168 lines
4.5 KiB
Rust
168 lines
4.5 KiB
Rust
// This code is heavily inspired by the [`druid`] codebase.
|
|
//
|
|
// [`druid`]: https://github.com/xi-editor/druid
|
|
//
|
|
// Copyright 2018 The xi-editor Authors, Héctor Ramón
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// http://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
use crate::{
|
|
layout::{Limits, Node},
|
|
Align, Element, Size,
|
|
};
|
|
|
|
#[derive(Debug)]
|
|
pub enum Axis {
|
|
Horizontal,
|
|
Vertical,
|
|
}
|
|
|
|
impl Axis {
|
|
fn main(&self, size: Size) -> f32 {
|
|
match self {
|
|
Axis::Horizontal => size.width,
|
|
Axis::Vertical => size.height,
|
|
}
|
|
}
|
|
|
|
fn cross(&self, size: Size) -> f32 {
|
|
match self {
|
|
Axis::Horizontal => size.height,
|
|
Axis::Vertical => size.width,
|
|
}
|
|
}
|
|
|
|
fn pack(&self, main: f32, cross: f32) -> (f32, f32) {
|
|
match self {
|
|
Axis::Horizontal => (main, cross),
|
|
Axis::Vertical => (cross, main),
|
|
}
|
|
}
|
|
}
|
|
|
|
// TODO: Remove `Message` type parameter
|
|
pub fn resolve<Message, Renderer>(
|
|
axis: Axis,
|
|
renderer: &Renderer,
|
|
limits: &Limits,
|
|
padding: f32,
|
|
spacing: f32,
|
|
align_items: Align,
|
|
children: &[Element<'_, Message, Renderer>],
|
|
) -> Node
|
|
where
|
|
Renderer: crate::Renderer,
|
|
{
|
|
let limits = limits.pad(padding);
|
|
|
|
let mut total_non_fill =
|
|
spacing as f32 * (children.len() as i32 - 1).max(0) as f32;
|
|
let mut fill_sum = 0;
|
|
let mut cross = axis.cross(limits.min());
|
|
|
|
let mut nodes: Vec<Node> = Vec::with_capacity(children.len());
|
|
nodes.resize(children.len(), Node::default());
|
|
|
|
for (i, child) in children.iter().enumerate() {
|
|
let fill_factor = match axis {
|
|
Axis::Horizontal => child.width(),
|
|
Axis::Vertical => child.height(),
|
|
}
|
|
.fill_factor();
|
|
|
|
if fill_factor == 0 {
|
|
let child_limits = Limits::new(Size::ZERO, limits.max());
|
|
|
|
let layout = child.layout(renderer, &child_limits);
|
|
let size = layout.size();
|
|
|
|
total_non_fill += axis.main(size);
|
|
cross = cross.max(axis.cross(size));
|
|
|
|
nodes[i] = layout;
|
|
} else {
|
|
fill_sum += fill_factor;
|
|
}
|
|
}
|
|
|
|
let available = axis.main(limits.max());
|
|
let remaining = (available - total_non_fill).max(0.0);
|
|
|
|
for (i, child) in children.iter().enumerate() {
|
|
let fill_factor = match axis {
|
|
Axis::Horizontal => child.width(),
|
|
Axis::Vertical => child.height(),
|
|
}
|
|
.fill_factor();
|
|
|
|
if fill_factor != 0 {
|
|
let max_main = remaining * fill_factor as f32 / fill_sum as f32;
|
|
let min_main = if max_main.is_infinite() {
|
|
0.0
|
|
} else {
|
|
max_main
|
|
};
|
|
|
|
let (min_main, min_cross) =
|
|
axis.pack(min_main, axis.cross(limits.min()));
|
|
|
|
let (max_main, max_cross) =
|
|
axis.pack(max_main, axis.cross(limits.max()));
|
|
|
|
let child_limits = Limits::new(
|
|
Size::new(min_main, min_cross),
|
|
Size::new(max_main, max_cross),
|
|
);
|
|
|
|
let layout = child.layout(renderer, &child_limits);
|
|
cross = cross.max(axis.cross(layout.size()));
|
|
|
|
nodes[i] = layout;
|
|
}
|
|
}
|
|
|
|
let mut main = padding;
|
|
|
|
for (i, node) in nodes.iter_mut().enumerate() {
|
|
if i > 0 {
|
|
main += spacing;
|
|
}
|
|
|
|
let (x, y) = axis.pack(main, padding);
|
|
|
|
node.bounds.x = x;
|
|
node.bounds.y = y;
|
|
|
|
match axis {
|
|
Axis::Horizontal => {
|
|
node.align(Align::Start, align_items, Size::new(0.0, cross));
|
|
}
|
|
Axis::Vertical => {
|
|
node.align(align_items, Align::Start, Size::new(cross, 0.0));
|
|
}
|
|
}
|
|
|
|
let size = node.size();
|
|
|
|
main += axis.main(size);
|
|
}
|
|
|
|
let (width, height) = axis.pack(main, cross);
|
|
let size = limits.resolve(Size::new(width, height));
|
|
|
|
let (padding_x, padding_y) = axis.pack(padding, padding * 2.0);
|
|
|
|
Node::with_children(
|
|
Size::new(size.width + padding_x, size.height + padding_y),
|
|
nodes,
|
|
)
|
|
}
|