Commit graph

1055 commits

Author SHA1 Message Date
Héctor Ramón Jiménez
980ac6c2a4 Add UNIT constant to Size 2020-05-01 04:30:54 +02:00
Héctor Ramón Jiménez
377ead93d6 Improve tick performance in game_of_life 2020-05-01 01:24:31 +02:00
Héctor Ramón Jiménez
a6db1e1fb3 Introduce Life type in game_of_life 2020-05-01 01:08:39 +02:00
Héctor Ramón Jiménez
71323c51bb Simplify Interaction handling in game_of_life 2020-05-01 00:54:43 +02:00
Héctor Ramón Jiménez
ee97887409 Introduce Cell type in game_of_life 2020-05-01 00:50:40 +02:00
Héctor Ramón Jiménez
005ad6215a Update README of game_of_life example 2020-04-30 08:59:47 +02:00
Héctor Ramón Jiménez
98bc8cf2a7 Rename MouseCursor to mouse::Interaction 2020-04-30 08:16:38 +02:00
Héctor Ramón Jiménez
d4c4198f72 Write documentation for the new canvas API 2020-04-30 07:38:46 +02:00
Héctor Ramón Jiménez
1501a93915 Disable time module on Wasm for now 2020-04-30 05:51:41 +02:00
Héctor Ramón Jiménez
e2076612cb Implement time::every in iced_futures 2020-04-30 05:37:44 +02:00
Héctor Ramón Jiménez
bb9ccc4f62 Remove inconsistent input module in iced_native 2020-04-30 05:04:45 +02:00
Héctor Ramón Jiménez
137664ca88 Move keyboard::Event to iced_core 2020-04-30 04:59:07 +02:00
Héctor Ramón Jiménez
d8b9e03481 Remove ButtonState 2020-04-30 04:54:49 +02:00
Héctor Ramón Jiménez
e55cd9652e Split Input mouse event by ButtonState 2020-04-30 04:53:15 +02:00
Héctor Ramón Jiménez
e139aae143 Split Input keyboard event by ButtonState 2020-04-30 04:34:29 +02:00
Héctor Ramón Jiménez
af95d3972e Implement camera panning in game_of_life example 2020-04-30 04:12:13 +02:00
Héctor Ramón Jiménez
611d9e399c Clarify tick logic in game_of_life 2020-04-29 23:55:15 +02:00
Héctor Ramón Jiménez
5e014a70e8 Use sparse grid representation in game_of_life 2020-04-29 23:50:15 +02:00
Héctor Ramón Jiménez
38c4dd5fdb Reduce initial size of triangle buffers in iced_wgpu 2020-04-29 23:49:37 +02:00
Héctor Ramón Jiménez
5d12e194f4 Rename Cursor::*_position methods in canvas 2020-04-29 20:58:59 +02:00
Héctor Ramón Jiménez
70f86f998b Add game_of_life example
RIP John Conway
2020-04-29 08:25:42 +02:00
Héctor Ramón Jiménez
afa0bca4fd Implement Rectangle::position 2020-04-29 08:25:27 +02:00
Héctor Ramón Jiménez
61c707fe04 Merge branch 'master' into feature/canvas-interaction 2020-04-29 07:34:14 +02:00
Héctor Ramón Jiménez
dc51080328 Introduce Cursor type in canvas 2020-04-29 04:25:49 +02:00
Héctor Ramón Jiménez
5586034d66 Display crosshair cursor in bezier_tool example 2020-04-29 03:23:27 +02:00
Héctor Ramón Jiménez
475a2779a7 Implement Rectangle::with_size 2020-04-29 03:23:08 +02:00
Héctor Ramón Jiménez
ec712c8032 Move MouseCursor to iced_core 2020-04-29 03:23:02 +02:00
Héctor Ramón Jiménez
52719c7076 Let a canvas::Program control the mouse cursor 2020-04-29 03:16:03 +02:00
Héctor Ramón Jiménez
0509710cc5 Add Crosshair variant to MouseCursor 2020-04-29 03:14:59 +02:00
Héctor Ramón Jiménez
59403b6ca8 Remove OutOfBounds variant from MouseCursor 2020-04-29 03:11:15 +02:00
Héctor Ramón Jiménez
85dc07c3b0 Expose Rectangle in iced_web 2020-04-28 06:31:00 +02:00
Héctor Ramón Jiménez
2539042b71 Remove Drawable and rename State to Program 2020-04-28 06:24:12 +02:00
Héctor Ramón Jiménez
7f1e7aea07 Remove unnecessary Container in bezier_tool 2020-04-28 04:41:25 +02:00
Héctor Ramón Jiménez
e65585ae17 Clip and cull Mesh2D primitives in iced_wgpu 2020-04-28 04:41:09 +02:00
Héctor Ramón Jiménez
69c60d372c Implement std::ops::Add<Vector> for Rectangle 2020-04-28 04:40:23 +02:00
Héctor Ramón Jiménez
5d5e60a5cc Implement Rectangle::new 2020-04-28 04:39:59 +02:00
Héctor Ramón Jiménez
fd1ceac363 Port bezier_tool example to use Canvas 2020-04-28 03:57:33 +02:00
Héctor Ramón Jiménez
e4eb0553de Allow canvas::State to produce messages 2020-04-28 03:52:12 +02:00
Héctor Ramón Jiménez
2ca73036ab Implement Drawable for slices of drawables 2020-04-28 03:52:12 +02:00
Héctor Ramón Jiménez
59b1e90661 Introduce Translate primitive in iced_wgpu 2020-04-28 03:52:10 +02:00
Héctor Ramón Jiménez
2381a9310c Ask for a Size in Frame::new 2020-04-28 03:16:18 +02:00
Héctor Ramón Jiménez
b0825ce38b Add convenient builder methods to canvas::Stroke 2020-04-28 03:14:05 +02:00
Héctor Ramón Jiménez
56dbd68326 Move reusable mouse types to iced_core 2020-04-28 03:11:01 +02:00
Héctor Ramón Jiménez
20d79a43cc Implement Default for Point 2020-04-28 03:06:35 +02:00
Héctor Ramón Jiménez
6c2e28d20e Implement std::ops::Sub<Point> for Point 2020-04-28 01:12:27 +02:00
Héctor Ramón Jiménez
dc97d6f33e Remove interaction from solar_system example 2020-04-28 01:10:59 +02:00
Héctor Ramón
e0aa89cee7
Merge pull request #324 from ethanpailes/document-image-format-guessing
document that img handle constructors guess fmt
2020-04-27 17:49:13 +02:00
Ethan Pailes
da2ab420ce document that img handle constructors guess fmt
This patch documents the fact that a couple of the image
handle constructors know how to guess the image format based
on the data that they are provided.

I had to dig through `iced` sources until I discovered that those
routines ultimately boil down to stuff like [image::load_from_memory][1]
from the `image` crate, so I thought I would save others the trouble
of doing the same reverse-engineering

[1]: https://docs.rs/image/0.23.4/image/fn.load_from_memory.html
2020-04-26 15:03:48 -04:00
Héctor Ramón Jiménez
3f4770fd28 Bump versions 🎉 2020-04-26 17:20:56 +02:00
Héctor Ramón Jiménez
e87f3acff4 Render meshes after quads in iced_wgpu 2020-04-26 17:09:03 +02:00