iced/examples/integration_wgpu
Vladyslav Nikonov bdca20fc4a
Experimental wgpu WebGL backend support
- Added missing `draw_cache_align_4x4` call for `brush_glyph` on wasm32 target
- Added WebGL support to `integratio_wgpu` example
- Fixed test.yml CI workflow
- Removed spir-v shader in `integration_wgpu`; Fixed formatting
- Removed redundant `BoxStream` typedef
2022-01-28 21:37:14 +07:00
..
src Experimental wgpu WebGL backend support 2022-01-28 21:37:14 +07:00
.gitignore Experimental wgpu WebGL backend support 2022-01-28 21:37:14 +07:00
Cargo.toml Experimental wgpu WebGL backend support 2022-01-28 21:37:14 +07:00
index.html Experimental wgpu WebGL backend support 2022-01-28 21:37:14 +07:00
README.md Experimental wgpu WebGL backend support 2022-01-28 21:37:14 +07:00

wgpu integration

A demonstration of how to integrate Iced in an existing wgpu application.

The main file contains all the code of the example.

You can run it with cargo run:

cargo run --package integration

How to run this example with WebGL backend

NOTE: Currently, WebGL backend is is still experimental, so expect bugs.

# 0. Install prerequisites
cargo install wasm-bindgen-cli https
# 1. cd to the current folder
# 2. Compile wasm module
cargo build -p integration_wgpu --target wasm32-unknown-unknown
# 3. Invoke wasm-bindgen
wasm-bindgen ../../target/wasm32-unknown-unknown/debug/integration_wgpu.wasm --out-dir . --target web --no-typescript
# 4. run http server
http
# 5. Open 127.0.0.1:8000 in browser