Commit graph

10 commits

Author SHA1 Message Date
Héctor Ramón Jiménez
bbc8f837d7 Merge branch 'master' into feature/custom-styling 2020-01-05 22:03:32 +01:00
Héctor Ramón Jiménez
5ca98b113e Rename Geometry2D to Mesh2D and move it to iced_wgpu 2020-01-02 19:25:00 +01:00
Artur Sapek
0d620b7701 Implement Geometry2D primitive 2020-01-01 22:45:29 -07:00
Héctor Ramón Jiménez
9ab7c47dc7 Add border_width and border_color to Quad 2019-12-31 21:38:52 +01:00
Héctor Ramón Jiménez
5ff05b7f02 Apply HiDPI scaling to quads
The anti-aliasing strategy is pretty naive, but we will manage for now.
2019-11-05 20:40:17 +01:00
Héctor Ramón Jiménez
38b6c84e77 Implement basic image rendering in iced_wgpu 2019-10-23 01:21:23 +02:00
Héctor Ramón Jiménez
afacb35f9b Draw sliders in iced_wgpu 2019-10-12 05:07:00 +02:00
Héctor Ramón Jiménez
10e10e5e06 Make iced_core::Button customizable
Now it supports:
  - Any kind of content
  - Custom border radius
  - Custom background
2019-10-08 03:13:41 +02:00
Héctor Ramón Jiménez
a0234d5bce Draft fragment shader for rounded rectangles 2019-10-08 00:14:11 +02:00
Héctor Ramón Jiménez
c9510db551 Render colored quads 2019-10-07 03:56:16 +02:00