
|
||||||
content_fit: ContentFit,
|
content_fit: ContentFit,
|
||||||
filter_method: FilterMethod,
|
filter_method: FilterMethod,
|
||||||
rotation: Rotation,
|
rotation: Rotation,
|
||||||
|
opacity: f32,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<Handle> Image<Handle> {
|
impl<Handle> Image<Handle> {
|
||||||
|
|
@ -50,6 +51,7 @@ impl<Handle> Image<Handle> {
|
||||||
content_fit: ContentFit::default(),
|
content_fit: ContentFit::default(),
|
||||||
filter_method: FilterMethod::default(),
|
filter_method: FilterMethod::default(),
|
||||||
rotation: Rotation::default(),
|
rotation: Rotation::default(),
|
||||||
|
opacity: 1.0,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -84,6 +86,15 @@ impl<Handle> Image<Handle> {
|
||||||
self.rotation = rotation.into();
|
self.rotation = rotation.into();
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Sets the opacity of the [`Image`].
|
||||||
|
///
|
||||||
|
/// It should be in the [0.0, 1.0] range—`0.0` meaning completely transparent,
|
||||||
|
/// and `1.0` meaning completely opaque.
|
||||||
|
pub fn opacity(mut self, opacity: impl Into<f32>) -> Self {
|
||||||
|
self.opacity = opacity.into();
|
||||||
|
self
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Computes the layout of an [`Image`].
|
/// Computes the layout of an [`Image`].
|
||||||
|
|
@ -136,6 +147,7 @@ pub fn draw<Renderer, Handle>(
|
||||||
content_fit: ContentFit,
|
content_fit: ContentFit,
|
||||||
filter_method: FilterMethod,
|
filter_method: FilterMethod,
|
||||||
rotation: Rotation,
|
rotation: Rotation,
|
||||||
|
opacity: f32,
|
||||||
) where
|
) where
|
||||||
Renderer: image::Renderer<Handle = Handle>,
|
Renderer: image::Renderer<Handle = Handle>,
|
||||||
Handle: Clone,
|
Handle: Clone,
|
||||||
|
|
@ -173,6 +185,7 @@ pub fn draw<Renderer, Handle>(
|
||||||
filter_method,
|
filter_method,
|
||||||
drawing_bounds,
|
drawing_bounds,
|
||||||
rotation.radians(),
|
rotation.radians(),
|
||||||
|
opacity,
|
||||||
);
|
);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
@ -231,6 +244,7 @@ where
|
||||||
self.content_fit,
|
self.content_fit,
|
||||||
self.filter_method,
|
self.filter_method,
|
||||||
self.rotation,
|
self.rotation,
|
||||||
|
self.opacity,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -342,6 +342,7 @@ where
|
||||||
..Rectangle::with_size(image_size)
|
..Rectangle::with_size(image_size)
|
||||||
},
|
},
|
||||||
Radians(0.0),
|
Radians(0.0),
|
||||||
|
1.0,
|
||||||
);
|
);
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
|
|
||||||
|
|
@ -30,6 +30,7 @@ where
|
||||||
content_fit: ContentFit,
|
content_fit: ContentFit,
|
||||||
class: Theme::Class<'a>,
|
class: Theme::Class<'a>,
|
||||||
rotation: Rotation,
|
rotation: Rotation,
|
||||||
|
opacity: f32,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a, Theme> Svg<'a, Theme>
|
impl<'a, Theme> Svg<'a, Theme>
|
||||||
|
|
@ -45,6 +46,7 @@ where
|
||||||
content_fit: ContentFit::Contain,
|
content_fit: ContentFit::Contain,
|
||||||
class: Theme::default(),
|
class: Theme::default(),
|
||||||
rotation: Rotation::default(),
|
rotation: Rotation::default(),
|
||||||
|
opacity: 1.0,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -103,6 +105,15 @@ where
|
||||||
self.rotation = rotation.into();
|
self.rotation = rotation.into();
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// Sets the opacity of the [`Svg`].
|
||||||
|
///
|
||||||
|
/// It should be in the [0.0, 1.0] range—`0.0` meaning completely transparent,
|
||||||
|
/// and `1.0` meaning completely opaque.
|
||||||
|
pub fn opacity(mut self, opacity: impl Into<f32>) -> Self {
|
||||||
|
self.opacity = opacity.into();
|
||||||
|
self
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer>
|
impl<'a, Message, Theme, Renderer> Widget<Message, Theme, Renderer>
|
||||||
|
|
@ -204,6 +215,7 @@ where
|
||||||
style.color,
|
style.color,
|
||||||
drawing_bounds,
|
drawing_bounds,
|
||||||
self.rotation.radians(),
|
self.rotation.radians(),
|
||||||
|
self.opacity,
|
||||||
);
|
);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue