A `PartialOrd` implementation is unclear for this type, since it has a position besides its dimensions.
151 lines
3.9 KiB
Rust
151 lines
3.9 KiB
Rust
use crate::{Point, Size, Vector};
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/// A rectangle.
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#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
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pub struct Rectangle<T = f32> {
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/// X coordinate of the top-left corner.
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pub x: T,
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/// Y coordinate of the top-left corner.
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pub y: T,
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/// Width of the rectangle.
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pub width: T,
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/// Height of the rectangle.
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pub height: T,
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}
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impl Rectangle<f32> {
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/// Creates a new [`Rectangle`] with its top-left corner in the given
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/// [`Point`] and with the provided [`Size`].
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pub fn new(top_left: Point, size: Size) -> Self {
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Self {
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x: top_left.x,
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y: top_left.y,
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width: size.width,
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height: size.height,
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}
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}
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/// Creates a new [`Rectangle`] with its top-left corner at the origin
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/// and with the provided [`Size`].
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pub fn with_size(size: Size) -> Self {
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Self {
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x: 0.0,
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y: 0.0,
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width: size.width,
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height: size.height,
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}
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}
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/// Returns the [`Point`] at the center of the [`Rectangle`].
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pub fn center(&self) -> Point {
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Point::new(self.center_x(), self.center_y())
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}
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/// Returns the X coordinate of the [`Point`] at the center of the
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/// [`Rectangle`].
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pub fn center_x(&self) -> f32 {
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self.x + self.width / 2.0
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}
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/// Returns the Y coordinate of the [`Point`] at the center of the
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/// [`Rectangle`].
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pub fn center_y(&self) -> f32 {
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self.y + self.height / 2.0
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}
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/// Returns the position of the top left corner of the [`Rectangle`].
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pub fn position(&self) -> Point {
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Point::new(self.x, self.y)
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}
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/// Returns the [`Size`] of the [`Rectangle`].
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pub fn size(&self) -> Size {
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Size::new(self.width, self.height)
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}
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/// Returns true if the given [`Point`] is contained in the [`Rectangle`].
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pub fn contains(&self, point: Point) -> bool {
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self.x <= point.x
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&& point.x <= self.x + self.width
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&& self.y <= point.y
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&& point.y <= self.y + self.height
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}
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/// Computes the intersection with the given [`Rectangle`].
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pub fn intersection(
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&self,
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other: &Rectangle<f32>,
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) -> Option<Rectangle<f32>> {
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let x = self.x.max(other.x);
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let y = self.y.max(other.y);
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let lower_right_x = (self.x + self.width).min(other.x + other.width);
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let lower_right_y = (self.y + self.height).min(other.y + other.height);
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let width = lower_right_x - x;
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let height = lower_right_y - y;
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if width > 0.0 && height > 0.0 {
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Some(Rectangle {
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x,
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y,
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width,
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height,
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})
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} else {
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None
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}
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}
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/// Snaps the [`Rectangle`] to __unsigned__ integer coordinates.
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pub fn snap(self) -> Rectangle<u32> {
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Rectangle {
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x: self.x as u32,
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y: self.y as u32,
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width: self.width as u32,
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height: self.height as u32,
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}
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}
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}
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impl std::ops::Mul<f32> for Rectangle<f32> {
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type Output = Self;
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fn mul(self, scale: f32) -> Self {
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Self {
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x: self.x * scale,
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y: self.y * scale,
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width: self.width * scale,
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height: self.height * scale,
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}
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}
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}
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impl From<Rectangle<u32>> for Rectangle<f32> {
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fn from(rectangle: Rectangle<u32>) -> Rectangle<f32> {
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Rectangle {
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x: rectangle.x as f32,
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y: rectangle.y as f32,
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width: rectangle.width as f32,
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height: rectangle.height as f32,
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}
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}
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}
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impl<T> std::ops::Add<Vector<T>> for Rectangle<T>
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where
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T: std::ops::Add<Output = T>,
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{
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type Output = Rectangle<T>;
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fn add(self, translation: Vector<T>) -> Self {
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Rectangle {
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x: self.x + translation.x,
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y: self.y + translation.y,
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..self
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}
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}
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}
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