Commit graph

13 commits

Author SHA1 Message Date
Héctor Ramón Jiménez
84d1b79fef
Move mesh::Style to triangle and reuse it in fill and stroke 2022-11-03 05:50:53 +01:00
Héctor Ramón Jiménez
7e22e2d452
Fix lints by clippy 2022-11-03 04:53:27 +01:00
Héctor Ramón Jiménez
20a0577034
Reuse last buffer in Frame if mesh_style matches 2022-11-03 04:33:54 +01:00
shan
fd5e1e5ab0 Adjusted gradient transform function to be more readable. 2022-10-07 16:55:55 -07:00
shan
a4a1262fa2 Fixed import issue with canvas in the gradient mod for situations where canvas feature is not enabled. 2022-10-07 16:28:13 -07:00
shan
f9a6efcaa0 Fixed some more imports/documentation. 2022-10-06 19:41:00 -07:00
shan
9c7bf417ac Added support for gradients to respect current frame transform. 2022-10-06 18:59:54 -07:00
shan
30432cbade Readjusted namespaces, removed Geometry example as it's no longer relevant. 2022-10-05 10:49:58 -07:00
shan
6e7b3ced0b Reworked wgpu buffers, updated glow side to have proper transform location storage, attempting to fix visibility modifiers, implemented some of the feedback received in initial PR. 2022-10-04 18:24:46 -07:00
shan
5d0fffc626 Fixed some importing issues since you can use a Shader::Gradient outside a Canvas widget, where it was previously only accessible. 2022-09-30 10:27:00 -07:00
shan
40f45d7b7e Adds linear gradient support to 2D meshes in the canvas widget. 2022-09-29 11:15:35 -07:00
Héctor Ramón Jiménez
ede4440e99 Introduce fill rule setting in canvas 2020-06-02 02:21:07 +02:00
Héctor Ramón Jiménez
05af8d00d4 Draft new iced_graphics crate 🎉 2020-05-19 17:15:44 +02:00
Renamed from wgpu/src/widget/canvas/fill.rs (Browse further)