Héctor Ramón Jiménez
ffbe59f812
Zoom to cursor in game_of_life example
2020-05-01 05:42:07 +02:00
Héctor Ramón Jiménez
0a5f1bb676
Improve zooming logic in game_of_life
2020-05-01 05:21:27 +02:00
Héctor Ramón Jiménez
c23995ecb4
Increase speed limit to 200 in game_of_life
2020-05-01 05:13:22 +02:00
Héctor Ramón Jiménez
f9227546ca
Use fill_rectangle for cursor in game_of_life
2020-05-01 04:41:04 +02:00
Héctor Ramón Jiménez
404122e0b1
Implement zooming for game_of_life example
2020-05-01 04:35:59 +02:00
Héctor Ramón Jiménez
377ead93d6
Improve tick performance in game_of_life
2020-05-01 01:24:31 +02:00
Héctor Ramón Jiménez
a6db1e1fb3
Introduce Life type in game_of_life
2020-05-01 01:08:39 +02:00
Héctor Ramón Jiménez
71323c51bb
Simplify Interaction handling in game_of_life
2020-05-01 00:54:43 +02:00
Héctor Ramón Jiménez
ee97887409
Introduce Cell type in game_of_life
2020-05-01 00:50:40 +02:00
Héctor Ramón Jiménez
005ad6215a
Update README of game_of_life example
2020-04-30 08:59:47 +02:00
Héctor Ramón Jiménez
98bc8cf2a7
Rename MouseCursor to mouse::Interaction
2020-04-30 08:16:38 +02:00
Héctor Ramón Jiménez
e2076612cb
Implement time::every in iced_futures
2020-04-30 05:37:44 +02:00
Héctor Ramón Jiménez
e55cd9652e
Split Input mouse event by ButtonState
2020-04-30 04:53:15 +02:00
Héctor Ramón Jiménez
af95d3972e
Implement camera panning in game_of_life example
2020-04-30 04:12:13 +02:00
Héctor Ramón Jiménez
611d9e399c
Clarify tick logic in game_of_life
2020-04-29 23:55:15 +02:00
Héctor Ramón Jiménez
5e014a70e8
Use sparse grid representation in game_of_life
2020-04-29 23:50:15 +02:00
Héctor Ramón Jiménez
5d12e194f4
Rename Cursor::*_position methods in canvas
2020-04-29 20:58:59 +02:00
Héctor Ramón Jiménez
70f86f998b
Add game_of_life example
...
RIP John Conway
2020-04-29 08:25:42 +02:00
Héctor Ramón Jiménez
dc51080328
Introduce Cursor type in canvas
2020-04-29 04:25:49 +02:00
Héctor Ramón Jiménez
5586034d66
Display crosshair cursor in bezier_tool example
2020-04-29 03:23:27 +02:00
Héctor Ramón Jiménez
59403b6ca8
Remove OutOfBounds variant from MouseCursor
2020-04-29 03:11:15 +02:00
Héctor Ramón Jiménez
2539042b71
Remove Drawable and rename State to Program
2020-04-28 06:24:12 +02:00
Héctor Ramón Jiménez
7f1e7aea07
Remove unnecessary Container in bezier_tool
2020-04-28 04:41:25 +02:00
Héctor Ramón Jiménez
e65585ae17
Clip and cull Mesh2D primitives in iced_wgpu
2020-04-28 04:41:09 +02:00
Héctor Ramón Jiménez
fd1ceac363
Port bezier_tool example to use Canvas
2020-04-28 03:57:33 +02:00
Héctor Ramón Jiménez
e4eb0553de
Allow canvas::State to produce messages
2020-04-28 03:52:12 +02:00
Héctor Ramón Jiménez
59b1e90661
Introduce Translate primitive in iced_wgpu
2020-04-28 03:52:10 +02:00
Héctor Ramón Jiménez
dc97d6f33e
Remove interaction from solar_system example
2020-04-28 01:10:59 +02:00
Clark Moody
430f78a693
Abstract into ColorPicker and ColorSpace trait
...
Each color type implements ColorSpace to define its own representation
and update methods.
View sliders are implemented on the ColorPicker struct.
2020-04-27 16:25:13 -05:00
Clark Moody
3e71eaee37
Use Path::rectangle and Size for drawing swatches
2020-04-24 15:40:28 -05:00
Clark Moody
758a444d7f
Replace text input fields for simple text
2020-04-24 15:31:12 -05:00
Clark Moody
27fadad324
Do not re-export Palette from iced_core
2020-04-24 15:20:00 -05:00
Clark Moody
4b90241ea1
Hex label text alignment
2020-04-24 15:13:22 -05:00
Clark Moody
39fd8ad9e9
TextInput fields with color encodings. Draw shades.
2020-04-24 15:13:22 -05:00
Clark Moody
b1328f193c
More theme colors and gradient of lightness
2020-04-24 15:13:22 -05:00
Clark Moody
6b18e78e53
Use canvas to draw color palette for example
2020-04-24 15:13:22 -05:00
Clark Moody
664a63a4b8
Add example program: color palette
...
Sliders for many color spaces update as any other sliders are moved
around. Color is space is clamped to sRGB, so Lab and Lch color spaces
cannot be fully expressed.
TODO:
- Real-time manipulation of base color to create a color scheme.
- Show slider value under each slider
- Show output values in text boxes for each color space
2020-04-24 15:13:22 -05:00
Héctor Ramón Jiménez
592cc68506
Remove Layer trait and simplify Canvas
2020-04-19 21:55:23 +02:00
Héctor Ramón Jiménez
bb424e54c5
Add interactivity to solar_system example
2020-04-19 18:48:30 +02:00
Héctor Ramón Jiménez
0b5028b1ab
Draft Program interactivity for Canvas
2020-04-19 14:39:30 +02:00
Héctor Ramón
99e020c7b5
Merge pull request #269 from hecrj/update-wgpu
...
Update `wgpu` to `0.5` in `iced_wgpu`
2020-04-16 04:59:56 +02:00
Héctor Ramón Jiménez
6d7f2b30cc
Simplify drawing logic in clock example
2020-04-14 07:19:50 +02:00
Héctor Ramón Jiménez
46cd0891d2
Implement canvas::Path::circle helper method
2020-04-14 06:54:12 +02:00
Héctor Ramón Jiménez
c545af3577
Implement canvas::Path::rectangle helper method
2020-04-14 06:49:15 +02:00
Héctor Ramón Jiménez
81096ef454
Implement From<Color> for canvas::Fill
2020-04-14 06:38:06 +02:00
Héctor Ramón Jiménez
47d44af348
Fix bezier_tool placeholder text alignment
2020-04-10 02:49:04 +02:00
Héctor Ramón
d51b501d2f
Merge pull request #267 from robjtede/improve/canvas-cache-default
...
impl default for canvas cache
2020-04-09 00:34:37 +02:00
Rob Ede
6e7769b65d
impl default for canvas cache
2020-04-08 23:07:42 +01:00
Héctor Ramón Jiménez
d807ef367e
Update wgpu to 0.5 in iced_wgpu 🎉
2020-04-07 05:48:21 +02:00
Héctor Ramón Jiménez
3c47e3e229
Simplify Language conversion in tour
2020-04-06 20:12:16 +02:00