Jim Eckerlein
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e197abe0aa
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Move vertex position function into own file
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2023-09-24 15:19:07 +02:00 |
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Jim Eckerlein
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bcc55e6036
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Reassign attribute locations
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2023-09-24 15:12:32 +02:00 |
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Jim Eckerlein
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3f467d1212
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Compute vertex position in shader
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2023-09-24 15:10:19 +02:00 |
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Héctor Ramón Jiménez
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10d0b257f9
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Use Oklab color interpolation only with color::GAMMA_CORRECTION
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2023-09-07 07:48:43 +02:00 |
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Bingus
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677f564f08
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Switched to packing using f16s to maintain acceptable precision.
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2023-06-07 11:18:26 -07:00 |
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Bingus
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ea7f2626b1
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Optimized gradient data packing.
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2023-06-06 16:46:20 -07:00 |
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Héctor Ramón Jiménez
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c319f5113b
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Move Pipeline struct definition after Layer in quad submodules
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2023-05-30 01:35:06 +02:00 |
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Héctor Ramón Jiménez
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ef547469fd
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Improve boundaries between quad submodules in iced_wgpu
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2023-05-30 01:33:50 +02:00 |
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Héctor Ramón Jiménez
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fe9da174ca
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Move layer::quad types to quad module
Not sure why I split these to begin with!
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2023-05-30 01:08:34 +02:00 |
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