Héctor Ramón Jiménez
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b205a66347
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Remove appearance from Handle
... and pass it directly to `Renderer::draw` instead.
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2022-12-06 04:34:00 +01:00 |
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Héctor Ramón Jiménez
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4029a1cdaa
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Merge branch 'master' into non-uniform-border-radius-for-quads
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2022-12-02 18:53:21 +01:00 |
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Héctor Ramón Jiménez
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33c3c0c0aa
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Group all solid triangles independently of color
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2022-11-16 09:24:16 +01:00 |
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Robert Krahn
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c0596179bd
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non uniform border radius for quads
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2022-11-03 22:48:26 +01:00 |
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Héctor Ramón Jiménez
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84d1b79fef
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Move mesh::Style to triangle and reuse it in fill and stroke
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2022-11-03 05:50:53 +01:00 |
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Héctor Ramón Jiménez
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0b806235f6
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Remove blank line if layer::mesh in iced_graphics
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2022-11-03 05:23:43 +01:00 |
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Héctor Ramón Jiménez
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7e22e2d452
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Fix lints by clippy
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2022-11-03 04:53:27 +01:00 |
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Héctor Ramón Jiménez
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b957453404
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Run cargo fmt
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2022-11-03 04:35:16 +01:00 |
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Héctor Ramón Jiménez
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20a0577034
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Reuse last buffer in Frame if mesh_style matches
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2022-11-03 04:33:54 +01:00 |
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shan
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215e6c95be
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More import adjusting.
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2022-10-07 13:21:32 -07:00 |
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shan
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cb7c467654
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Fixed lint issues & cleaned up some documentation.
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2022-10-06 07:28:05 -07:00 |
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shan
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30432cbade
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Readjusted namespaces, removed Geometry example as it's no longer relevant.
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2022-10-05 10:49:58 -07:00 |
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