The idea here is to expose a set of "virtual widgets" that can be used with a `Virtual` widget and its `virtual::State`. A virtual widget is a widget that does not contain any state, but instead is a "virtual" representation of the "real" widget. The real widgets are stored in the `virtual::State`. Every time a new virtual widget tree is created during `view`, it is compared to the previous one and "real" widgets are added / removed to the `virtual::State`. Effectively, this removes the need to keep track of local widget state in the application state and allows `view` to take an immutable reference to `self`. To summarize, using this crate should allow users to remove `State` structs in their application state. Eventually, the strategy used here may be adopted generally and, as a result, all of the widgets in `iced_native` would be replaced!
8 lines
189 B
TOML
8 lines
189 B
TOML
[package]
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name = "iced_virtual"
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version = "0.1.0"
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edition = "2021"
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[dependencies]
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iced_native = { version = "0.4", path = "../native" }
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iced_style = { version = "0.3", path = "../style" }
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