Commit graph

226 commits

Author SHA1 Message Date
Héctor Ramón Jiménez
e4fbca59b4 Merge branch 'master' into feature/panes-widget 2020-03-10 06:12:06 +01:00
Héctor Ramón Jiménez
6151c52824 Rename Panes widget to PaneGrid 2020-03-10 02:57:13 +01:00
Héctor Ramón Jiménez
b4f970ee73 Implement Default for canvas::Text 2020-03-08 00:06:48 +01:00
Héctor Ramón Jiménez
e9194cbf4a Transform text position in Frame::fill_text
Also add a warning explaining its current limitations.
2020-03-08 00:06:04 +01:00
Héctor Ramón Jiménez
38d967c414 Take a slice in iced_wgpu::triangle pipeline 2020-03-07 23:47:55 +01:00
Héctor Ramón Jiménez
b74e7e7353 Implement Primitive::Cached 2020-03-07 23:45:54 +01:00
Héctor Ramón Jiménez
37f0d97159 Rename Frame::text to Frame::fill_text
This keeps the API similar to the Web Canvas API.
2020-03-07 22:28:57 +01:00
Héctor Ramón Jiménez
f35c9f25f0 Rename canvas::TextNode to canvas::Text 2020-03-07 22:27:02 +01:00
Artur Sapek
1bb8555691 implement text support in canvas widget 2020-03-06 22:01:21 -07:00
Héctor Ramón Jiménez
85ee2fc65a Merge branch 'master' into feature/panes-widget 2020-03-05 02:04:03 +01:00
Héctor Ramón Jiménez
3062c190bb Fix offsets in triangle pipeline
Yes, again...
2020-03-04 22:32:23 +01:00
Héctor Ramón Jiménez
d7f32d47ba Compute panes regions and focus on click 2020-03-04 22:01:57 +01:00
Héctor Ramón Jiménez
b6926d9ab4 Improve Debug implementation of cache::State 2020-03-04 21:56:59 +01:00
Héctor Ramón Jiménez
012b4adec7 Draft Panes widget and panes example 2020-03-04 04:10:26 +01:00
Héctor Ramón Jiménez
02091267bf Use new wgpu_glyph release in iced_wgpu 2020-03-03 00:07:30 +01:00
Soham Chowdhury
1841015428 Add support for loading already-decoded image pixels 2020-02-29 07:32:42 +05:30
Héctor Ramón Jiménez
96f75eae4d Fix offsets of buffer uploads in triangle pipeline 2020-02-28 19:38:17 +01:00
Héctor Ramón Jiménez
88d4cd0970 Remove unnecessary pub(crate) use 2020-02-28 14:41:07 +01:00
Héctor Ramón Jiménez
4e7159c22c Stop creating image pipeline when unnecessary 2020-02-28 14:38:42 +01:00
Héctor Ramón Jiménez
fc55e3a3df Move Atlas::deallocate after allocate 2020-02-26 20:50:32 +01:00
Héctor Ramón Jiménez
bb397cc668 Move Debug implementation for vector::Svg 2020-02-26 20:49:40 +01:00
Héctor Ramón Jiménez
271725faa5 Derive Debug for raster::Memory 2020-02-26 20:47:27 +01:00
Héctor Ramón Jiménez
deedf6e8b6 Make new texture module private for now 2020-02-26 20:36:52 +01:00
Héctor Ramón Jiménez
6cb7fb6d52 Remove unused code warnings in iced_wgpu::image 2020-02-26 20:35:39 +01:00
Héctor Ramón Jiménez
d06d06e050 Deallocate atlas entries and remove padding 2020-02-26 20:10:19 +01:00
Héctor Ramón Jiménez
48d70280eb Fix multiple issues from the refactoring
- Update texture view on grow
- Fix atlas texture coordinates
- Fix fragmented uploads
2020-02-26 18:50:13 +01:00
Héctor Ramón Jiménez
c58d94f3fd Avoid creating a vertex buffer every frame 2020-02-26 12:55:04 +01:00
Héctor Ramón Jiménez
59d45a5440 Refactor texture atlas
- Split into multiple modules
- Rename some concepts
- Change API details
2020-02-26 12:34:34 +01:00
Héctor Ramón Jiménez
82f0a49062 Recompile image shaders 2020-02-25 13:27:43 +01:00
Malte Veerman
4617da2818 Implemented automatic deallocation of texture space for dropped allocations 2020-02-25 13:27:03 +01:00
Malte Veerman
8f9f44b9e8 When deallocating the last allocation in an allocator mark its layer as empty 2020-02-25 13:27:03 +01:00
Malte Veerman
2f695ef980 Updated shaders and removed debug_stub_derive dependency 2020-02-25 13:27:03 +01:00
Malte Veerman
c0996923c6 Batch image draw calls into one with multiple instances 2020-02-25 13:26:50 +01:00
Malte Veerman
3f38835105 Implement allocating large images across multiple texture array layers. 2020-02-25 13:26:50 +01:00
Malte Veerman
2f77a6bf5a Use array of atlases instead of one growing indefinitely. 2020-02-25 13:26:50 +01:00
Malte Veerman
8562a4c986 Fixed texture bleeding 2020-02-25 13:26:50 +01:00
Malte Veerman
82e0675c07 Some small debug changes 2020-02-25 13:26:50 +01:00
Malte Veerman
743637ebda Merged image and svg texture atlases into one owned by the image pipeline. 2020-02-25 13:26:50 +01:00
Malte Veerman
1bcfc9a5cc Implemented a texture atlas for images and svgs. 2020-02-25 13:26:33 +01:00
Héctor Ramón Jiménez
be14aca075 Make output format of iced_wgpu configurable 2020-02-24 20:08:40 +01:00
Héctor Ramón Jiménez
126133ead7 Fix Clip primitive intersection in iced_wgpu 2020-02-22 18:25:43 +01:00
Héctor Ramón
17271eae67
Merge pull request #193 from hecrj/feature/canvas
Canvas widget for 2D graphics
2020-02-20 05:51:18 +01:00
Héctor Ramón Jiménez
9c067562fa Write documentation for new canvas module 2020-02-18 08:48:54 +01:00
Héctor Ramón Jiménez
6922160423 Pull Checkbox default constants from its Renderer 2020-02-18 02:28:15 +01:00
Héctor Ramón Jiménez
fe61d2fd67 Request high performance adapter if MSAA is enabled 2020-02-15 10:45:45 +01:00
Héctor Ramón Jiménez
dadae12253 Implement MSAA for triangle pipeline in iced_wgpu 2020-02-15 10:08:27 +01:00
Héctor Ramón Jiménez
f5c80a6d75 Upgrade Mesh2D indices from u16 to u32 2020-02-14 05:42:19 +01:00
Héctor Ramón Jiménez
558abf648b Add transform stack to canvas::Frame 2020-02-14 04:59:31 +01:00
Héctor Ramón Jiménez
76df374624 Implement additional methods in path::Builder 2020-02-14 02:23:41 +01:00
Héctor Ramón Jiménez
df90c478e2 Move layer::Cached to its own module 2020-02-13 03:45:07 +01:00