Soham Chowdhury
|
1841015428
|
Add support for loading already-decoded image pixels
|
2020-02-29 07:32:42 +05:30 |
|
Héctor Ramón Jiménez
|
96f75eae4d
|
Fix offsets of buffer uploads in triangle pipeline
|
2020-02-28 19:38:17 +01:00 |
|
Héctor Ramón Jiménez
|
88d4cd0970
|
Remove unnecessary pub(crate) use
|
2020-02-28 14:41:07 +01:00 |
|
Héctor Ramón Jiménez
|
4e7159c22c
|
Stop creating image pipeline when unnecessary
|
2020-02-28 14:38:42 +01:00 |
|
Héctor Ramón Jiménez
|
fc55e3a3df
|
Move Atlas::deallocate after allocate
|
2020-02-26 20:50:32 +01:00 |
|
Héctor Ramón Jiménez
|
bb397cc668
|
Move Debug implementation for vector::Svg
|
2020-02-26 20:49:40 +01:00 |
|
Héctor Ramón Jiménez
|
271725faa5
|
Derive Debug for raster::Memory
|
2020-02-26 20:47:27 +01:00 |
|
Héctor Ramón Jiménez
|
deedf6e8b6
|
Make new texture module private for now
|
2020-02-26 20:36:52 +01:00 |
|
Héctor Ramón Jiménez
|
6cb7fb6d52
|
Remove unused code warnings in iced_wgpu::image
|
2020-02-26 20:35:39 +01:00 |
|
Héctor Ramón Jiménez
|
d06d06e050
|
Deallocate atlas entries and remove padding
|
2020-02-26 20:10:19 +01:00 |
|
Héctor Ramón Jiménez
|
48d70280eb
|
Fix multiple issues from the refactoring
- Update texture view on grow
- Fix atlas texture coordinates
- Fix fragmented uploads
|
2020-02-26 18:50:13 +01:00 |
|
Héctor Ramón Jiménez
|
c58d94f3fd
|
Avoid creating a vertex buffer every frame
|
2020-02-26 12:55:04 +01:00 |
|
Héctor Ramón Jiménez
|
59d45a5440
|
Refactor texture atlas
- Split into multiple modules
- Rename some concepts
- Change API details
|
2020-02-26 12:34:34 +01:00 |
|
Héctor Ramón Jiménez
|
82f0a49062
|
Recompile image shaders
|
2020-02-25 13:27:43 +01:00 |
|
Malte Veerman
|
4617da2818
|
Implemented automatic deallocation of texture space for dropped allocations
|
2020-02-25 13:27:03 +01:00 |
|
Malte Veerman
|
8f9f44b9e8
|
When deallocating the last allocation in an allocator mark its layer as empty
|
2020-02-25 13:27:03 +01:00 |
|
Malte Veerman
|
2f695ef980
|
Updated shaders and removed debug_stub_derive dependency
|
2020-02-25 13:27:03 +01:00 |
|
Malte Veerman
|
c0996923c6
|
Batch image draw calls into one with multiple instances
|
2020-02-25 13:26:50 +01:00 |
|
Malte Veerman
|
3f38835105
|
Implement allocating large images across multiple texture array layers.
|
2020-02-25 13:26:50 +01:00 |
|
Malte Veerman
|
2f77a6bf5a
|
Use array of atlases instead of one growing indefinitely.
|
2020-02-25 13:26:50 +01:00 |
|
Malte Veerman
|
8562a4c986
|
Fixed texture bleeding
|
2020-02-25 13:26:50 +01:00 |
|
Malte Veerman
|
82e0675c07
|
Some small debug changes
|
2020-02-25 13:26:50 +01:00 |
|
Malte Veerman
|
743637ebda
|
Merged image and svg texture atlases into one owned by the image pipeline.
|
2020-02-25 13:26:50 +01:00 |
|
Malte Veerman
|
1bcfc9a5cc
|
Implemented a texture atlas for images and svgs.
