iced/wgpu/src
Héctor Ramón b5e7fb240c
Merge pull request #2070 from ripytide/master
Added a Frame::scale_nonuniform method
2023-09-07 06:03:41 +02:00
..
image Improve code style in vector modules 2023-07-12 09:07:20 +02:00
layer Decouple Mesh primitives from main Primitive type 2023-06-29 07:48:03 +02:00
quad Switched to packing using f16s to maintain acceptable precision. 2023-06-07 11:18:26 -07:00
shader Remove unnecessary interpolate(flat) in quad.wgsl 2023-09-07 05:43:03 +02:00
triangle Added offscreen rendering support for wgpu & tiny-skia exposed with the window::screenshot command. 2023-06-06 15:37:30 +02:00
window Fix adapter selection loop in iced_wgpu 2023-09-03 01:14:22 +02:00
backend.rs Avoid empty overlay layer in iced_wgpu 2023-08-02 22:08:14 +02:00
buffer.rs Added support for gradients as background variants + other optimizations. 2023-05-11 11:13:44 -07:00
color.rs Simplify offscreen API as color module in iced_wgpu 2023-06-27 20:26:13 +02:00
geometry.rs Make scale methods in Frame generic over f32 and Vector 2023-09-07 05:51:39 +02:00
image.rs Merge pull request #1846 from bungoboingo/feat/background-gradients 2023-05-19 04:37:58 +02:00
layer.rs Decouple Mesh primitives from main Primitive type 2023-06-29 07:48:03 +02:00
lib.rs Bump versions 🎉 2023-07-28 19:48:39 +02:00
primitive.rs Write missing docs in iced_graphics and iced_wgpu 2023-06-29 07:55:52 +02:00
quad.rs Introduce web-colors feature flag to enable sRGB linear blending 2023-05-31 21:31:58 +02:00
settings.rs Use *_from_env helpers from wgpu in iced_wgpu 2023-04-08 06:14:25 +02:00
text.rs Check LineHeight > 0.0 before allocating text 2023-09-04 23:47:44 -04:00
triangle.rs Decouple Mesh primitives from main Primitive type 2023-06-29 07:48:03 +02:00
window.rs Introduce iced_renderer subcrate featuring runtime renderer fallback 2023-02-24 23:24:48 +01:00