Héctor Ramón Jiménez
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5467c19c80
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Replace Primitive::Translate with Transform
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2024-02-02 01:53:23 +01:00 |
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Héctor Ramón Jiménez
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25f182f933
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Introduce Border struct analogous to Shadow
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2024-01-20 13:29:25 +01:00 |
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Héctor Ramón Jiménez
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b7b457a575
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Make shadow optional in renderer::Quad
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2024-01-20 12:11:18 +01:00 |
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Nick Senger
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cc906c83cd
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feat: quad shadows
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2024-01-20 11:59:37 +01:00 |
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Héctor Ramón Jiménez
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603832e66c
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Introduce RawText to Primitive in iced_graphics
This should allow users to directly render a
`cosmic_text::Buffer`.
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2023-12-05 02:19:17 +01:00 |
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Héctor Ramón Jiménez
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6448429103
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Draft Editor API and TextEditor widget
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2023-09-12 14:51:00 +02:00 |
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Héctor Ramón Jiménez
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ed3454301e
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Implement explicit text caching in the widget state tree
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2023-08-30 04:31:21 +02:00 |
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Héctor Ramón Jiménez
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6921564c9f
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Write missing docs in iced_graphics and iced_wgpu
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2023-06-29 07:55:52 +02:00 |
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Héctor Ramón Jiménez
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fa5650cfd1
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Decouple Mesh primitives from main Primitive type
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2023-06-29 07:48:03 +02:00 |
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Héctor Ramón Jiménez
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0ae1baa37b
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Introduce custom backend-specific primitives
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2023-06-29 07:18:20 +02:00 |
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Héctor Ramón Jiménez
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8622e998f2
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Write missing documentation in iced_graphics
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2023-05-11 15:25:58 +02:00 |
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Héctor Ramón Jiménez
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38f82ab35f
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Expand damage regions of Clip primitives a bit
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2023-04-27 15:25:59 +02:00 |
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Héctor Ramón Jiménez
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af0303f95e
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Move damage tracking logic to compositor in iced_tiny_skia
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2023-04-27 15:10:41 +02:00 |
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