162 lines
4.4 KiB
Rust
162 lines
4.4 KiB
Rust
//! Store internal widget state in a state tree to ensure continuity.
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use crate::Element;
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use std::any::{self, Any};
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/// A persistent state widget tree.
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///
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/// A [`Tree`] is normally associated with a specific widget in the widget tree.
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pub struct Tree {
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/// The tag of the [`Tree`].
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pub tag: Tag,
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/// The [`State`] of the [`Tree`].
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pub state: State,
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/// The children of the root widget of the [`Tree`].
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pub children: Vec<Tree>,
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}
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impl Tree {
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/// Creates an empty, stateless [`Tree`] with no children.
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pub fn empty() -> Self {
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Self {
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tag: Tag::stateless(),
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state: State::None,
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children: Vec::new(),
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}
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}
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/// Creates a new [`Tree`] for the provided [`Element`].
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pub fn new<Message, Renderer>(
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element: &Element<'_, Message, Renderer>,
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) -> Self {
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Self {
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tag: element.as_widget().tag(),
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state: element.as_widget().state(),
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children: element.as_widget().children(),
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}
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}
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/// Reconciliates the current tree with the provided [`Element`].
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///
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/// If the tag of the [`Element`] matches the tag of the [`Tree`], then the
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/// [`Element`] proceeds with the reconciliation (i.e. [`Widget::diff`] is called).
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///
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/// Otherwise, the whole [`Tree`] is recreated.
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///
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/// [`Widget::diff`]: crate::Widget::diff
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pub fn diff<Message, Renderer>(
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&mut self,
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new: &Element<'_, Message, Renderer>,
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) {
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if self.tag == new.as_widget().tag() {
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new.as_widget().diff(self)
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} else {
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*self = Self::new(new);
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}
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}
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/// Reconciliates the children of the tree with the provided list of [`Element`].
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pub fn diff_children<Message, Renderer>(
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&mut self,
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new_children: &[Element<'_, Message, Renderer>],
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) {
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self.diff_children_custom(new_children, Self::diff, Self::new)
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}
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/// Reconciliates the children of the tree with the provided list of [`Element`] using custom
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/// logic both for diffing and creating new widget state.
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pub fn diff_children_custom<T>(
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&mut self,
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new_children: &[T],
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diff: impl Fn(&mut Tree, &T),
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new_state: impl Fn(&T) -> Self,
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) {
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if self.children.len() > new_children.len() {
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self.children.truncate(new_children.len());
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}
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for (child_state, new) in
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self.children.iter_mut().zip(new_children.iter())
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{
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diff(child_state, new);
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}
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if self.children.len() < new_children.len() {
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self.children.extend(
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new_children[self.children.len()..].iter().map(new_state),
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);
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}
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}
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}
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/// The identifier of some widget state.
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#[derive(Debug, Clone, Copy, PartialOrd, Ord, PartialEq, Eq, Hash)]
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pub struct Tag(any::TypeId);
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impl Tag {
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/// Creates a [`Tag`] for a state of type `T`.
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pub fn of<T>() -> Self
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where
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T: 'static,
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{
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Self(any::TypeId::of::<T>())
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}
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/// Creates a [`Tag`] for a stateless widget.
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pub fn stateless() -> Self {
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Self::of::<()>()
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}
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}
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/// The internal [`State`] of a widget.
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pub enum State {
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/// No meaningful internal state.
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None,
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/// Some meaningful internal state.
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Some(Box<dyn Any>),
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}
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impl State {
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/// Creates a new [`State`].
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pub fn new<T>(state: T) -> Self
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where
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T: 'static,
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{
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State::Some(Box::new(state))
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}
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/// Downcasts the [`State`] to `T` and returns a reference to it.
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///
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/// # Panics
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/// This method will panic if the downcast fails or the [`State`] is [`State::None`].
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pub fn downcast_ref<T>(&self) -> &T
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where
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T: 'static,
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{
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match self {
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State::None => panic!("Downcast on stateless state"),
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State::Some(state) => {
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state.downcast_ref().expect("Downcast widget state")
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}
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}
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}
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/// Downcasts the [`State`] to `T` and returns a mutable reference to it.
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///
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/// # Panics
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/// This method will panic if the downcast fails or the [`State`] is [`State::None`].
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pub fn downcast_mut<T>(&mut self) -> &mut T
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where
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T: 'static,
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{
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match self {
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State::None => panic!("Downcast on stateless state"),
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State::Some(state) => {
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state.downcast_mut().expect("Downcast widget state")
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}
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}
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}
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}
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