Héctor Ramón Jiménez
31e3b6fbcb
Unify logic by introducing scrollable::Scrollbar
2019-12-03 06:49:31 +01:00
Friz64
6943041e0f
Address suggestions
2019-12-02 19:12:05 +01:00
Friz64
f8fac432c6
Finalize work
2019-12-02 19:10:07 +01:00
Friz64
5eec3a8867
First implementation
2019-12-02 19:09:17 +01:00
Héctor Ramón Jiménez
e648de560d
Use PowerPreference::Default in iced_wgpu
2019-12-01 23:36:29 +01:00
Héctor Ramón Jiménez
67570a0a1d
Add repr(C) to GPU types
2019-12-01 19:03:05 +01:00
Héctor Ramón Jiménez
fab6d79e84
Implement basic image cache trimming in iced_wgpu
2019-11-30 02:55:14 +01:00
Héctor Ramón Jiménez
505588d585
Allow to load an image from memory
...
New `image::Handle` opaque type uniquely identifying some `image::Data`,
allowing reliable caching.
2019-11-29 21:44:39 +01:00
Héctor Ramón Jiménez
80a8a57471
Stop loading a mono font just for the debug view
2019-11-26 15:33:38 +01:00
Héctor Ramón Jiménez
a99aa1dd61
Fallback to embedded font when system font fails
2019-11-26 15:32:11 +01:00
Héctor Ramón Jiménez
862859142b
Add CHANGELOG to subcrates
2019-11-25 14:55:14 +01:00
Héctor Ramón Jiménez
700390bdb2
Use explicit Uniforms type in image pipeline
2019-11-24 17:25:54 +01:00
Héctor Ramón Jiménez
1a6333c7f3
Fix copy image instance size in iced_wgpu
2019-11-24 17:25:28 +01:00
Héctor Ramón Jiménez
c6edc75f58
Use latest wgpu_glyph
2019-11-24 17:16:19 +01:00
Héctor Ramón Jiménez
422e2a6194
Avoid panic when image load fails in iced_wgpu
2019-11-24 12:03:12 +01:00
Héctor Ramón Jiménez
f943764a29
Fix iced_native widget examples
2019-11-24 10:44:55 +01:00
Héctor Ramón Jiménez
6a0e442ad6
Write docs for iced_wgpu
2019-11-22 22:14:24 +01:00
Héctor Ramón Jiménez
42e775fece
Merge branch 'master' into improvement/docs
2019-11-22 20:30:57 +01:00
Héctor Ramón Jiménez
65eb218d3d
Move widgets from core to native and web
...
Also made fields private and improved `Renderer` traits.
2019-11-21 13:47:20 +01:00
Héctor Ramón Jiménez
4b94cf0035
Add installation section to subcrate READMEs
2019-11-20 09:56:16 +01:00
Héctor Ramón Jiménez
cb4827059f
Add README for each subcrate
2019-11-20 09:41:04 +01:00
Héctor Ramón Jiménez
2c8ba652a7
Draw proper checkmark for Checkbox in iced_wgpu
2019-11-14 03:34:41 +01:00
Héctor Ramón Jiménez
00479d8bcd
Fix text bounds in iced_wgpu on nonintegral DPI
2019-11-14 03:00:57 +01:00
Héctor Ramón Jiménez
2337029602
Remove default styling of Button
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- A background will only show if explicitly set.
- `iced_wgpu` won't apply a `min_width` of 100 units anymore.
2019-11-13 07:36:50 +01:00
Héctor Ramón Jiménez
6857829dc3
Draft Font type and implement Text::font
2019-11-13 07:22:21 +01:00
Héctor Ramón Jiménez
f0b1e65ba4
Move text logic in iced_wgpu to a text module
2019-11-13 03:54:36 +01:00
Héctor Ramón Jiménez
73f3c90007
Load default font only in measurement cache
2019-11-11 21:33:05 +01:00
Héctor Ramón Jiménez
860a6923bb
Split text measurements cache from rendering cache
...
This speeds up layouting in the most common scenario considerably!
🎉
2019-11-11 06:07:31 +01:00
Héctor Ramón Jiménez
0240c3981b
Draft custom layout engine based on druid
2019-11-11 03:08:00 +01:00
Héctor Ramón Jiménez
2303111e09
Draft new layout API
2019-11-10 01:55:32 +01:00
Héctor Ramón
e66d38403d
Merge pull request #47 from hecrj/improvement/text-performance
...
Improve text rendering performance in some scenarios
2019-11-08 22:40:16 +01:00
Héctor Ramón
59ef7f074c
Merge pull request #46 from memoryruins/from-array
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impl From<Array> for Color
2019-11-07 17:44:27 +01:00
memoryruins
e7bd24c13e
use Color's From impl in more places
2019-11-07 01:03:29 -05:00
Héctor Ramón Jiménez
79f31b66c3
Increase initial size of text cache in iced_wgpu
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This reduces the amount of cache updates in general when text changes.
The new cache should take 4MB of VRAM. I think this is reasonable for a
modern GUI toolkit. In any case, we should be able to reduce this value in the
future.
2019-11-07 06:59:27 +01:00
Héctor Ramón Jiménez
5fd0c724b2
Align text position to pixel grid in iced_wgpu
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This avoids re-rasterizing glyphs and cache reuploads when the HiDPI factor is
nonintegral.
2019-11-07 06:51:42 +01:00
Héctor Ramón Jiménez
8dc4bd5a1d
Update wgpu to 0.4 in iced_wgpu
2019-11-07 02:38:34 +01:00
Héctor Ramón Jiménez
904818ccb0
Floor layer coords to avoid excessive clipping
2019-11-07 02:05:11 +01:00
Héctor Ramón Jiménez
8074bca8a0
Fix integer overflow with nested clip primitives
2019-11-06 21:34:57 +01:00
Héctor Ramón Jiménez
6216f197e9
Fix panic in Transformation::scale
2019-11-06 19:35:28 +01:00
Héctor Ramón Jiménez
2026048053
Remove hardcoded HiDPI scaling
2019-11-06 02:47:01 +01:00
Matthias Fauconneau
1e021fd034
Fix Tour for HiDPI (stub)
2019-11-06 02:43:38 +01:00
Héctor Ramón Jiménez
96acb74bda
Fix checkbox border radius
2019-11-05 20:43:09 +01:00
Héctor Ramón Jiménez
5ff05b7f02
Apply HiDPI scaling to quads
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The anti-aliasing strategy is pretty naive, but we will manage for now.
2019-11-05 20:40:17 +01:00
Héctor Ramón Jiménez
db716b3bdf
Apply HiDPI to text, images, and clip primitives
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Quads are a bit trickier to handle. We may need to change the shaders a
bit.
2019-11-05 05:26:20 +01:00
Héctor Ramón Jiménez
0157121038
Improve default font loading
2019-11-05 03:57:13 +01:00
Héctor Ramón Jiménez
40e9a2f6ae
Use new Layer in draw_overlay
2019-11-05 03:49:10 +01:00
Héctor Ramón Jiménez
b68ac3aa47
Merge branch 'master' into feature/performance-metrics
2019-11-05 03:43:54 +01:00
Héctor Ramón Jiménez
a2161586da
Implement state-less scrolling in TextInput
2019-11-05 03:33:24 +01:00
Héctor Ramón Jiménez
470266f540
Add horizontal offset to Primitive::Clip
2019-11-05 03:16:46 +01:00
Héctor Ramón Jiménez
81cfb863ab
Use SystemSource instead of FontconfigSource
2019-11-03 05:16:27 +01:00