|
2020-02-25 13:26:33 +01:00 |
|
Héctor Ramón Jiménez
|
be14aca075
|
Make output format of iced_wgpu configurable
|
2020-02-24 20:08:40 +01:00 |
|
Héctor Ramón Jiménez
|
126133ead7
|
Fix Clip primitive intersection in iced_wgpu
|
2020-02-22 18:25:43 +01:00 |
|
Héctor Ramón
|
17271eae67
|
Merge pull request #193 from hecrj/feature/canvas
Canvas widget for 2D graphics
|
2020-02-20 05:51:18 +01:00 |
|
Héctor Ramón Jiménez
|
9c067562fa
|
Write documentation for new canvas module
|
2020-02-18 08:48:54 +01:00 |
|
Héctor Ramón Jiménez
|
6922160423
|
Pull Checkbox default constants from its Renderer
|
2020-02-18 02:28:15 +01:00 |
|
Héctor Ramón Jiménez
|
fe61d2fd67
|
Request high performance adapter if MSAA is enabled
|
2020-02-15 10:45:45 +01:00 |
|
Héctor Ramón Jiménez
|
dadae12253
|
Implement MSAA for triangle pipeline in iced_wgpu
|
2020-02-15 10:08:27 +01:00 |
|
Héctor Ramón Jiménez
|
f5c80a6d75
|
Upgrade Mesh2D indices from u16 to u32
|
2020-02-14 05:42:19 +01:00 |
|
Héctor Ramón Jiménez
|
558abf648b
|
Add transform stack to canvas::Frame
|
2020-02-14 04:59:31 +01:00 |
|
Héctor Ramón Jiménez
|
76df374624
|
Implement additional methods in path::Builder
|
2020-02-14 02:23:41 +01:00 |
|
Héctor Ramón Jiménez
|
df90c478e2
|
Move layer::Cached to its own module
|
2020-02-13 03:45:07 +01:00 |
|
Héctor Ramón Jiménez
|
629153582f
|
Remove canvas::Data leftover
|
2020-02-12 09:24:22 +01:00 |
|
Héctor Ramón Jiménez
|
de8f06b512
|
Split Fill and Stroke into their own modules
|
2020-02-12 09:12:35 +01:00 |
|
Héctor Ramón Jiménez
|
578ea4abb8
|
Finish clock example
|
2020-02-12 08:49:42 +01:00 |
|
Héctor Ramón Jiménez
|
f34407bfda
|
Implement Frame::fill and Frame::stroke
|
2020-02-12 07:08:49 +01:00 |
|
Héctor Ramón Jiménez
|
74dd79e97f
|
Rename current Path to path::Builder
|
2020-02-12 06:41:24 +01:00 |
|
Héctor Ramón Jiménez
|
f436f20eb8
|
Draft Canvas types and clock example
|
2020-02-12 03:47:36 +01:00 |
|
Héctor Ramón Jiménez
|
8daf798e57
|
Add canvas feature to iced_wgpu
And prepare `canvas` module
|
2020-02-11 23:14:25 +01:00 |
|
Héctor Ramón Jiménez
|
5f89fab9d7
|
Improve consistency in new iced_wgpu types
|
2020-02-09 05:31:42 +01:00 |
|
Héctor Ramón Jiménez
|
9a73c3a88d
|
Write documentation for new iced_wgpu types
|
2020-02-09 03:44:16 +01:00 |
|
Héctor Ramón Jiménez
|
8f0b59a4b2
|
Remove scale_factor from iced_wgpu::Viewport
|
2020-02-09 03:36:59 +01:00 |
|
Héctor Ramón Jiménez
|
f1e20a61f1
|
Allow iced_wgpu to render to any TextureView
|
2020-02-09 03:25:13 +01:00 |
|
Héctor Ramón Jiménez
|
7d9378752a
|
Increase precision of scale_factor in Windowed
|
2020-02-07 23:50:10 -05:00 |
|
Héctor Ramón Jiménez
|
fb4a7968ca
|
Update winit to 0.20
|
2020-02-07 23:34:32 -05:00 |
|
sumibi-yakitori
|
713ed3aca1
|
Custom fonts can be set in the text input.
|
2020-01-27 04:28:40 +09:00 |
|
Héctor Ramón Jiménez
|
1797e15b8c
|
Add default padding to Button
|
2020-01-22 11:17:07 +01:00 |
|