Héctor Ramón Jiménez
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a146e53eb0
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Rename new_with_children to with_children
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2020-03-17 00:50:23 +01:00 |
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Rowun Giles
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ae123d8f14
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Instantiate Column and Row with children
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2020-03-16 10:08:37 +00:00 |
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Héctor Ramón Jiménez
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e1438774af
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Fix Scrollable width consistency
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2020-03-14 23:25:19 +01:00 |
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Héctor Ramón Jiménez
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f1168187c9
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Update window_clipboard in iced_winit
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2020-03-12 07:32:04 +01:00 |
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Héctor Ramón
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3f785472c4
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Merge pull request #215 from hecrj/improvement/update-winit
Update `winit` to `0.22`
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2020-03-11 01:03:16 +01:00 |
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Héctor Ramón Jiménez
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aac7ad3e14
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Update winit to 0.22
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2020-03-09 22:35:25 +01:00 |
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Héctor Ramón
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5a91b52ef4
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Merge pull request #214 from artursapek/artur/canvas-text
Implement text support in canvas widget
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2020-03-09 00:48:51 +01:00 |
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Héctor Ramón Jiménez
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b4f970ee73
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Implement Default for canvas::Text
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2020-03-08 00:06:48 +01:00 |
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Héctor Ramón Jiménez
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e9194cbf4a
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Transform text position in Frame::fill_text
Also add a warning explaining its current limitations.
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2020-03-08 00:06:04 +01:00 |
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Héctor Ramón Jiménez
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38d967c414
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Take a slice in iced_wgpu::triangle pipeline
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2020-03-07 23:47:55 +01:00 |
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Héctor Ramón Jiménez
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b74e7e7353
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Implement Primitive::Cached
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2020-03-07 23:45:54 +01:00 |
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Héctor Ramón Jiménez
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37f0d97159
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Rename Frame::text to Frame::fill_text
This keeps the API similar to the Web Canvas API.
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2020-03-07 22:28:57 +01:00 |
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Héctor Ramón Jiménez
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f35c9f25f0
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Rename canvas::TextNode to canvas::Text
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2020-03-07 22:27:02 +01:00 |
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Artur Sapek
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1bb8555691
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implement text support in canvas widget
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2020-03-06 22:01:21 -07:00 |
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Héctor Ramón Jiménez
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29219500b7
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Update reqwest in pokedex example
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2020-03-06 03:58:38 +01:00 |
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Héctor Ramón
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d817fe8e14
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Merge pull request #91 from nvzqz/const-all-the-things
Make many functions `const`
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2020-03-06 03:47:40 +01:00 |
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Héctor Ramón Jiménez
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f81827c151
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Remove counterintuitive constant functions
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2020-03-06 03:30:48 +01:00 |
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Héctor Ramón Jiménez
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3062c190bb
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Fix offsets in triangle pipeline
Yes, again...
