Héctor Ramón Jiménez
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2065a40f64
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Fix clippy lints for all crates and features
... and check those in CI as well!
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2022-07-09 18:43:05 +02:00 |
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Poly
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15f794b7a8
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Address Clippy lints
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2022-07-09 17:07:38 +02:00 |
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Héctor Ramón Jiménez
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adce9e0421
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Update Rust edition to 2021 🎉
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2022-02-09 17:57:44 +07:00 |
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Héctor Ramón Jiménez
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2cc7e0a449
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Fix Operation::perform in image::raster
Flipping diagonally isn't the same as flipping each axis individually 😅
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2021-09-30 16:51:42 +07:00 |
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Héctor Ramón Jiménez
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60070eef27
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Remove absolute module path leftovers in image::raster
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2021-09-30 16:20:04 +07:00 |
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Héctor Ramón Jiménez
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21d138aa28
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Refactor Orientation into Operation in image::raster
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2021-09-30 16:15:15 +07:00 |
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Héctor Ramón Jiménez
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86d6d53cfa
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Remove unnecessary absolute module paths in image::raster
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2021-09-30 14:35:10 +07:00 |
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Héctor Ramón Jiménez
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03fee3106f
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Introduce Orientation enum in image::raster
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2021-09-30 14:24:23 +07:00 |
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Mateusz Czapliński
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82e3e316dd
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Honor Exif orientation in iced_wgpu::Image
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2021-09-30 00:28:56 +02:00 |
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Greg V
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8f126c212b
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Add image format options to reduce code bloat, fixes #376
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2021-02-13 15:53:24 +01:00 |
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Héctor Ramón Jiménez
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209056e1cd
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Fix deprecation warnings from image
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2020-11-20 10:29:11 +01:00 |
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Soham Chowdhury
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1841015428
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Add support for loading already-decoded image pixels
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2020-02-29 07:32:42 +05:30 |
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Héctor Ramón Jiménez
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4e7159c22c
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Stop creating image pipeline when unnecessary
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2020-02-28 14:38:42 +01:00 |
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Héctor Ramón Jiménez
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271725faa5
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Derive Debug for raster::Memory
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2020-02-26 20:47:27 +01:00 |
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Héctor Ramón Jiménez
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d06d06e050
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Deallocate atlas entries and remove padding
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2020-02-26 20:10:19 +01:00 |
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Héctor Ramón Jiménez
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48d70280eb
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Fix multiple issues from the refactoring
- Update texture view on grow
- Fix atlas texture coordinates
- Fix fragmented uploads
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2020-02-26 18:50:13 +01:00 |
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Héctor Ramón Jiménez
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c58d94f3fd
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Avoid creating a vertex buffer every frame
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2020-02-26 12:55:04 +01:00 |
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Héctor Ramón Jiménez
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59d45a5440
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Refactor texture atlas
- Split into multiple modules
- Rename some concepts
- Change API details
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2020-02-26 12:34:34 +01:00 |
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Malte Veerman
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4617da2818
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Implemented automatic deallocation of texture space for dropped allocations
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2020-02-25 13:27:03 +01:00 |
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Malte Veerman
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2f695ef980
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Updated shaders and removed debug_stub_derive dependency
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2020-02-25 13:27:03 +01:00 |
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Malte Veerman
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c0996923c6
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Batch image draw calls into one with multiple instances
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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3f38835105
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Implement allocating large images across multiple texture array layers.
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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2f77a6bf5a
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Use array of atlases instead of one growing indefinitely.
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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82e0675c07
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Some small debug changes
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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743637ebda
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Merged image and svg texture atlases into one owned by the image pipeline.
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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1bcfc9a5cc
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Implemented a texture atlas for images and svgs.
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2020-02-25 13:26:33 +01:00 |
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Héctor Ramón Jiménez
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09707f29fc
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Rerasterize SVGs when resized and refactor a bit
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2019-12-15 06:19:07 +01:00 |
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