Héctor Ramón Jiménez
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bbc8f837d7
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Merge branch 'master' into feature/custom-styling
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2020-01-05 22:03:32 +01:00 |
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Héctor Ramón Jiménez
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5ca98b113e
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Rename Geometry2D to Mesh2D and move it to iced_wgpu
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2020-01-02 19:25:00 +01:00 |
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Artur Sapek
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0d620b7701
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Implement Geometry2D primitive
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2020-01-01 22:45:29 -07:00 |
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Héctor Ramón Jiménez
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9ab7c47dc7
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Add border_width and border_color to Quad
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2019-12-31 21:38:52 +01:00 |
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Héctor Ramón Jiménez
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5ff05b7f02
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Apply HiDPI scaling to quads
The anti-aliasing strategy is pretty naive, but we will manage for now.
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2019-11-05 20:40:17 +01:00 |
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Héctor Ramón Jiménez
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38b6c84e77
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Implement basic image rendering in iced_wgpu
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2019-10-23 01:21:23 +02:00 |
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Héctor Ramón Jiménez
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afacb35f9b
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Draw sliders in iced_wgpu
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2019-10-12 05:07:00 +02:00 |
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Héctor Ramón Jiménez
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10e10e5e06
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Make iced_core::Button customizable
Now it supports:
- Any kind of content
- Custom border radius
- Custom background
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2019-10-08 03:13:41 +02:00 |
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Héctor Ramón Jiménez
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a0234d5bce
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Draft fragment shader for rounded rectangles
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2019-10-08 00:14:11 +02:00 |
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Héctor Ramón Jiménez
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c9510db551
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Render colored quads
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2019-10-07 03:56:16 +02:00 |
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