Héctor Ramón Jiménez
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59d45a5440
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Refactor texture atlas
- Split into multiple modules
- Rename some concepts
- Change API details
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2020-02-26 12:34:34 +01:00 |
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Héctor Ramón Jiménez
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82f0a49062
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Recompile image shaders
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2020-02-25 13:27:43 +01:00 |
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Malte Veerman
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4617da2818
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Implemented automatic deallocation of texture space for dropped allocations
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2020-02-25 13:27:03 +01:00 |
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Malte Veerman
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8f9f44b9e8
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When deallocating the last allocation in an allocator mark its layer as empty
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2020-02-25 13:27:03 +01:00 |
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Malte Veerman
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2f695ef980
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Updated shaders and removed debug_stub_derive dependency
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2020-02-25 13:27:03 +01:00 |
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Malte Veerman
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c0996923c6
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Batch image draw calls into one with multiple instances
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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3f38835105
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Implement allocating large images across multiple texture array layers.
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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2f77a6bf5a
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Use array of atlases instead of one growing indefinitely.
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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8562a4c986
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Fixed texture bleeding
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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82e0675c07
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Some small debug changes
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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743637ebda
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Merged image and svg texture atlases into one owned by the image pipeline.
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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1bcfc9a5cc
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Implemented a texture atlas for images and svgs.
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2020-02-25 13:26:33 +01:00 |
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Héctor Ramón Jiménez
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be14aca075
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Make output format of iced_wgpu configurable
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2020-02-24 20:08:40 +01:00 |
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Héctor Ramón Jiménez
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126133ead7
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Fix Clip primitive intersection in iced_wgpu
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2020-02-22 18:25:43 +01:00 |
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Héctor Ramón
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17271eae67
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Merge pull request #193 from hecrj/feature/canvas
Canvas widget for 2D graphics
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2020-02-20 05:51:18 +01:00 |
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Héctor Ramón Jiménez
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9c067562fa
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Write documentation for new canvas module
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2020-02-18 08:48:54 +01:00 |
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Héctor Ramón Jiménez
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6922160423
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Pull Checkbox default constants from its Renderer
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2020-02-18 02:28:15 +01:00 |
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Héctor Ramón Jiménez
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fe61d2fd67
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Request high performance adapter if MSAA is enabled
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2020-02-15 10:45:45 +01:00 |
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Héctor Ramón Jiménez
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dadae12253
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Implement MSAA for triangle pipeline in iced_wgpu
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2020-02-15 10:08:27 +01:00 |
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Héctor Ramón Jiménez
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f5c80a6d75
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Upgrade Mesh2D indices from u16 to u32
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2020-02-14 05:42:19 +01:00 |
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Héctor Ramón Jiménez
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558abf648b
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Add transform stack to canvas::Frame
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2020-02-14 04:59:31 +01:00 |
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Héctor Ramón Jiménez
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76df374624
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Implement additional methods in path::Builder
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2020-02-14 02:23:41 +01:00 |
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Héctor Ramón Jiménez
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df90c478e2
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Move layer::Cached to its own module
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2020-02-13 03:45:07 +01:00 |
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Héctor Ramón Jiménez
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629153582f
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Remove canvas::Data leftover
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2020-02-12 09:24:22 +01:00 |
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Héctor Ramón Jiménez
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de8f06b512
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Split Fill and Stroke into their own modules
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2020-02-12 09:12:35 +01:00 |
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Héctor Ramón Jiménez
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578ea4abb8
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Finish clock example
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2020-02-12 08:49:42 +01:00 |
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Héctor Ramón Jiménez
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f34407bfda
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Implement Frame::fill and Frame::stroke
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2020-02-12 07:08:49 +01:00 |
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Héctor Ramón Jiménez
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74dd79e97f
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Rename current Path to path::Builder
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2020-02-12 06:41:24 +01:00 |
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Héctor Ramón Jiménez
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f436f20eb8
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Draft Canvas types and clock example
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2020-02-12 03:47:36 +01:00 |
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Héctor Ramón Jiménez
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8daf798e57
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Add canvas feature to iced_wgpu
And prepare `canvas` module
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2020-02-11 23:14:25 +01:00 |
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Héctor Ramón Jiménez
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5f89fab9d7
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Improve consistency in new iced_wgpu types
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2020-02-09 05:31:42 +01:00 |
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Héctor Ramón Jiménez
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9a73c3a88d
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Write documentation for new iced_wgpu types
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2020-02-09 03:44:16 +01:00 |
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Héctor Ramón Jiménez
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8f0b59a4b2
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Remove scale_factor from iced_wgpu::Viewport
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2020-02-09 03:36:59 +01:00 |
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Héctor Ramón Jiménez
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f1e20a61f1
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Allow iced_wgpu to render to any TextureView
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2020-02-09 03:25:13 +01:00 |
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Héctor Ramón Jiménez
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7d9378752a
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Increase precision of scale_factor in Windowed
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2020-02-07 23:50:10 -05:00 |
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Héctor Ramón Jiménez
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fb4a7968ca
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Update winit to 0.20
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2020-02-07 23:34:32 -05:00 |
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sumibi-yakitori
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713ed3aca1
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Custom fonts can be set in the text input.
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2020-01-27 04:28:40 +09:00 |
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Héctor Ramón Jiménez
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1797e15b8c
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Add default padding to Button
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2020-01-22 11:17:07 +01:00 |
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Héctor Ramón
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1ef7d09ce8
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Merge pull request #166 from hecrj/optional-image-support
Make `image` support optional in `iced_wgpu`
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2020-01-21 00:52:53 +01:00 |
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Héctor Ramón Jiménez
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bc611cf51c
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Make image support optional in iced_wgpu
This reduces binary size when image rendering is not necessary a
considerable amount.
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2020-01-20 11:19:42 +01:00 |
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Héctor Ramón Jiménez
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a30553ddbb
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Forbid unsafe code and Rust 2018 idioms
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2020-01-20 10:52:06 +01:00 |
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Héctor Ramón Jiménez
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e6aa25a103
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Make layout bounds explicit in UserInterface
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2020-01-10 03:10:58 +01:00 |
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Héctor Ramón Jiménez
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e45497dfd6
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Move Debugger and Windowed to a better location
We move `renderer::Debugger` to `layout::Debugger` and
`renderer::Windowed` to `window::Renderer`.
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2020-01-10 01:58:55 +01:00 |
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Héctor Ramón Jiménez
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7b278755fc
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Write missing docs and reenable deny statements
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2020-01-09 18:31:07 +01:00 |
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Héctor Ramón Jiménez
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89b1ac6eac
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Fix drawing empty Quad on empty ProgressBar
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2020-01-08 03:32:38 +01:00 |
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Héctor Ramón Jiménez
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cae4463e83
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Allow Checkbox style to change based on its state
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2020-01-08 03:30:15 +01:00 |
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Héctor Ramón Jiménez
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3d26eb79c2
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Always show scroller if scrollbar is visible
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2020-01-07 03:18:39 +01:00 |
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Héctor Ramón Jiménez
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ed30b487d6
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Implement styling for Checkbox
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2020-01-07 02:54:54 +01:00 |
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Héctor Ramón Jiménez
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387fc0be26
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Implement styling for Radio
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2020-01-07 02:26:39 +01:00 |
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Héctor Ramón Jiménez
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48b3b78a38
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Implement styling for ProgressBar
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2020-01-07 01:53:26 +01:00 |
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