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2020-03-04 22:32:23 +01:00 |
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Héctor Ramón Jiménez
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02091267bf
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Use new wgpu_glyph release in iced_wgpu
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2020-03-03 00:07:30 +01:00 |
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Héctor Ramón
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0d4b6addcc
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Merge pull request #211 from mrkgnao/master
Add support for loading already-decoded image pixels
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2020-03-01 16:31:46 +01:00 |
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Soham Chowdhury
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eb7e3250d3
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Note BGRA requirement in Handle::from_pixels docs
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2020-03-01 06:44:06 +05:30 |
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Soham Chowdhury
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1841015428
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Add support for loading already-decoded image pixels
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2020-02-29 07:32:42 +05:30 |
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Héctor Ramón Jiménez
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96f75eae4d
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Fix offsets of buffer uploads in triangle pipeline
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2020-02-28 19:38:17 +01:00 |
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Héctor Ramón
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bab7dbcaef
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Merge pull request #154 from Maldela/atlas
Texture atlas
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2020-02-28 15:17:16 +01:00 |
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Héctor Ramón Jiménez
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88d4cd0970
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Remove unnecessary pub(crate) use
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2020-02-28 14:41:07 +01:00 |
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Héctor Ramón Jiménez
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4e7159c22c
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Stop creating image pipeline when unnecessary
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2020-02-28 14:38:42 +01:00 |
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Héctor Ramón Jiménez
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fc55e3a3df
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Move Atlas::deallocate after allocate
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2020-02-26 20:50:32 +01:00 |
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Héctor Ramón Jiménez
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bb397cc668
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Move Debug implementation for vector::Svg
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2020-02-26 20:49:40 +01:00 |
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Héctor Ramón Jiménez
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271725faa5
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Derive Debug for raster::Memory
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2020-02-26 20:47:27 +01:00 |
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Héctor Ramón Jiménez
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deedf6e8b6
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Make new texture module private for now
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2020-02-26 20:36:52 +01:00 |
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Héctor Ramón Jiménez
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6cb7fb6d52
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Remove unused code warnings in iced_wgpu::image
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2020-02-26 20:35:39 +01:00 |
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Héctor Ramón Jiménez
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883a9f22e2
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Add env_logger to svg example
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2020-02-26 20:11:01 +01:00 |
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Héctor Ramón Jiménez
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d06d06e050
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Deallocate atlas entries and remove padding
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2020-02-26 20:10:19 +01:00 |
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Héctor Ramón Jiménez
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48d70280eb
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Fix multiple issues from the refactoring
- Update texture view on grow
- Fix atlas texture coordinates
- Fix fragmented uploads
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2020-02-26 18:50:13 +01:00 |
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Héctor Ramón Jiménez
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c58d94f3fd
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Avoid creating a vertex buffer every frame
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2020-02-26 12:55:04 +01:00 |
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Héctor Ramón Jiménez
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59d45a5440
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Refactor texture atlas
- Split into multiple modules
- Rename some concepts
- Change API details
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2020-02-26 12:34:34 +01:00 |
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Héctor Ramón Jiménez
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82f0a49062
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Recompile image shaders
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2020-02-25 13:27:43 +01:00 |
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Malte Veerman
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4617da2818
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Implemented automatic deallocation of texture space for dropped allocations
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2020-02-25 13:27:03 +01:00 |
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Malte Veerman
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8f9f44b9e8
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When deallocating the last allocation in an allocator mark its layer as empty
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2020-02-25 13:27:03 +01:00 |
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Malte Veerman
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2f695ef980
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Updated shaders and removed debug_stub_derive dependency
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2020-02-25 13:27:03 +01:00 |
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Malte Veerman
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c0996923c6
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Batch image draw calls into one with multiple instances
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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3f38835105
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Implement allocating large images across multiple texture array layers.
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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2f77a6bf5a
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Use array of atlases instead of one growing indefinitely.
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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8562a4c986
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Fixed texture bleeding
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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82e0675c07
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Some small debug changes
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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743637ebda
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Merged image and svg texture atlases into one owned by the image pipeline.
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2020-02-25 13:26:50 +01:00 |
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Malte Veerman
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1bcfc9a5cc
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Implemented a texture atlas for images and svgs.
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2020-02-25 13:26:33 +01:00 |
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Héctor Ramón
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69c81aa50d
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Merge pull request #205 from hecrj/feature/wgpu-configurable-format
Make output format of `iced_wgpu` configurable
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2020-02-25 11:14:34 +01:00 |
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Héctor Ramón Jiménez
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be14aca075
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Make output format of iced_wgpu configurable
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2020-02-24 20:08:40 +01:00 |
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Héctor Ramón
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e680fd27e7
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Merge pull request #201 from hecrj/fix/clip-primitive-intersection
Fix `Clip` primitive intersection in `iced_wgpu`
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2020-02-23 09:20:21 +01:00 |
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