Alec Deason
af386fd0a3
Upgrade resvg to 0.34 and tiny_skia to 0.10
2023-07-12 08:59:07 +02:00
Héctor Ramón Jiménez
c528f2129e
Use proper gamma correction mode in image::Atlas::grow
2023-05-31 21:45:12 +02:00
Héctor Ramón Jiménez
f1b259a28f
Avoid gamma correction when web-colors is enabled for images
2023-05-31 21:42:39 +02:00
Héctor Ramón Jiménez
0ef5ab6c84
Remove dbg! leftovers in image::atlas
2023-05-11 20:19:37 +02:00
Héctor Ramón Jiménez
f02f0c01ea
Fix race condition when growing an image::Atlas
2023-05-11 20:18:36 +02:00
Héctor Ramón Jiménez
8e8808f0e1
Merge branch 'master' into advanced-text
2023-05-02 06:40:48 +02:00
Héctor Ramón Jiménez
9c63eb7df5
Update tiny-skia and resvg
2023-04-26 16:46:27 +02:00
David Huculak
cbb2ba38fa
remove unused import
2023-04-20 21:38:52 -04:00
David Huculak
8122904ca4
wgpu 0.16
2023-04-20 21:28:47 -04:00
Elham Aryanpur
d5453c62e9
Update wgpu to 0.15
2023-04-13 05:40:23 +02:00
Héctor Ramón Jiménez
c0431aedd3
Update wgpu and cosmic-text
2023-04-08 04:47:05 +02:00
Héctor Ramón Jiménez
3a26baa564
Remove image abstractions in iced_graphics
2023-03-07 03:47:49 +01:00
Héctor Ramón Jiménez
3a0d34c024
Create iced_widget subcrate and re-organize the whole codebase
2023-03-04 05:37:11 +01:00
Héctor Ramón Jiménez
363966ee9e
Refactor image::Pipeline into prepare and render architecture
2023-02-24 13:37:31 +01:00
Héctor Ramón Jiménez
438f97a6d0
Use RGBA texture for image and svg pipelines
2022-11-05 03:20:00 +01:00
Héctor Ramón Jiménez
8ce8d374b1
Refactor some image traits a bit
...
- Use `Size<u32>` were applicable.
- Rename `TextureStore` to `image::Storage`.
- Rename `TextureStoreEntry` to `image::storage::Entry`.
- Wire up `viewport_dimensions` to `iced_glow` for `Svg`.
2022-11-05 03:19:38 +01:00
Ian Douglas Scott
2c7c42ee93
Move image/svg handling into iced_graphics
...
The `TextureStore` trait is implemented by the atlas, and can also be
implemented in the glow renderer or in a software renderer.
The API here may be improved in the future, but API stability is
presumably not a huge issue since these types will only be used by
renderer backends.
2022-11-05 03:19:37 +01:00
Héctor Ramón Jiménez
2065a40f64
Fix clippy lints for all crates and features
...
... and check those in CI as well!
2022-07-09 18:43:05 +02:00
Héctor Ramón Jiménez
33a24b5821
Run cargo fmt
2022-07-09 17:07:40 +02:00
Poly
15f794b7a8
Address Clippy lints
2022-07-09 17:07:38 +02:00
Héctor Ramón Jiménez
adce9e0421
Update Rust edition to 2021 🎉
2022-02-09 17:57:44 +07:00
Héctor Ramón Jiménez
2cc7e0a449
Fix Operation::perform in image::raster
...
Flipping diagonally isn't the same as flipping each axis individually 😅
2021-09-30 16:51:42 +07:00
Héctor Ramón Jiménez
60070eef27
Remove absolute module path leftovers in image::raster
2021-09-30 16:20:04 +07:00
Héctor Ramón Jiménez
21d138aa28
Refactor Orientation into Operation in image::raster
2021-09-30 16:15:15 +07:00
Héctor Ramón Jiménez
86d6d53cfa
Remove unnecessary absolute module paths in image::raster
2021-09-30 14:35:10 +07:00
Héctor Ramón Jiménez
03fee3106f
Introduce Orientation enum in image::raster
2021-09-30 14:24:23 +07:00
Mateusz Czapliński
82e3e316dd
Honor Exif orientation in iced_wgpu::Image
2021-09-30 00:28:56 +02:00
Héctor Ramón Jiménez
73f2881568
Update resvg to 0.18 in iced_wgpu
2021-09-27 14:23:22 +07:00
Poly
18753b77fc
wgpu: Update to 0.10
2021-08-19 03:06:38 +02:00
aentity
665422e256
Use ceil on svg dimensions, fix svg memory usage
...
Calls ceil() on dimension bounds as this appears fix svg memory
unbounded usage because no longer cache miss.
The height and width return from resvg seem to always be ceiling
of float dimensions, so we try to match.
2021-07-21 02:26:53 -04:00
Aaron Housh
ae484429d3
Merge branch 'hecrj:master' into upgrade-wgpu
2021-05-19 07:14:26 -07:00
Zak
77a17cde83
This commit optimizes the function used to converg rgba pixels into bgra pixels.
2021-05-11 22:41:55 +01:00
Dispersia
9a2c78c405
Upgrade wgpu
2021-04-11 18:55:57 -07:00
Greg V
8f126c212b
Add image format options to reduce code bloat, fixes #376
2021-02-13 15:53:24 +01:00
Greg V
81f37123ad
Update resvg to 0.12
2020-12-19 01:24:40 +01:00
Héctor Ramón Jiménez
209056e1cd
Fix deprecation warnings from image
2020-11-20 10:29:11 +01:00
Héctor Ramón Jiménez
9d4f664c94
Update bytemuck and remove zerocopy in iced_wgpu
2020-11-10 20:06:24 +01:00
Héctor Ramón Jiménez
44118263b5
Add labels to iced_wgpu internals
2020-08-31 14:41:41 +02:00
Héctor Ramón Jiménez
bb5f034e08
Fix offset calculation in image::Atlas
2020-08-27 14:45:08 +02:00
Héctor Ramón Jiménez
ecbee66bd6
Fix layers initialization in image::Atlas
2020-08-27 14:44:51 +02:00
Héctor Ramón Jiménez
83e037829c
Update image pipeline in iced_wgpu
2020-08-27 13:41:00 +02:00
Héctor Ramón Jiménez
d807ef367e
Update wgpu to 0.5 in iced_wgpu 🎉
2020-04-07 05:48:21 +02:00
Héctor Ramón Jiménez
ae009158cc
Implement svg::Handle::from_memory
...
Useful if you already have your SVG data in memory.
2020-03-31 00:39:18 +02:00
Soham Chowdhury
1841015428
Add support for loading already-decoded image pixels
2020-02-29 07:32:42 +05:30
Héctor Ramón Jiménez
4e7159c22c
Stop creating image pipeline when unnecessary
2020-02-28 14:38:42 +01:00
Héctor Ramón Jiménez
bb397cc668
Move Debug implementation for vector::Svg
2020-02-26 20:49:40 +01:00
Héctor Ramón Jiménez
271725faa5
Derive Debug for raster::Memory
2020-02-26 20:47:27 +01:00
Héctor Ramón Jiménez
d06d06e050
Deallocate atlas entries and remove padding
2020-02-26 20:10:19 +01:00
Héctor Ramón Jiménez
48d70280eb
Fix multiple issues from the refactoring
...
- Update texture view on grow
- Fix atlas texture coordinates
- Fix fragmented uploads
2020-02-26 18:50:13 +01:00
Héctor Ramón Jiménez
c58d94f3fd
Avoid creating a vertex buffer every frame
2020-02-26 12:55:04 +01:00