Poly
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18753b77fc
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wgpu: Update to 0.10
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2021-08-19 03:06:38 +02:00 |
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Poly
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a53e7559fe
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Use vertex_attr_array macro
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2021-06-22 11:23:11 +02:00 |
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Dispersia
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a70715ad9e
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run format
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2021-05-19 22:07:27 -07:00 |
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Dispersia
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b40c441646
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Add padding to quad to fix alignment issue
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2021-05-19 21:04:47 -07:00 |
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Dispersia
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d91422e345
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temporary up
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2021-05-19 08:09:03 -07:00 |
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Héctor Ramón
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cf6af4c256
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Use latest wgpu releases instead of patched sources
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2021-05-19 17:18:43 +07:00 |
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Dispersia
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9a2c78c405
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Upgrade wgpu
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2021-04-11 18:55:57 -07:00 |
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Héctor Ramón Jiménez
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7eefad34fc
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List color_blend first in wgpu::quad
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2021-02-06 15:55:03 +01:00 |
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Poly
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bd6b8304bd
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Fix ScissorRect
- Breaks `TODO: Address anti-aliasing adjustments properly`
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2021-02-03 21:51:11 +01:00 |
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Poly
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2d76c7165c
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[wgpu 0.7] Update quad.rs
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2021-02-03 19:21:02 +01:00 |
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Héctor Ramón Jiménez
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9d4f664c94
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Update bytemuck and remove zerocopy in iced_wgpu
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2020-11-10 20:06:24 +01:00 |
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Héctor Ramón Jiménez
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44118263b5
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Add labels to iced_wgpu internals
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2020-08-31 14:41:41 +02:00 |
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Héctor Ramón Jiménez
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3eb63762c7
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Remove unnecessary create_buffer_init for uniforms
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2020-08-27 19:28:03 +02:00 |
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Héctor Ramón Jiménez
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b689778ed9
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Remove redundant depth bias fields in iced_wgpu
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2020-08-27 19:15:05 +02:00 |
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Héctor Ramón Jiménez
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67d90e3946
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Update wgpu to 0.6 in iced_wgpu
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2020-08-27 13:03:42 +02:00 |
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Héctor Ramón Jiménez
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720e7756f2
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Move Layer to iced_graphics
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2020-05-19 23:19:39 +02:00 |
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Lain-dono
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b23945c78a
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Change &mut wgpu::Device to &wgpu::Device (#299)
* Change `&mut wgpu::Device` to `&wgpu::Device`
* Fix for rustfmt
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2020-04-16 08:06:05 +02:00 |
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Héctor Ramón Jiménez
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d807ef367e
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Update wgpu to 0.5 in iced_wgpu 🎉
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2020-04-07 05:48:21 +02:00 |
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Héctor Ramón Jiménez
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be14aca075
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Make output format of iced_wgpu configurable
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2020-02-24 20:08:40 +01:00 |
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Héctor Ramón Jiménez
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9ab7c47dc7
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Add border_width and border_color to Quad
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2019-12-31 21:38:52 +01:00 |
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Héctor Ramón Jiménez
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67570a0a1d
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Add repr(C) to GPU types
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2019-12-01 19:03:05 +01:00 |
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Héctor Ramón Jiménez
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6a0e442ad6
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Write docs for iced_wgpu
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2019-11-22 22:14:24 +01:00 |
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Héctor Ramón Jiménez
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5ff05b7f02
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Apply HiDPI scaling to quads
The anti-aliasing strategy is pretty naive, but we will manage for now.
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2019-11-05 20:40:17 +01:00 |
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Héctor Ramón Jiménez
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298c42ac5f
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Replace nalgebra with glam
`glam` compiles much faster and leverages SIMD nicely.
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2019-10-31 01:41:04 +01:00 |
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Héctor Ramón Jiménez
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21eb2f692c
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Implement clipping for quads
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2019-10-27 03:10:49 +01:00 |
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Héctor Ramón Jiménez
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10e10e5e06
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Make iced_core::Button customizable
Now it supports:
- Any kind of content
- Custom border radius
- Custom background
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2019-10-08 03:13:41 +02:00 |
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Héctor Ramón Jiménez
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c9510db551
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Render colored quads
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2019-10-07 03:56:16 +02:00 |
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