Héctor Ramón Jiménez
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9a02d60ba5
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Convert colors to linear RGB in gradient pipelines
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2022-11-03 04:41:27 +01:00 |
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Héctor Ramón Jiménez
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6246584209
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Convert colors to linear RGB before uploading in solid pipelines
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2022-11-03 04:37:23 +01:00 |
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Héctor Ramón Jiménez
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b957453404
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Run cargo fmt
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2022-11-03 04:35:16 +01:00 |
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bungoboingo
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67ab4fd8c0
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Updated syntax for color stop iteration re: PR comments.
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2022-10-18 18:05:53 -07:00 |
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bungoboingo
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c4565759e4
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Cleaned up namespaces re: PR comments.
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2022-10-18 15:18:37 -07:00 |
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shan
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f9a6efcaa0
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Fixed some more imports/documentation.
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2022-10-06 19:41:00 -07:00 |
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shan
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cb7c467654
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Fixed lint issues & cleaned up some documentation.
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2022-10-06 07:28:05 -07:00 |
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shan
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1eb8d972ba
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Reduced memory transfer of OpenGL gradient uniform upload. Rearranged gradient uniforms on OpenGL side to be more performant.
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2022-10-05 16:07:43 -07:00 |
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shan
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6e7b3ced0b
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Reworked wgpu buffers, updated glow side to have proper transform location storage, attempting to fix visibility modifiers, implemented some of the feedback received in initial PR.
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2022-10-04 18:24:46 -07:00 |
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shan
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40f45d7b7e
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Adds linear gradient support to 2D meshes in the canvas widget.
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2022-09-29 11:15:35 -07:00 |
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