Commit graph

320 commits

Author SHA1 Message Date
Héctor Ramón Jiménez
05af8d00d4 Draft new iced_graphics crate 🎉 2020-05-19 17:15:44 +02:00
Héctor Ramón Jiménez
d4743183d4 Draft first working version of iced_glow 🎉 2020-05-19 14:23:28 +02:00
Héctor Ramón Jiménez
93c6be5eef Update README of game_of_life example 2020-05-04 23:54:28 +02:00
Héctor Ramón Jiménez
80e2d1b08b Adapt color_palette to new canvas API 2020-05-04 23:46:15 +02:00
Héctor Ramón Jiménez
67b2ccb4d5 Merge branch 'master' into feature/canvas-interaction 2020-05-04 23:35:09 +02:00
Héctor Ramón Jiménez
e3555174d7 Use only iced dependency for color_palette
`Point` and `Size` are now properly re-exported.
2020-05-04 22:55:10 +02:00
Héctor Ramón Jiménez
3d3e51a742 Add screenshot to README of color_palette 2020-05-04 22:53:07 +02:00
Héctor Ramón Jiménez
1a8d253611 Add screenshot of color_palette example 2020-05-04 22:51:20 +02:00
Héctor Ramón Jiménez
24574b355d Mention color_palette in examples README 2020-05-04 22:50:25 +02:00
Héctor Ramón Jiménez
2f41ccee1c Update GIF of game_of_life example 2020-05-03 02:49:04 +02:00
Héctor Ramón Jiménez
917199197f Allow erasing cells in game_of_life 2020-05-03 02:43:20 +02:00
Héctor Ramón Jiménez
4417a34edb Fix "1 cells" overlay in game_of_life 2020-05-03 02:15:11 +02:00
Héctor Ramón Jiménez
5aaaea7c88 Render stats as an overlay in game_of_life
Also allow toggling the grid lines
2020-05-03 01:53:45 +02:00
Héctor Ramón Jiménez
c3c5161386 Draw grid in game_of_life 2020-05-03 00:57:15 +02:00
Héctor Ramón Jiménez
a43fb42428 Reorganize view code in game_of_life 2020-05-03 00:08:41 +02:00
Héctor Ramón Jiménez
cc8f5b6fc8 Simplify logic and limit ticks in game_of_life 2020-05-02 10:48:42 +02:00
Héctor Ramón Jiménez
0025b8c3f8 Display some statistics in game_of_life 2020-05-02 09:27:49 +02:00
Héctor Ramón Jiménez
916a1bfc70 Run ticks in a background thread in game_of_life 2020-05-02 07:01:27 +02:00
Héctor Ramón Jiménez
8fa9e4c94e Rename visible_in to within in game_of_life 2020-05-02 03:37:20 +02:00
Héctor Ramón Jiménez
4fd8e47737 Use rustc_hash for hashing in game_of_life
This seems to produce a 2x speedup.
2020-05-02 03:33:03 +02:00
Héctor Ramón Jiménez
03ca7eea6c Reuse triangle path with transforms in color_palette 2020-05-01 22:45:47 +02:00
Héctor Ramón Jiménez
573929d5ec Use Path::rectangle directly in color_palette 2020-05-01 22:32:40 +02:00
Héctor Ramón Jiménez
555371f77e Move application implementation in color_palette 2020-05-01 22:27:14 +02:00
Héctor Ramón Jiménez
4d724a88e6 Introduce Theme type in color_palette example 2020-05-01 22:24:34 +02:00
Héctor Ramón Jiménez
0a011f9031 Improve generate_theme in color_palette 2020-05-01 21:51:08 +02:00
Héctor Ramón Jiménez
11e4039b56 Remove update_component in color_palette
We can use `ColorSpace::new` instead
2020-05-01 21:43:11 +02:00
Héctor Ramón Jiménez
e7e8e76c28 Change speed limit to 100 in game_of_life 2020-05-01 06:23:30 +02:00
Héctor Ramón Jiménez
1833c77312 Improve scrolling smoothness in game_of_life 2020-05-01 06:23:05 +02:00
Héctor Ramón Jiménez
ffbe59f812 Zoom to cursor in game_of_life example 2020-05-01 05:42:07 +02:00
Héctor Ramón Jiménez
0a5f1bb676 Improve zooming logic in game_of_life 2020-05-01 05:21:27 +02:00
Héctor Ramón Jiménez
c23995ecb4 Increase speed limit to 200 in game_of_life 2020-05-01 05:13:22 +02:00
Héctor Ramón Jiménez
f9227546ca Use fill_rectangle for cursor in game_of_life 2020-05-01 04:41:04 +02:00
Héctor Ramón Jiménez
404122e0b1 Implement zooming for game_of_life example 2020-05-01 04:35:59 +02:00
Héctor Ramón Jiménez
377ead93d6 Improve tick performance in game_of_life 2020-05-01 01:24:31 +02:00
Héctor Ramón Jiménez
a6db1e1fb3 Introduce Life type in game_of_life 2020-05-01 01:08:39 +02:00
Héctor Ramón Jiménez
71323c51bb Simplify Interaction handling in game_of_life 2020-05-01 00:54:43 +02:00
Héctor Ramón Jiménez
ee97887409 Introduce Cell type in game_of_life 2020-05-01 00:50:40 +02:00
Héctor Ramón Jiménez
005ad6215a Update README of game_of_life example 2020-04-30 08:59:47 +02:00
Héctor Ramón Jiménez
98bc8cf2a7 Rename MouseCursor to mouse::Interaction 2020-04-30 08:16:38 +02:00
Héctor Ramón Jiménez
e2076612cb Implement time::every in iced_futures 2020-04-30 05:37:44 +02:00
Héctor Ramón Jiménez
e55cd9652e Split Input mouse event by ButtonState 2020-04-30 04:53:15 +02:00
Héctor Ramón Jiménez
af95d3972e Implement camera panning in game_of_life example 2020-04-30 04:12:13 +02:00
Héctor Ramón Jiménez
611d9e399c Clarify tick logic in game_of_life 2020-04-29 23:55:15 +02:00
Héctor Ramón Jiménez
5e014a70e8 Use sparse grid representation in game_of_life 2020-04-29 23:50:15 +02:00
Héctor Ramón Jiménez
5d12e194f4 Rename Cursor::*_position methods in canvas 2020-04-29 20:58:59 +02:00
Héctor Ramón Jiménez
70f86f998b Add game_of_life example
RIP John Conway
2020-04-29 08:25:42 +02:00
Héctor Ramón Jiménez
dc51080328 Introduce Cursor type in canvas 2020-04-29 04:25:49 +02:00
Héctor Ramón Jiménez
5586034d66 Display crosshair cursor in bezier_tool example 2020-04-29 03:23:27 +02:00
Héctor Ramón Jiménez
59403b6ca8 Remove OutOfBounds variant from MouseCursor 2020-04-29 03:11:15 +02:00
Héctor Ramón Jiménez
2539042b71 Remove Drawable and rename State to Program 2020-04-28 06:24:12 +02:00